Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.26 @ 20:38:06 Player: lsend Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (14) 70 Value Destroyed (389) 389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1739) 1739 TOTAL SCORE: 8858 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 769 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -67 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Propulsion Shielding Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Medium Storage Unit Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Energy Well Weight Redist. System Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Improved Light Armor Plating Layered Light Armor Plating [Rating: 46] Favorites ----------- Power Cold Fusion Reactor Engine Backup Power III Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Heavy Pick Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 1 . 1 1 . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 49 | 2 . 2 8 . . . 6 4 8 5 . . . 7 3 . 2 2 Power 7 | . . 1 . . . . . 1 1 1 . . . 3 . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 1 . . . 3 . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 12 | 2 . . 3 . . . 1 1 3 . . . . 1 . . 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10 | . . . 3 . . . 1 1 3 . . . . 1 . . 1 . Utility 19 | . . . 1 . . . 5 1 2 3 . . . 3 3 . . 1 Device 5 | . . . . . . . 4 1 . . . . . . . . . . Storage 2 | . . . . . . . 1 . . . . . . 1 . . . . Processor 3 | . . . . . . . . . 2 1 . . . . . . . . Hackware 4 | . . . 1 . . . . . . . . . . . 3 . . . Protection 5 | . . . . . . . . . . 2 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | . . 1 4 . . . . 1 2 1 . . . . . . 1 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 . . . . 1 . . . . Parts Lost 23 | . . . 3 1 . . . 4 . 3 . . . 3 1 3 5 . Power 2 | . . . 1 . . . . . . . . . . . . . 1 . Propulsion 9 | . . . 2 . . . . 2 . 1 . . . 1 . 2 1 . Utility 8 | . . . . 1 . . . . . 1 . . . 2 1 1 2 . Weapon 4 | . . . . . . . . 2 . 1 . . . . . . 1 . Highest Loss Streak 3 | . . . 2 1 . . . 2 . 3 . . . 1 1 3 2 . Average Slot Usage (%) 53 | . 28 34 53 44 44 44 57 86 95 92 73 73 64 58 47 38 22 11 Engine 1 | . . 5 6 . . . 7 . . . . . . . . 7 . . Core 2 | . . . . . . . . . 6 6 6 6 5 6 . . . . Reactor 2 | . . . . . . . . 8 7 6 6 6 5 2 . . . . Treads 1 | . 28 28 6 . . . . . . . . . . . . . . . Flight 14 | . . . 22 22 22 22 19 27 27 26 20 20 17 17 10 4 1 . Device 8 | . . . . . . . 10 36 27 19 13 13 11 7 . . . . Processor 7 | . . . . . . . . . 9 13 13 13 11 11 10 10 9 5 Hackware 2 | . . . 3 . . . . . . . . . . . 10 12 6 5 Protection 2 | . . . . . . . . . . 6 6 6 5 5 9 2 . 1 Ballistic Gun 3 | . . . 14 22 22 22 18 11 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 7 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 6 6 5 5 5 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | . . 5 6 3 3 3 6 19 24 30 26 26 26 26 10 10 3 2 Greatest Support 31 | 3 3 3 8 8 8 4 8 20 31 31 27 27 27 27 10 10 5 3 Greatest Overweight (x) 2 | . . 1 1 . . . . . . 1 . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 8 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 2 3 4 4 4 3 4 3 3 4 4 4 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 3 Class Distribution -------------------- 40% | Mutant 28% | Sprinter 12% | Infiltrator-Mutant 9% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Infiltrator-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Matter Collected 636 | 209 . 17 43 . . 30 . 117 70 20 25 . . 60 . . 25 20 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 478 | . . 34 57 . . . . . . . . . . 301 . . 86 . Parts 25 | . . 2 9 . . . . . . . . . . 10 . . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 2 . . . . 5 3 23 Prevented 6 | . . . . . . . . . . . . . . . . . . 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 13 | . . 2 3 . . . . . . . . . . 