Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 12:07:49 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (6447) 6447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 13826 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 846 Friendly Fire -81 Cogmind --------- Core Integrity 1208/1300 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Linear Accelerator > --- INVENTORY (5) ---- Light Particle Reactor Layered Heavy Armor Plating Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Antimatter Cannon Heavy Gauss Cannon Linear Accelerator Heavy Proton Missile Launcher > --- INVENTORY -------- Reinforced Quantum Reactor Matter Compressor Improved Sensor Array Improved Sensor Array Layered Heavy Armor Plating Graphene Brace Heavy Disruptor Cannon Heavy Proton Missile Launcher [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . 1 . . 1 1 . Utility 8 | . . 2 1 1 1 . 1 1 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 231 | 9 3 31 16 45 8 36 53 25 5 Power 25 | 3 . 2 2 3 . 7 5 3 . Engine 10 | 3 . 1 . 1 . 3 2 . . Core 12 | . . 1 2 2 . 3 2 2 . Reactor 3 | . . . . . . 1 1 1 . Propulsion 44 | 2 1 7 2 6 . 7 12 3 4 Treads 5 | . . 2 . . . 2 1 . . Leg 35 | 2 1 5 2 6 . 5 11 3 . Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 97 | 2 . 11 9 22 5 13 27 8 . Device 59 | 1 . 7 7 14 2 8 17 3 . Storage 6 | 1 . . . 1 . 1 1 2 . Processor 11 | . . 2 1 3 1 . 4 . . Hackware 1 | . . . . . . . 1 . . Protection 20 | . . 2 1 4 2 4 4 3 . Artifact . | . . . . . . . . . . Weapon 65 | 2 2 11 3 14 3 9 9 11 1 Energy Gun 5 | . . . . . . 3 1 1 . Energy Cannon 6 | . . . . 4 . . 1 1 . Ballistic Gun 19 | 2 1 7 . 4 1 3 1 . . Ballistic Cannon 20 | . . 1 2 3 2 2 4 5 1 Launcher 10 | . 1 3 1 1 . . 2 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . 1 . . . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . 6 . . Corrupted Parts 3 | . . . . . . 1 2 . . System Corruption 21 | . . . . . . 4 17 . . Parts Lost 55 | . . 3 5 3 1 19 5 16 3 Power 7 | . . . 1 1 . 3 1 1 . Propulsion 14 | . . . . . . 5 1 6 2 Utility 21 | . . 3 4 . 1 7 2 4 . Weapon 13 | . . . . 2 . 4 1 5 1 Highest Loss Streak 11 | . . 2 3 1 1 11 2 8 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 96 98 87 84 90 70 15 Engine 3 | . 14 9 . 1 . 1 2 . . Core 3 | . . 1 8 5 6 3 2 1 . Treads 1 | . . 1 . . . . 2 3 . Leg 20 | . 27 20 18 23 20 17 19 16 . Device 8 | . 14 10 9 7 6 6 9 7 . Storage 7 | . 14 11 9 7 6 8 5 4 . Processor 13 | . . 12 18 15 13 18 16 9 . Protection 9 | . . 9 8 14 12 9 7 7 . Ballistic Gun 8 | . 28 15 15 6 8 6 2 . . Ballistic Cannon 6 | . . 6 8 7 12 4 7 7 1 Slashing Weapon 1 | . . . . 1 . 1 4 . . Naked Turns 7 | . . . . . . . . 7 . Heaviest Build 109 | 12 11 23 25 48 56 55 83 109 3 Greatest Support 80 | 20 20 40 28 55 52 55 80 80 48 Greatest Overweight (x) 3 | . . 1 1 . 1 2 1 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 10 10 10 9 5 Most Carried 10 | 6 8 8 8 10 10 10 10 10 5 Average Carried 8 | 3 7 7 7 8 9 8 9 8 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 5 Final Carried 10 | 6 8 8 8 10 9 10 10 5 4 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Mutant 11% | Tank 6% | Scavenger-Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Matter Collected 7095 | 194 30 1154 626 1157 111 1422 1400 964 37 Remotely . | . . . . . . . . . . Salvage Created 6904 | 25 32 1327 501 1154 59 1429 1338 879 160 Parts 337 | 3 6 95 34 47 4 44 72 26 6 Haulers Intercepted 5 | . . 