Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.07 @ 18:48:14 Player: aoemica Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (513) 2565 Value Destroyed (23889) 23889 Prototype IDs (101) 2020 Alien Tech Used (5) 1000 Bonus (37922) 37922 TOTAL SCORE: 79696 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4164 Follower Combat Kills 1807 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2114 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -763 Cogmind --------- Core Integrity 1485/1600 Matter 102/300 Energy 475/475 System Corruption 17% Temperature Cool (0) Movement Walking (98) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Centrium Leg FC-Centrium Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Surveybot 24 Chip Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating > --- WEAPON (5) ------- Vortex Driver Heavy Directed Nova Construct/C Sigix Broadsword > --- INVENTORY (25) --- Vortex Chain Reactor Myomer Leg Advanced Power Amplifier Advanced Heat Sink Experimental Energy Well (600) Experimental Energy Well (600) Long-range Terrain Scanner Seismic Detector Advanced Weapon Cycler Graphene Brace Advanced Shield Generator Antimissile System Transdimensional Reconstructor Core Regenerator Subatomic Replicator Spacefold Activator Potential Cannon Null Cannon RU-N14's Throwing Claymores (10) Core Stripper Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Centrium Leg FC-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Optical Array Surveybot 24 Chip Experimental Targeting Computer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Cycling Ballistic Linear Construct/C Heavy Directed Nova Construct/C High-powered Ballistic Graviton Construct/C Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Improved Cooling System Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Seismic Detector Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace Antimissile System Hacking Suite Hacking Suite Improved Hacking Suite Transdimensional Reconstructor Core Regenerator Subatomic Replicator Spacefold Activator Vortex Driver Potential Cannon Null Cannon RU-N14's Throwing Claymores Core Stripper [Rating: 233] Favorites ----------- Power Multi-Quantum Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Multi-Quantum Reactor Propulsion FC-Centrium Exoskeleton Treads Light Treads Leg FC-Centrium Exoskeleton Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Heavy Directed Nova Construct/C Energy Gun Medium Laser Energy Cannon Heavy Directed Nova Construct/C Ballistic Gun Improved Assault Rifle Ballistic Cannon High-powered Ballistic Graviton Construct/C Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 9 | . . . . . . . 2 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 398 | . 9 11 22 2 24 . 14 23 14 9 2 18 2 3 1 10 6 4 4 2 5 1 5 3 4 9 3 13 2 . 6 1 16 27 20 8 28 45 22 Power 10 | . 2 1 1 . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 7 | . 2 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | . 3 2 9 . 5 . 5 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . Treads 27 | . 3 2 9 . 5 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | . 2 2 2 . 6 . 4 4 9 5 1 12 . 2 . 8 5 4 4 2 4 1 5 1 3 8 3 12 1 . 6 . 15 21 14 7 20 42 16 Device 171 | . 1 2 1 . 2 . 1 2 4 4 1 8 . 1 . 1 . 1 3 1 1 1 3 . 1 4 3 6 1 . 2 . 12 17 10 6 18 42 11 Storage 8 | . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Processor 13 | . . . . . . . . 1 . . . . . . . 2 1 . . 1 . . 1 . . 1 . 2 . . . . 1 . 1 1 . . 1 Hackware 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protection 52 | . . . 1 . 3 . 3 . 5 1 . 3 . 1 . 5 4 3 1 . 2 . 1 1 2 2 . 4 . . 3 . 2 4 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 105 | . 2 6 10 2 12 . 4 13 4 4 1 6 2 1 1 2 1 . . . 1 . . 2 1 . . 1 1 . . 1 1 6 6 . 6 2 6 Energy Gun 6 | . 1 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 10 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 Ballistic Gun 38 | . 1 3 7 1 9 . 3 7 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . 1 1 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 20 | . . 2 2 1 1 . 1 6 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . 3 2 . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . 1 Impact Weapon 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 3 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 28 | . . . . . . . . . . . 1 6 . . . . . 1 . . 1 . . . . 3 . . . . 3 . . 9 1 . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Lost 34 | . . 6 . . 5 . 3 . . . 1 . . . 1 2 1 . . . 2 . 2 1 2 . . 4 . . . . . . . . . . 4 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 1 . . 2 . 1 . . . 1 . . . 1 1 . . . . 1 . . . 2 . . 2 . . . . . . . . . . 2 Weapon 13 | . . 2 . . . . 2 . . . . . . . . 1 1 . . . 1 . 2 1 . . . 2 . . . . . . . . . . 1 Highest Loss Streak 5 | . . 5 . . 3 . 1 . . . 1 . . . 1 1 1 . . . 1 . 1 1 1 . . 1 . . . . . . . . . . 3 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 98 100 100 96 100 99 75 61 61 65 56 55 66 65 64 71 71 72 73 65 70 69 68 61 64 64 59 63 63 62 63 70 68 63 61 60 63 59 Engine 2 | . 14 14 7 . . . 4 7 4 . . . . . . 5 6 1 . . . . 2 5 5 5 5 . . . . . . . . . . . . Core 2 | . . . 3 11 11 11 4 . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . 2 7 7 7 6 6 6 . . 4 6 6 5 5 2 . . . . 1 . . . . 2 4 4 4 4 4 4 Treads 10 | . 21 27 33 33 33 33 27 16 6 . . . 1 6 6 4 . . . . 2 5 4 . . . 5 . 3 . . . . . . . . . . Leg 2 | . 6 . . . . . . 1 . . . 4 5 . . 1 5 . . . . . . 5 4 1 . . 1 5 5 5 4 4 4 5 4 8 8 Device 13 | . 10 12 7 . 4 11 18 15 12 14 15 13 15 20 20 18 13 13 14 13 12 17 16 17 19 18 17 17 15 15 14 15 19 18 15 16 17 16 16 Storage 7 | . 14 14 11 11 10 11 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . . . . . . 6 7 7 7 7 7 6 5 6 8 13 13 13 11 11 11 11 11 11 11 8 10 10 10 10 14 14 14 13 13 12 8 Protection 3 | . . . 3 11 5 . 8 . 2 . . . . 6 6 7 10 6 4 6 5 5 4 5 1 3 5 4 5 5 5 5 4 4 3 4 4 4 4 Energy Gun 3 | . 27 10 1 . . . . 4 7 4 . . . . . 1 7 3 . . 3 4 1 7 2 . . . 4 . . 6 2 . . . 1 1 . Energy Cannon 2 | . . . . . . . . 3 . . . 3 7 13 6 8 . 5 6 6 1 . 2 3 3 3 . 7 5 10 10 6 3 4 4 . 1 3 5 Ballistic Gun 9 | . . 16 31 32 29 33 26 9 . 5 3 2 . . 6 1 3 1 6 6 7 5 6 2 1 . . 1 5 5 5 3 10 7 . 1 . . . Ballistic Cannon 3 | . . . . . . . . . 6 3 15 4 . . . . 5 6 6 6 3 5 5 . 2 7 10 3 . . . . . 1 4 6 4 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 12 53 55 66 66 82 56 65 64 69 69 68 67 67 68 68 74 81 75 75 75 83 84 84 83 81 138 138 154 125 117 139 139 170 171 184 185 188 252 223 Greatest Support 280 | 20 40 40 60 60 66 66 66 94 69 69 69 69 96 96 96 110 115 109 109 109 109 109 136 136 136 152 124 145 195 195 195 195 195 223 223 223 250 280 255 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 1 1 . . . 