Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 00:06:20 Player: morimori Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (5298) 5298 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 12822 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 518 Met Data Miner 300 Friendly Fire -648 Cogmind --------- Core Integrity 0/1000 Matter 157/300 Energy 30/100 System Corruption 19% Temperature Cool (89) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Improved Terrain Scanner Advanced Shield Generator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Airjet Cooled Aerolev Unit Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Makeshift Ablative Armor Advanced Shield Generator Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Advanced Heat Sink Matter Compressor Advanced Sensor Array Improved Terrain Scanner Advanced ECM Suite Makeshift Ablative Armor Focal Shield Improved Thermal Shield Improved Dynamic Insulation System Long-range Proton Cannon Hypervelocity Gauss Rifle Proton Missile Launcher Long-range Missile Launcher [Rating: 95] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Heavy Machine Gun Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . Utility 6 | . . . 2 . . . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 366 | 7 11 9 74 2 28 61 7 3 2 . 59 10 5 4 8 46 30 Power 17 | 1 1 3 3 . 1 1 1 . . . 4 . . . . 1 1 Engine 12 | 1 1 3 3 . . 1 1 . . . 2 . . . . . . Core 4 | . . . . . 1 . . . . . 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 76 | 2 2 3 13 . 3 19 2 . . . 17 . 2 1 1 9 2 Treads 3 | . . . 2 . . . . . . . . . 1 . . . . Leg 6 | . . . 2 . . 3 . . . . 1 . . . . . . Wheel 20 | 2 2 3 9 . 3 . . . . . 1 . . . . . . Hover 47 | . . . . . . 16 2 . . . 15 . 1 1 1 9 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 188 | 1 2 1 44 . 15 37 . . . . 24 7 3 3 7 25 19 Device 124 | . . 1 33 . 7 21 . . . . 15 6 3 2 5 17 14 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . 1 . Processor 6 | . 1 . 1 . . 1 . . . . 2 . . . . 1 . Hackware 5 | . . . . . . . . . . . 2 . . . . 2 1 Protection 48 | . . . 9 . 8 14 . . . . 5 1 . 1 2 4 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | 3 6 2 14 2 9 4 4 3 2 . 14 3 . . . 11 8 Energy Gun 7 | . . . 7 . . . . . . . . . . . . . . Energy Cannon 7 | . . . 2 . . . . . . . . . . . . 5 . Ballistic Gun 43 | 3 4 2 . 2 4 3 2 2 2 . 9 1 . . . 3 6 Ballistic Cannon 8 | . . . . . . . 2 1 . . 4 1 . . . . . Launcher 15 | . 2 . 3 . 3 . . . . . 1 1 . . . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . 2 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . 1 . . 1 . . . Parts Lost 53 | . 1 4 3 . 1 5 2 . . . 10 . . . 1 5 21 Power 4 | . . 1 . . . . . . . . . . . . . 1 2 Propulsion 26 | . 1 2 2 . 1 4 2 . . . 5 . . . 1 2 6 Utility 15 | . . . 1 . . 1 . . . . 3 . . . . 1 9 Weapon 8 | . . 1 . . . . . . . . 2 . . . . 1 4 Highest Loss Streak 18 | . 1 4 1 . 1 1 2 . . . 4 . . . 1 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 98 99 100 99 99 92 92 76 92 93 100 100 100 99 97 92 Engine 6 | . 14 14 11 11 . 3 7 7 7 7 3 6 6 6 6 4 . Wheel 10 | . 28 26 19 22 35 7 . . . . . . . . . . . Hover 21 | . . . . . . 34 38 38 38 38 33 40 40 40 39 32 30 Device 12 | . . 3 20 22 8 11 15 15 15 15 11 12 13 13 12 10 9 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 4 Processor 10 | . 13 10 10 11 9 7 7 7 7 7 11 13 13 13 13 10 5 Hackware 4 | . . . . . . . . . . . 6 6 6 6 6 16 16 Protection 1 | . . . 1 . 9 3 . . . . 1 . . . . . 5 Energy Gun 2 | . . . 14 . . . . . . . . . . . . . . Ballistic Gun 11 | . 26 28 2 21 15 14 14 11 . 