3 . 1 . . 1 . . Recyclers Shooed 7 | . 2 1 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Combat Hostiles Destroyed 125 | . 3 30 15 17 1 23 23 11 2 Melee 3 | . . . . . . 2 1 . . Guns 44 | . 1 14 6 3 1 12 6 1 . Cannons 58 | . . 9 3 11 . 9 14 10 2 AOE 19 | . 2 7 6 2 . . 2 . . Classes Destroyed 13 | 1 3 7 . 1 . 1 . . . Worker 9 | . . 1 1 1 . . 4 2 . Builder 8 | . . 1 2 . . . 2 3 . Tunneler 2 | 1 . . . . . . 1 . . Hauler 5 | . . 3 . 1 . . 1 . . Recycler 15 | . . 3 . 7 . 1 . 3 1 Operator 5 | . 1 . . . . 2 2 . . Watcher 11 | . 1 3 2 2 . 1 2 . . Swarmer 25 | . 3 7 6 6 . . 1 . 2 Grunt 50 | . . 13 6 4 . 17 7 3 . Brawler 3 | . . 1 . . . . 1 1 . Sentry 26 | . . 9 3 2 1 4 4 3 . Hunter 6 | . . . . . . . 6 . . Programmer 14 | . . . . 5 . 1 4 4 . Guerrilla 1 | . . . . . . 1 . . . Best Kill Streak 10 | 1 4 5 9 4 1 10 4 9 2 Combat Bots Only 10 | . 3 4 6 4 1 10 4 6 2 Max Kills in Single Turn 4 | 1 2 2 4 2 1 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 2 4 2 . . 2 . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Damage Taken 11572 | . 38 977 659 734 63 2850 2838 3137 276 Core 1829 | . . 130 54 66 4 395 450 638 92 Absorbed by Shields 868 | . . 290 173 12 28 365 . . . Redirected to Shielding 306 | . . . . . . 87 110 109 . Regen/Repaired (Parts) 216 | . . 43 86 . . . 87 . . Core Remaining (%) 74 | 100 100 67 90 90 . 53 55 44 . Volleys Fired 528 | 4 14 111 63 82 10 71 90 74 9 Largest 3 | 2 2 2 3 3 3 3 3 3 1 Hottest 313 | 40 40 67 85 134 111 177 313 167 66 Shots Fired 985 | 8 27 211 150 140 14 153 166 107 9 Gun 481 | 8 25 155 88 35 10 108 47 5 . Cannon 486 | . . 49 59 105 4 45 115 100 9 Launcher 18 | . 2 7 3 . . . 4 2 . Special . | . . . . . . . . . . Kinetic 844 | 8 25 204 147 78 14 120 142 97 9 Thermal 120 | . . . . 62 . 33 20 5 . Explosive 12 | . 2 7 3 . . . . . . Electromagnetic 9 | . . . . . . . 4 5 . Robot Hit Streak 16 | 2 5 11 15 8 6 16 13 9 2 Robot Miss Streak 9 | 2 2 3 6 7 2 3 9 3 2 Penetration Max 2 | . . . . . . 2 1 . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 674 | 4 15 130 81 89 10 141 135 63 6 Core Hits 389 | 3 9 59 37 58 7 90 94 29 3 Critical Kills 19 | . . . . 1 . 5 13 . . Critical Parts Destroyed 36 | . . 1 1 . 2 15 16 1 . Critical Strikes 79 | . . 1 1 2 2 26 32 14 1 Burn 3 | . . . . . . 3 . . . Meltdown 1 | . . . . 1 . . . . . Destroy 58 | . . 1 1 . 2 20 32 2 . Blast 16 | . . . . 1 . 2 . 12 1 Sever 1 | . . . . . . 1 . . . Melee Attacks 57 | . . . . 16 . 18 18 4 1 Impact . | . . . . . . . . . . Slashing 52 | . . . . 16 . 18 18 . . Piercing 5 | . . . . . . . . 4 1 Sneak Attacks 15 | . . . . 8 . 3 2 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17732 | 38 386 2587 1768 2675 123 3287 3427 3190 251 Guns 5185 | 38 117 1344 810 583 66 1333 819 75 . Cannons 8102 | . . 758 561 1183 57 1102 1932 2309 200 Explosions 2129 | . 269 481 397 67 . . 280 635 . Melee 2286 | . . . . 838 . 850 396 151 51 Ramming 30 | . . 4 . 4 . 2 . 20 . Kinetic 11761 | 38 117 2102 1371 1281 123 1933 2345 2251 200 Thermal 2002 | . . . 184 485 . 502 406 425 . Explosive 936 | . 