5 . . 3 . Melee 8 | . . . . . . . . . . . . . . 5 . . 3 . Guns 5 | . . 2 3 . . . . . . . . . . . . . . . Classes Destroyed 4 | . . 1 1 . . . . . . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 8 | . . 2 3 . . . . . . . . . . . . . 3 . Grunt 3 | . . . . . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 3 | . . 2 3 . . . . . . . . . . 2 . . 3 . Combat Bots Only 3 | . . 2 3 . . . . . . . . . . 2 . . 3 . Max Kills in Single Turn 1 | . . 1 1 . . . . . . . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Damage Taken 3245 | . . 251 272 47 . . 31 240 95 256 19 . 93 451 40 116 1226 108 Core 1546 | . . 66 55 . . . 14 48 29 26 . . 38 91 . 34 1037 108 Absorbed by Shields 139 | . . . . . . . . . . . . . . 139 . . . . Core Remaining (%) 89 | 100 . 73 . . . 86 . 88 95 . . 96 . 87 . . . . Volleys Fired 14 | . . 3 8 . . . . 1 . . . . . . . . . 2 Largest 2 | . . 1 2 . . . . 2 . . . . . . . . . 1 Hottest 75 | . . 75 40 . . . . 40 . . . . . . . . . 75 Shots Fired 21 | . . 3 14 . . . . 2 . . . . . . . . . 2 Gun 19 | . . 3 14 . . . . 2 . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 14 . . . . 2 . . . . . . . . . . Thermal 3 | . . 3 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 5 | . . 2 5 . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . 1 1 . . . . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 24 | . . 2 9 . . . . . . . . . . 10 . . 3 . Core Hits 19 | . . 4 5 . . . . . . . . . . 7 . . 3 . Critical Hits 1 | . . . 1 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 45 | . . . . . . . . 1 . 7 6 . . 14 . . 17 . Impact 4 | . . . . . . . . 1 . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . 4 6 . . 14 . . 17 . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 855 | . . 49 98 . . . . . . . . . . 625 . . 83 . Guns 138 | . . 40 98 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 708 | . . . . . . . . . . . . . . 625 . . 83 . Ramming 9 | . . 9 . . . . . . . . . . . . . . . . Kinetic 98 | . . . 98 . . . . . . . . . . . . . . . Thermal 40 | . . 40 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 708 | . . . . . . . . . . . . . . 625 . . 83 . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . 4 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 72 | . . 72 3 . . . . . 1 3 . . . 4 . . . . Average Temperature 24 | . . 40 2 . . . . . 1 3 . . . 3 . . . . Received Heat Transfer 327 | . . . 57 . . . 9 45 33 18 9 . 9 66 . . 81 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . 74 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Peak Influence 860 | . 15 42 175 67 . 7 23 251 151 276 . . 130 860 230 . . . Average Influence 174 | . 6 26 84 57 . 2 15 146 88 187 . . 103 340 211 . . . Maximum Alert Level 3 | . . . . . . . . 1 . 1 . . . 3 1 . . . Low Security (%) 64 | 100 100 100 100 100 . 100 100 75 100 58 . . 100 22 . . . . Level 1 23 | . . . . . . . . 24 . 41 . . . 32 100 . . . Level 2 10 | . . . . . . . . . . . . . . 36 . . . . Level 3 2 | . . . . . . . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . . . 4 3 1 . . . 2 1 . . . Investigation 4 | . . . 1 . . . . . 2 . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . . 2 1 1 . . . 2 . . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Distress Signals 6 | . . . . . . . . 2 1 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 1 10 16 17 . . 2 33 11 13 1 . 8 29 5 10 19 5 Peak Tracking Total 20 | . 1 3 9 20 . . 3 15 7 5 4 . 7 6 5 9 10 9 Tactical Retreats 26 | . . 3 2 1 . . . 4 2 4 1 . 2 3 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Traps Triggered 4 | . . . . . . . . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . 2 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Machines Disabled 2 | . . . . . . . . 1 . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Machines Accessed 35 | . 3 . 4 . 1 1 1 7 4 4 1 . 1 5 1 . 1 1 Terminals 24 | . 1 . 4 . . 1 . 6 2 4 . . 