1 1 . . . . . . . . . . . . 1 1 2 . . . . . . . . . 1 . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 17 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 18 17 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 12 18 19 20 17 20 19 19 19 19 19 19 19 16 17 19 19 19 20 20 19 19 19 18 19 22 24 24 24 25 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 16 20 20 20 20 20 20 20 20 20 20 19 17 17 19 20 20 20 20 18 20 20 18 20 25 23 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 47% | Construct 12% | Scavenger-Construct 9% | Mutant 8% | Tank 7% | Gunner 6% | Generator-Construct 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Scavenger-Construct | -6/Waste Construct | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Scavenger-Construct | -5/Waste Scavenger-Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Scavenger-Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -3/Section 7 Construct | -2/Research Construct | -2/Testing Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 11890 | 200 76 315 921 104 723 216 356 866 410 230 36 257 44 . . 581 417 132 155 341 161 186 313 95 96 100 115 499 300 62 . 166 377 584 271 179 545 1225 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25245 | . 502 308 1250 257 567 453 762 1178 371 228 . 403 268 . 330 826 637 454 332 2066 1337 688 1131 174 164 985 479 1108 678 213 . 227 626 870 465 163 796 3508 441 Parts 1204 | . 29 13 83 11 70 24 46 55 16 11 . 28 5 . 9 45 27 28 23 89 55 7 66 10 14 37 9 44 30 9 . 9 26 34 15 2 57 149 19 Haulers Intercepted 16 | . 2 . 5 . . . 1 . . . . . . . . . . . . 3 1 . . . . . . 1 . . . . 1 . . 1 1 . . Recyclers Shooed 19 | . 2 1 1 2 . . 1 . . . . . . . . . 1 . . 1 3 . 4 . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 14 12 6 . 4 . . . . . . . . . . 5 11 . 11 . 19 7 . 6 . . . . . . . Prevented 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 408 | . 9 25 17 6 4 11 18 24 13 7 . 10 12 . 1 14 11 7 2 28 19 3 16 8 12 18 10 13 12 3 . 5 5 8 8 . 9 34 6 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 2 1 Guns 143 | . 8 8 16 4 2 11 16 10 1 1 . 1 . . 1 1 6 . . 2 12 3 12 . 4 . . . 9 1 . 3 2 5 . . 2 2 . Cannons 165 | . . . . . . . . 6 4 . . 5 6 . . 8 5 7 2 25 4 . 3 . 4 18 9 12 2 2 . . 2 . 5 . 2 29 5 AOE 82 | . . 17 1 2 2 . 2 8 8 6 . 4 6 . . 5 . . . 1 2 . 1 8 4 . 1 . 1 . . 2 1 . . . . . . Classes Destroyed 31 | . 5 2 5 . 2 1 . 4 . . . 1 . . 1 . . . . 3 . . . . . 2 . . . . . . . 1 . . 2 1 1 Worker 24 | . 1 1 3 . . . 1 1 . . . . . . . 2 . . . 4 . . 2 . . . . 2 . . . . 1 . . . 1 4 1 Builder 19 | . . . 1 1 . . . . . . . . . . . . 1 . . 4 . . 3 . . . . . . . . . . 3 . . . 6 . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 1 . . . . . . . . . . . . 3 1 . . . . . . 1 . . . . 1 . . 1 1 . . Recycler 19 | . . . 2 1 . . . 2 . . . . . . . 1 . . . . 3 . 3 . . . . 1 . . . . . . . . . 4 2 Operator 13 | . . . . . . . . 1 . . . . . . . . . . 7 1 . . 1 . . . . 1 . . . . 1 . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 1 . 3 . . . 1 2 . . . . . . . 1 . 1 . 1 . . 3 . . . . 1 . . . . 2 2 . 1 . 1 1 Swarmer 79 | . 3 . . . . 3 7 4 4 3 . . 4 . . 4 . . . . 4 . 9 3 12 3 . . 5 . . 4 . . 5 . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Grunt 144 | . 6 6 12 6 . 7 7 10 7 2 . . 7 . . 4 6 1 . 12 7 . 2 5 . 6 6 3 . 2 . 1 . 2 . . . 17 . Brawler 12 | . . . . . . 1 . . . 1 . . . . . 2 . . . 1 . . 1 . . 2 . . . . . . . 2 . . . 2 . Duelist 6 | . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 38 | . . . 3 . . . 4 2 1 1 . . . . . 1 5 . 2 3 2 . 1 . . . . 3 1 1 . . 3 . 1 . 1 3 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Hunter 22 | . . . . . . . . 2 1 . . . . . . 2 . . . 2 3 . . . . 2 4 2 2 . . . 2 . . . . . . Programmer 35 | . . . . . . . . 3 . . . . . . . 1 . . . . 2 . 2 . . 2 . 5 . . . 1 . 3 . . 7 8 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 23 | . . 18 . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 3 16 7 4 5 3 7 5 4 3 . 6 4 . 1 4 3 4 7 16 8 1 8 5 9 4 4 7 4 2 . 4 4 5 5 1 2 9 4 Combat Bots Only 16 | . 3 16 3 3 3 3 6 4 4 3 . 6 4 . 1 4 2 3 2 15 8 1 6 5 9 4 4 3 4 2 . 4 2 3 5 . 2 6 3 Max Kills in Single Turn 6 | . 1 6 2 1 2 2 3 2 2 3 . 2 2 . 1 2 1 2 1 6 2 1 5 3 3 2 1 1 1 1 . 4 2 3 1 1 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Exploded 6 | . . 6 1 1 2 . 2 2 2 3 . 2 2 . . 2 . . . 1 1 . 1 3 3 . 1 . 1 . . 2 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 27398 | . 332 1007 652 125 1404 248 702 1196 484 130 . 650 362 . 19 1280 792 139 . 952 1326 . 1407 157 678 385 1345 1434 753 133 . 291 308 260 1114 . 1181 3202 2950 Core 1945 | . 90 146 48 . 186 . 85 73 42 12 . 58 56 . . 70 39 . . 112 89 . 50 . 15 33 122 85 . 17 . . 26 22 271 . 83 82 33 Absorbed by Shields 3984 | . . . . . . . . . . . . . . . . . 32 122 . . . . . . . . . 32 . . . . 265 228 597 . 592 1646 470 Regen/Repaired (Parts) 4015 | . 44 . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . 539 313 727 1353 992 Core Remaining (%) 71 | 100 . 5 . . . 41 84 . . . . . 65 . . . . . . 74 . . . . . . 69 . . . . 91 . . 75 . 94 . 92 Volleys Fired 1373 | . 39 36 58 10 81 24 44 79 24 33 3 26 18 18 41 69 46 14 16 67 51 20 48 4 18 60 40 74 26 7 . 8 33 37 26 7 36 87 45 Largest 4 | . 2 2 3 3 3 3 3 3 2 2 1 2 1 1 1 3 3 1 1 2 3 3 3 3 2 1 2 3 4 3 . 3 4 4 1 2 2 3 2 Hottest 250 | . 100 88 128 69 250 69 69 82 57 61 61 98 74 74 74 117 135 46 46 118 172 172 199 161 90 61 125 188 218 202 . 202 235 206 89 110 157 227 224 Shots Fired 2545 | . 78 61 166 24 187 72 127 187 37 34 3 33 18 18 41 84 102 13 16 69 121 57 127 6 21 60 63 133 82 19 . 21 66 78 24 12 61 177 47 Gun 1454 | . 78 55 163 21 181 72 125 133 13 14 . 3 . . 28 20 69 . . 17 97 39 79 2 6 . . 8 57 6 . 16 38 62 . 5 34 13 . Cannon 1030 | . . . . . 5 . . 45 13 15 3 26 12 18 13 61 31 13 16 52 24 18 48 1 12 60 63 125 25 13 . 5 28 16 24 7 27 164 47 Launcher 43 | . . 6 3 3 1 . 2 9 11 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . . . 4 6 . . . 2 . . . . . . 3 3 . . . . . . . . . . . . . . Kinetic 1722 | . . 41 155 21 181 72 125 138 13 14 . 3 . . 28 20 76 13 16 60 99 57 84 . 3 3 63 57 56 13 . 16 56 62 . 5 8 160 4 Thermal 678 | . 78 14 8 . 5 . . 40 13 15 3 26 12 18 13 61 24 . . 9 22 . 43 3 15 17 . 65 26 6 . 5 10 . 18 7 53 17 32 Explosive 61 | . . 6 3 3 1 . 2 9 11 5 . 4 6 . . 3 2 . . . . . . 3 3 . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 16 6 . . . . Entropic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . 11 Robot Hit Streak 50 | . 12 11 21 7 30 16 18 50 27 1 . 7 8 9 10 8 15 7 17 12 28 16 9 5 4 27 23 12 16 11 . 10 13 10 4 3 10 33 19 Robot Miss Streak 9 | . 2 4 3 1 3 2 2 3 4 3 . 2 2 . 3 3 4 4 2 9 3 2 4 1 2 2 3 3 4 1 . 2 1 2 3 1 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 1 . 2 1 . 1 . . 1 . . 1 . . . 1 2 . . . 2 . Secondary Targets 16 | . . . 3 1 . 4 4 . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 1711 | . 52 39 110 14 142 55 95 130 25 1 . 25 13 1 28 51 68 13 16 47 87 44 56 5 12 30 53 86 52 14 . 16 38 44 21 6 51 130 41 Core Hits 991 | . 27 46 53 13 37 24 39 64 33 10 . 16 16 . 3 24 38 26 25 105 44 11 40 13 12 20 24 42 24 5 . 7 20 20 9 3 18 62 18 Critical Kills 70 | . . . 1 . 2 . . 1 . . . 1 . . 1 . 4 8 9 33 3 . 2 . . . . . 1 . . 1 . 2 . . 1 . . Critical Parts Destroyed 88 | . . . . . 3 . . 1 . . . 1 . . 2 . 3 9 14 35 6 . 5 1 . . . 1 2 . . . . 4 . . 1 . . Critical Strikes 216 | . 9 1 1 . 5 . 1 2 . . . 5 1 . 16 . 8 21 27 70 9 1 9 3 1 . . 3 3 . . 1 . 6 . 1 3 9 . Burn 14 | . 9 1 . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Destroy 186 | . . . 1 . 5 . 1 2 . . . 3 . . 16 . 8 21 27 70 9 1 7 1 . . . 2 3 . . 1 . 6 . . 2 . . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 1 1 . Melee Attacks 132 | . . . . . 4 . . . . 17 24 . . . . . . . . . . . . . . . . . . . . . . 1 22 2 30 21 11 Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 4 2 . Impact 41 | . . . . . . . . . . 17 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 26 19 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66558 | . 781 1545 1881 458 2438 826 1691 3630 1397 536 . 1563 2094 105 966 2581 1830 162 179 1554 2938 1424 3054 1227 869 2426 2213 3043 1562 422 . 940 1760 2042 681 325 2706 9320 3389 Guns 21776 | . 666 606 1730 225 2076 812 1544 1594 114 33 . 35 . . 434 224 1194 . . 124 2156 957 1620 21 91 . . 163 985 123 . 526 1003 1223 . 127 762 608 . Cannons 28577 | . . . . . . . . 668 215 . . 678 556 60 492 1812 563 162 179 590 445 391 539 18 268 2426 2136 2880 416 299 . 55 535 436 359 35 700 7868 2796 Explosions 12140 | . . 923 100 208 182 . 147 1345 1068 503 . 744 1444 45 . 545 . . . 817 337 76 895 1088 471 . 77 . 161 . . 359 222 383 . . . . . Melee 3166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 163 1244 844 593 Ramming 560 | . 115 16 51 25 180 14 . 23 . . . . . . 40 . 73 . . 23 . . . . . . . . . . . . . . . . . . . Kinetic 32816 | . . 520 1649 225 2076 812 1544 1776 215 33 . 35 . . 434 224 1207 162 179 639 2161 1348 1704 . 22 . 2136 1315 707 285 . 355 1435 1223 322 127 277 7559 110 Thermal 16873 | . 666 86 81 . 109 . . 1203 173 . . 678 556 105 492 1968 550 . . 75 777 76 650 39 337 . 77 1587 759 137 . 585 325 170 245 35 1330 959 2043 Explosive 8613 | . . 923 100 208 73 . 147 628 982 503 . 744 1444 . . 389 . . . . . . 700 1088 471 . . . . . . . . 213 . . . . . Electromagnetic 1631 | . . . . . . . . . 27 . . . . . . . . . . 817 . . . . . . . 141 96 . . . . 436 114 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2996 | . . . . . . . . . . . . 106 94 . . . . . . . . . . 100 39 . . . . . . . . . . 163 1099 802 593 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3069 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2426 . . . . . . . . . . . . 643 Highest Corruption 25 | . . . . . . . . 3 3 3 3 . . . 22 22 25 25 25 16 2 19 19 19 19 19 6 7 7 7 7 7 . 10 11 . 17 9 17 Average Corruption 9 | . . . . . . . . 1 3 3 3 . . . 12 22 22 25 20 13 2 13 19 19 19 1 1 5 7 7 7 7 . 9 10 . 12 4 12 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 504 | . . . . . . . . 12 18 23 2 . . . 7 36 49 22 22 19 2 13 36 24 17 4 5 36 20 15 3 9 . 17 21 . 18 23 31 Message Errors 129 | . . . . . . . . 3 3 7 . . . . 2 7 15 6 12 4 2 1 4 11 3 . . 7 6 4 . 3 . 6 6 . 3 9 5 Matter Fused 124 | . . . . . . . . 2 6 7 2 . . . 2 8 8 4 5 5 . 3 9 8 7 2 2 10 5 3 . 3 . 3 5 . 5 3 7 Heat Flow Errors 50 | . . . . . . . . 1 2 1 . . . . 1 3 5 4 2 2 . 2 4 . 1 . . 4 1 2 . . . 2 3 . 2 . 8 Energy Discharges 61 | . . . . . . . . 1 5 4 . . . . 1 4 6 4 2 4 . 1 4 2 1 1 1 2 3 1 1 1 . 3 1 . 2 4 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . 2 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 58 | . . . . . . . . 3 1 1 . . . . 1 6 7 2 1 . . 1 5 . 4 . 1 7 1 3 2 1 . 2 4 . . 3 2 Data Loss (major) 18 | . . . . . . . . 1 1 3 . . . . . . 2 . . 1 . . . 2 . . . 2 1 . . . . . . . . 2 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Alerts 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 . . . . 1 . . . . 3 1 2 Misdirections 9 | . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . 1 . . . . . . . . . . . 2 . 1 Weapon Failures 35 | . . . . . . . . 1 . . . . . . . 5 4 1 . 2 . 3 6 . . . . 3 2 2 . . . 1 2 . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2675 | . . 30 . . . . 6 150 20 . . 97 138 . . 169 4 . . 37 . . 65 63 11 172 80 134 . . . 19 36 150 5 . 190 960 139 Projectiles 1366 | . . . . . . . . 10 . . . 30 85 . . 169 4 . . . . . 2 . 1 172 33 134 . . . . . 52 5 . 16 575 78 Explosions 689 | . . 30 . . . . 6 140 20 . . 67 53 . . . . . . 37 . . 63 63 10 . 47 . . . . 19 36 98 . . . . . Melee 620 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 385 61 Knockbacks 149 | . . . 1 . 1 . . 8 . . . . . . . . 8 1 18 12 4 . 5 . . . 27 12 5 . . 2 3 . . . . 42 . Impact 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 134 | . . . . . . . . 8 . . . . . . . . 8 1 18 10 4 . 4 . . . 25 12 5 . . 2 3 . . . . 34 . Secondary 12 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . 8 . Self-Inflicted Damage 813 | . . 66 34 27 7 . . 146 . . . . . . 19 70 65 . . 106 . . 78 . . . 85 . 50 . . 60 . . . . . . . Shots 15 | . . 2 1 2 1 . . 2 . . . . . . . 1 . . . 1 . . 2 . . . 1 . 1 . . 1 . . . . . . . Rammed 76 | . 13 2 4 4 40 2 . 5 . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 124 | . 51 3 7 5 43 2 . 5 . . . . . . 5 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Kicked 38 | . 36 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 2 1 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 258 . 128 18 358 . 14 207 103 237 . . . 62 209 240 259 234 183 215 21 270 301 . 157 . 6 207 200 200 . . 178 190 202 60 179 184 253 Average Temperature 62 | . 79 . 52 9 142 . 8 38 27 126 . . . 34 56 46 51 121 80 107 8 138 122 . 101 . 6 113 63 87 . . 62 99 75 23 49 30 105 Received Heat Transfer 3553 | . 162 167 237 54 . 108 333 273 108 12 . 191 135 . . 315 288 42 . 45 252 . 45 9 . 18 130 123 . 58 . . 37 22 72 . 13 202 102 Effects 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 2 1 . . . . 1 4 . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . Heat Transferred 11107 | . 