Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 15:40:51 Player: Eels Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (3100) 3100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8745 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 274/550 Energy 1000/1000 System Corruption 18% Temperature Cool (52) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Matter Compressor Enhanced Optical Array Improved Salvage Targeting Computer Advanced Transmission Jammer EM Disruption Field > --- WEAPON (2) ------- Tesla Rifle Force Lance > --- INVENTORY (5) ---- Improved Kinecellerator Stasis Canceller Advanced Field Recycling Unit (0) Tesla Rifle Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Enhanced Optical Array Improved Salvage Targeting Computer Advanced Transmission Jammer Improved Reaction Control System EM Disruption Field Advanced Field Recycling Unit > --- WEAPON ----------- Improved Remote Datajack Force Lance > --- INVENTORY -------- Improved Particle Charger Improved Kinecellerator Stasis Canceller Tesla Rifle Force Lance [Rating: 112] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Insulated Plating Device Thermal Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Insulated Plating Weapon Heavy Flail Energy Gun Lightning Gun Energy Cannon Compact Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 2 Power 3 | . . . 1 . . . . . . 2 . Propulsion 3 | . . . 1 . 2 . . . . . . Utility 6 | . . . . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 206 | 4 14 . 13 11 41 3 7 2 63 6 42 Power 31 | 1 1 . 4 2 4 . 1 . 8 3 7 Engine 17 | 1 1 . 4 2 4 . 1 . 3 1 . Core 6 | . . . . . . . . . 4 2 . Reactor 8 | . . . . . . . . . 1 . 7 Propulsion 56 | . 6 . 7 3 12 . 1 . 18 1 8 Treads 2 | . . . . . 1 . . . . 1 . Leg 33 | . 4 . . . 6 . 1 . 18 . 4 Wheel . | . . . . . . . . . . . . Hover 15 | . 2 . 6 2 3 . . . . . 2 Flight 6 | . . . 1 1 2 . . . . . 2 Utility 65 | 1 3 . 1 . 13 3 1 2 25 . 16 Device 41 | . 1 . 1 . 6 2 . 1 17 . 13 Storage 6 | 1 1 . . . . . . 1 2 . 1 Processor 3 | . 1 . . . . . . . . . 2 Hackware 4 | . . . . . 1 . . . 3 . . Protection 11 | . . . . . 6 1 1 . 3 . . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 4 . 1 6 12 . 4 . 12 2 11 Energy Gun 13 | 1 1 . . . 4 . 2 . 2 . 3 Energy Cannon 8 | . . . . . 1 . . . 1 1 5 Ballistic Gun 13 | 1 1 . . 3 3 . 1 . 4 . . Ballistic Cannon 4 | . 1 . 1 . . . 1 . . 1 . Launcher 2 | . . . . 1 . . . . 1 . . Special Weapon 5 | . . . . 1 . . . . 2 . 2 Impact Weapon 4 | . . . . . 2 . . . 2 . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 3 | . 1 . . 1 1 . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . Parts Lost 74 | . 1 . . 10 12 . . . 26 . 25 Power 14 | . 1 . . 2 2 . . . 5 . 4 Propulsion 22 | . . . . 4 5 . . . 9 . 4 Utility 24 | . . . . 1 3 . . . 8 . 12 Weapon 14 | . . . . 3 2 . . . 4 . 5 Highest Loss Streak 10 | . 1 . . 8 7 . . . 10 . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 93 100 95 77 73 92 94 100 93 81 57 Engine 7 | . 13 14 18 15 3 7 9 15 6 7 . Core 2 | . . . . . . . . . 4 14 1 Reactor 1 | . . . . . . . . . . . 7 Treads 1 | . . . . . 4 . . . . 4 . Leg 18 | . 17 . . . 11 30 34 38 28 5 8 Hover 6 | . 6 28 31 21 10 7 3 . . . 1 Flight 1 | . . . . 2 8 . . . . . 2 Device 10 | . 4 . 2 8 7 19 15 15 10 11 18 Storage 4 | . 9 14 8 . . . . 3 6 11 3 Processor 3 | . 12 14 11 11 1 . . . . . 5 Hackware 5 | . . . . . . . . . 14 11 . Protection 4 | . . . . . 8 11 15 11 5 . . Energy Gun 3 | . 10 . . . 5 . 3 7 3 . 2 Energy Cannon 1 | . . . . . . 7 3 . 2 6 . Ballistic Gun 2 | . 5 . . 7 2 . . 7 4 . . Ballistic Cannon 2 | . 10 14 12 8 . . 3 . . 4 . Impact Weapon 1 | . . . . . 7 7 3 . . . . Special Melee Weapon 1 | . 1 14 9 . . . . . . . . Peak Build Rating 112 | 4 8 8 11 12 34 37 37 36 72 71 112 Average Rating 39 | 3 7 8 10 10 24 35 35 35 54 67 65 On Entrance 24 | . 