15 11 7 6 6 6 5 6 Peak Build Rating 95 | 7 12 17 28 25 26 49 47 44 44 44 69 67 69 69 71 90 95 Average Rating 44 | 5 10 11 21 21 24 36 43 44 36 44 59 65 66 65 66 81 84 On Entrance 41 | . 7 11 14 25 21 25 46 44 44 44 44 65 67 66 66 71 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 94 90 103 99 106 103 42 42 39 39 68 47 47 49 54 61 62 Greatest Support 63 | 26 26 32 40 24 46 50 50 41 41 41 54 52 52 52 54 62 63 Greatest Overweight (x) 16 | 1 3 3 9 4 2 2 1 1 . . 1 . . . 1 16 15 Average Overweight (x) . | . 2 2 3 3 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 24 25 25 25 25 17 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 4 23 24 24 24 24 17 14 15 15 15 14 14 15 14 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Scout 15% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hacker-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Matter Collected 7980 | 294 703 176 809 40 427 1043 535 44 . 79 1404 560 133 36 161 475 1061 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6563 | 119 1009 264 1500 . 406 634 24 . . . 1081 35 . . 87 492 912 Parts 396 | 8 70 21 85 . 25 40 2 . . . 57 6 . . 8 32 42 Haulers Intercepted 9 | . 2 . 6 . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . 1 1 4 . . . . . . . 4 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 6 . . . . 5 . . 8 . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 116 | . 21 7 22 . 12 13 1 . . . 9 3 . . 2 13 13 Guns 76 | . 16 7 12 . 6 13 1 . . . 6 1 . . 2 5 7 Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 38 | . 5 . 8 . 6 . . . . . 3 2 . . . 8 6 Classes Destroyed 15 | 2 7 . 4 . 1 1 . . . . . . . . . . . Worker 5 | . 1 . 1 . . . . . . . 3 . . . . . . Builder 6 | . 1 . 2 . . . . . . . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . . . . . . . . . . . 1 Recycler 12 | 1 1 1 3 . . . . . . . 5 . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 8 | . 4 . 1 . . 2 . . . . 1 . . . . . . Watcher 19 | . 3 . 5 . . 2 . . . . 5 . . . . 2 2 Swarmer 40 | . 7 4 7 . 5 . 1 . . . 3 3 . . . 7 3 Grunt 39 | . 14 3 6 . 7 7 . . . . . . . . . . 2 Brawler 2 | . . . 1 . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 Sentry 12 | . . . 7 . 1 2 . . . . . . . . . . 2 Hunter 11 | . . . . . 1 1 . . . . 4 . . . . 2 3 Programmer 11 | . . . . . . 3 . . . . 2 . . . 2 4 . Thug 1 | . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 5 3 4 . 3 3 1 . . . 4 3 . . 2 5 9 Combat Bots Only 6 | . 3 3 4 . 3 3 1 . . . 3 3 . . 2 5 6 Max Kills in Single Turn 4 | 1 2 1 4 . 3 1 1 . . . 3 2 . . 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . 3 . . . . . 3 2 . . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 778 | . 76 45 69 . 43 159 8 1 . . 119 7 . . 17 110 124 Missed 229 | . 24 10 21 . 10 46 4 . . . 41 6 . . 7 36 24 Damage Taken 8894 | . 621 357 689 . 450 1273 57 15 . . 1187 10 . . 191 1280 2764 Core 1792 | . 152 85 155 . 82 204 . . . . 104 . . . . 116 894 Absorbed by Shields 194 | . . . . . . . . . . . . . . . . 83 111 Ignored by Resistances 759 | . . . . . . 93 . . . . 361 3 . . 4 70 228 Regen/Repaired (Parts) 110 | . 76 . . . . . . . . . . . . . . 34 . Core Remaining (%) 68 | 100 . 5 . 61 85 . . . . 70 . . . . 87 . . Volleys Fired 561 | 4 80 28 103 . 26 61 5 15 . . 89 11 . 1 9 64 65 Largest 2 | 2 2 2 2 . 2 2 2 1 . . 2 2 . 1 2 2 2 Hottest 143 | 40 50 40 143 . 46 53 56 48 . . 81 60 . 53 83 120 120 Shots Fired 1007 | 8 157 56 200 1 46 125 6 15 . . 160 12 . 1 18 83 119 Gun 869 | 8 153 56 187 1 41 125 2 . . . 146 2 . . 9 34 105 Cannon 110 | . . . 8 . . . 4 15 . . 13 9 . 1 9 43 8 Launcher 28 | . 4 . 5 . 5 . . . . . 1 1 . . . 6 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 787 | 8 153 56 54 1 41 125 6 15 . . 159 11 . 1 18 34 105 Thermal 192 | . . . 