269 481 186 . . . . . . Electromagnetic 717 | . . . 27 67 . . 280 343 . Impact . | . . . . . . . . . . Slashing 2084 | . . . . 838 . 850 396 . . Piercing 202 | . . . . . . . . 151 51 Highest Corruption 25 | . 1 . . 5 . 5 25 10 . Average Corruption 4 | . 1 . . 3 . 2 6 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 129 | . 4 . . 51 . 10 49 15 . Message Errors 29 | . . . . 17 . 1 7 4 . Matter Fused 34 | . 2 . . 12 . 4 14 2 . Heat Flow Errors 25 | . . . . 11 . 1 9 4 . Energy Discharges 15 | . 1 . . 4 . . 7 3 . Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 7 | . . . . 2 . 1 4 . . Data Loss (major) 5 | . . . . 1 . 2 2 . . Misfires 9 | . 1 . . 4 . 1 3 . . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 4 | . . . . . . . 4 . . Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Overflow Damage 836 | . 34 5 76 230 . 136 94 254 7 Projectiles 145 | . . . . 15 . . . 123 7 Explosions 209 | . 34 5 76 . . . . 94 . Melee 482 | . . . . 215 . 136 94 37 . Knockbacks 75 | . . 2 7 14 . 12 19 19 2 Impact 1 | . . . . . . . . 1 . Kinetic 72 | . . 2 7 13 . 12 19 17 2 Secondary 2 | . . . . 1 . . . 1 . Self-Inflicted Damage 214 | . . 20 52 . . . 35 107 . Shots 9 | . . 2 3 . . . 2 2 . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . 1 . 1 . 1 . 4 . Kicked 7 | . . 1 . 1 . 1 . 4 . Crushed . | . . . . . . . . . . Highest Temperature 639 | . 2 183 418 284 90 343 639 260 . Average Temperature 90 | . 2 39 137 65 35 98 162 95 . Received Heat Transfer 2456 | . . 373 269 107 24 968 261 454 . Effects 21 | . . . . . . 7 14 . . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 10 | . . . . . . 7 3 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 6 | . . . . 3 . 2 1 . . Heat Transferred 3050 | . . . 150 742 . 1251 557 350 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Peak Influence 694 | 5 169 368 404 343 194 417 694 518 309 Initial 339 | . 3 . 155 183 158 94 179 339 271 Average 221 | 1 61 127 200 162 163 235 379 326 275 Maximum Alert Level 2 | . . 1 2 1 . 2 2 2 1 Low Security (%) 53 | 100 100 84 53 78 100 39 9 3 . Level 1 36 | . . 15 45 21 . 56 45 86 100 Level 2 10 | . . . 1 . . 3 44 9 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 1 2 1 7 1 4 6 7 . Investigation 6 | . . 1 . 1 . 2 2 . . Extermination 11 | . . . . 5 1 . 2 3 . Reinforcement 12 | . 1 1 1 1 . 2 2 4 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Distress Signals 6 | . 1 1 . 1 . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 229 | . 6 44 21 27 2 46 43 34 6 Peak Tracking Total 19 | . 4 5 5 5 1 7 5 19 7 Tactical Retreats 13 | . . 3 2 4 . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Traps Triggered 12 | . 2 1 . 3 2 1 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Disabled 20 | . 1 2 7 2 . 1 3 4 . Max in Single Turn 5 | . 1 1 5 2 . 1 1 1 . Garrison Access 2 | . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Accessed 60 | . 5 10 4 9 2 15 13 2 . Terminals 43 | . 4 9 3 5 1 15 5 1 . Fabricators 6 | . . . . 3 . . 3 . . Repair Stations 3 | . . 1 1 . . . 1 . . Recycling Units 4 | . 1 . . . . . 2 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 156 | . 18 29 15 14 5 39 32 4 . Successful 68 | . 7 16 8 6 3 11 15 2 . Failed 87 | . 10 13 7 8 2 28 17 2 . Catastrophic 9 | . . 