4 8 8 11 12 29 37 36 36 44 70 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 105 | 14 15 11 16 15 24 28 31 46 62 71 105 Greatest Support 100 | 3 20 12 18 18 55 55 75 75 100 79 79 Greatest Overweight (x) 12 | 4 4 . . . 4 . . . 11 2 12 Average Overweight (x) . | 2 . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 15 15 15 15 Average Capacity 9 | 7 7 5 5 5 5 5 5 9 15 15 7 Most Carried 15 | 6 8 5 5 5 5 4 5 9 15 15 15 Average Carried 8 | 4 5 4 4 4 4 3 4 6 13 13 7 Final Capacity 15 | 8 5 5 5 5 5 5 5 15 15 15 5 Final Carried 14 | 6 5 5 5 3 5 4 5 9 14 13 5 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 19% | Hacker-Mutant 8% | Derelict-Mutant 7% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Generator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Matter Collected 3254 | 240 139 . 97 409 668 . 110 20 928 . 643 Remotely . | . . . . . . . . . . . . Salvage Created 2975 | . 186 . 185 57 755 . 60 . 1247 . 485 Parts 153 | . 14 . 15 8 38 . . . 56 . 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 68 | . 4 . 9 7 15 . 1 . 24 . 8 Melee 5 | . . . . . 2 . . . . . 3 Guns 24 | . 1 . . . 10 . 1 . 12 . . Cannons 25 | . 3 . 9 5 . . . . 6 . 2 AOE 6 | . . . . 2 . . . . 3 . 1 Classes Destroyed 11 | . 2 . 1 1 5 . . . 2 . . Worker 4 | . . . . . 1 . . . 2 . 1 Builder 1 | . . . . . . . . . 1 . . Operator 2 | . . . . . 1 . . . 1 . . Watcher 6 | . 2 . 2 . . . . . 2 . . Swarmer 12 | . . . 6 3 . . . . 3 . . Grunt 32 | . 4 . 3 . 8 . 1 . 13 . 3 Brawler 2 | . . . . . 1 . . . 1 . . Sentry 6 | . . . . . 5 . . . 1 . . Hunter 3 | . . . . . 1 . . . 1 . 1 Programmer 9 | . . . . . . . . . 5 . 4 Assembled 4 | . . . . 4 . . . . . . . Best Kill Streak 5 | . 2 . 4 4 4 . 1 . 5 . 2 Combat Bots Only 4 | . 2 . 4 4 4 . 1 . 4 . 2 Max Kills in Single Turn 3 | . 1 . 1 3 2 . 1 . 2 . 2 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 2 | . . . . 2 . . . . 1 . 1 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 964 | . 39 1 66 62 157 . 3 . 367 . 269 Missed 276 | . 11 . 22 21 35 . . . 105 . 82 Damage Taken 11455 | . 372 6 387 515 1767 . 50 . 4484 . 3874 Core 2422 | . 83 6 37 129 353 . . . 641 . 1173 Absorbed by Shields 120 | . . . 50 70 . . . . . . . Ignored by Resistances 171 | . . . . . 2 . . . 30 . 139 Regen/Repaired (Parts) 212 | . . . . . 212 . . . . . . Core Remaining (%) 68 | 100 . 64 . 58 35 . . 100 24 100 . Volleys Fired 321 | . 20 . 36 8 56 . 3 . 148 . 50 Largest 2 | . 2 . 2 2 2 . 1 . 2 . 1 Hottest 118 | . 85 . 70 70 98 . 50 . 118 . 105 Shots Fired 420 | . 40 . 42 11 58 . 3 . 219 . 47 Gun 247 | . 26 . . . 56 . 3 . 135 . 27 Cannon 155 | . 14 . 42 10 2 . . . 68 . 19 Launcher 9 | . . . . 1 . . . . 8 . . Special 9 | . . . . . . . . . 8 . 1 Kinetic 189 | . 20 . 42 10 30 . . . 82 . 5 Thermal 191 | . 20 . . . 28 . . . 104 . 39 Explosive 9 | . . . . 1 . . . . 8 . . Electromagnetic 23 | . . . . . . . 3 . 17 . 3 Robot Hit Streak 12 | . 5 . 3 3 8 . 1 . 12 . 8 Robot Miss Streak 12 | . 3 . 4 2 8 . 3 . 12 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 287 | . 23 . 22 7 58 . 1 . 144 . 32 Core Hits 183 | . 9 . 12 12 43 . 1 . 92 . 14 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . 2 . . Critical Strikes 13 | . 1 . 1 . 1 . . . 8 . 2 Burn 6 | . 1 . . . . . . . 4 . 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 . . Blast 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . Smash 3 | . . . . . 1 . . . 2 . . Melee Attacks 37 | . . . 1 1 14 . . . 16 . 5 Impact 29 | . . . . . 13 . . . 16 . . Slashing 1 | . . . . . 1 . . . . . . Piercing 5 | . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7077 | . 344 . 367 266 1208 . 18 . 3555 . 1319 Guns 2997 | . 158 . . . 773 . 18 . 1702 . 346 Cannons 2293 | . 186 . 367 100 25 . . . 1149 . 466 Explosions 885 | . . . . 166 . . . . 418 . 301 Melee 902 | . . . . . 410 . . . 286 . 206 Ramming . | . . . . . . . . . . . . Kinetic 2299 | . 221 . 367 100 274 . . . 1286 . 51 Thermal 3165 | . 123 . . . 524 . . . 1495 . 