141 . . . . . . . . . . . . 43 8 Explosive 25 | . 4 . 5 . 5 . . . . . 1 1 . . . 3 6 Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 26 | 5 12 8 18 . 26 11 2 . . . 8 4 . . 5 8 12 Robot Miss Streak 11 | 1 4 4 2 . 3 6 4 . . . 11 . . . 3 3 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 Secondary Targets 8 | . . 1 1 . . 1 . . . . 1 . . . . 2 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . 1 . . . . 1 1 Shots Hit Robots 633 | 6 101 37 147 . 31 82 2 . . . 102 3 . . 9 33 80 Core Hits 384 | 4 55 16 62 . 23 44 3 . . . 111 3 . . 4 20 39 Critical Kills 7 | . . 1 1 . . 1 . . . . 1 . . . . . 3 Critical Parts Destroyed 10 | . . . 1 . . . . . . . 2 . . . . . 7 Critical Strikes 33 | . . 1 14 . . 1 . . . . 3 . . . 1 . 13 Burn 12 | . . . 12 . . . . . . . . . . . . . . Destroy 19 | . . 1 1 . . 1 . . . . 3 . . . . . 13 Blast 1 | . . . . . . . . . . . . . . . 1 . . Smash 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 9 | . . . 4 . 3 2 . . . . . . . . . . . Impact 9 | . . . 4 . 3 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14583 | 78 1580 337 3056 . 897 1499 17 . . . 2182 186 . . 277 1387 3087 Guns 10776 | 78 1240 337 2233 . 400 1499 17 . . . 1983 42 . . 169 768 2010 Cannons 566 | . . . 178 . . . . . . . . . . . 108 141 139 Explosions 3185 | . 340 . 589 . 497 . . . . . 199 144 . . . 478 938 Melee 56 | . . . 56 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 8924 | 78 1240 337 273 . 400 1499 17 . . . 1983 42 . . 277 768 2010 Thermal 2550 | . 33 . 2138 . . . . . . . . . . . . 141 238 Explosive 2758 | . 194 . 589 . 497 . . . . . 199 144 . . . 296 839 Electromagnetic 295 | . 113 . . . . . . . . . . . . . . 182 . Impact 56 | . . . 56 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 . 9 9 9 9 9 2 . . . 1 8 19 Average Corruption 4 | . 1 1 1 1 . 5 9 9 9 9 1 . . . 1 5 8 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 173 | . 13 5 3 9 . 32 34 7 5 1 5 . . . 1 17 41 Message Errors 47 | . 1 2 . . . 9 12 2 1 1 1 . . . . 6 12 Matter Fused 39 | . 4 . . 3 . 7 10 2 2 . 2 . . . 1 3 5 Heat Flow Errors 18 | . 1 1 . 3 . 2 2 1 . . 1 . . . . 2 5 Energy Discharges 23 | . 2 1 1 2 . 3 4 2 . . . . . . . 1 7 Parts Rejected 3 | . 2 . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . 1 1 . . . 3 2 . . . . . . . . 3 5 Data Loss (major) 8 | . 1 . . . . 2 1 . 1 . . . . . . 2 1 Misfires 9 | . 1 . 1 1 . 4 . . . . 1 . . . . . 1 Alerts 5 | . . . 1 . . 1 2 . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 1 . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . 56 . 40 . . . . . 53 2 . . . 76 41 Projectiles 18 | . . . . . . . . . . . . . . . . 14 4 Explosions 194 | . . . . . 40 . . . . . 53 2 . . . 62 37 Melee 56 | . . . 56 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . 85 . 31 . . . . . . . 57 . . . . . 62 Shots 6 | . 3 . 1 . . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 109 138 244 153 33 228 282 107 . . 232 60 . 18 15 200 249 Average Temperature 58 | . 8 16 55 72 11 67 102 19 . . 65 27 . 9 6 58 68 Received Heat Transfer 1589 | . 237 147 222 . 72 435 9 9 . . . . . . . 24 434 Effects 2 | . . . 1 . . 1 . . . . . . . . . . . Interference 2 | . . . 1 . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 11 . . . . . . . . . . . . . 1 Heat Transferred 5217 | . 100 . 4790 . . . . . . . . . . . . 148 179 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Peak Influence 554 | 15 371 312 342 119 379 351 . . . . 217 . . . . 275 554 Initial 133 | . 9 133 121 119 . 97 . . . . 28 . . . . 25 1 Average 156 | 7 205 251 216 56 185 157 . . . . 63 . . . . 115 173 Maximum Alert Level 2 | . 1 1 1 . 1 1 . . . . 1 . . . . 