Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 18:31:14 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3806) 3806 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 7124 Bonus ------- High Alert Combat Kills 368 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 220/220 System Corruption 11% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink (fused) Huge Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser Advanced Beam Cannon Scythe > --- INVENTORY (25) --- Light Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Matter Pod (0) Structural Scanner Improved Terrain Scanner Terrain Scan Processor Kinecellerator Weapon Cycler Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator System Shield High-powered Tractor Beam Particle Gun Flak Gun Flak Cannon Flak Cannon Gauss Cannon Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Kinecellerator Weapon Cycler Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator System Shield High-powered Tractor Beam Particle Gun Flak Gun Flak Cannon Flak Cannon Gauss Cannon Shrapnel Trap [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 106 | 7 12 12 32 43 Power 13 | 1 3 . 2 7 Engine 9 | 1 3 . 2 3 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 29 | 2 3 4 10 10 Treads 18 | 2 3 1 10 2 Leg 2 | . . . . 2 Wheel 6 | . . 3 . 3 Hover 3 | . . . . 3 Flight . | . . . . . Utility 25 | 2 1 4 9 9 Device 11 | 1 . 3 3 4 Storage 4 | 1 1 . 2 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 7 | . . 1 2 4 Artifact . | . . . . . Weapon 39 | 2 5 4 11 17 Energy Gun 7 | 1 1 . 2 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun 8 | 1 2 . 2 3 Ballistic Cannon 10 | . . 2 3 5 Launcher 9 | . 2 2 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 34 | . 5 2 5 22 Power 5 | . 1 . . 4 Propulsion 17 | . 3 1 3 10 Utility 1 | . . . 1 . Weapon 11 | . 1 1 1 8 Highest Loss Streak 5 | . 2 1 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 98 87 Engine 12 | . 13 14 9 11 Treads 22 | . 27 21 33 14 Wheel 2 | . . 6 1 . Hover 1 | . . . . 5 Device 9 | . 14 13 4 5 Storage 10 | . 14 14 9 7 Processor 7 | . . . 12 15 Protection 2 | . . . 9 1 Energy Gun 3 | . 11 . 1 2 Energy Cannon 1 | . . . 5 . Ballistic Gun 4 | . 14 . 2 3 Ballistic Cannon 9 | . . 14 7 11 Launcher 5 | . 1 13 . 1 Peak Build Rating 48 | 7 8 13 29 48 Average Rating 20 | 5 7 10 25 35 On Entrance 10 | . 7 8 13 25 Naked Turns . | . . . . . Heaviest Build 117 | 14 91 92 101 117 Greatest Support 83 | 40 40 40 83 83 Greatest Overweight (x) 10 | . 2 4 4 10 Average Overweight (x) 2 | . 1 3 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 Most Carried 25 | 1 12 23 25 25 Average Carried 17 | . 8 15 22 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 1 12 22 25 24 Class Distribution -------------------- 76% | Mutant 18% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2659 | 277 323 332 777 950 Remotely . | . . . . . Salvage Created 3311 | 108 789 135 907 1372 Parts 200 | 6 51 9 48 86 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 7 | . 3 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 75 | . 14 7 18 36 Melee 3 | . . . . 3 Guns 22 | . 11 . 4 7 Cannons 25 | . . 3 10 12 AOE 24 | . 3 4 3 14 Classes Destroyed 16 | 3 5 1 1 6 Worker 6 | 1 1 . 1 3 Builder 7 | . . . . 7 Tunneler 3 | 1 1 . 1 . Hauler 3 | . 2 . 1 . Recycler 7 | 1 2 . 3 1 Mechanic 2 | . . . . 2 Operator 3 | . 1 . 1 1 Watcher 4 | . 1 . 3 . Swarmer 17 | . 6 . 7 4 Grunt 28 | . 8 2 3 15 Brawler 1 | . . . . 1 Duelist 4 | . . . . 4 Sentry 11 | . . . 8 3 Specialist 2 | . . . . 2 Programmer 7 | . . . . 7 Subdweller 5 | . . 5 . . Best Kill Streak 10 | 2 4 2 9 10 Combat Bots Only 6 | . 