1 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 86 | . 8 . 9 . 3 1 1 20 6 13 1 . 5 13 4 . 1 1 Successful 49 | . 2 . 6 . 3 1 1 13 4 7 1 . 1 7 1 . 1 1 Failed 37 | . 6 . 3 . . . . 7 2 6 . . 4 6 3 . . . Catastrophic 6 | . . . 1 . . . . . 1 1 . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 5 . . . . 13 . 10 . . 1 2 . . . . Terminals 66 | . 2 . 9 . . 1 . 19 4 13 . . 5 13 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 1 . . . . . . 4 . . . Recycling Units 8 | . 6 . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 4 . 3 1 . 5 2 4 1 . 1 5 . . 1 1 Record 3 | . . . . . 3 . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 2 . . 1 . . 3 . . 1 1 Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 2 . . . . . 1 . . . . . . . . . Locate Traps 8 | . . . 1 . . . . 2 . 2 . . 1 2 . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 1 . . . . . . 1 . . . Refit 3 | . . . . . . . 1 1 . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . . . 6 . . . . 20 . 8 . . . 4 . . . . Terminals 14 | . . . 2 . . . . 7 . 3 . . . 2 . . . . Track 6 | . . . . . . . . 5 . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . . 2 . 3 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . . . . 6 3 3 . . 1 4 1 . . . Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . . . . . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . 14 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Total Allies 22 | . . 2 1 . . . . 2 . . . . . 17 . . . . Largest Group 13 | . . 2 1 . . . . 2 . . . . . 13 . . . . Highest-Rated Group 501 | . . 46 9 . . . . 62 . . . . . 501 . . . . Highest-Rated Ally 156 | . . 31 9 . . . . 31 . . . . . 156 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . 5 . . . . . 14 . . . . . 101 . . . . Total Damage 2715 | . . 20 . . . . . 231 . . . . . 2464 . . . . Kills 24 | . . . . . . . . 5 . . . . . 19 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . . 3 1 . . . 2 1 . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Turns Passed 3150 | 16 35 145 178 17 61 85 49 222 218 286 128 44 93 567 107 125 334 440 Spaces Moved 6600 | 27 66 252 339 43 157 213 96 472 593 879 320 137 282 824 178 293 592 837 Core 1826 | 27 66 252 86 . . . . . . . . . . 4 . 148 406 837 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4774 | . . . 253 43 157 213 96 472 593 879 320 137 282 820 178 145 186 . Fastest Speed 29 | 50 50 50 37 37 37 40 37 37 29 29 32 32 32 32 34 34 40 50 Average Speed 38 | 50 50 50 41 38 38 40 37 37 33 29 32 32 32 32 34 42 46 50 Slowest Speed 150 | 50 50 100 100 40 40 40 40 37 37 108 32 32 32 150 34 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . 9 . . 2 2 7 4 10 . . 5 30 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 22 74 41 14 54 51 9 90 26 38 49 23 13 55 9 62 57 81 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . 1 . Known Exits Taken 11 | . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . 1 . . . . . . . . 1 . Scrap Searched 7 | . . . . . . 1 . . . . 3 2 . . . . 1 . Spaces Dug 23 | . . . . . . . . . . 6 6 . . . . . 11 . Terrain Destroyed 23 | . . . . . . . . . . 6 6 . . . . . 11 . Melee 23 | . . . . . . . . . . 6 6 . . . . . 11 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Upp Upp War Total 7019 | 28 67 264 351 42 156 210 105 507 605 885 332 136 280 1064 221 296 613 857 Wait 199 | . . 3 2 . . . 3 26 3 . 7 . 2 97 41 . 2 13 Move 6454 | 26 65 251 322 42 156 208 91 457 585 860 319 136 271 772 173 292 591 837 Hop 57 | . . . 7 . . 2 2 7 3 8 . . 5 21 2 . . . Pick Up 13 | . 2 2 1 . . . 1 . 3 1 . . 1 . . . 1 1 Fast Attach 34 | 2 . 2 7 . . . 5 3 4 2 . . . 4 3 . 1 1 Attach 9 | . . . 1 . . . 1 . 3 1 . . . 1 . . 1 1 Detach 5 | . . . . . . . 1 . . 1 . . . 1 1 1 . . Swap 6 | . . . . . . . . 1 1 2 . . . 2 . . . . Drop 24 | . . 1 3 . . . 1 3 3 3 . . 1 3 1 3 . 2 Fire 14 | . . 3 8 . . . . 1 . . . . . . . . . 2 Melee 45 | . . . . . . . . 1 . 7 6 . . 14 . . 17 . Ram 2 | . