Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 13:29:22 Player: Torako Result: Destroyed by PG-7K7(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (3291) 3291 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 9604 Bonus ------- Follower Combat Kills 198 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (4) ---- Damper Plating Precision Assault Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Lance > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Heavy Treads Compact Battery High-capacity Matter Pod Long-range Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Damper Plating Skeleton Box System Backup Module Dimensional Node Initializer Lightning Gun Arc Projector Precision Assault Rifle Precision Assault Rifle EMP Blaster Plasma Cutter [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Precision Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 3 | . . . . . 2 . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 113 | . 4 . 2 . 17 15 26 27 7 7 2 . 6 Power 9 | . 1 . . . 1 1 3 1 1 . . . 1 Engine 3 | . . . . . 1 1 . . . . . . 1 Core 5 | . 1 . . . . . 3 1 . . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 37 | . 1 . . . 8 8 9 4 4 . . . 3 Treads 26 | . . . . . 8 2 5 4 4 . . . 3 Leg 11 | . 1 . . . . 6 4 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 1 . 2 . 5 2 5 9 1 4 1 . . Device 6 | . . . . . 1 . . 2 1 1 1 . . Storage 5 | . . . 2 . 2 . 1 . . . . . . Processor 6 | . 1 . . . 1 1 1 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . . . 1 1 3 6 . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | . 1 . . . 3 4 9 13 1 3 1 . 2 Energy Gun 5 | . . . . . . . 4 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 24 | . 1 . . . 3 4 4 10 . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 2 . . . . 1 Piercing Weapon 3 | . . . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 3 3 . . . . . Parts Lost 39 | . 1 . . . . 14 7 7 . . . . 10 Power 6 | . . . . . . 1 2 1 . . . . 2 Propulsion 17 | . . . . . . 8 3 1 . . . . 5 Utility 6 | . . . . . . 2 1 2 . . . . 1 Weapon 10 | . 1 . . . . 3 1 3 . . . . 2 Highest Loss Streak 9 | . 1 . . . . 9 4 3 . . . . 8 Average Slot Usage (%) 93 | . 95 100 100 100 97 97 98 97 88 84 84 84 79 Engine 2 | . 11 . . . 8 9 . . . . . . . Core 4 | . 2 14 14 14 . . 8 6 1 . . . . Reactor 1 | . . . . . . . . . 5 7 7 7 5 Treads 19 | . . . . . 33 25 14 30 18 15 15 15 14 Leg 7 | . 28 28 28 28 2 9 21 . . . . . . Device 3 | . . . . . 8 4 . 1 7 5 6 7 6 Storage 20 | . 14 14 15 28 18 18 19 23 23 23 23 23 21 Processor 7 | . 10 14 12 . 5 11 9 2 7 7 7 7 7 Protection 3 | . . . . . 1 . 7 8 . 1 . . . Ballistic Gun 18 | . 16 28 28 28 18 17 13 21 15 15 21 15 13 Piercing Weapon 1 | . . . . . . . . . 5 6 1 7 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 13 13 13 25 25 48 49 59 72 77 79 79 77 78 Greatest Support 140 | 20 20 20 20 20 80 80 80 96 140 140 140 140 140 Greatest Overweight (x) 2 | . . . 1 1 1 2 2 . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 22 | . 6 6 12 12 16 16 22 22 22 22 22 22 22 Average Capacity 17 | . 6 6 6 12 12 16 16 22 22 22 22 22 21 Most Carried 22 | . 6 5 6 6 13 15 22 22 22 22 22 22 22 Average Carried 16 | . 5 5 5 6 10 13 15 21 21 21 22 21 20 Final Capacity 22 | 6 6 6 12 12 16 16 22 22 22 22 22 22 4 Final Carried 22 | 6 5 5 6 6 13 10 22 22 22 22 22 22 4 Class Distribution -------------------- 24% | Hauler-Mutant 15% | Mutant 15% | Scavenger-Mutant 15% | Hauler-Skirmisher 14% | Skirmisher 7% | Hauler-Assassin 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Matter Collected 3249 | 200 149 . . 