1 2 Low Security (%) 64 | 100 50 3 45 100 67 57 . . . . 92 . . . . 79 69 Level 1 33 | . 49 96 54 . 32 42 . . . . 7 . . . . 20 3 Level 2 2 | . . . . . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 1 1 . 2 5 . . . . 7 . . . . 6 2 Investigation 6 | . 1 . 1 . 1 . . . . . . . . . . 3 . Extermination 8 | . . . . . . 4 . . . . 3 . . . . 1 . Reinforcement 12 | . 4 . . . 1 1 . . . . 3 . . . . 2 1 Assault 2 | . . 1 . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Distress Signals 16 | . 3 . 6 . 3 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 38 13 34 . 15 30 16 4 . 3 22 3 . . 6 22 33 Peak Tracking Total 7 | . 5 6 4 . 5 6 5 4 . 3 4 3 . . 4 7 7 Tactical Retreats 24 | . 1 . . . . 4 10 4 . 1 . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Traps Triggered 9 | . . . 2 . . 2 . . . . 3 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Disabled 12 | . 2 . 2 . . 1 . . . . 1 . . . . 2 4 Max in Single Turn 2 | . 2 . 1 . . 1 . . . . 1 . . . . 1 2 Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Accessed 72 | . 6 . 16 . 3 9 . 1 4 . 14 1 1 . . 13 4 Terminals 41 | . 3 . 11 . 2 6 . . . . 7 . . . . 10 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 5 | . 1 . 1 . . . . . . . 1 . . . . 1 1 Recycling Units 6 | . 2 . 2 . . . . . . . 1 . . . . . 1 Scanalyzers 4 | . . . 2 . . 1 . . . . 1 . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . 3 . . . . 1 . Total Hacks 181 | . 15 . 36 . 6 19 . 1 31 . 32 1 1 . . 33 6 Successful 104 | . 8 . 17 . 2 5 . 1 31 . 14 1 1 . . 20 4 Failed 76 | . 7 . 18 . 4 14 . . . . 18 . . . . 13 2 Catastrophic 20 | . 1 . 4 . 2 5 . . . . 4 . . . . 3 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 75 | . 5 . 21 . 4 11 . . . . 13 . . 1 . 17 3 Terminals 95 | . 8 . 26 . 4 13 . . . . 16 . . . . 25 3 Fabricators 7 | . . . . . . 2 . . . . 2 . . . . 3 . Repair Stations 12 | . 3 . 2 . . . . . . . 2 . . . . 3 2 Recycling Units 9 | . 4 . 2 . . . . . . . 2 . . . . . 1 Scanalyzers 13 | . . . 6 . . 2 . . . . 5 . . . . . . Garrison Access 11 | . . . . . 2 2 . . . . 5 . . . . 2 . Terminal Hacks 64 | . 3 . 5 . . 3 . 1 31 . 5 1 1 . . 12 2 Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 11 | . 1 . 1 . . 1 . . . . 1 . . . . 6 1 Prototype ID Bank 6 | . . . 1 . . . . . 3 . 1 . . . . 1 . Open Door 3 | . . . . . . . . 1 . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . Terminal Index 5 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . 2 1 Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . 3 . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . 2 . 1 . . . . . . . 1 . . . . 2 1 Scan Component 5 | . 1 . 1 . . . . . . . 1 . . . . 1 1 Repair 2 | . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . . 1 . . . . . 1 Retrieve Components 5 | . 1 . 2 . . . . . . . 1 . . . . . 1 Scanalyzer 9 | . . . 5 . . 1 . . . . 3 . . . . . . Insert Component 6 | . . . 3 . . 1 . . . . 2 . . . . . . Analyze 3 | . . . 2 . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 2 . . . . 1 . Seal Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . Unauthorized Hacks 11 | . 2 . 4 . 1 1 . . . . 1 . . . . 2 . Terminals 11 | . 2 . 4 . 1 1 . . . . 1 . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . 1 . 1 1 . . . . 1 . . . . 1 . Detonate 1 | . . . 1 . . . . . . . . . . . . . . Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 14 . 2 9 . . . . 11 . . . . 13 3 Full Trace Events 6 | . 2 . 2 . . . . . . . . . . . . 2 . Feedback Events 2 | . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 2 . . . . . 13 . 1 . . 14 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . 1 . Time 44 | . 26 . . . . . . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 1 . 