2627 333 135 . 640 . . 1718 400 . . 193 . 50 . 150 . . . 111 350 50 781 . 185 . 50 . 50 148 . 385 237 100 259 37 1165 481 472 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . 1 2 . . . . 1 . 2 . . . . 2 1 2 . . . 1 . 2 . . 1 2 3 . . . . . Missiles Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 2389 | . 182 220 408 200 . 175 560 744 . . . . . 131 47 484 473 901 489 2389 1651 1114 1434 . . . . 228 . . . . 366 524 275 155 263 1073 837 Initial 1170 | . . . 10 74 . . 9 184 . . . . . 56 45 13 214 260 280 100 1170 1100 779 . . . . . . . . . 81 97 11 44 3 117 686 Average 311 | . 77 69 224 77 . 46 342 354 . . . . . 96 33 239 247 592 440 874 1302 1107 1096 . . . . 81 . . . . 240 225 107 99 124 710 707 Maximum Alert Level 5 | . . 1 2 1 . . 2 3 . . . . . . . 2 2 3 2 5 5 4 4 . . . . 1 . . . . 1 2 1 . 1 3 3 Low Security (%) 54 | . 100 96 30 91 . 100 16 18 . . . . . 100 100 43 43 . . 21 . . . . . . . 95 . . . . 41 67 71 100 88 5 . Level 1 19 | . . 3 67 8 . . 40 47 . . . . . . . 46 34 8 18 8 . . . . . . . 4 . . . . 58 16 28 . 11 5 . Level 2 12 | . . . 1 . . . 42 30 . . . . . . . 9 22 48 81 5 . . . . . . . . . . . . . 15 . . . 34 55 Level 3 9 | . . . . . . . . 4 . . . . . . . . . 42 . 36 . . 54 . . . . . . . . . . . . . . 55 44 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 19 92 100 45 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . 9 3 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 4 . 4 . . . 2 10 . . . . . 3 . 2 1 . . 9 5 . 5 . . . . 6 . . . . 2 3 2 . 4 8 4 Investigation 8 | . 2 . . . . . 2 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Extermination 24 | . . . . . . . . 3 . . . . . 1 . 1 . . . . 1 . 2 . . . . 3 . . . . 1 2 1 . 3 4 2 Reinforcement 32 | . 2 . 4 . . . . 5 . . . . . 1 . 1 . . . 6 3 . 2 . . . . 3 . . . . 1 . 1 . 1 1 1 Assault 9 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 . . . 3 1 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 2 . . . . . . . . . . . 2 1 . 2 . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 32 | . 1 . 2 . . . 1 3 . . . . . . . . 1 2 . 5 . . 1 . . 1 . . . . . . . . . 5 . 1 9 Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . . 24 64 . Distress Signals 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . . 24 64 . Times Spotted 702 | . 22 35 25 6 20 12 21 34 13 9 . 14 12 . 6 22 27 14 13 46 31 6 28 9 14 68 12 19 14 3 . 5 9 13 13 7 16 64 20 Peak Tracking Total 18 | . 5 18 3 3 9 3 6 6 5 3 . 5 4 1 6 5 4 5 2 11 9 3 8 5 9 13 4 5 6 1 . 4 2 5 4 5 4 10 7 Tactical Retreats 35 | . . 2 2 . 7 . . 1 . . . . . . . 2 1 . . 4 3 . 1 1 1 1 . 1 1 . . . . 1 1 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . . . . . . . . . 1 . 1 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 1 . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 92 | . . . . . 13 1 1 7 1 1 . 1 . . . 5 5 1 . 20 . . 8 . . 2 . 2 . . . . 1 10 5 . 7 1 . Max in Single Turn 10 | . . . . . 2 1 1 4 1 1 . . . . . 2 1 . . 10 . . 3 . . 1 . 1 . . . . 1 3 1 . 2 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 84 | . 6 1 2 . 1 . 3 2 . 2 . . . 3 . 1 11 . . 7 1 . 6 . 1 2 . 1 . . 4 . 5 1 5 3 3 9 4 Terminals 59 | . 4 1 2 . . . 1 2 . . . . . . . 1 11 . . 6 1 . 6 . . . . 1 . . . . 4 1 4 1 1 8 4 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 . Total Hacks 274 | . 18 4 6 . 1 . 6 6 . 3 . . . 7 . 7 25 . . 16 2 . 24 . 1 5 . 2 . . 17 . 25 9 23 17 16 26 8 Successful 138 | . 10 3 4 . 1 . 4 2 . 3 . . . 5 . 3 14 . . 8 . . 10 . 1 5 . . . . 17 . 10 5 10 7 8 6 2 Failed 136 | . 8 1 2 . . . 2 4 . . . . . 2 . 4 11 . . 8 2 . 14 . . . . 2 . . . . 15 4 13 10 8 20 6 Catastrophic 29 | . . . . . . . . . . . . . . . . 1 2 . . 3 . . 5 . . . . 2 . . . . 3 1 3 . . 8 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 11 4 4 . 1 . 5 3 . . . . . 5 . 7 9 1 . 11 . . 12 . . . . . . . . . 13 7 11 . 9 7 1 Terminals 207 | . 15 4 6 . . . 3 6 . . . . . . . 7 25 . . 15 2 . 24 . . . . 2 . . . . 23 9 14 9 10 25 8 Fabricators 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 2 . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 4 1 . Terminal Hacks 87 | . 4 2 3 . 1 . 1 1 . 3 . . . . . 2 12 . . 4 . . 6 . 1 5 . . . . 17 . 6 4 4 3 3 3 2 Record 8 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 15 | . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 4 . 1 . 1 . . . . Open Door 13 | . . . . . . . . . . 1 . . . . . . 8 . . . . . . . 1 1 . . . . . . 1 . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 11 | . . . 1 . . . . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . 1 1 1 1 1 . . Unreport Threat 11 | . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 . . . . . . . . . . 2 1 . 1 1 . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 . . Insert Component 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 33 | . 3 1 1 . . . 3 1 . . . . . 3 . 1 2 . . 3 . . 4 . . . . . . . . . 3 1 2 . 3 2 . Terminals 27 | . 2 1 1 . . . 1 1 . . . . . . . 1 2 . . 3 . . 4 . . . . . . . . . 3 1 2 . 3 2 . Track 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 20 | . 2 . 1 . . . 1 1 . . . . . . . 1 2 . . 1 . . 3 . . . . . . . . . 2 1 2 . 1 2 . Operators 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 1 2 . . . 1 2 . . . . . 2 . 1 4 . . 6 1 . 5 . . . . 1 . . . . 3 . 4 2 2 8 3 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 40 | . . 3 . 1 . . . . 1 . 6 . . . 1 . 21 5 . 1 . . . . . . . . . 1 . . . . . . . . . Largest Group 12 | . . 3 . 1 1 . . . 1 1 6 6 . . 1 . 12 12 9 7 . . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 827 | . . 40 . 31 31 . . . 16 16 157 157 . . 31 . 384 827 598 542 . . . . . . . . . 47 47 . . . . . . . . Highest-Rated Ally 159 | . . 16 . 31 31 . . . 16 16 31 31 . . 31 . 159 159 96 96 . . . . . . . . . 47 47 . . . . . . . . Total Orders 11 | . . 2 . . . . . . . . . . . . . . . 6 2 1 . . . . . . . . . . . . . . . . . . . STAY 6 | . . 1 . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . 1 . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 384 | . . 37 . . . . . . . 8 . 36 . . 3 . 172 56 16 53 . . . . . . . . . 2 . 1 . . . . . . . Total Damage 7900 | . . 451 . . . . . . . 118 . 500 . . 40 . 2784 1416 424 2085 . . . . . . . . . 43 . 39 . . . . . . . Kills 56 | . . 8 . . . . . . . 1 . 4 . . . . 17 11 2 13 . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 1 2 1 . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 212 | . . . . . . . . . . . . . . . . 31 40 6 . 36 34 5 38 . . . . 22 . . . . . . . . . . . Items 212 | . . . . . . . . . . . . . . . . 31 40 6 . 36 34 5 38 . . . . 22 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 36761 | . 