20 468 420 762 723 128 175 133 12 59 Remotely . | . . . . . . . . . . . . . . Salvage Created 3939 | . 329 . . . 558 467 1184 1019 . 175 58 . 149 Parts 212 | . 23 . . . 43 18 64 47 . 9 3 . 5 Haulers Intercepted 4 | . . . . . 1 . 3 . . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 70 | . 9 . . . 11 9 17 18 . 3 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 Guns 67 | . 7 . . . 11 9 17 18 . 3 1 . 1 AOE 2 | . 2 . . . . . . . . . . . . Classes Destroyed 12 | . 3 . . . 4 2 1 1 . . . . 1 Worker 5 | . . . . . 1 . 3 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 4 | . . . . . 1 . 3 . . . . . . Recycler 2 | . . . . . . . 1 1 . . . . . Watcher 3 | . 1 . . . 1 . 1 . . . . . . Swarmer 6 | . 3 . . . 3 . . . . . . . . Grunt 37 | . 6 . . . 6 5 10 10 . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . Sentry 12 | . . . . . 2 1 5 2 . 2 . . . Hunter 9 | . . . . . . 2 1 5 . . 1 . . Programmer 2 | . . . . . . . . 1 . 1 . . . Butcher 1 | . . . . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 6 . . . 5 3 5 4 . 1 1 . 1 Combat Bots Only 5 | . 5 . . . 4 3 4 3 . 1 1 . 1 Max Kills in Single Turn 2 | . 1 . . . 2 1 2 2 . 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Damage Taken 7937 | . 389 . . . 672 1186 1528 1566 . 416 119 . 2061 Core 1182 | . 58 . . . 35 138 238 115 . 32 . . 566 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 76 . . 25 . . . . . . Volleys Fired 286 | . 29 . . . 44 38 90 53 . 16 4 . 12 Largest 3 | . 2 . . . 2 2 2 3 . 3 3 . 2 Hottest 84 | . 60 . . . 48 53 84 84 . 84 84 . 56 Shots Fired 612 | . 58 . . . 88 75 165 152 . 43 12 . 19 Gun 607 | . 58 . . . 88 75 165 152 . 43 12 . 14 Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 548 | . 38 . . . 88 75 126 152 . 43 12 . 14 Thermal 39 | . . . . . . . 39 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 25 | . 20 . . . . . . . . . . . 5 Robot Hit Streak 70 | . 7 . . . 16 14 22 23 . 61 70 . 10 Robot Miss Streak 6 | . 3 . . . 3 1 6 3 . . 1 . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . Secondary Targets 9 | . 1 . . . 2 1 1 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . Shots Hit Robots 479 | . 39 . . . 63 63 119 113 . 38 11 . 33 Core Hits 185 | . 17 . . . 30 21 48 48 . 8 3 . 10 Critical Hits 1 | . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Melee Attacks 68 | . . . . . . . 2 16 1 15 3 11 20 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 2 16 1 . . . 20 Piercing 29 | . . . . . . . . . . 15 3 11 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8731 | . 638 . . . 1004 1011 2320 1807 . 797 154 . 1000 Guns 7557 | . 534 . . . 1004 1011 2002 1807 . 797 154 . 248 Cannons . | . . . . . . . . . . . . . . Explosions 481 | . 104 . . . . . 311 . . . . . 66 Melee 686 | . . . . . . . . . . . . . 686 Ramming 7 | . . . . . . . 7 . . . . . . Kinetic 6748 | . 329 . . . 1004 1011 1398 1807 . 797 154 . 248 Thermal 1019 | . 104 . . . . . 915 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 271 | . 205 . . . . . . . . . . . 66 Impact . | . . . . . . . . . . . . . . Slashing 686 | . . . . . . . . . . . . . 686 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 4 1 2 2 2 2 Average Corruption 2 | . . . . . . . 1 3 1 1 2 2 2 Corruption Purged 4 | . . . . . . . . 3 1 . . . . Effects 53 | . . . . . . . 13 27 . 2 5 5 1 Message Errors 9 | . . . . . . . 2 4 . 1 2 . . Matter Fused 4 | . . . . . . . . 