20 . . . . . . . 3 . . . . . 3 Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total Allies 16 | . . 1 . 3 . . . . . . . . . 2 . . 10 Largest Group 8 | . . 1 . 3 3 . . . . . . . . 2 2 . 8 Highest-Rated Group 381 | . . 31 . 40 40 . . . . . . . . 59 59 . 381 Highest-Rated Ally 159 | . . 31 . 16 16 . . . . . . . . 31 31 . 159 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . 8 . . 27 . . . . . . . . . 2 . 147 Total Damage 3517 | . . 127 . . 181 . . . . . . . . . 35 . 3174 Kills 22 | . . 3 . . 2 . . . . . . . . . . . 17 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Robot Analysis Total 11 | . 1 . 1 . . 1 . . . . 1 . . . . 6 1 Derelict Logs Recovered 10 | . . . . 3 . . 3 . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Turns Passed 15474 | 86 1498 366 2842 835 511 1561 872 294 128 104 1678 537 651 572 379 1451 1109 Spaces Moved 14493 | 56 815 194 1420 533 296 1503 1406 395 116 226 1848 1039 1027 911 580 1203 925 Core 46 | 3 . . . . . . . . . . . . . . . 9 34 Treads 35 | . . . 35 . . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . . . . . . Wheels 3532 | 53 815 194 1384 533 296 257 . . . . . . . . . . . Hover 10879 | . . . . . . 1246 1406 395 116 226 1848 1039 1027 911 580 1194 891 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 90 130 130 135 102 40 40 44 44 44 38 40 40 40 40 38 38 Average Speed 68 | 88 134 133 150 135 115 56 43 54 44 44 54 40 40 40 40 48 51 Slowest Speed 850 | 100 135 135 480 150 120 117 104 104 44 44 118 40 40 40 100 850 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 93 19 91 86 20 25 97 54 68 43 38 96 86 77 64 29 67 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . . 1 1 . . . Known Exits Taken 8 | . . . 1 . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 17 | . . . . 2 . . 3 1 . . . 3 4 3 1 . . Spaces Dug 53 | . . . 3 . 3 2 4 6 . . 9 2 . . . 24 . Terrain Destroyed 379 | . 42 . 49 . 48 2 5 12 . . 18 25 . . 5 63 110 Melee 8 | . . . 3 . 3 2 . . . . . . . . . . . Projectile 97 | . . . . . . . 5 12 . . 11 8 . . 5 39 17 AOE 274 | . 42 . 46 . 45 . . . . . 7 17 . . . 24 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total 19061 | 81 1076 261 1934 648 407 2121 1652 457 192 231 2350 1144 1264 1119 702 1984 1438 Wait 3273 | 6 122 12 278 106 41 424 231 43 73 4 303 81 233 193 103 645 375 Move 14475 | 55 814 193 1419 532 295 1502 1405 394 115 225 1847 1038 1026 910 579 1202 924 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 162 | 8 33 10 23 3 7 26 2 1 . 1 21 2 . 4 2 13 6 Fast Attach 38 | 6 4 . 2 2 2 2 1 . 2 . 12 . . 1 . 4 . Attach 46 | . 2 4 3 . 2 12 1 . . . 9 . . . 1 6 6 Detach 7 | . 1 . . . 1 1 . . . . 4 . . . . . . Swap 282 | 1 5 5 69 . 24 47 5 3 . . 38 10 5 3 7 36 24 Drop 178 | 1 15 9 33 5 6 44 2 1 2 1 27 2 . 6 1 14 9 Fire 561 | 4 80 28 103 . 26 61 5 15 . . 89 11 . 1 9 64 65 Melee 9 | . . . 4 . 3 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . 14 Rewire 16 | . . . . . . . . . . . . . . 1 . . 15 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Repaired Assault Rifle 1207 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Core integrity fell below 50% 1585 | -10/Materials | Entered Mines 1588 | -10/Mines | Met a Derelict bent on vengeance 1654 | -10/Mines | Discovered new exit (range 6) 1717 | -10/Mines | Met a Derelict testing a Signal Generator 1816 | -10/Mines | Core integrity fell below 20% 1844 | -10/Mines | Lost 4 parts (1p2n1w) 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Evolved 2 slots: Utility x2 2158 | -9/Materials | Build established: Scavenger-Mutant 2761 | -9/Materials | Identified exit to Mines 2772 | -9/Materials | Discovered new exit (range 7) 2792 | -9/Materials | Central database locked down 3639 | -9/Materials | Build established: Mutant 4317 | -9/Materials | Discovered new exit (range 13) 4600 | -9/Materials | Discovered new exit (range 15) 4793 | -9/Materials | Entered Mines 4796 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4916 | -9/Mines | Learned Materials garrison access intel 4946 | -9/Mines | Learned Materials security intel 5022 | -9/Mines | Discovered new exit (range 5) 5084 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5267 | -9/Mines | Discovered new exit (range 6) 5628 | -9/Mines | Entered Materials 5628 | -8/Materials | Accompanied by 3 allies 5628 | -8/Materials | Evolved 2 slots: Propulsion x2 5629 | -8/Materials | Identified exit to Factory 5631 | -8/Materials | Loaded intel: 1 garrison access location 6139 | -8/Materials | Entered Factory 6139 | -7/Factory | Evolved 2 slots: Propulsion x2 6399 | -7/Factory | Build established: Scavenger-Mutant 7470 | -7/Factory | Discovered new exit (range 7) 7700 | -7/Factory | Entered Lower Caves 7730 | -7/Lower Caves | Encountered a Warlord checkpoint 7769 | -7/Lower Caves | Build established: Scavenger-Scout 8072 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8528 | -7/Lower Caves | Learned Factory emergency access door positions 8563 | -7/Lower Caves | Discovered new exit (range 10) 8572 | -7/Lower Caves | Entered another Lower Caves area 8865 | -7/Lower Caves | Discovered new exit (range 4) 8866 | -7/Lower Caves | Entered Data Miner 8867 | -7/Data Miner | Discovered new exit (range 6) 8876 | -7/Data Miner | Met Data Miner 8884 | -7/Data Miner | Learned location of Section 7 (-3) 8884 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8891 | -7/Data Miner | Received God Mode back door access code from Data Miner 8994 | -7/Data Miner | Entered Proximity Caves 9088 | -6/Proximity Caves | Discovered new exit (range 14) 9098 | -6/Proximity Caves | Entered Factory 9098 | -6/Factory | Evolved 2 slots: Utility x2 9274 | -6/Factory | Identified exit to Lower Caves 9357 | -6/Factory | Discovered new exit (range 9) 9358 | -6/Factory | Noticed a derelict Sapper rigging charges 9817 | -6/Factory | Lost 4 parts (2n1u1w) 10295 | -6/Factory | Garrison activated, responded to threat 10736 | -6/Factory | Discovered new exit (range 5) 10776 | -6/Factory | Entered Lower Caves 11072 | -6/Lower Caves | Learned 8 Factory zone layouts 11230 | -6/Lower Caves | Encountered a Warlord checkpoint 11239 | -6/Lower Caves | Discovered new exit (range 8) 11271 | -6/Lower Caves | Identified exit to Lower Caves 11313 | -6/Lower Caves | Entered another Lower Caves area 11427 | -6/Lower Caves | Discovered new exit (range 12) 11859 | -6/Lower Caves | Encountered a Warlord checkpoint 11883 | -6/Lower Caves | Discovered new exit (range 9) 11885 | -6/Lower Caves | Identified exit to Zion 11964 | -6/Lower Caves | Entered Zion 11985 | -6/Zion | Gained Derelict followers 11998 | -6/Zion | Discovered new exit (range 9) 12005 | -6/Zion | Found Prototype Device 12005 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12300 | -6/Zion | Received a hallucinogenic algorithm 12510 | -6/Zion | Identified exit to Proximity Caves 12536 | -6/Zion | Entered Proximity Caves 12536 | -5/Proximity Caves | Accompanied by 2 allies 12577 | -5/Proximity Caves | Build established: Scout 12788 | -5/Proximity Caves | Identified exit to Factory 12822 | -5/Proximity Caves | Learned Factory non-interactive machine intel 12833 | -5/Proximity Caves | Encountered a Derelict sapper outpost 12915 | -5/Proximity Caves | Entered Factory 