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . . . Rewire 131 | . . . . . . . . . . . . . . 131 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 52 | -10/Materials | Entered Mines 165 | -10/Mines | Learned Materials terminal intel 195 | -10/Mines | Discovered new exit (range 6) 197 | -10/Mines | Entered Materials 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 198 | -9/Materials | Loaded intel: 12 terminal locations 284 | -9/Materials | Identified exit to Mines 375 | -9/Materials | Entered Mines 376 | -9/Mines | Assembled infested the area 390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -9/Mines | Discovered new exit (range 5) 392 | -9/Mines | Entered Exiles 397 | -9/Exiles | Discovered new exit (range 15) 402 | -9/Exiles | Met 8R-AWN 408 | -9/Exiles | Met EX-HEX 418 | -9/Exiles | Met EX-BIN 425 | -9/Exiles | Met EX-DEC 430 | -9/Exiles | Learned location of Zion (-7) 449 | -9/Exiles | Discovered new exit (range 10) 453 | -9/Exiles | Entered Mines 532 | -8/Mines | Discovered new exit (range 15) 534 | -8/Mines | Discovered new exit (range 10) 538 | -8/Mines | Entered Materials 538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 539 | -8/Materials | Identified exit to Storage 559 | -8/Materials | Discovered exit to Storage (range 16) 587 | -8/Materials | Entered Storage 629 | -8/Storage | Met a pair of Derelict thieves 753 | -8/Storage | Discovered new exit (range 52) 809 | -8/Storage | Entered Factory 809 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 857 | -7/Factory | Build established: Infiltrator-Mutant 903 | -7/Factory | Discovered new exit (range 16) 980 | -7/Factory | Identified exit to Lower Caves 1022 | -7/Factory | Discovered new exit (range 3) 1022 | -7/Factory | Identified exit to Factory 1027 | -7/Factory | Entered another Factory area 1027 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -6/Factory | Discovered new exit (range 11) 1123 | -6/Factory | Identified exit to Lower Caves 1192 | -6/Factory | Discovered exit to Lower Caves (range 20) 1209 | -6/Factory | Identified exit to Factory 1313 | -6/Factory | Entered Lower Caves 1314 | -6/Lower Caves | Encountered a Warlord checkpoint 1315 | -6/Lower Caves | Learned Factory garrison access intel 1332 | -6/Lower Caves | Build established: Sprinter 1341 | -6/Lower Caves | Lost 3 parts (1n1u1w) 1354 | -6/Lower Caves | Learned 4 Factory zone layouts 1381 | -6/Lower Caves | Discovered new exit (range 16) 1388 | -6/Lower Caves | Learned Factory stockpile data 1440 | -6/Lower Caves | Identified exit to Lower Caves 1441 | -6/Lower Caves | Entered another Lower Caves area 1442 | -6/Lower Caves | Learned Factory emergency access door positions 1483 | -6/Lower Caves | Discovered exit to Factory (range 5) 1485 | -6/Lower Caves | Entered Factory 1485 | -5/Factory | Evolved 2 slots: Utility x2 1489 | -5/Factory | Loaded intel: 4 garrison access locations 1571 | -5/Factory | Discovered new exit (range 5) 1573 | -5/Factory | Identified exit to Extension 1578 | -5/Factory | Entered Extension 1621 | -5/Extension | Spotted B-75 Beast 1680 | -5/Extension | Rescued A7 1759 | -5/Extension | Rescued a captive Derelict 1759 | -5/Extension | Rescued a captive Derelict 1986 | -5/Extension | Spotted B-75 Beast 2019 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2144 | -5/Extension | Discovered new exit (range 3) 2144 | -5/Extension | Identified exit to Factory 2145 | -5/Extension | Entered Factory 2145 | -4/Factory | Evolved 2 slots: Utility x2 2251 | -4/Factory | Discovered new exit (range 6) 2252 | -4/Factory | Identified exit to Upper Caves 2252 | -4/Factory | Entered Upper Caves 2252 | -4/Upper Caves | Spotted B-86 Titan 2260 | -4/Upper Caves | Learned Research garrison access intel 2287 | -4/Upper Caves | Ambushed by wild Derelicts 2299 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2334 | -4/Upper