4 . . . . . Heat Flow Errors 12 | . . . . . . . 2 5 . 1 2 2 . Energy Discharges 9 | . . . . . . . 2 4 . . . 2 1 Data Loss (minor) 7 | . . . . . . . 4 1 . . 1 1 . Targeting Errors 7 | . . . . . . . 1 6 . . . . . Weapon Failures 5 | . . . . . . . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . 23 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 23 | . . . . . . . 23 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . 86 . . . . . . Shots 1 | . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 266 | . 63 . . . 15 40 266 226 . 102 193 263 . Average Temperature 55 | . 20 . . . 9 10 77 54 . 50 56 130 . Received Heat Transfer 2067 | . 189 . . . 306 441 594 453 . 84 . . . Effects 2 | . . . . . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1571 | . 150 . . . . . 1421 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Peak Influence 397 | . 260 101 . . 259 397 349 290 94 81 . . . Average Influence 149 | . 154 101 . . 128 225 248 134 70 29 . . . Maximum Alert Level 1 | . 1 . . . 1 1 1 1 . . . . . Low Security (%) 68 | . 69 100 . 100 81 31 30 81 100 100 . . . Level 1 31 | . 30 . . . 18 68 69 18 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 1 . 3 7 . 2 . . . Investigation 4 | . 1 . . . . . 1 2 . . . . . Extermination 2 | . . . . . . . . 1 . 1 . . . Reinforcement 8 | . 1 . . . . . 2 4 . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Distress Signals 10 | . . . . . 4 . 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 14 . . . 29 9 26 28 . 4 3 . 4 Peak Tracking Total 5 | . 5 . . . 5 3 4 5 . 2 1 . 4 Tactical Retreats 9 | . 3 . . . 2 1 2 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Traps Triggered 12 | . 1 . . . 1 3 3 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Disabled 5 | . . . . . 1 . 3 . . . . 1 . Max in Single Turn 2 | . . . . . 1 . 2 . . . . 1 . Garrison Access 5 | . . . . . . . 1 2 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Accessed 21 | . 2 . 2 . 2 . 5 5 . 4 . 1 . Terminals 10 | . 2 . . . 1 . 4 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 2 . 2 . . . Total Hacks 41 | . 4 . 8 . 2 . 12 10 . 4 . 1 . Successful 28 | . 2 . 8 . 2 . 4 7 . 4 . 1 . Failed 13 | . 2 . . . . . 8 3 . . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 4 . 1 . 1 . 7 5 . . . . . Terminals 22 | . 4 . . . 1 . 11 5 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 4 . 2 . . . Terminal Hacks 13 | . 1 . 8 . . . 2 . . 1 . 1 . Record 8 | . . . 7 . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 4 . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . 1 2 . 2 . . . Coupler Status 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 13 | . 2 . . . 2 . 3 6 . . . . . Terminals 5 | . 1 . . . 1 . 1 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 4 | . 1 . . . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 . 4 3 . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . 48 . . . . . . . . Total Damage 453 | . . . . . 453 . . . . . . . . Kills 6 | . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Turns Passed 7953 | . 297 52 393 169 838 802 1275 1758 530 652 372 422 393 Spaces Moved 4032 | 1 164 44 317 107 342 361 610 829 314 318 218 220 187 Core 3 | . . . . . . . . . . . . . 3 Treads 2939 | . . . . . 305 307 244 829 314 318 218 220 184 Legs 1090 | 1 164 44 317 107 37 54 366 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 150 150 120 120 165 158 160 160 160 100 Average Speed 154 | 120 120 120 122 150 158 162 148 165 160 160 160 160 158 Slowest Speed 180 | 120 120 120 150 150 160 180 180 167 165 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 37 14 77 36 27 61 48 32 96 16 50 39 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . . 1 1 . Scrap Searched 12 | . . . . 1 . . . . . . 2 9 . Spaces Dug 44 | . . . . . . . 2 13 1 14 2 9 3 Terrain Destroyed 67 | . 7 . . . . 1 15 15 1 14 2 9 3 Melee 44 | . . . . . . . 2 13 1 14 2 9 3 Projectile 3 | . . . . . . 1 . 2 . . . . . AOE 20 | . 7 . . . . . 13 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total 5123 | . 206 43 321 116 552 503 820 1080 343 402 227 274 236 Wait 460 | . 6 . . 10 135 71 40 110 . 40 1 42 5 Move 4021 | . 163 43 316 106 342 360 609 829 313 317 217 219 187 Hop . | . . . . . . . . . . . . . . Pick Up 70 | . 1 . 1 . 6 4 26 20 6 4 . 1 1 Fast Attach 37 | . 2 . 1 . 8 6 8 7 4 . . . 1 Attach 33 | . 1 . . . 2 8 6 10 2 . . . 4 Detach 10 | . . . 1 . 2 . 4 2 1 . . . . Swap 43 | . 1 . 1 . 7 1 12 10 1 7 2 . 1 Drop 79 | . 3 . 1 . 6 . 22 23 15 3 . 1 5 Fire 286 | . 29 . . . 44 38 90 53 . 16 4 . 12 Melee 68 | . . . . . . . 2 16 1 15 3 11 20 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered new exit (range 4) 298 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned 2 Materials zone layouts 344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 345 | -10/Mines | Discovered new exit (range 5) 350 | -10/Mines | Entered Exiles 366 | -10/Exiles | Discovered new exit (range 17) 379 | -10/Exiles | Met 8R-AWN 401 | -10/Exiles | Met EX-HEX 432 | -10/Exiles | Met EX-BIN 448 | -10/Exiles | Aligned with FarCom system 449 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 487 | -10/Exiles | Found Skeleton Box 513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 548 | -10/Exiles | Met EX-DEC 559 | -10/Exiles | Learned location of Zion (-7) 607 | -10/Exiles | Visited The Gauntlet 725 | -10/Exiles | Discovered new exit (range 14) 743 | -10/Exiles | Left Exiles lab with Skeleton Box 743 | -10/Exiles | Entered Mines 894 | -9/Mines | Discovered new exit (range 5) 903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 912 | -9/Mines | Entered Materials 912 | -8/Materials | Accompanied by 3 allies 912 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1196 | -8/Materials | Discovered new exit (range 6) 1272 | -8/Materials | Build established: Skirmisher 1676 | -8/Materials | Garrison activated, responded to threat 1750 | -8/Materials | Identified exit to Garrison 1750 | -8/Materials | Entered Garrison 1964 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Discovered new exit (range 17) 2187 | -8/Garrison | Lost 3 parts (2n1u) 2210 | -8/Garrison | Triggered checkpoint 2311 | -8/Garrison | Discovered new exit (range 15) 2418 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Lost 9 parts (1p4n1u3w) 2524 | -8/Garrison | Discovered new exit (range 10) 2546 | -8/Garrison | Installed Relay Interface Framework 2552 | -8/Garrison | Entered Materials 2767 | -8/Materials | Build established: Scavenger-Mutant 3190 | -8/Materials | Core integrity fell below 50% 3317 | -8/Materials | Lost 4 parts (1p2n1u) 3695 | -8/Materials | Discovered new exit (range 16) 3827 | -8/Materials | Entered Factory 3827 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4360 | -7/Factory | Build established: Hauler-Tank 4823 | -7/Factory | Lost 3 parts (1n1u1w) 4955 | -7/Factory | Discovered new exit (range 12) 5004 | -7/Factory | Identified exit to Factory 5358 | -7/Factory | Build