2 . 2 . 3 2 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 74 | . 13 16 11 8 4 6 13 3 . Terminals 125 | . 16 26 13 10 3 39 15 3 . Fabricators 12 | . . . . 3 . . 9 . . Repair Stations 8 | . . 3 2 . . . 3 . . Recycling Units 6 | . 2 . . . . . 3 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 4 | . . . . 1 2 . 1 . . Terminal Hacks 38 | . 5 11 4 2 . 11 4 1 . Robot Analysis 2 | . 2 . . . . . . . . Open Door 6 | . . . . . . 6 . . . Open DSF 1 | . . . . . . . 1 . . Terminal Index 5 | . 1 1 . 1 . . 1 1 . Alert Level 6 | . 1 1 1 1 . 2 . . . Unreport Threat 6 | . 1 3 1 . . 1 . . . Locate Traps 2 | . . 2 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 4 | . . 2 . . . 1 1 . . Zone Layout 5 | . . 1 2 . . 1 1 . . Fabricator Hacks 5 | . . . . 2 . . 3 . . Network Status 4 | . . . . 2 . . 2 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . 2 2 . . . 2 . . Scan Component 3 | . . 1 1 . . . 1 . . Repair 3 | . . 1 1 . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . 1 1 . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 15 | . 2 3 2 2 2 . 4 . . Terminals 14 | . 2 3 2 2 2 . 3 . . Track 5 | . 2 1 . 1 . . 1 . . Botnet 7 | . . 2 1 1 1 . 2 . . Disrupt 1 | . . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 50 | . 4 9 4 7 2 12 10 2 . Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 139 | . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . 18 . . Parts Repaired 3 | . . 1 1 . . . 1 . . Time 102 | . . 32 32 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . . . 3 9 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 18 | . . . . . . 18 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Total Allies 28 | . . . . . . 28 . . . Largest Group 6 | . . . . . . 6 6 . . Highest-Rated Group 319 | . . . . . . 319 314 . . Highest-Rated Ally 159 | . . . . . . 159 159 . . Total Orders . | . . . . . . . . . . Ally Attacks 156 | . . . . . . 129 27 . . Total Damage 2973 | . . . . . . 2602 371 . . Kills 28 | . . . . . . 24 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Turns Passed 10899 | 81 641 1408 782 2991 344 1380 2105 1067 100 Spaces Moved 6039 | 45 280 689 397 1884 240 608 1233 545 118 Core 233 | 5 . . . . . . . 115 113 Treads 137 | . . 52 . . . 85 . . . Legs 5664 | 40 280 637 397 1884 240 523 1233 430 . Wheels 5 | . . . . . . . . . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 116 116 116 120 50 50 Average Speed 123 | 112 120 125 126 121 125 126 122 141 52 Slowest Speed 260 | 120 120 190 190 126 192 260 190 260 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 51 64 32 44 6 69 35 18 2 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 41 | . . 5 3 11 . . 13 9 . Terrain Destroyed 241 | . 8 43 50 16 . 7 19 94 4 Melee 15 | . . . . 4 . . 10 1 . Projectile 76 | . . 10 5 12 . 5 9 31 4 AOE 148 | . 8 33 45 . . . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Total 8534 | 64 564 1040 576 2441 270 1065 1644 726 144 Wait 1220 | 2 260 179 85 362 7 76 191 50 8 Move 6030 | 44 279 688 396 1883 239 607 1232 544 118 Hop . | . . . . . . . . . . Pick Up 84 | 5 5 11 7 19 1 12 13 9 2 Fast Attach 123 | 7 1 12 5 20 5 19 35 15 4 Attach 39 | . . 3 6 4 1 12 5 7 1 Detach 35 | . . 1 4 3 1 9 11 6 . Swap 69 | 2 2 16 5 21 2 5 13 3 . Drop 120 | . 