Caves | Lost 3 parts (2n1u) 2374 | -4/Upper Caves | Learned Research emergency access door positions 2375 | -4/Upper Caves | Discovered new exit (range 4) 2377 | -4/Upper Caves | Identified exit to Upper Caves 2377 | -4/Upper Caves | Entered another Upper Caves area 2407 | -4/Upper Caves | Spotted B-86 Titan 2572 | -4/Upper Caves | Core integrity fell below 50% 2572 | -4/Upper Caves | Learned location of Testing (-3) 2702 | -4/Upper Caves | Core integrity fell below 20% 2705 | -4/Upper Caves | Discovered new exit (range 8) 2711 | -4/Upper Caves | Entered Warlord 2728 | -4/Warlord | System corruption cleaned by Quarantine Array 2748 | -4/Warlord | Build established: Mutant 2773 | -4/Warlord | Met Warlord 2798 | -4/Warlord | Warlord's base attacked by MAIN.C 3148 | -4/Warlord | Warlord forces counterattacked 3149 | -4/Warlord | Spotted Executioner 3151 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- Sealed Heavy Doors opened. 02888_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 02898_ ANNOUNCEMENT: Detected 1 Hunter squad, 3 Grunt squads. 02906_ Slug penetrates 4Q-Z32(B). 02988_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 02998_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Swarmer squad, 1 Hunter squad, 1 Programmer squad. 03023_ Acquired Imp. Propulsion Shielding. 03025_ G-67 Veteran destroyed. 03029_ Acquired 10 matter. 03031_ Adv. Heat Sink fries itself beyond repair. 03032_ Flexi-carbon Leg self-destruct mechanism malfunctions. 03035_ Adv. Heat Sink fries itself beyond repair. 03054_ Dropped Mic. Nuclear Core. 03054_ Acquired Proton Cannon. 03088_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 03098_ ANNOUNCEMENT: Detected 4 Grunt squads, with prototype support. 03131_ Dropped Proton Cannon. 03147_ Acquired 10 matter. 03148_ ANNOUNCEMENT: Designated combat units report to gate area for counterattack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# * #??????????????????????????????????????? | | ?# [ #?????????###########??????????????????? | | ?# #?????????# #??????????????????? | | ?# ![ #?????????# ^ #??????????????????? | | ?# [ #?????????# #??????????????????? | | ?# ########### #??????????????????? | | ## ## # #?###########??????? | | X##+#####+## # #?# #??????? | | ^ # # #?# #??????? | | ^ + #?? #?# #??????? | | # #??##+###+### #??????? | | ######## # #??# ^# #??????? | | ???????# # #### + #??????? | | ???????# # + % # #??????? | | ???????# # ######### # #??????? | | ??????## ########## # ## #+###+##??????? | | ??????# #???????# #??????" | | ??????# #???????# #?????#" | | ??????# #???????# ! # #?????#" | | ??????# #???????# ! ! % #?????#" | | ??????# #???????# !@ =% ## #######" | | ??????### ###???????# !% # " | | ???????# #?????????###/#### # g # " | | ???????## #?????????### #### # " | | ????????# #?????????# %/ | | ####???##+########### =% =] = | | #???# # % !%* *% | | #???# # =!% = | | #???# # #### # " | | ######## # ## # " | | / + ## # " | | ### ################# ^^^## #### =#### # " | | ??###???????????????# ## #??# %#???###" | | ????????????????????## #### #??# #?????#" | | ???????###########???# #??# #??# #?????#" | | ???????# ##### #??# #??# ##????#" | | ????# # ######+## ##### #?????" | | #??# # #?????? | | #??# + #?????? | | X#??# # *% #?????? | | """##??# # ###### # ## ### #?????? | | ???????# ## ##?####+####+#?### ###?????? | | ???????# ## #### #???# #???????? | | ???????######/##+## + #???# #???????? | | ?????????#### #### #?###+#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 12 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySingularityAutohacker Manual? 0 Play Time 01:07:48 Cumulative 484.6 hours Start 2020.01.26 @ 11:31:50 End 2020.01.26 @ 20:38:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 132 Types 81/7/29/6/3/2/4 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897dbfc7-52be-45cb-9c24-6ccae0e85296