3 2 5 6 Max Kills in Single Turn 5 | 1 2 1 3 5 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 1 2 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 581 | . 124 35 118 304 Missed 164 | . 38 11 32 83 Damage Taken 6314 | . 933 460 1126 3795 Core 1067 | . 152 89 111 715 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . 6 . Core Remaining (%) 60 | 100 . 3 79 . Volleys Fired 267 | 7 88 28 71 73 Largest 3 | 2 2 2 2 3 Hottest 148 | 70 80 78 112 148 Shots Fired 527 | 14 170 40 136 167 Gun 303 | 14 164 . 56 69 Cannon 185 | . . 26 76 83 Launcher 39 | . 6 14 4 15 Special . | . . . . . Kinetic 357 | 7 133 26 89 102 Thermal 109 | 7 31 . 28 43 Explosive 39 | . 6 14 4 15 Electromagnetic 22 | . . . 15 7 Robot Hit Streak 16 | 5 15 7 16 16 Robot Miss Streak 10 | 2 5 2 2 10 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 356 | 9 110 21 100 116 Core Hits 189 | 3 46 12 36 92 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | 1 2 1 5 6 Burn 4 | 1 2 . 1 . Blast 9 | . . 1 4 4 Sever 2 | . . . . 2 Melee Attacks 14 | . . . 3 11 Impact . | . . . . . Slashing 14 | . . . 3 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9749 | 91 1192 893 2367 5206 Guns 2930 | 88 1024 . 830 988 Cannons 2851 | . . 358 1255 1238 Explosions 3648 | . 156 535 226 2731 Melee 193 | . . . . 193 Ramming 127 | 3 12 . 56 56 Kinetic 4077 | 40 811 358 1459 1409 Thermal 2265 | 48 213 . 404 1600 Explosive 2750 | . 156 535 226 1833 Electromagnetic 337 | . . . 222 115 Impact . | . . . . . Slashing 193 | . . . . 193 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . . 45 Message Errors 11 | . . . . 11 Matter Fused 6 | . . . . 6 Heat Flow Errors 10 | . . . . 10 Energy Discharges 4 | . . . . 4 Parts Fused 4 | . . . . 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . . 3 Misfires 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 182 | . 5 . 6 171 Projectiles 14 | . . . 6 8 Explosions 166 | . 5 . . 161 Melee 2 | . . . . 2 Knockbacks 27 | . . 2 4 21 Impact 1 | . . . . 1 Kinetic 25 | . . 2 4 19 Secondary 1 | . . . . 1 Self-Inflicted Damage 777 | . . . . 777 Shots 12 | . . . . 12 Rammed 10 | . 1 . 6 3 Targets Rammed 13 | 1 1 . 7 4 Kicked . | . . . . . Crushed 3 | 1 . . 1 1 Highest Temperature 377 | 92 260 . 333 377 Average Temperature 89 | 38 60 . 69 123 Received Heat Transfer 1560 | . 381 60 387 732 Effects 5 | . . . 3 2 Energy Bleed 2 | . . . 1 1 Interference 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | 2 4 . 1 2 Heat Transferred 3722 | 222 777 . 888 1835 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 1169 | 10 268 . 172 1169 Initial 73 | . 9 . . 73 Average 143 | 4 63 . 68 252 Maximum Alert Level 4 | . 1 . . 4 Low Security (%) 88 | 100 92 . 100 78 Level 1 3 | . 7 . . 3 Level 2 3 | . . . . 7 Level 3 2 | . . . . 6 Level 4 1 | . . . . 4 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 . 3 13 Investigation 2 | . . . 1 1 Extermination 5 | . . . . 5 Reinforcement 7 | . 2 . 1 4 Assault 2 | . . . . 2 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 9 | . 3 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 28 6 33 48 Peak Tracking Total 7 | . 3 2 7 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 43 | . . . 2 41 Max in Single Turn 25 | . . . 1 25 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 22 | . 6 2 7 7 Terminals 18 | . 6 . 6 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 50 | . 19 3 13 15 Successful 21 | . 5 3 4 9 Failed 29 | . 14 . 9 6 Catastrophic 7 | . 3 . 2 2 Database Lockouts . | . . . . . Manual 23 | . 13 . 5 5 Terminals 44 | . 19 . 12 13 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 19 | . 5 3 3 8 Record 3 | . . 1 . 2 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Release Object 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 6 . 