Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 10:31:56 Player: Endlessblaze Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1072) 1072 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3102 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 78/350 System Corruption 0% Temperature Warm (143) Movement Flying (55) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Makeshift Flight Unit > --- UTILITY (5) ------ High-capacity Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Battery (250) Compact Matter Pod (138) Seismic Detector System Shield Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Subdweller Optics Signal Interpreter Core Shielding > --- WEAPON ----------- Riot Gun Rocket Launcher > --- INVENTORY -------- Hover Unit Makeshift Flight Unit Medium Storage Unit High-capacity Battery High-capacity Battery Medium Matter Pod Seismic Detector System Shield Subdweller Laser Subdweller Machine Gun Datajack Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 43 | 7 4 5 7 20 Power 9 | 1 . 4 1 3 Engine 9 | 1 . 4 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 1 2 6 Treads 2 | . . . 2 . Leg 5 | 2 . 1 . 2 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 11 | 2 2 . . 7 Device 4 | 1 1 . . 2 Storage 3 | 1 1 . . 1 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 . 4 4 Energy Gun 6 | 2 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 2 2 15 Power 3 | . . 1 . 2 Propulsion 6 | . . 1 . 5 Utility 3 | . 1 . . 2 Weapon 8 | . . . 2 6 Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Backups 12 | 4 12 15 14 13 Power . | . . . . 1 Propulsion 3 | 1 4 5 2 2 Utility 5 | . 4 7 7 6 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 18 | 2 3 1 4 8 Power 2 | . 1 . 1 . Propulsion 4 | 2 . . 2 . Utility 9 | . 1 . 1 7 Weapon 2 | . 1 1 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 98 98 99 84 Engine 13 | . 14 13 14 12 Treads 6 | . . . 25 7 Leg 17 | . 27 27 2 1 Device 13 | . 12 14 14 16 Storage 13 | . 14 14 14 9 Processor 1 | . . . . 8 Protection 1 | . . . . 8 Energy Gun 18 | . 26 14 17 6 Ballistic Cannon 1 | . . . 7 . Launcher 3 | . 1 13 1 3 Peak Build Rating 19 | 9 10 8 13 19 Average Rating 10 | 6 9 7 10 16 On Entrance 7 | . 9 8 8 13 Avg Prop Armor Cover (%) 16 | 30 . . . 10 Naked Turns . | . . . . . Heaviest Build 42 | 13 29 30 33 42 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 10 | . 2 2 1 10 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 4 12 14 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1217 | 370 67 130 204 446 Remotely . | . . . . . Salvage Created 1075 | 88 297 154 142 394 Parts 90 | 7 29 18 11 25 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | 1 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 36 | . 10 11 4 11 Melee 1 | . . . . 1 Guns 20 | . 8 4 2 6 Cannons 1 | . . . 1 . AOE 13 | . 2 7 1 3 Classes Destroyed 9 | 2 3 . 1 3 Worker 3 | 1 2 . . . Builder 1 | . . . . 1 Tunneler 4 | 3 1 . . . Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 18 | . 6 9 . 3 Grunt 12 | . 4 2 . 6 Sentry 2 | . . . . 2 Subdweller 4 | . . . 4 . Best Kill Streak 4 | 1 4 3 2 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 3 | 1 2 3 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 272 | . 39 28 33 172 Missed 80 | . 10 8 12 50 Hits 192 | . 29 20 21 122 Projectile 192 | . 29 20 21 122 Critical Strikes 1 | . . . . 1 Damage Taken 2771 | . 310 226 497 1738 Core 776 | . 78 51 91 556 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Regen/Repaired (Parts) 73 | . 36 . . 37 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 148 | 9 26 17 33 63 Largest 2 | 2 2 2 2 2 Hottest 110 | 80 80 70 110 90 Shots Fired 224 | 18 51 22 59 74 Gun 182 | 18 49 17 32 66 Cannon 21 | . . . 21 . Launcher 21 | . 2 5 6 8 Special . | . . . . . Kinetic 40 | . . . 21 19 Thermal 157 | 18 49 17 27 46 Explosive 21 | . 2 5 6 8 Electromagnetic 6 | . . . 5 1 Robot Hit Streak 7 | 5 7 7 7 7 Robot Miss Streak 4 | 4 3 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 121 | 9 25 13 28 46 Core Hits 72 | 4 19 16 10 23 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 2 1 Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3100 | 101 447 476 707 1369 Guns 1606 | 101 321 112 259 813 Cannons 136 | . . . 136 . Explosions 1208 | . 126 364 312 406 Melee 150 | . . . . 150 Ramming . | . . . . . Kinetic 372 | . . . 136 236 Thermal 1356 | 101 321 142 215 577 Explosive 1178 | . 126 334 312 406 Electromagnetic 44 | . . . 44 . Impact 150 | . . . . 150 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 3 4 4 . Message Errors 2 | . 2 . . . Matter Fused 4 | . 1 2 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 81 | . . 41 . 40 Projectiles . | . . . . . Explosions 41 | . . 41 . . Melee 40 | . . . . 40 Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 163 | . 32 65 6 60 Shots 7 | . 1 2 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 257 | 36 144 24 . 257 Average Temperature 54 | 18 40 11 . 81 Received Heat Transfer 825 | . 84 6 42 693 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 . 2 Heat Transferred 2577 | 225 725 300 275 1052 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 204 | 5 153 204 . 95 Initial 33 | . . 33 . . Average 49 | . 