1684 1810 1681 1375 2731 806 491 1552 1479 1342 1686 2542 796 261 181 599 1043 470 464 530 468 208 595 658 331 1473 826 1557 546 375 137 299 846 807 649 408 750 1507 798 Spaces Moved 22543 | 1 685 672 769 530 1210 448 209 825 995 1300 1016 1141 361 257 127 460 889 396 212 404 291 176 483 454 296 1032 367 637 731 416 159 347 461 474 585 398 451 1284 594 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8227 | . 462 672 769 530 1210 448 209 660 939 . . . 1 257 127 373 . . . . 133 176 412 . . 1 367 78 403 . . . . . . . . . . Legs 8897 | 1 223 . . . . . . 165 . . . 806 360 . . 87 752 . . . . . 71 454 213 264 . 20 328 416 159 347 461 474 569 398 451 1284 594 Wheels 1307 | . . . . . . . . . . . . . . . . . 137 396 212 404 158 . . . . . . . . . . . . . . . . . . Hover 642 | . . . . . . . . . . . . 103 . . . . . . . . . . . . . . . 539 . . . . . . . . . . . Flight 3454 | . . . . . . . . . 56 1300 1016 232 . . . . . . . . . . . . 83 767 . . . . . . . . . . . . . Fastest Speed 60 | 120 120 240 160 240 160 160 160 140 89 89 89 89 89 89 89 78 78 78 78 78 78 78 78 107 62 62 175 60 60 60 60 76 76 76 76 76 76 76 98 Average Speed 117 | 120 200 240 179 240 190 160 173 153 137 89 89 126 137 89 89 86 78 78 78 78 78 78 87 107 94 72 175 159 60 60 60 76 76 76 76 76 76 85 98 Slowest Speed 246 | 120 240 240 240 240 240 160 240 240 140 89 89 140 140 89 89 89 78 78 78 78 78 78 107 107 107 175 175 246 60 60 76 76 76 76 76 76 76 169 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Exploration Rate (%) 55 | 2 91 97 54 86 89 97 27 26 87 99 85 69 65 9 88 12 81 56 86 41 10 77 20 58 40 90 54 13 77 69 61 59 18 55 24 16 66 50 16 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 13 | . 1 . . 2 . . 2 . . . 3 . . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 26 | 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 28 | . . 3 . . . . . . 3 7 3 . 1 . . . . . . . . . . 1 2 . 3 . 2 2 . 1 . . . . . . . Spaces Dug 312 | . . 13 21 24 . . 22 8 8 16 2 . 26 6 . 30 13 . . 5 3 . 15 . . 15 . 16 . . . . 15 6 11 5 7 22 3 Terrain Destroyed 1683 | . . 61 26 37 9 . 22 86 75 96 2 39 64 19 5 95 20 . 1 332 34 10 90 38 56 38 43 41 19 7 . 24 63 80 17 10 20 97 7 Melee 40 | . . . . . . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . 8 1 5 12 2 Projectile 473 | . . . . . 1 . . 1 . 17 . 5 4 17 5 15 12 . . 8 17 5 52 . 7 38 31 41 14 7 . 8 45 16 9 9 15 69 5 AOE 1163 | . . 61 26 37 8 . 22 85 75 69 . 34 60 2 . 80 8 . . 318 17 5 38 38 49 . 12 . 5 . . 16 18 64 . . . 16 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 30582 | . 885 804 952 607 1481 482 278 1025 1070 1416 1753 2207 643 281 173 594 1154 547 491 542 432 201 556 622 326 1691 491 1055 782 526 202 366 900 861 715 489 737 1505 740 Wait 5423 | . 71 77 40 61 43 3 3 47 25 49 691 997 260 2 . 48 136 118 258 69 81 1 17 157 5 576 75 311 21 96 24 10 386 288 48 62 170 48 49 Move 22491 | . 684 671 768 529 1209 447 208 824 994 1297 1015 1140 360 257 126 459 888 395 211 404 291 175 482 453 295 1027 366 636 730 415 158 346 460 473 574 397 450 1283 594 Hop 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Pick Up 203 | . 19 3 25 . 37 . 3 13 1 2 7 6 . 1 . 4 4 6 . . 1 2 2 1 2 8 1 11 . . 4 . 2 8 7 6 5 6 6 Fast Attach 108 | . 4 1 5 . 4 . 4 1 . 2 2 8 . . . 3 2 3 4 1 2 1 4 . 2 5 . 3 . . 5 . 3 11 6 2 9 5 6 Attach 97 | . 1 5 3 . 13 . 5 9 5 3 1 4 2 3 . 3 1 . . . 3 . . 2 2 . 1 6 1 . 2 1 3 6 1 2 1 1 7 Detach 82 | . 1 . 2 . 2 . 1 13 5 4 2 4 2 . . 3 5 1 . . 1 1 . 2 2 1 . 1 2 . 1 1 2 7 4 1 2 3 6 Swap 196 | . 4 5 14 2 7 . 5 13 9 4 . 6 . . 1 4 3 1 . 1 . . 1 1 . 4 2 4 1 . . . 10 11 13 4 18 39 9 Drop 264 | . 9 3 30 . 38 . 5 21 1 4 8 16 1 . . 1 6 9 2 . 2 1 2 2 . 8 3 9 1 . 8 . 1 19 14 6 16 12 6 Fire 1373 | . 39 36 58 10 81 24 44 79 24 33 3 26 18 18 41 69 46 14 16 67 51 20 48 4 18 60 40 74 26 7 . 8 33 37 26 7 36 87 45 Melee 132 | . . . . . 4 . . . . 17 24 . . . . . . . . . . . . . . . . . . . . . . 1 22 2 30 21 11 Ram 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 38 | . 36 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 80 | . 15 3 7 5 43 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rewire 85 | . 2 . . . . 6 . . 6 . . . . . . . 59 . . . . . . . . . 3 . . 8 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 3) 812 | -10/Materials | Build established: Scavenger-Mutant 822 | -10/Materials | Repaired Med. Laser 983 | -10/Materials | Discovered new exit (range 12) 1316 | -10/Materials | Build established: Mutant 1685 | -10/Materials | Entered Mines 1754 | -10/Mines | Discovered new exit (range 9) 1873 | -10/Mines | Learned Materials stockpile data 1873 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1917 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -10/Mines | Discovered new exit (range 5) 2624 | -10/Mines | Assembled infested the area 2629 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2640 | -10/Mines | Core integrity fell below 50% 2668 | -10/Mines | Destroyed 16 combat bots 2684 | -10/Mines | Core integrity fell below 20% 2709 | -10/Mines | Lost 5 parts (1p2n1u1w) 3495 | -10/Mines | Entered Materials 3495 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3789 | -9/Materials | Build established: Gunner 3863 | -9/Materials | Discovered new exit (range 15) 4146 | -9/Materials | Discovered new exit (range 13) 4484 | -9/Materials | Discovered new exit (range 16) 5114 | -9/Materials | Build established: Tank 5176 | -9/Materials | Entered Mines 5188 | -9/Mines | Learned location of Zion (-7) 5304 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5575 | -9/Mines | Found a hidden stash of uninstalled traps 5686 | -9/Mines | Discovered new exit (range 9) 5764 | -9/Mines | Excavation squad dispatched 5764 | -9/Mines | A large section of the Mines collapsed 5964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5972 | -9/Mines | Discovered new exit (range 7) 6380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6380 | -9/Mines | Discovered new exit (range 5) 6436 | -9/Mines | Received a Mining Laser from a helpful Derelict 6551 | -9/Mines | Entered Exiles 6551 | -9/Exiles | Accompanied by 1 ally 6609 | -9/Exiles | Met 8R-AWN 6653 | -9/Exiles | Met EX-HEX 6722 | -9/Exiles | Met EX-BIN 6809 | -9/Exiles | Met EX-DEC 7161 | -9/Exiles | Aligned with FarCom system 7164 | -9/Exiles | Given EX-Vault access code 7226 | -9/Exiles | Opened EX-Vault 7277 | -9/Exiles | Found Firepult 7329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7850 | -9/Exiles | Attacked by the Exiles 8072 | -9/Exiles | Lost 3 parts (3n) 8081 | -9/Exiles | Destroyed 8R-AWN 