Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 15:34:06 Player: jam Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1982) 1982 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 5149 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 76/200 System Corruption 12% Temperature Critical (530) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Weapon Cycler > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Small Storage Unit Large Storage Unit Particle Gun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Weapon Cycler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Small Storage Unit Large Storage Unit Advanced Weight Redist. System Particle Gun Gatling Laser Gatling Laser Flak Gun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 73 | 7 4 4 15 4 24 15 Power 14 | 1 1 . 4 . 6 2 Engine 8 | 1 . . 4 . 2 1 Core 6 | . 1 . . . 4 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 2 4 1 9 2 Treads 4 | . . . . . 4 . Leg 16 | 2 . 2 4 1 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 1 5 1 4 4 Device 9 | 1 . 1 1 1 2 3 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . 2 . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 2 1 2 2 5 7 Energy Gun 11 | 1 1 . 1 1 4 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 1 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 4 | . . . 2 . 1 1 System Corruption 18 | . . . 7 . 1 10 Parts Lost 47 | . . . 10 6 18 13 Power 8 | . . . 2 1 4 1 Propulsion 17 | . . . 3 2 6 6 Utility 10 | . . . 3 1 3 3 Weapon 12 | . . . 2 2 5 3 Highest Loss Streak 11 | . . . 7 6 9 11 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 10 15 12 8 5 10 Power 1 | . 1 1 1 1 1 2 Propulsion 3 | 1 4 6 6 4 3 . Utility 1 | . 1 3 1 1 . 2 Weapon 3 | . 3 5 4 1 . 5 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . . . . 4 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 1 | . 1 . . . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 93 88 91 95 Engine 5 | . 10 . 2 10 2 9 Core 5 | . 3 14 7 . 4 4 Treads 1 | . . . . . 7 . Leg 22 | . 28 28 20 16 16 27 Device 9 | . 14 14 9 4 7 9 Storage 17 | . 14 14 23 22 22 8 Processor 4 | . . . 3 11 9 4 Hackware 2 | . . . . . 3 6 Protection 3 | . . . 7 5 . 5 Energy Gun 10 | . 4 . 10 13 15 9 Ballistic Gun 6 | . 14 14 7 2 2 3 Launcher 2 | . 9 14 . . . 1 Peak Build Rating 42 | 9 12 18 23 13 21 42 Average Rating 19 | 5 10 15 18 9 15 33 On Entrance 11 | . 9 12 18 13 10 21 Avg Prop Armor Cover (%) 13 | . . . . . 13 . Naked Turns . | . . . . . . . Heaviest Build 58 | 13 31 31 55 54 56 58 Greatest Support 60 | 20 20 20 20 20 60 50 Greatest Overweight (x) 13 | 3 1 1 5 13 4 12 Average Overweight (x) 1 | . . 1 2 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 5 15 15 15 11 9 15 Average Carried 9 | 3 10 15 12 8 5 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 15 11 6 6 10 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1443 | 253 60 127 392 84 291 236 Remotely . | . . . . . . . Salvage Created 2388 | 30 145 76 677 84 780 596 Parts 151 | 3 18 13 47 5 29 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . 1 . . 1 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 53 | . 8 6 12 3 16 8 Guns 38 | . 3 5 9 1 16 4 Cannons 2 | . . . . 2 . . AOE 13 | . 5 1 3 . . 4 Classes Destroyed 13 | 2 3 . 5 1 . 2 Worker 13 | 1 . 1 5 . . 6 Builder 4 | . . . 1 . . 3 Tunneler 2 | 1 . . 1 . . . Recycler 2 | . . . 1 . 1 . Mechanic 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 16 | . 6 6 2 . 2 . Grunt 27 | . 2 . 7 2 12 4 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . 1 . . Sentry 4 | . . . 2 . 2 . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 14 | 1 5 3 14 2 4 9 Combat Bots Only 5 | . 5 3 4 2 4 4 Max Kills in Single Turn 6 | 1 3 2 2 1 1 6 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 538 | . 28 34 122 40 213 101 Missed 135 | . 10 9 35 12 57 12 Hits 403 | . 18 25 87 28 156 89 Melee 15 | . . . 8 7 . . Projectile 388 | . 18 25 79 21 156 89 Critical Strikes 13 | . . . 2 2 3 6 Damage Taken 6081 | . 167 194 1213 456 2245 1806 Core 1531 | . 47 8 200 105 436 735 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 272 | . . . . . 272 . Core Remaining (%) 55 | 100 . 78 . 23 20 . Volleys Fired 211 | 10 18 24 45 14 58 42 Largest 2 | 2 2 2 2 2 2 2 Hottest 145 | 70 70 50 65 120 130 145 Shots Fired 329 | 20 26 25 73 20 102 63 Gun 307 | 20 24 24 67 15 101 56 Cannon . | . . . . . . . Launcher 17 | . 