12915 | -5/Factory | Evolved 2 slots: Utility x2 12916 | -5/Factory | Identified exit to Extension 12918 | -5/Factory | Loaded intel: 173 non-interactive machine locations 13266 | -5/Factory | Build established: Hacker-Scout 13520 | -5/Factory | Repaired Gyrokinetic Inverter 14095 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 14203 | -5/Factory | Lost 4 parts (1p1n1u1w) 14208 | -5/Factory | Discovered new exit (range 16) 14328 | -5/Factory | Discovered exit to Extension (range 10) 14366 | -5/Factory | Entered Extension 14441 | -5/Extension | Rescued a captive Derelict 14441 | -5/Extension | Rescued a captive Derelict 14458 | -5/Extension | Build established: Hacker-Mutant 14549 | -5/Extension | Rescued A7 15035 | -5/Extension | Spotted B-75 Beast 15051 | -5/Extension | Allies destroyed B-75 Beast 15056 | -5/Extension | Spotted B-75 Beast 15105 | -5/Extension | Rescued a captive Derelict 15134 | -5/Extension | Energy Cycler disabled 15216 | -5/Extension | P-70 Sage assimilated allied YP-UIT(g) 15223 | -5/Extension | Allies destroyed A7 15241 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15266 | -5/Extension | First assault squad dispatched 15402 | -5/Extension | System corruption reached 10% 15416 | -5/Extension | Disrupted transfer network 15431 | -5/Extension | Core integrity fell below 50% 15446 | -5/Extension | Core integrity fell below 20% 15468 | -5/Extension | Lost 18 parts (2p5n7u4w) 15469 | -5/Extension | Crushed by falling debris 15475 | -5/Extension | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 15442_ U-05 Engineer lays Concrete. 15444_ U-05 Engineer builds a Wall. 15445_ The unstable cave ceiling collapses. 15449_ U-05 Engineer builds a Wall. 15452_ The unstable cave ceiling collapses. 15453_ U-05 Engineer builds a Door. 15454_ The unstable cave ceiling collapses. 15462_ U-05 Engineer lays Concrete. 15464_ U-05 Engineer builds a Wall. 15466_ The unstable cave ceiling collapses. 15469_ Crushed by falling debris. 15469_ Imp. Hacking Suite destroyed. 15469_ System corrupted by crushing effect (+2). 15469_ Hacking Suite destroyed. 15469_ System corrupted by crushing effect (+1). 15470_ System corrupted: Heat flow error (+289). 15470_ The unstable cave ceiling collapses. 15473_ U-05 Engineer lays Concrete. 15474_ The unstable cave ceiling collapses. 15474_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????# # # #???????????????? | | ###########???##### # d## ########?????????? | | # ##"""###?# # # @ ####??????? | | ######"T"###### # # # ???? | | * R ???? | | # # ???? | | # #u ##??????? | | + + # #???????? | | ##### ! ###### # # # #???????? | | # # !! # = # ## ### #???????? | | ## # ! # # ######## #??? #???????? | | # # # #??????# #???? ??????? | | # ### % %%############## #?????######??????? | | # % #?????????????????? | | # % " % #?????????????????? | | # % %%" #?????????????????? | | ###""" ## "#### / ??????????????? | | ??# # "# ####"##########?????????????????? | | ??##### ############?#??????????????????????????? | | ??????#### ####??????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 500 Matter Stores 330 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 32 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Gravmag System | -6/Factory | Scanalyzed Force Field | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Energy Well | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonInsulationGuard Manual? 0 Play Time 03:19:31 Cumulative 236.8 hours Start 2024.09.21 @ 19:51:49 End 2024.09.22 @ 00:06:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4f52dac-7d43-4549-b9dc-575179f6846c