8087 | -9/Exiles | Found 8R-AWN's Boregun 8096 | -9/Exiles | Found AS-neutralizer No. 17b 8103 | -9/Exiles | Found Exp. Targeting Computer 8270 | -9/Exiles | Core integrity fell below 50% 8443 | -9/Exiles | Discovered new exit (range 14) 8458 | -9/Exiles | Build established: Mutant 8580 | -9/Exiles | Destroyed EX-BIN 8622 | -9/Exiles | Destroyed EX-HEX 8687 | -9/Exiles | Destroyed EX-DEC 8713 | -9/Exiles | Found Exp. Core Analyzer 8976 | -9/Exiles | Build established: Gunner 9282 | -9/Exiles | Entered Mines 9942 | -8/Mines | Discovered new exit (range 16) 10059 | -8/Mines | Discovered new exit (range 4) 10088 | -8/Mines | Entered Materials 10088 | -8/Materials | Evolved 2 slots: Utility x2 10384 | -8/Materials | Build established: Scavenger-Tank 10427 | -8/Materials | Discovered new exit (range 13) 10579 | -8/Materials | Entered Factory 10579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10581 | -7/Factory | Found Scrap Engine 11532 | -7/Factory | Garrison activated, responded to threat 11566 | -7/Factory | Build established: Construct 11574 | -7/Factory | Identified exit to Lower Caves 12131 | -7/Factory | Entered Lower Caves 12780 | -7/Lower Caves | Discovered new exit (range 16) 12921 | -7/Lower Caves | Learned Factory machine intel 12983 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13610 | -7/Lower Caves | Entered another Lower Caves area 13610 | -7/Lower Caves | Accompanied by 1 ally 13615 | -7/Lower Caves | Learned Factory security intel 13641 | -7/Lower Caves | Encountered a Warlord checkpoint 13697 | -7/Lower Caves | Discovered new exit (range 10) 14065 | -7/Lower Caves | Spotted B-75 Beast 14124 | -7/Lower Caves | Learned Armory emergency access door positions 14240 | -7/Lower Caves | Learned Factory garrison access intel 14299 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14380 | -7/Lower Caves | Discovered new exit (range 13) 14952 | -7/Lower Caves | Entered Zion 14988 | -7/Zion | System corruption cleaned by Quarantine Array 15023 | -7/Zion | Discovered new exit (range 12) 15166 | -7/Zion | Gained Derelict followers 15166 | -7/Zion | Learned Factory emergency access door positions 15300 | -7/Zion | Found Prototype Special Weapon 15372 | -7/Zion | Gained Derelict followers 15647 | -7/Zion | Given A8's code to call for help 15881 | -7/Zion | Found Prototype Special Weapon 16326 | -7/Zion | Found Prototype Special Weapon 16380 | -7/Zion | Found Exp. Core Analyzer 16471 | -7/Zion | Found Prototype Processor 16471 | -7/Zion | Identified Exp. Terrain Scan Processor 16478 | -7/Zion | Found Exp. Terrain Scan Processor 16620 | -7/Zion | Discovered new exit (range 3) 16625 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16638 | -7/Zion | Entered Deep Caves 16638 | -7/Deep Caves | Accompanied by 6 allies 16767 | -7/Deep Caves | Found Surveybot 24 Chip 16824 | -7/Deep Caves | Attacked by Z-Imprinter 16846 | -7/Deep Caves | Destroyed Z-Imprinter 16867 | -7/Deep Caves | Found Prototype Protection 16867 | -7/Deep Caves | Identified Zio. Weapon Casing 17203 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x3) 17227 | -7/Deep Caves | Z-Facility disabled 18466 | -7/Deep Caves | Discovered new exit (range 6) 19180 | -7/Deep Caves | Entered Proximity Caves 19742 | -6/Proximity Caves | Discovered new exit (range 7) 19976 | -6/Proximity Caves | Entered Factory 19976 | -6/Factory | Evolved 2 slots: Utility x2 19979 | -6/Factory | Loaded intel: 267 machine locations 19980 | -6/Factory | Loaded intel: 4 garrison access locations 20064 | -6/Factory | Discovered new exit (range 7) 20100 | -6/Factory | Fabricated Adv. Salvage Targeting Computer? 20237 | -6/Factory | Sucked down chute 20237 | -6/Factory | Entered Waste 20238 | -6/Waste | Met a frightened Derelict 20252 | -6/Waste | EMP discharged 20282 | -6/Waste | Spotted C-40 Crusher 20290 | -6/Waste | Spotted C-40 Crusher 20290 | -6/Waste | Spotted C-40 Crusher 20290 | -6/Waste | Spotted C-40 Crusher 20352 | -6/Waste | EMP discharged 20352 | -6/Waste | System corruption reached 10% 20373 | -6/Waste | Discovered new exit (range 16) 20374 | -6/Waste | Spotted C-40 Crusher 20402 | -6/Waste | Spotted C-40 Crusher 20413 | -6/Waste | Destroyed C-40 Crusher 20418 | -6/Waste | Entered Factory 20515 | -6/Factory | Discovered new exit (range 9) 20560 | -6/Factory | Identified exit to Factory 20632 | -6/Factory | Identified exit to Lower Caves 20632 | -6/Factory | Identified exit to Extension 21017 | -6/Factory | Entered Extension 21258 | -6/Extension | Rescued a captive Derelict 21317 | -6/Extension | Rescued a captive Derelict 21377 | -6/Extension | Rescued a captive Derelict 21378 | -6/Extension | Rescued a captive Derelict 21386 | -6/Extension | Rescued a captive Derelict 21513 | -6/Extension | Spotted B-75 Beast 21527 | -6/Extension | Allies destroyed B-75 Beast 21532 | -6/Extension | Spotted B-75 Beast 21543 | -6/Extension | Allies destroyed B-75 Beast 21763 | -6/Extension | Rescued a captive Derelict 21763 | -6/Extension | Rescued a captive Derelict 21787 | -6/Extension | Rescued a captive Derelict 21898 | -6/Extension | Rescued a captive Derelict 21923 | -6/Extension | Rescued a captive Derelict 21994 | -6/Extension | Rescued A7 22027 | -6/Extension | Discovered exit to Factory (range 10) 22030 | -6/Extension | Discovered new exit (range 6) 22060 | -6/Extension | Entered Cetus 22060 | -6/Cetus | Accompanied by 7 allies (A7) 22065 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22071 | -6/Cetus | Spotted Cetus Guard 22072 | -6/Cetus | Spotted Cetus Guard 22072 | -6/Cetus | Spotted Cetus Guard 22074 | -6/Cetus | Destroyed Cetus Guard 22074 | -6/Cetus | Destroyed Cetus Guard 22079 | -6/Cetus | Allies destroyed Cetus Guard 22080 | -6/Cetus | Spotted Cetus Guard 22080 | -6/Cetus | Destroyed Cetus Guard 22134 | -6/Cetus | Started Cetus Manufacturing Module 22159 | -6/Cetus | Manufactured an Enhanced Grunt 22170 | -6/Cetus | Discovered new exit (range 15) 22184 | -6/Cetus | Manufactured an Enhanced Grunt 22190 | -6/Cetus | Spotted Cetus Guard 22190 | -6/Cetus | Spotted Cetus Guard 22190 | -6/Cetus | Destroyed Cetus Guard 22193 | -6/Cetus | Spotted Cetus Guard 22194 | -6/Cetus | Spotted Cetus Guard 22198 | -6/Cetus | Destroyed Cetus Guard 22201 | -6/Cetus | Allies destroyed Cetus Guard 22202 | -6/Cetus | Destroyed Cetus Guard 22209 | -6/Cetus | Manufactured an Enhanced Grunt 22234 | -6/Cetus | Manufactured an Enhanced Grunt 22259 | -6/Cetus | Manufactured an Enhanced Grunt 22385 | -6/Cetus | Discovered exit to Factory (range 15) 22389 | -6/Cetus | Met Revision 17 22452 | -6/Cetus | Build established: Commander-Construct 22530 | -6/Cetus | Entered Archives 22530 | -6/Archives | Accompanied by 10 allies (A7) 22560 | -6/Archives | Discovered new exit (range 14) 22634 | -6/Archives | Discovered exit to Factory (range 13) 22672 | -6/Archives | Discovered new exit (range 15) 22994 | -6/Archives | Entered Hub_04(d) 22994 | -6/Hub_04(d) | Accompanied by 7 allies 23344 | -6/Hub_04(d) | First assault squad dispatched 23437 | -6/Hub_04(d) | Destroyed 15 combat bots 23474 | -6/Hub_04(d) | Network Hub disabled 23474 | -6/Hub_04(d) | Network Hub disabled 23475 | -6/Hub_04(d) | Spotted Lightning 23481 | -6/Hub_04(d) | Spotted Lightning 23481 | -6/Hub_04(d) | Spotted Lightning 23486 | -6/Hub_04(d) | Destroyed Lightning 23493 | -6/Hub_04(d) | Destroyed Lightning 23501 | -6/Hub_04(d) | Destroyed Lightning 23504 | -6/Hub_04(d) | Found Exp. Targeting Computer 23524 | -6/Hub_04(d) | Entered Factory 23524 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23824 | -5/Factory | First assault squad dispatched 23938 | -5/Factory | Destroyed 8 combat bots 23971 | -5/Factory | High security lockdown imminent 23992 | -5/Factory | Sucked down chute 23992 | -5/Factory | Entered Waste 23999 | -5/Waste | Spotted C-40 Crusher 24007 | -5/Waste | EMP discharged 24007 | -5/Waste | System corruption reached 10% 24026 | -5/Waste | Destroyed C-40 Crusher 24040 | -5/Waste | Spotted C-40 Crusher 24065 | -5/Waste | Destroyed C-40 Crusher 24082 | -5/Waste | Spotted C-40 Crusher 24094 | -5/Waste | Spotted C-40 Crusher 24107 | -5/Waste | EMP discharged 24109 | -5/Waste | Destroyed C-40 Crusher 24136 | -5/Waste | Spotted C-40 Crusher 24148 | -5/Waste | Spotted C-40 Crusher 24187 | -5/Waste | Discovered new exit (range 12) 24196 | -5/Waste | Build established: Scavenger-Construct 24200 | -5/Waste | Entered Factory 24500 | -5/Factory | First assault squad dispatched 24717 | -5/Factory | Discovered new exit (range 13) 24795 | -5/Factory | Identified exit to Upper Caves 24795 | -5/Factory | Entered Upper Caves 25344 | -5/Upper Caves | Discovered new exit (range 13) 25453 | -5/Upper Caves | Entered another Upper Caves area 25511 | -5/Upper Caves | Destroyed 9 combat bots 25776 | -5/Upper Caves | Discovered new exit (range 4) 25784 | -5/Upper Caves | Entered Warlord 25805 | -5/Warlord | System corruption cleaned by Quarantine Array 25822 | -5/Warlord | Build established: Construct 26284 | -5/Warlord | Visited the Vortex Lab 26290 | -5/Warlord | Found Prototype Energy Cannon 26304 | -5/Warlord | Warlord's base attacked by MAIN.C 26334 | -5/Warlord | Met Warlord 26388 | -5/Warlord | Found Prototype Device 26388 | -5/Warlord | Identified Exp. Phase Shifter 26398 | -5/Warlord | Found Prototype Processor 26398 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 26412 | -5/Warlord | Found Prototype Reactor 26654 | -5/Warlord | Warlord forces counterattacked 26654 | -5/Warlord | Spotted Striker 26657 | -5/Warlord | P-70 Sage assimilated allied HA-X13(Y) 26658 | -5/Warlord | P-80 Master assimilated allied ZN-K8M(Y) 26669 | -5/Warlord | Destroyed Striker 26700 | -5/Warlord | Spotted Striker 26737 | -5/Warlord | Spotted Executioner 26806 | -5/Warlord | Spotted Striker 26809 | -5/Warlord | Spotted Executioner 26905 | -5/Warlord | Spotted Executioner 26979 | -5/Warlord | Warlord base infiltrated, sounded retreat 27087 | -5/Warlord | Discovered new exit (range 14) 27150 | -5/Warlord | Build established: Scavenger-Construct 27257 | -5/Warlord | Entered Proximity Caves 27401 | -4/Proximity Caves | Learned 4 Research zone layouts 28057 | -4/Proximity Caves | Discovered new exit (range 5) 28083 | -4/Proximity Caves | Entered Factory 28083 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 28084 | -4/Factory | Identified exit to Armory 28327 | -4/Factory | Discovered new exit (range 8) 28347 | -4/Factory | Identified exit to Upper Caves 28977 | -4/Factory | Build established: Construct 29342 | -4/Factory | Build established: Scavenger-Construct 29640 | -4/Factory | Entered Upper Caves 29826 | -4/Upper Caves | Ambushed by wild Derelicts 30044 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30096 | -4/Upper Caves | Build established: Construct 30149 | -4/Upper Caves | Learned location of Testing (-2) 30176 | -4/Upper Caves | Discovered new exit (range 4) 30186 | -4/Upper Caves | Entered another Upper Caves area 30189 | -4/Upper Caves | Discovered new exit (range 10) 30201 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30534 | -4/Upper Caves | Discovered new exit (range 10) 30561 | -4/Upper Caves | Entered Zhirov 30561 | -4/Zhirov | Accompanied by 1 ally 30561 | -4/Zhirov | Discovered new exit (range 3) 30572 | -4/Zhirov | Met Zhirov 30587 | -4/Zhirov | Found Alien Artifact 30587 | -4/Zhirov | Identified Integrated Dissipator 30587 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30598 | -4/Zhirov | Found Alien Artifact 30651 | -4/Zhirov | Learned location of Quarantine (-3) 30651 | -4/Zhirov | Learned location of Command (-1) 30657 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30698 | -4/Zhirov | Entered Proximity Caves 30698 | -3/Proximity Caves | Accompanied by 1 ally 30939 | -3/Proximity Caves | Discovered new exit (range 20) 30997 | -3/Proximity Caves | Entered Research 30997 | -3/Research | Evolved 2 slots: Utility x2 30998 | -3/Research | Identified exit to Research 31017 | -3/Research | Found Imp. Powered Armor 31020 | -3/Research | Found Imp. Powered Armor 31022 | -3/Research | Found Imp. Powered Armor 31056 | -3/Research | Spotted B-86 Titan 31210 | -3/Research | Identified exit to Quarantine 31843 | -3/Research | Entered Quarantine 31864 | -3/Quarantine | Found Alien Slashing Weapon 31886 | -3/Quarantine | Found Alien Impact Weapon 32035 | -3/Quarantine | Found Alien Artifact 32042 | -3/Quarantine | Identified Subatomic Replicator 32065 | -3/Quarantine | Cryocooling Duct disabled 32080 | -3/Quarantine | Ambient heat levels rising (+20) 32080 | -3/Quarantine | Non-combat units ordered to evacuate 32132 | -3/Quarantine | System corruption reached 10% 32139 | -3/Quarantine | First assault squad dispatched 32254 | -3/Quarantine | Identified Core Stripper 32258 | -3/Quarantine | Spotted Fortress 32261 | -3/Quarantine | Destroyed Fortress 32271 | -3/Quarantine | Identified Sigix Broadsword 32292 | -3/Quarantine | Found Prototype Device 32292 | -3/Quarantine | Identified Thermal Barrier 32298 | -3/Quarantine | Found Prototype Device 32298 | -3/Quarantine | Identified