2 1 6 . 1 7 Special 5 | . . . . 5 . . Kinetic 115 | 10 18 24 31 4 14 14 Thermal 152 | 10 1 . . 12 87 42 Explosive 10 | . 2 1 6 . 1 . Electromagnetic 52 | . 5 . 36 4 . 7 Robot Hit Streak 11 | 4 4 5 8 9 9 11 Robot Miss Streak 4 | 4 3 3 3 3 3 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 192 | 7 11 14 41 12 68 39 Core Hits 135 | 2 11 7 33 6 41 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 4 3 Burn 7 | . . . . . 4 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5102 | 83 377 270 1197 225 1123 1827 Guns 2853 | 83 119 192 469 129 1022 839 Cannons . | . . . . . . . Explosions 2125 | . 258 65 728 . 101 973 Melee . | . . . . . . . Ramming 28 | . . 13 . . . 15 Kinetic 721 | 34 73 192 114 24 80 204 Thermal 2213 | 49 . . 290 157 942 775 Explosive 1227 | . 258 65 438 . 101 365 Electromagnetic 913 | . 46 . 355 44 . 468 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 14 14 1 12 Average Corruption 8 | . . . 12 14 1 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . . 31 7 7 15 Message Errors 6 | . . . 2 . 1 3 Matter Fused 23 | . . . 12 2 3 6 Heat Flow Errors 6 | . . . 2 1 1 2 Energy Discharges 7 | . . . 5 1 1 . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 9 | . . . 6 1 1 1 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . 2 . . Weapon Failures 4 | . . . 3 . . 1 Overload Shots . | . . . . . . . Overflow Damage 187 | . . . 99 . 26 62 Projectiles . | . . . . . . . Explosions 187 | . . . 99 . 26 62 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . . . 45 . 23 . Shots 3 | . . . 2 . 1 . Rammed . | . . . . . . . Targets Rammed 5 | . . 1 . . . 4 Kicked 5 | . . 1 . . . 4 Crushed . | . . . . . . . Highest Temperature 734 | 72 42 2 272 138 300 734 Average Temperature 120 | 31 17 2 49 51 83 240 Received Heat Transfer 2331 | . 27 . 351 126 1197 630 Effects 41 | . . . . . 1 40 Shutdowns 13 | . . . . . . 13 Energy Bleed 4 | . . . . . . 4 Interference 8 | . . . . . 1 7 Matter Decay 5 | . . . . . . 5 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 2 | . . . . . . 2 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . . 10 1 Heat Transferred 5189 | 148 . . 200 385 2605 1851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 195 | 5 168 141 195 84 80 135 Initial 74 | . 3 53 44 74 5 . Average 55 | . 78 116 67 47 30 51 Influence Increases 1654 | 10 238 153 466 70 449 268 Destroy 0b10 Robot/C 1100 | . 160 120 240 60 360 160 Destroy 0b10 Robot/NC 125 | 10 5 5 50 . 5 50 Destroy Leader 234 | . 32 20 62 10 70 40 Allied During Kill 5 | . . . . . 5 . Successful Hack 27 | . . . 27 . . . Disable Machine 90 | . 30 . 45 . . 15 Destroy Structure 73 | . 11 8 42 . 9 3 Influence Decreases 1619 | 5 105 175 391 247 463 233 Entered New Map 285 | . 2 85 72 117 9 . Time Decay 890 | 5 103 90 219 70 250 153 Lost Part 403 | . . . 100 60 163 80 Lost Ally 41 | . . . . . 41 . Squads Dispatched 12 | . . . 1 . 5 6 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . 1 . 1 4 Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 10 | . 1 . 2 . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 12 4 20 3 24 14 Peak Tracking Total 9 | . 4 3 9 3 7 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 7 | . 3 . 3 . . 1 Max in Single Turn 2 | . 2 . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 5 | . . . 4 . 1 . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 14 . 2 . Successful 8 | . . . 6 . 2 . Failed 8 | . . . 8 . . . Catastrophic 4 | . . . 4 . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 14 | . . . 14 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 6 . . . Record 3 | . . . 3 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 4 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . . 26 . Total Damage 267 | . . . . . 267 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2273 | 21 249 190 616 157 627 413 Optics 1382 | . . . 185 157 627 413 Sensors 537 | . . 106 431 . . . Terrain 354 | 21 249 84 . . . . Traps 243 | . . . . . 190 53 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2585 | 111 249 190 616 157 627 635 Spaces Moved 886 | 50 121 71 177 39 179 249 Core 10 | 5 . . . 1 . 4 Treads 48 | . . . . . 48 . Legs 828 | 45 121 71 177 38 131 245 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 260 260 160 120 Average Speed 207 | 131 155 190 267 282 214 194 Slowest Speed 700 | 200 190 190 470 700 400 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 5 25 19 22 10 23 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 11 8 39 . 