38 132 . 40 Influence Increases 1031 | 20 298 347 . 366 Destroy 0b10 Robot/C 640 | . 200 220 . 220 Destroy 0b10 Robot/NC 50 | 20 20 . . 10 Destroy Leader 122 | . 40 40 . 42 Successful Hack 8 | . 8 . . . Disable Machine 90 | . . 45 . 45 Destroy Structure 106 | . 15 42 . 49 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1012 | 20 212 295 138 347 Entered New Map 126 | . . 53 73 . Time Decay 730 | 20 202 222 55 231 Lost Part 156 | . 10 20 10 116 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 20 11 7 20 Peak Tracking Total 7 | . 3 3 2 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 6 . . 2 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 20 . . 4 Successful 10 | . 8 . . 2 Failed 14 | . 12 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 10 | . 9 . . 1 Fabricators . | . . . . . Repair Stations 6 | . 3 . . 3 Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 4 | . 4 . . . Report Inventory 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 70 | . 26 . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2917 | 65 1225 467 564 596 Optics 298 | . . . . 298 Sensors 149 | . . . . 149 Terrain 1122 | 65 1057 . . . Structural 1644 | . 168 467 564 445 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3378 | 336 1379 467 564 632 Spaces Moved 1601 | 221 680 213 271 216 Core 10 | 9 . . . 1 Treads 343 | . . . 256 87 Legs 1133 | 212 680 213 15 13 Wheels 113 | . . . . 113 Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 120 190 160 55 Average Speed 169 | 117 184 193 161 165 Slowest Speed 550 | 120 260 260 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 12 69 37 20 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 28 | . . . . 28 Terrain Destroyed 165 | . 14 49 27 75 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 160 | . 14 49 27 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2020 | 277 757 248 339 399 Wait 151 | 31 29 6 13 72 Move 1597 | 220 679 212 270 216 Hop . | . . . . . Pick Up 33 | 8 12 2 7 4 Fast Attach 25 | 7 3 2 3 10 Attach 14 | . . . 1 13 Detach 4 | . . . . 4 Swap 13 | . 3 4 4 2 Drop 27 | 2 5 5 8 7 Fire 148 | 9 26 17 33 63 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 337 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 735 | -10/Materials | Discovered new exit (range 11) 788 | -10/Materials | Repaired Aluminum Leg 1173 | -10/Materials | Discovered new exit (range 10) 1716 | -10/Materials | Entered Mines 1718 | -10/Mines | Met a Derelict bent on vengeance 1753 | -10/Mines | Learned Materials interactive machine intel 1932 | -10/Mines | Core integrity fell below 50% 2048 | -10/Mines | Discovered new exit (range 9) 2055 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2143 | -10/Mines | Learned Materials stockpile data 2157 | -10/Mines | Discovered new exit (range 8) 2183 | -10/Mines | Entered Subcaves 2184 | -10/Subcaves | Approached by a straggling Scientist 2431 | -10/Subcaves | Learned location of Zion (-6) 2431 | -10/Subcaves | Met a Zionite searching for "candidates" 2465 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2527 | -10/Subcaves | Discovered new exit (range 7) 2534 | -10/Subcaves | Disturbed a concealed Subdweller 2706 | -10/Subcaves | Disturbed a concealed Subdweller 2717 | -10/Subcaves | Core integrity fell below 20% 2747 | -10/Subcaves | Entered Materials 2747 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2749 | -8/Materials | Loaded intel: 19 interactive machine locations 3052 | -8/Materials | Lost 4 parts (2n2w) 3173 | -8/Materials | Repaired Broken Sub. Optics 3187 | -8/Materials | Discovered new exit (range 12) 3340 | -8/Materials | Core integrity fell below 50% 3369 | -8/Materials | Core integrity fell below 20% 3379 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03315_ Maul destroyed. 03318_ Particle Gun destroyed. 03323_ Core Shielding destroyed. 03334_ Acquired Pulse Rifle. 03337_ Material Processor disabled. 03347_ G-47 Trooper destroyed. 03349_ Aluminum Leg destroyed. 03349_ Critical hit (Burn: +37). 03353_ Heat Sink melted. 03353_ Y-45 Defender destroyed. 03359_ Sub. Optics destroyed. 03361_ R-06 Scavenger collects Lgt. Nuclear Core. 03373_ R-06 Scavenger collects Heat Sink. 03375_ R-06 Scavenger collects Imp. Ion Engine. 03376_ Pulse Rifle destroyed. 03377_ R-06 Scavenger collects Lgt. Treads. 03377_ Dropped Hover Unit. 03378_ R-06 Scavenger collects Particle Gun. 03379_ Dropped Lrg. Storage Unit. 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""" #??????????????????? | | ??????????????"T"?????? #??????????????????? | | ??????????????????????? +??????????????????? | | ??????????????????????"" #??????????????????? | | ??????????????????????"Y #??????????????????? | | ??????????????????????"" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 60% | -10/Materials Sub. Optics | 7% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More DATA ERROR: Steam Global Achievement% Organ Harvest Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed GravjetLaunchCleaver Manual? 0 Play Time 00:38:14 Cumulative 36.2 hours Start 2026.03.03 @ 09:56:59 End 2026.03.03 @ 10:31:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c032163-5556-4b21-afa4-f8a696da4bb3