1023 Explosive 584 | . . . . 166 . . . . 418 . . Electromagnetic 127 | . . . . . . . 18 . 70 . 39 Impact 696 | . . . . . 410 . . . 286 . . Slashing . | . . . . . . . . . . . . Piercing 206 | . . . . . . . . . . . 206 Highest Corruption 18 | . 3 3 . 11 1 . . . 8 . 18 Average Corruption 5 | . 2 3 . 10 1 . . . 4 . 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . 5 4 . 2 4 . . . 26 . 33 Message Errors 19 | . 2 1 . . 2 . . . 7 . 7 Matter Fused 17 | . 1 1 . 1 1 . . . 7 . 6 Heat Flow Errors 6 | . . . . 1 . . . . 4 . 1 Energy Discharges 8 | . 1 1 . . . . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . 1 1 . . 1 . . . 4 . 4 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 304 | . . . . . 84 . . . 173 . 47 Projectiles 43 | . . . . . . . . . 43 . . Explosions 67 | . . . . . . . . . 20 . 47 Melee 194 | . . . . . 84 . . . 110 . . Knockbacks 14 | . 2 . 4 1 1 . . . 5 . 1 Impact 5 | . . . . . 1 . . . 4 . . Kinetic 8 | . 2 . 4 1 . . . . . . 1 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 246 | . . . . . . . . . . . 246 Shots 3 | . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 577 | . 238 . 112 211 573 . 66 . 577 . 264 Average Temperature 104 | . 94 . 30 46 165 . 37 . 122 . 66 Received Heat Transfer 2333 | . 216 . 81 18 540 . 27 . 1232 . 219 Effects 15 | . . . . . 6 . . . 9 . . Shutdowns 6 | . . . . . 1 . . . 5 . . Interference 3 | . . . . . . . . . 3 . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . . 3 . . Combat Hostiles 5 | . . . . . 3 . . . 2 . . Parts Fried 11 | . . . . . 3 . . . 8 . . Impact Corruptions 11 | . . . . . 5 . . . 6 . . Robots Melted 3 | . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . 1 . 2 Parts Melted 8 | . . . . . . . . . 1 . 7 Heat Transferred 5123 | . 444 . . . 442 . . . 2830 . 1407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Peak Influence 362 | . 194 45 362 201 360 126 . . 303 115 177 Initial 141 | . . . 17 141 37 126 . . . 115 56 Average 110 | . 99 10 197 166 187 126 . . 85 115 64 Maximum Alert Level 1 | . . . 1 1 1 . . . 1 . . Low Security (%) 83 | 100 100 100 41 99 55 100 . . 85 100 100 Level 1 16 | . . . 58 . 44 . . . 14 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . 3 . . . 8 1 5 Investigation 5 | . . . . . 2 . . . 2 1 . Extermination 7 | . . . . . . . . . 5 . 2 Reinforcement 7 | . 1 . 1 . 1 . . . 1 . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Distress Signals 6 | . . . 3 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 13 3 18 16 27 . 1 . 36 . 15 Peak Tracking Total 10 | . 5 3 6 10 7 . 1 . 4 . 3 Tactical Retreats 16 | . 5 1 2 . 6 . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Traps Triggered 4 | . 2 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . . 2 . . . . . . . 4 Max in Single Turn 3 | . . . 1 . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Accessed 20 | . 5 . . . 6 . . . 6 2 1 Terminals 9 | . 2 . . . 4 . . . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 . . Recycling Units 6 | . 2 . . . 1 . . . 1 2 . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 51 | . 8 . . . 21 . . . 12 9 1 Successful 32 | . 5 . . . 13 . . . 8 6 . Failed 19 | . 3 . . . 8 . . . 4 3 1 Catastrophic 4 | . . . . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . 4 . . . 12 . . . 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . 2 . . . 8 . . . 2 . . Recycling Units 14 | . 2 . . . 1 . . . 2 9 . Scanalyzers 3 | . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 8 | . 2 . . . 5 . . . 1 . . Record 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . . . 3 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . 1 . . . 7 . . . 1 . . Scan Component 6 | . 1 . . . 4 . . . 1 . . Repair 3 | . . . . . 3 . . . . . . Recycling Unit Hacks 11 | . 2 . . . 1 . . . 2 6 . Recycle Component 2 | . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . 1 . Report Inventory 6 | . 2 . . . 1 . . . 