Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 23:20:57 Player: Duduxx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4851) 4851 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1964) 1964 TOTAL SCORE: 11205 Bonus ------- Triggered High Security 500 High Alert Combat Kills 597 Follower Combat Kills 167 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Triangulator > --- WEAPON (3) ------- Remote Datajack Remote Datajack > --- INVENTORY (5) ---- Micro Nuclear Core Relay Coupler [Brawler] (27) Field Laser Heavy Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Triangulator Enhanced Optical Array Enhanced Optical Array Advanced ECM Suite Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Makeshift Laser Great Maul > --- INVENTORY -------- Fission Core Fission Core Wheel Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Brawler] Lightning Gun Field Laser Field Laser Phase Cannon Phase Cannon Heavy Plasma Cannon Compact Ion Cannon Advanced Assault Cannon Long-range Missile Launcher Remote Datajack Remote Datajack [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Great Maul Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 1 . . 2 . . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 121 | 7 . 23 5 21 6 11 1 47 Power 19 | 1 . 3 1 4 1 2 . 7 Engine 14 | 1 . 3 1 2 1 2 . 4 Core 5 | . . . . 2 . . . 3 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 5 1 6 2 . 1 9 Treads 7 | 2 . . . 5 . . . . Leg 4 | . . 2 1 . . . . 1 Wheel 15 | . . 3 . 1 2 . 1 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 . 9 1 4 2 5 . 19 Device 20 | 1 . 6 . 1 . 2 . 10 Storage 6 | 1 . 1 1 . . . . 3 Processor 4 | . . 1 . . . . . 3 Hackware 2 | . . . . . 2 . . . Protection 10 | . . 1 . 3 . 3 . 3 Artifact . | . . . . . . . . . Weapon 34 | 2 . 6 2 7 1 4 . 12 Energy Gun 18 | 2 . 4 2 3 . 3 . 4 Energy Cannon 3 | . . 1 . . . 1 . 1 Ballistic Gun 4 | . . . . 3 . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . 1 . . . . . 1 Special Weapon 4 | . . . . . 1 . . 3 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 5 | . . . . . . . . 5 Parts Lost 60 | . 5 3 1 11 1 11 1 27 Power 7 | . 1 . . 1 . 1 . 4 Propulsion 13 | . 1 . . 2 . 1 1 8 Utility 18 | . 1 1 . 2 1 4 . 9 Weapon 22 | . 2 2 1 6 . 5 . 6 Highest Loss Streak 4 | . 4 3 1 4 1 3 1 4 To Critical Strikes 2 | . . . . 1 . 1 . . Average Backups 11 | 3 4 8 7 12 12 10 8 12 Power 2 | . 1 1 1 2 2 2 2 1 Propulsion 2 | 1 2 2 2 2 1 . . . Utility 1 | . . . 1 1 2 1 1 2 Weapon 4 | . 1 4 3 4 4 4 3 6 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . 3 . 2 1 . . 11 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . 1 1 . . 1 Utility 3 | . . . . 1 . . . 2 Weapon 8 | . . 3 . . . . . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 96 93 99 86 94 84 83 83 Engine 9 | . 13 11 17 9 6 10 15 8 Core 5 | . . . . 8 7 2 . 2 Treads 14 | . 27 . . 24 10 . . . Leg 2 | . . 4 27 2 . . . . Wheel 5 | . . 15 . . 8 14 14 14 Device 12 | . 12 11 18 10 7 13 7 16 Storage 8 | . 14 11 9 9 7 7 7 6 Processor 1 | . . . . . . . . 5 Hackware 2 | . . . . . 13 7 7 4 Protection 6 | . . 7 . 7 6 5 7 4 Energy Gun 9 | . 27 21 25 5 15 15 23 8 Energy Cannon 1 | . . 8 1 . . 2 . . Ballistic Gun 2 | . . . . 3 . 1 . 2 Impact Weapon 4 | . . . . 6 . . . 3 Peak Build Rating 59 | 7 7 20 23 25 36 36 35 59 Average Rating 25 | 5 6 15 22 20 32 32 31 44 On Entrance 19 | . 7 2 20 23 24 33 35 28 Avg Prop Armor Cover (%) 6 | . . . . 7 . . . 5 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 121 | 13 13 38 46 49 49 56 56 121 Greatest Support 60 | 40 40 38 45 60 60 44 44 36 Greatest Overweight (x) 26 | . . 10 1 2 1 1 3 26 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 15 25 Average Capacity 14 | 7 8 9 12 15 15 15 15 18 Most Carried 19 | 4 7 10 9 15 15 13 9 19 Average Carried 11 | 3 4 8 7 12 12 10 8 12 Final Capacity 15 | 8 8 10 15 15 15 15 15 5 Final Carried 15 | 4 7 10 8 15 11 9 8 5 Class Distribution -------------------- 51% | Scavenger-Mutant 15% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Matter Collected 2768 | 216 49 299 48 988 . 342 10 816 Remotely . | . . . . . . . . . Salvage Created 5609 | 73 166 1213 118 1474 . 442 106 2017 Parts 244 | 8 12 55 8 69 . 17 8 67 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 11 8 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Combat Hostiles Destroyed 96 | . 3 23 2 32 . 11 4 21 Melee 2 | . . . . . . . . 2 Guns 57 | . 1 10 2 27 . 6 4 7 Cannons 10 | . . 10 . . . . . . AOE 12 | . 2 1 . 3 . 