3 18 5 30 4 13 36 10 1 Fire 528 | 4 14 111 63 82 10 71 90 74 9 Melee 57 | . . . . 16 . 18 18 4 1 Ram . | . . . . . . . . . . Kick 7 | . . 1 . 1 . 1 . 4 . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . Rewire 215 | . . . . . . 215 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: [*Res x2]) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Central database locked down 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Discovered new exit (range 15) 1370 | -9/Materials | Discovered new exit (range 8) 1732 | -9/Materials | Discovered new exit (range 15) 1987 | -9/Materials | Repaired Imp. Aluminum Leg 2112 | -9/Materials | Discovered new exit (range 16) 2131 | -9/Materials | Entered another Materials area 2131 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2322 | -8/Materials | Lost 3 parts (1p2u) 2692 | -8/Materials | Repaired Imp. Aluminum Leg 2741 | -8/Materials | Discovered new exit (range 16) 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -7/Factory | Build established: Scavenger-Mutant 3537 | -7/Factory | Discovered new exit (range 4) 4127 | -7/Factory | Build established: Mutant 5755 | -7/Factory | Build established: Tank 5873 | -7/Factory | Discovered new exit (range 14) 5887 | -7/Factory | Identified exit to Factory 5904 | -7/Factory | Entered another Factory area 5904 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5982 | -6/Factory | Discovered new exit (range 16) 5995 | -6/Factory | Discovered new exit (range 16) 6014 | -6/Factory | Identified exit to Factory 6024 | -6/Factory | Identified exit to Lower Caves 6147 | -6/Factory | Build established: Mutant 6236 | -6/Factory | Discovered new exit (range 12) 6247 | -6/Factory | Identified exit to Extension 6248 | -6/Factory | Entered Extension 6531 | -6/Extension | Rescued a captive Derelict 6532 | -6/Extension | Rescued a captive Derelict 6673 | -6/Extension | Disrupted transfer network 7027 | -6/Extension | Destroyed 10 combat bots 7033 | -6/Extension | Lost 11 parts (1p3n5u2w) 7133 | -6/Extension | Spotted B-75 Beast 7139 | -6/Extension | Spotted B-75 Beast 7184 | -6/Extension | Lost 5 parts (2n1u2w) 7194 | -6/Extension | Rescued a captive Derelict 7195 | -6/Extension | Rescued a captive Derelict 7219 | -6/Extension | Rescued a captive Derelict 7220 | -6/Extension | Rescued a captive Derelict 7396 | -6/Extension | Rescued a captive Derelict 7406 | -6/Extension | Rescued a captive Derelict 7407 | -6/Extension | Rescued a captive Derelict 7425 | -6/Extension | Rescued A7 7605 | -6/Extension | Discovered exit to Factory (range 10) 7606 | -6/Extension | Discovered new exit (range 6) 7628 | -6/Extension | Entered Factory 7628 | -5/Factory | Accompanied by 6 allies (A7) 7628 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7649 | -5/Factory | Build established: Scavenger-Mutant 8243 | -5/Factory | Repaired Imp. Propulsion Shielding? 