1 2 . Retrieve Components 2 | . . . . . . . . . 1 1 . Scanalyzer 3 | . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 6 . . . 3 2 1 Full Trace Events 7 | . . . . . 5 . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . Time 124 | . . . . . 124 . . . . . . Parts Recycled 2 | . . . . . . . . . . 2 . Recycled Matter 14 | . . . . . . . . . . 14 . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . 9 2 . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . 1 . . . . . 3 . . Non-combat . | . . . . . . . . . . . . Combat 4 | . . . 1 . . . . . 3 . . Robot Hacks Applied 4 | . . . 1 . . . . . 3 . . parse_system 4 | . . . 1 . . . . . 3 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total Allies 4 | . . . . 4 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 55 | . . . . 55 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . Total Damage 115 | . . . . 115 . . . . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Turns Passed 5746 | 91 501 186 239 247 992 101 461 200 1661 242 825 Spaces Moved 3776 | 44 399 306 205 344 538 81 359 156 795 134 415 Core 148 | 44 19 . . 15 5 . . . 1 . 64 Treads 246 | . . . . . 94 . . . . 127 25 Legs 1937 | . 201 . . . 183 81 359 156 794 7 156 Wheels . | . . . . . . . . . . . . Hover 1169 | . 179 306 205 329 148 . . . . . 2 Flight 276 | . . . . . 108 . . . . . 168 Fastest Speed 34 | 50 56 56 52 50 34 120 120 124 122 160 37 Average Speed 108 | 179 97 56 52 59 105 120 122 124 133 165 138 Slowest Speed 650 | 250 250 56 56 80 250 120 124 124 600 260 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 6 55 63 24 56 30 2 58 29 20 4 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . . . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 102 | . . . . 10 2 . . . 30 . 60 Melee 1 | . . . . . 1 . . . . . . Projectile 14 | . . . . . 1 . . . 8 . 5 AOE 87 | . . . . 10 . . . . 22 . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total 4948 | 57 474 320 296 375 887 84 377 162 1161 156 599 Wait 368 | . 9 13 23 4 180 . 3 . 80 7 49 Move 3765 | 43 398 305 204 343 537 80 358 155 794 133 415 Hop . | . . . . . . . . . . . . Pick Up 139 | 10 17 1 7 4 31 1 2 4 36 7 19 Fast Attach 57 | . 2 . 3 2 15 . 4 1 6 . 24 Attach 60 | 4 4 . 2 4 9 2 . . 23 3 9 Detach 2 | . . . . . . . . . . . 2 Swap 89 | . 8 . 8 5 17 1 3 1 34 3 9 Drop 110 | . 16 1 12 4 28 . 4 1 24 3 17 Fire 321 | . 20 . 36 8 56 . 3 . 148 . 50 Melee 37 | . . . 1 1 14 . . . 16 . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 584 | -10/Materials | Discovered new exit (range 7) 593 | -10/Materials | Entered Mines 594 | -10/Mines | Learned location of Storage (-9) 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 627 | -10/Mines | Discovered new exit (range 8) 636 | -10/Mines | Learned 2 Materials zone layouts 723 | -10/Mines | Learned location of Zion (-7) 767 | -10/Mines | Build established: Mutant 779 | -10/Mines | Entered Materials 779 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 780 | -9/Materials | Identified exit to Storage 1008 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Entered Mines 1021 | -9/Mines | Met a Derelict bent on vengeance 1142 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1169 | -9/Mines | Assembled infested the area 1198 | -9/Mines | System corruption reached 10% 1231 | -9/Mines | Received a Mining Laser from a helpful Derelict 1236 | -9/Mines | Lost 8 parts (2p3n1u2w) 1261 | -9/Mines | Discovered new exit (range 6) 1265 | -9/Mines | Entered Materials 1265 | -8/Materials | Evolved 2 slots: Propulsion x2 1424 | -8/Materials | Lost 3 parts (2n1w) 1532 | -8/Materials | Lost 7 parts (2p2n2u1w) 1599 | -8/Materials | Repaired Cmb. Airjet 1639 | -8/Materials | Repaired Insulated Plating 1677 | -8/Materials | Repaired Corrupted Lgt. Treads 2090 | -8/Materials | Core integrity fell below 50% 2214 | -8/Materials | Build established: Scavenger-Mutant 2232 | -8/Materials | Discovered new exit (range 10) 2257 | -8/Materials | Entered Factory 2257 | -7/Factory | Evolved 2 slots: Utility x2 2265 | -7/Factory | Discovered new exit (range 5) 2358 | -7/Factory | Entered Lower Caves 2402 | -7/Lower Caves | Identified exit to Lower Caves 2704 | -7/Lower Caves | Encountered a Warlord checkpoint 2819 | -7/Lower Caves | Entered another Lower Caves area 2921 | -7/Lower Caves | Discovered new exit (range 7) 3019 | -7/Lower Caves | Entered Factory 3019 | -6/Factory | Evolved 2 slots: Utility x2 3320 | -6/Factory | Build established: Derelict-Mutant 3920 | -6/Factory | Lost 7 parts (2p2u3w) 4218 | -6/Factory | Build established: Hacker-Mutant 4256 | -6/Factory | Lost 8 parts (2p5n1u) 4338 | -6/Factory | Core integrity fell below 50% 4553 | -6/Factory | Lost 10 parts (4n5u1w) 4659 | -6/Factory | Discovered new exit (range 11) 4680 | -6/Factory | Entered another Factory area 4680 | -5/Factory | Evolved 2 slots: Power x2 4911 | -5/Factory | Discovered new exit (range 8) 4922 | -5/Factory | Entered another Factory area 4922 | -4/Factory | Evolved 2 slots: Utility x2 5008 | -4/Factory | Lost 7 parts (2p2n2u1w) 5078 | -4/Factory | System corruption reached 10% 5125 | -4/Factory | Lost 8 parts (2p3u3w) 5136 | -4/Factory | Core integrity fell below 50% 5241 | -4/Factory | Build established: Mutant 5275 | -4/Factory | Core integrity fell below 20% 5312 | -4/Factory | Lost 3 parts (2u1w) 5747 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- System corrupted: Matter fused (-8). System corrupted: Tesla Rifle failed to cycle. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Critical hit (Destroy). Imp. Linear Gravjet destroyed. Penetrated by Slug. Slug penetrates Wall. H-77 Assassin destroyed. K-01 Serf collects debris. Acquired 87 matter. M-13 Machinist repairs Welding Torch. K-01 Serf collects debris. U-05 Engineer builds a Door. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ???????#####?????????# #???????????????????? | | ???????# ########### #???????????????????? | | ?????### ## # #???????????????????? | | ????? # ## # #???????????????????? | | ?????# # ## # #???????????????????? | | ?????# # ## # #???????????????????? | | ?????# # / ## # #???????????????????? | | ?????# # ## # #???????????????????? | | ?????# ##+### # #???????????????????? | | ?????# + # #???????????????????? | | ###### # # * #???????????????????? | | ########+####+############ #?????? | | ^ ==tmu ^ #?????? | | * ^ k|@ u Y ! w??? | | ^^ ^^*= = h ^ #?????? | | """ %"" """ #####+############ #?????? | | """ """ """!*R"#??????????????????????#?????? | | """ """ """ """#????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ########## #????????????????????????????? | | ##########/####?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ## """"""""" #?????????????????????????? | | ## #?????????????????????????? | | #######+### """"""""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """"""""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """"""""" #?????????????????????????? | | #######???# #?????????????????????????? | | # ??# """"""""" #?????????????????????????? | | # """"" ??# #?????????????????????????? | | # ""T"" ###+########+##?????????????????????????? | | # # #?????????????????????????? | | # + #?????????????????????????? | | # """ # +?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 69 Energy Capacity 1000 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Resistance: EX 25 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 72 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Leap Before You Look Respectable Loadout Challenges ------------ None Game ------ Seed LinkedMatterSaw Manual? 0 Play Time 03:05:14 Cumulative 20.1 hours Start 2025.04.15 @ 15:43:50 End 2025.04.18 @ 15:40:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3456b01-2586-43c4-bcae-398a00c40e93