Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 00:01:36 Player: Olafz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2330 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 2/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Advanced Terrain Scan Processor Transmission Jammer Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Advanced Terrain Scan Processor Transmission Jammer Mining Laser Great Maul [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 23 | . . 4 6 13 Power 3 | . . . 1 2 Engine 3 | . . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . . . 4 6 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 8 | . . . 4 4 Flight 2 | . . . . 2 Utility 7 | . . 2 1 4 Device 4 | . . 2 . 2 Storage . | . . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 3 | . . 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . 3 4 12 Power 3 | . . . 1 2 Propulsion 10 | . . . 3 7 Utility 4 | . . 1 . 3 Weapon 2 | . . 2 . . Highest Loss Streak 10 | . . 3 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 85 78 62 66 Engine 10 | . 14 14 9 7 Leg 15 | . 28 28 15 . Hover 5 | . . . 5 12 Device 9 | . . 10 11 13 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 13 Protection 1 | . . . . 6 Energy Gun 3 | . 14 . . . Ballistic Gun 3 | . 14 . . . Special Weapon 1 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 19 | 14 14 15 11 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 245 | 200 . . . 45 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 275 | . 5 25 60 185 Missed 126 | . 4 7 27 88 Damage Taken 1949 | . 11 261 436 1241 Core 788 | . . 46 191 551 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Core Remaining (%) 77 | 100 . 81 52 . Volleys Fired 7 | . . 7 . . Largest 1 | . . 1 . . Hottest 100 | . . 100 . . Shots Fired 7 | . . 7 . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special 7 | . . 7 . . Kinetic . | . . . . . Thermal 7 | . . 7 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 64 | . . 64 6 5 Average Temperature 24 | . . 27 5 3 Received Heat Transfer 636 | . 6 12 267 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 116 | . 30 11 75 116 Initial 27 | . . 11 . 27 Average 33 | . 5 5 33 67 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 3 3 6 29 Peak Tracking Total 26 | . 4 3 7 26 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 4 | . . . . 4 Failed 5 | . . . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 9 | . . . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Robot Analysis 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 558 | . 123 89 168 178 Spaces Moved 581 | 1 100 43 144 293 Core 7 | . . . . 7 Treads . | . . . . . Legs 250 | 1 100 43 106 . Wheels . | . . . . . Hover 237 | . . . 38 199 Flight 87 | . . . . 87 Fastest Speed 32 | 120 120 120 56 32 Average Speed 81 | 120 120 120 104 50 Slowest Speed 245 | 120 120 120 190 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . . . 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 1 17 13 19 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 635 | . 103 60 161 311 Wait 10 | . . 1 1 8 Move 558 | . 99 42 143 274 Hop 8 | . . . . 8 Pick Up 15 | . 3 3 5 4 Fast Attach 13 | . . 2 4 7 Attach 10 | . . 2 2 6 Detach 3 | . . . 1 2 Swap . | . . . . . Drop 11 | . 1 3 5 2 Fire 7 | . . 7 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered Mines 150 | -10/Mines | Excavation squad dispatched 150 | -10/Mines | A large section of the Mines collapsed 199 | -10/Mines | Discovered new exit (range 13) 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Utility x2 225 | -9/Materials | Lost 3 parts (1u2w) 306 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 8) 380 | -9/Materials | Identified exit to Materials 381 | -9/Materials | Entered another Materials area 381 | -8/Materials | Evolved 2 slots: Utility x2 387 | -8/Materials | Lost 4 parts (1p3n) 537 | -8/Materials | Core integrity fell below 50% 555 | -8/Materials | Core integrity fell below 20% 559 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Transmission Jammer. Dropped Adv. Terrain Scan Processor. Acquired Transmission Jammer. Cesium-ion Thruster destroyed. Acquired Imp. Deuterium Engine. S-10 Pest destroyed. Imp. Utility Shielding destroyed. Dropped Imp. Deuterium Engine. Imp. VTOL Module destroyed. S-10 Pest destroyed. B-36 Bruiser destroyed. Acquired 45 matter. Imp. Hover Unit destroyed. Penetrated by Slug. S-10 Pest destroyed. Imp. Hover Unit destroyed. Critical hit (Burn: +37). Transmission Jammer destroyed. Critical hit (Blast). Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? #? "??? ? | | ??????????????????#?????????????#??? #???"????? | | ??????????????????????????? ???#?#?? #? ????? ? | | ????????????????#??????"???? ??????? ##?#?#???# | | ???????????????????????"???????????? ##????#??? | | ?????????????????????? ?? ??????? ##???????# | | ??????????T???????#?? 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""" ??# | | ????????# #* !==####??#????# """ ??? | | ????????##############**!!==#??????#???? ?? | | ??????????????????#?#########??????????# " ??? #? | | ?????????????????#???#??#?#?#??????#?#?# ?????? ?? | | ?????????????#?????????#?????#????#????# ?"???? ?? | | ????????????????????????????#??#??#????# ????????? | | ????????????????#???????????#???#??????#????????#? | | ???????????????#????#??????????????#??#??#????#??? | | ??????????????????#??##?????#?????????#?????????#? | | ??????????????#???#?#??????##???#????????????????? | | ????????????????#???????#??#?????????????????????? | | ??????????????????#?#????????????????????????????? | | ???????????????#?????????#???????????????????????? | | ?????????????????#?#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkArcFlightbrick Manual? 0 Play Time 00:11:22 Cumulative 160.1 hours Start 2024.08.01 @ 23:48:56 End 2024.08.02 @ 00:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 252 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b294b436-1f13-4e15-91bc-7a660ff1bcb5