4 6 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 10960 | 107 2189 3247 2173 3244 Spaces Moved 3972 | 49 790 1449 760 924 Core 3 | 3 . . . . Treads 2703 | 46 790 504 745 618 Legs . | . . . . . Wheels 1030 | . . 945 15 70 Hover 236 | . . . . 236 Flight . | . . . . . Fastest Speed 50 | 50 160 150 150 115 Average Speed 246 | 153 241 209 245 314 Slowest Speed 680 | 160 320 320 340 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 53 | 5 97 73 65 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 48 | . . . 3 45 Terrain Destroyed 367 | . 33 37 31 266 Melee 4 | . . . 3 1 Projectile 22 | . . . 10 12 AOE 341 | . 33 37 18 253 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4638 | 65 923 1623 928 1099 Wait 154 | . 14 118 7 15 Move 3968 | 49 789 1448 759 923 Hop . | . . . . . Pick Up 71 | 2 16 13 24 16 Fast Attach 21 | 6 1 . 3 11 Attach 36 | 1 4 4 11 16 Detach 8 | . . 1 4 3 Swap 49 | . 7 8 18 16 Drop 36 | . 3 2 21 10 Fire 267 | 7 88 28 71 73 Melee 14 | . . . 3 11 Ram 2 | . . . . 2 Kick . | . . . . . Crush 10 | . 1 . 7 2 Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 612 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 8) 1552 | -10/Materials | Discovered new exit (range 15) 1752 | -10/Materials | Discovered new exit (range 8) 2011 | -10/Materials | Discovered new exit (range 16) 2297 | -10/Materials | Entered Subcaves 2641 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2652 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2792 | -10/Subcaves | Discovered new exit (range 7) 2837 | -10/Subcaves | Learned location of Zion (-6) 2837 | -10/Subcaves | Met a Zionite searching for "candidates" 3702 | -10/Subcaves | Discovered new exit (range 14) 4002 | -10/Subcaves | Core integrity fell below 20% 4243 | -10/Subcaves | Released subatomizers from SUBCON Basin 5147 | -10/Subcaves | Disturbed a concealed Subdweller 5196 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5212 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5544 | -10/Subcaves | Entered Materials 5544 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6074 | -8/Materials | Lost 3 parts (2n1w) 6507 | -8/Materials | Garrison activated, responded to threat 7641 | -8/Materials | Discovered new exit (range 16) 7717 | -8/Materials | Entered Factory 7717 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 8013 | -7/Factory | Build established: Bomber 8897 | -7/Factory | Lost 5 parts (3n2w) 9657 | -7/Factory | Core integrity fell below 50% 10086 | -7/Factory | Lost 3 parts (2p1w) 10517 | -7/Factory | First assault squad dispatched 10619 | -7/Factory | Garrison activated, responded to threat 10620 | -7/Factory | Core integrity fell below 20% 10695 | -7/Factory | Build established: Mutant 10707 | -7/Factory | Crushed by falling debris 10708 | -7/Factory | System corruption reached 10% 10790 | -7/Factory | Lost 5 parts (1p2n2w) 10961 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10942_ K-01 Serf collects debris. 10942_ U-05 Engineer builds a Wall. 10943_ U-05 Engineer lays Concrete. 10944_ K-01 Serf collects debris. 10944_ U-05 Engineer lays Concrete. 10945_ U-05 Engineer builds a Wall. 10945_ U-05 Engineer lays Concrete. 10945_ K-01 Serf collects debris. 10946_ U-05 Engineer builds a Wall. 10946_ U-05 Engineer lays Concrete. 10947_ K-01 Serf collects debris. 10949_ U-05 Engineer lays Concrete. 10950_ ACJ|1B2M1QHACC%1FCU33ZA 10950_ U-05 Engineer lays Concrete. 10951_ K-01 Serf collects debris. 10953_ U-05 Engineer lays Concrete. 10954_ K-01 Serf cleans the Assembly Bed. 10956_ >> Machine Analyzer network decryption results: 10956_ Terminal x1 10961_ O-24 Administrator: "IFF HANDSHAKE FAILED. 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