8244 | -5/Factory | Fabricated Rnf. Quantum Reactor (x2) 8268 | -5/Factory | Build established: Scavenger-Assassin 8869 | -5/Factory | Discovered new exit (range 19) 9014 | -5/Factory | Build established: Scavenger-Mutant 9546 | -5/Factory | Noticed a derelict Sapper rigging charges 9608 | -5/Factory | Discovered new exit (range 19) 9687 | -5/Factory | System corruption reached 10% 9731 | -5/Factory | Identified exit to Factory 9733 | -5/Factory | Entered another Factory area 9733 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10138 | -4/Factory | Discovered new exit (range 15) 10586 | -4/Factory | Released all parts (9) 10605 | -4/Factory | System corruption reached 10% 10608 | -4/Factory | Lost 8 parts (4n3u1w) 10774 | -4/Factory | Lost 5 parts (1p2n2w) 10793 | -4/Factory | Discovered new exit (range 16) 10800 | -4/Factory | Core integrity fell below 50% 10800 | -4/Factory | Entered Research 10800 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10802 | -3/Research | Spotted B-86 Titan 10900 | -3/Research | Self-destructed Last Messages --------------- 10819_ Dropped Hvy. Disruptor Cannon. 10820_ Acquired Linear Accelerator. 10833_ Sneak attack on R-10 Processor. 10833_ R-10 Processor destroyed. 10835_ Acquired 17 matter. 10837_ Acquired Com. Wheel. 10841_ Acquired 20 matter. 10843_ Acquired Com. Wheel. 10854_ Acquired Lgt. Particle Reactor. 10869_ ALERT: All DSF locations entering lockdown mode. 10874_ Lance destroyed. 10882_ S-43 Plague destroyed. 10888_ Com. Wheel destroyed. 10892_ S-43 Plague knocked back. 10893_ R-10 Processor collects Xenon Bombardment Thruster. 10894_ Destroyed Xenon Bombardment Thruster. 10894_ S-43 Plague knocked back. 10898_ S-43 Plague Unknown Ballistic Gun blasted off. 10898_ S-43 Plague destroyed. 10899_ R-10 Processor collects Unknown Ballistic Gun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????? ?? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????*** | | ????????????????????????????????????????? ** | | ????????????????????????????????????????? ** | | ???????????????????????????????????????? | | ???????????????????????????????????????? ?? | | ??????????????????????????????????????? ??? | | ?????????????###########??????????????? #???? | | ?????????????# #?????????????? #???? | | ?????????????# ############### #???? | | ?????????????# # #???? | | ?????????????# # #???? | | ?????????????# @# #???? | | ?????????????# %s% #???? | | ?????????????# %s R g """ """ #???? | | ?????????????# g """ """ #???? | | ?????????????#######;#;# """ """ #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# ???? | | ????????????????# ###+###### ??? | | ????????????????# # ! ## ?? | | ????????????????# # % ## ]]] ??? | | ????????????????# # """ ## ]]]????? | | ????????????????# # """ #? ]??????? | | ????????????????# # """ #??? ???????? | | ????????????????# # ] #???? ???????? | | ????????????????# # #?????? ?????????? | | ????????????????# # #????????????????? | | ?????????????#### ########## ???????????? | | ?????????????# "??????????? | | ?????????????# ??????????? | | ?????????????# ??????????? | | ?????????????# ??????????? | | ?????????????################### #???????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 25 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityComponentSource Manual? 0 Play Time 02:24:01 Cumulative 321.8 hours Start 2022.03.18 @ 16:32:25 End 2022.03.23 @ 12:07:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 403 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3266a449-798c-4a71-a50d-0b74020ed143