6 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 67 | . 11 8 39 . 6 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1292 | 71 155 101 248 59 317 341 Wait 33 | . . . . . 26 7 Move 880 | 49 120 70 176 38 178 249 Hop . | . . . . . . . Pick Up 34 | 5 9 . 3 . 9 8 Fast Attach 34 | 7 1 1 5 2 11 7 Attach 44 | . . . 11 5 18 10 Detach 11 | . 1 . 2 . 4 4 Swap 27 | . 4 3 5 . 10 5 Drop 13 | . 2 2 1 . 3 5 Fire 211 | 10 18 24 45 14 58 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 1 . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 368 | -10/Mines | Met a Derelict bent on vengeance 441 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 445 | -10/Mines | Found Prototype Device 445 | -10/Mines | Identified Exp. Sensor Array 532 | -10/Mines | Discovered new exit (range 8) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | System corruption reached 10% 845 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Build established: Scavenger-Mutant 1023 | -9/Materials | Lost 7 parts (2p1n2u2w) 1167 | -9/Materials | Entered Mines 1167 | -9/Mines | Discovered new exit (range 10) 1200 | -9/Mines | Core integrity fell below 50% 1265 | -9/Mines | Lost 6 parts (1p2n1u2w) 1272 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1324 | -9/Mines | Entered Materials 1324 | -8/Materials | Accompanied by 3 allies 1324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -8/Materials | Garrison activated, responded to threat 1419 | -8/Materials | Lost 3 allies 1493 | -8/Materials | Lost 9 parts (3p2n1u3w) 1635 | -8/Materials | Core integrity fell below 50% 1678 | -8/Materials | Lost 3 parts (1n1u1w) 1689 | -8/Materials | Garrison activated, responded to threat 1740 | -8/Materials | Lost 3 parts (1n1u1w) 1817 | -8/Materials | Met 7R-MNS 1830 | -8/Materials | Lost 3 parts (1p2n) 1859 | -8/Materials | Discovered new exit (range 13) 1919 | -8/Materials | Repaired Lrg. Storage Unit 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1952 | -7/Factory | Caught up to 7R-MNS 2272 | -7/Factory | System corruption reached 10% 2554 | -7/Factory | Core integrity fell below 50% 2576 | -7/Factory | Core integrity fell below 20% 2587 | -7/Factory | Core destroyed Last Messages --------------- 02577_ Overheating: Adv. Weight Redist. System damaged (-15). 02578_ Overheating: Energy bleed (-31). 02579_ Power failure, Lgt. Deuterium Engine shutdown. 02579_ Power failure, Lgt. Nuclear Core shutdown. 02579_ Overheating: Energy bleed (-22). 02579_ G-47 Trooper heat spikes uncontrollably. 02580_ G-47 Trooper heat short circuits Particle Gun. 02581_ Broken Flexi-carbon Leg destroyed. 02581_ Imp. Heat Sink melted. 02581_ G-47 Trooper destroyed. 02581_ K-01 Serf destroyed. 02582_ K-01 Serf collects debris. 02583_ Overheating: Matter decay (-14). 02583_ K-01 Serf collects debris. 02584_ K-01 Serf cleans the Nuclear Reactor. 02584_ K-01 Serf collects debris. 02585_ UNTFOM8L0>MB|=YNGHYA9F7FLF 02585_ K-01 Serf collects debris. 02586_ Power failure, Lgt. Deuterium Engine shutdown. 02587_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | #????# #????????????????? | | !!] """ #????# #????????????????? | | ! """ #????# #????????????????? | | ! 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"""?# ?= ???????????????# | | ????????????""?????+ + ??????????????## # | | ???????????????????####%""" #??????????????# # | | ??????????????????????# """ #??????????????# | | ??????????????????????# """ #????????????? + | | ??????????????????????# #???????????" # | | ??????????????????????# """ #?????????? # | | ??????????????????????+ ??? #???????? !?# | | ??????????????????????#?????#???????#####??# " | | ???????????????????????????????????????????# " | | ??????????????????????????????????????????? " | | ?????????????????????????????????????????? " | | ????????????????????????????????????????? " | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????########+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 22% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthPartitionMapper Manual? 0 Play Time 00:26:54 Cumulative 12.3 hours Start 2026.01.05 @ 15:06:39 End 2026.01.05 @ 15:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e74ff0-c3ad-4efb-91e5-fbb765c6b010