established: Hauler-Mutant 5585 | -7/Factory | Sucked down chute 5585 | -7/Factory | Entered Waste 5585 | -7/Waste | The area was eerily silent 5711 | -7/Waste | Found Damper Plating 5737 | -7/Waste | Found Damper Plating 5845 | -7/Waste | Discovered new exit (range 16) 6099 | -7/Waste | Identified exit to Factory 6115 | -7/Waste | Entered Factory 6284 | -7/Factory | Build established: Hauler-Assassin 6359 | -7/Factory | Identified exit to Lower Caves 6767 | -7/Factory | Entered Lower Caves 7030 | -7/Lower Caves | Encountered a Warlord checkpoint 7118 | -7/Lower Caves | Discovered new exit (range 14) 7139 | -7/Lower Caves | Entered another Lower Caves area 7351 | -7/Lower Caves | Build established: Hauler-Mutant 7441 | -7/Lower Caves | Discovered new exit (range 18) 7442 | -7/Lower Caves | Encountered a Warlord checkpoint 7473 | -7/Lower Caves | Found Alien Artifact 7561 | -7/Lower Caves | Entered Zion 7581 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7651 | -7/Zion | Discovered new exit (range 11) 7824 | -7/Zion | System corruption cleaned by Quarantine Array 7829 | -7/Zion | RIF detected upon attempting to enter Zion 7829 | -7/Zion | Attacked by Zionites 7829 | -7/Zion | Spotted LF-MG8(B) 7829 | -7/Zion | Spotted PG-7K7(B) 7924 | -7/Zion | Core integrity fell below 50% 7940 | -7/Zion | Destroyed LF-MG8(B) 7945 | -7/Zion | Core integrity fell below 20% 7954 | -7/Zion | Destroyed by PG-7K7(B) with Heavy Battle Rifle Last Messages --------------- T1-922(c) suffers critical hit. T1-922(c) destroyed. Imp. Deuterium Engine destroyed. Lrn. Terrain Scanner destroyed. Acquired 59 matter. Penetrated by Slug. Prc. Assault Rifle destroyed. Hvy. Treads destroyed. Adv. Treads destroyed. Reflective Plating severed. PG-7K7(B) misfires. Adv. Treads destroyed. Knocked back. Dropped Lrg. Storage Unit. EMP Blaster destroyed. Dropped Lrg. Storage Unit. LF-MG8(B) destroyed. Knocked back. Extracted 67 energy. Extracted 7 energy. 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[#### | | ?#####################< ####### | | #?###################<< ####### | | #?#####?##############< ###### | | ?####?################ ;####### | | ########?############## ;# ########### ######## | | #?######################;# ###############?###### | | ?#?##?#################### ##########?#######?### | | ##?###################### #######?###########?# | | ???###################### ##################### | | ???####################?## ###################### | | ???###################### ###################?? | | ????#?#?###?############ ##############?#####?# | | ???#?###???############## #################?#?? | | ????##??######?######### ###############??#?## | | ????#?####?############# #####?##########?####? | | ?????#?#??#?############# ######??#?######?###??# | | ?????##?#??#####?###############?#??########?#??#? | | ???????###??##################?##############??##? | | ????????##??##?#?###?#####################?#?????? | | ?????????#?##?#?######?######??###?#####??#?###??? | | ???????????#######??##############?#?#?????###???? | | ???????????##?#?#########???####??#?##??##????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 300 Resistance: EM 15 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionOmegaMallet Manual? 0 Play Time 01:09:14 Cumulative 169.9 hours Start 2020.04.04 @ 12:58:06 End 2020.04.05 @ 13:29:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06a1957f-6c04-4c7f-a56a-aa3157716fd2