Exp. Force Field 32305 | -3/Quarantine | Found Hvy. Insulated Plating 32309 | -3/Quarantine | Found Prototype Protection 32309 | -3/Quarantine | Identified Centrium Heavy Armor Plating 32342 | -3/Quarantine | Found Antimissile System 32392 | -3/Quarantine | Discovered new exit (range 5) 32650 | -3/Quarantine | Entered Section 7 32697 | -3/Section 7 | Found Alien Artifact 32876 | -3/Section 7 | Identified Spacefold Activator 32905 | -3/Section 7 | Spotted S7 Guard 32916 | -3/Section 7 | Destroyed S7 Guard 32934 | -3/Section 7 | Found Prototype Protection 32934 | -3/Section 7 | Identified Hvy. Regenerative Plating 32951 | -3/Section 7 | Found Alien Artifact 33012 | -3/Section 7 | Identified Core Physics Calibrator 33038 | -3/Section 7 | Discovered exit to Research (range 13) 33039 | -3/Section 7 | Found Alien Artifact 33059 | -3/Section 7 | Identified Core Reset Matrix 33093 | -3/Section 7 | Spotted S7 Guard 33102 | -3/Section 7 | Found Alien Artifact 33130 | -3/Section 7 | Destroyed S7 Guard 33195 | -3/Section 7 | Spotted S7 Guard 33209 | -3/Section 7 | Found Alien Artifact 33230 | -3/Section 7 | Identified Core Regenerator 33299 | -3/Section 7 | Entered Research 33299 | -2/Research | Warlord forces began assault on 0b10 33299 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33348 | -2/Research | Discovered new exit (range 20) 33363 | -2/Research | Identified Navigation Efficiency Matrix 33363 | -2/Research | Identified Vortex Chain Reactor 33363 | -2/Research | Identified Transdimensional Reconstructor 33398 | -2/Research | Identified exit to Testing 33409 | -2/Research | Research machine network offline 33689 | -2/Research | Borebot progress halted 33707 | -2/Research | Entered Testing 33707 | -2/Testing | Spotted Superbehemoth 33716 | -2/Testing | Found Prototype Energy Gun 33716 | -2/Testing | Identified Hyp. EM Gauss Rifle 33725 | -2/Testing | Scanned by Researcher 33732 | -2/Testing | Superbehemoth self-activated to run performance analysis 33759 | -2/Testing | Destroyed Superbehemoth 33924 | -2/Testing | Found Prototype Energy Cannon 34103 | -2/Testing | Identified Null Cannon 34103 | -2/Testing | Identified Vortex Driver 34157 | -2/Testing | System corruption reached 10% 34189 | -2/Testing | Discovered new exit (range 22) 34228 | -2/Testing | Found Prototype Energy Cannon 34228 | -2/Testing | Identified Potential Cannon 34457 | -2/Testing | Entered Access 34457 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 34534 | -1/Access | Energy Cycler disabled 34673 | -1/Access | Spotted B-99 Colossus 34800 | -1/Access | Found Antimissile System 34823 | -1/Access | Build established: Generator-Construct 34957 | -1/Access | First assault squad dispatched 35300 | -1/Access | Identified exit to Surface 35412 | -1/Access | Spotted B-99 Colossus 35464 | -1/Access | Destroyed B-99 Colossus 35556 | -1/Access | Spotted B-99 Colossus 35856 | -1/Access | Discovered new exit (range 12) 35964 | -1/Access | Entered Command 36007 | -1/Command | System corruption reached 10% 36072 | -1/Command | Disengaged cave seal 36072 | -1/Command | Derelicts emerged from the dark tunnel 36072 | -1/Command | Welcomed Warlord to Command 36192 | -1/Command | Warlord commented on Warlord statues 36198 | -1/Command | Spotted M Guard 36198 | -1/Command | Spotted M Guard 36198 | -1/Command | Spotted Combat Programmer 36199 | -1/Command | Spotted Combat Programmer 36200 | -1/Command | Combat Programmer assimilated allied 8Q-P4M(L) 36210 | -1/Command | Combat Programmer assimilated allied PA-U2E(L) 36212 | -1/Command | Spotted PA-U2E(L) 36213 | -1/Command | Combat Programmer assimilated allied RW-KFJ(l) 36213 | -1/Command | Combat Programmer assimilated allied PQ-DUX(b) 36216 | -1/Command | Combat Programmer assimilated allied 06-TZA(l) 36223 | -1/Command | Destroyed Combat Programmer 36225 | -1/Command | Destroyed PA-U2E(L) 36231 | -1/Command | Destroyed Combat Programmer 36245 | -1/Command | First assault squad dispatched 36248 | -1/Command | All MAIN.C guards destroyed 36265 | -1/Command | Lost 3 parts (1p2u) 36697 | -1/Command | Met MAIN.C 36704 | -1/Command | 0b10 Conduit disabled 36733 | -1/Command | MAIN.C activated Command garrisons 36759 | -1/Command | Destroyed MAIN.C 36762 | *** | Establishing Free Derelict Territories! Last Messages --------------- Warlord: Not so powerful now, are you, MAIN.C! 36744_ Vortex penetrates MAIN.C. 36747_ Q8-SCR(g) destroyed. 36747_ Blast Slug penetrates MAIN.C. 36748_ Vortex penetrates MAIN.C. 36750_ 0C>UNLRORL&Y,I R63UVLF N#E9PQ1J%F|MHE,GZ 36751_ Blast Slug penetrates MAIN.C. 36751_ Blast Slug penetrates 0b10 Conduit. 36752_ Vortex penetrates 0b10 Conduit. 36754_ MAIN.C knocked back. 36754_ Blast Slug penetrates MAIN.C. 36757_ Vortex penetrates MAIN.C. 36757_ Blast Slug penetrates MAIN.C. 36759_ Vortex penetrates MAIN.C. 36759_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 36759_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ?????????????? """" #????????????????????? | | ?????????????? "" #????????????????????? | | ????????????? "" ###################### | | ????????????"""""" /%% | | ???????????? """ =/W% | | ???????????" """ =%/] | | ???????????" %[!################### | | ??????? " #?????????????????# | | ??????? #?????????????????# | | ??????? " $ %@ #?????????????????# | | ?????????" % / "#?????????????????#+++ | | ????????" % ""#?????????????????# | | ??????# """""#?????????????????# | | ??????# " " " " #?????????????????# | | ??????# " " " " #?????????????????# | | ??????" " " " """" " #?????????????????# | | ??????" """ " " """" #?????????????????# | | ??????? "? " " " #?????????????????#### | | ??????? ""????"""" " #????????????????????? | | ???????? "????? " """"""""#????????????????????? | | ??????????????????? " ?? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 102 Energy Capacity 1127 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 3 Armor Coverage 1000 Resistance: KI 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive Fabricated ------------ Adv. Salvage Targeting Computer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Stripper Sigix Broadsword Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed FireFissionWings Manual? 0 Play Time 04:47:31 Cumulative 836.4 hours Start 2022.09.06 @ 17:16:50 End 2022.09.07 @ 18:48:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 372 Adventurer 1 Explorer 0 Win Type 7 Total 112 Types 28/11/16/3/2/1/47/3/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29371d86-9445-493c-8e34-ee9356fa806c