4 . 2 Classes Destroyed 16 | 1 3 5 . 3 . 1 . 3 Worker 3 | . . . . . . . . 3 Builder 12 | . . 1 . . . . . 11 Tunneler 7 | 3 . . . . . . . 4 Hauler 2 | . . 2 . . . . . . Recycler 4 | . . . . . . . . 4 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 2 . . . . . . Watcher 6 | . 1 4 . . . . . 1 Swarmer 12 | . . 3 . 2 . 3 4 . Grunt 41 | . 3 12 . 11 . 4 . 11 Brawler 5 | . . 1 . 3 . 1 . . Duelist 2 | . . . . 2 . . . . Sentry 22 | . . 7 2 8 . 1 . 4 Hunter 5 | . . . . 2 . 1 . 2 Programmer 8 | . . . . 4 . . . 4 Mutant 1 | . . . . . . 1 . . Best Kill Streak 9 | 2 2 5 1 9 . 4 4 9 Combat Bots Only 9 | . 2 5 1 9 . 4 4 4 Max Kills in Single Turn 4 | 1 2 2 1 1 . 4 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . 2 1 . 1 . 4 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Hostile Shots Fired 891 | . 101 91 16 160 7 154 10 352 Missed 291 | . 26 34 6 43 1 54 3 124 Hits 600 | . 75 57 10 117 6 100 7 228 Melee 6 | . . . . 5 . . . 1 Projectile 594 | . 75 57 10 112 6 100 7 227 Critical Strikes 25 | . . 4 . 10 . 3 . 8 Part Disruptions 3 | . . . . 1 . 2 . . Damage Taken 8251 | . 629 707 144 1801 94 1494 111 3271 Core 1832 | . 121 128 15 310 17 357 30 854 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 81 | . . . . . . 44 9 28 Core Remaining (%) 60 | 100 51 68 . 40 . . 42 . Volleys Fired 316 | 13 13 65 10 82 23 18 4 88 Largest 3 | 2 2 3 3 3 2 3 3 3 Hottest 222 | 90 90 180 157 168 119 195 195 222 Shots Fired 741 | 26 26 182 30 212 26 48 12 179 Gun 646 | 26 26 128 30 203 6 47 12 168 Cannon 56 | . . 52 . . . . . 4 Launcher 16 | . . 2 . 9 . 1 . 4 Special 23 | . . . . . 20 . . 3 Kinetic 70 | . . . . 46 . 1 . 23 Thermal 536 | 13 13 169 14 137 6 46 12 126 Explosive 16 | . . 2 . 9 . 1 . 4 Electromagnetic 96 | 13 13 11 16 20 . . . 23 Robot Hit Streak 13 | 5 9 8 5 11 4 13 3 10 Robot Miss Streak 5 | 2 3 4 2 5 2 1 4 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 12 | . 1 . . 7 . 2 1 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 Shots Hit Robots 502 | 15 14 95 17 136 18 38 6 163 Core Hits 202 | 3 7 42 4 63 1 21 4 57 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 10 | . . . . . . . . 10 Critical Strikes 39 | 2 . 6 . 8 . 2 . 21 Burn 25 | 2 . 6 . 8 . 2 . 7 Corrupt 1 | . . . . . . . . 1 Smash 13 | . . . . . . . . 13 Melee Attacks 395 | . . . . 348 . . . 47 Impact 395 | . . . . 348 . . . 47 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 13 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11366 | 224 251 1674 255 2720 68 947 124 5103 Guns 7011 | 224 192 993 255 2151 68 663 124 2341 Cannons 681 | . . 617 . . . . . 64 Explosions 1544 | . 59 64 . 501 . 284 . 636 Melee 2115 | . . . . 68 . . . 2047 Ramming 15 | . . . . . . . . 15 Kinetic 934 | . . . . 558 . 18 . 358 Thermal 5889 | 73 145 1516 106 1419 68 645 124 1793 Explosive 1485 | . . 64 . 501 . 284 . 636 Electromagnetic 928 | 151 106 94 149 174 . . . 254 Impact 2115 | . . . . 68 . . . 2047 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 13 . . . 9 Average Corruption 10 | . . . . 11 . . . 4 Corruption Purged 9 | . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . Effects 240 | . . . . 205 . . . 35 Message Errors 62 | . . . . 55 . . . 7 Matter Fused 63 | . . . . 56 . . . 7 Heat Flow Errors 23 | . . . . 20 . . . 3 Energy Discharges 34 | . . . . 30 . . . 4 Parts Rejected 2 | . . . . 2 . . . . Parts Fused 4 | . . . . 4 . . . . Data Loss (minor) 27 | . . . . 19 . . . 8 Data Loss (major) 8 | . . . . 7 . . . 1 Misfires 7 | . . . . 5 . . . 2 Alerts 4 | . . . . 4 . . . . Weapon Failures 6 | . . . . 3 . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 1119 | . . . . 23 . . . 1096 Projectiles . | . . . . . . . . . Explosions 63 | . . . . . . . . 63 Melee 1056 | . . . . 23 . . . 1033 Knockbacks 7 | . . . . 2 . . . 5 Impact 7 | . . . . 2 . . . 5 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . . . . 9 . . . 75 Shots 2 | . . . . 1 . . . 1 Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 484 | 150 168 474 153 470 63 394 364 484 Average Temperature 121 | 74 57 138 72 139 31 131 194 85 Received Heat Transfer 2554 | . 66 354 45 630 54 440 . 965 Effects 15 | . . 3 . 8 . 1 1 2 Shutdowns 7 | . . . . 4 . 1 1 1 Energy Bleed 1 | . . 1 . . . . . . Interference 7 | . . 2 . 4 . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 15 | . . . . 1 . . . 14 Combat Hostiles 9 | . . . . 1 . . . 8 Parts Fried 22 | . . . 1 . . . . 21 Impact Corruptions 38 | . . . . 2 . . . 36 Robots Melted 6 | . . 2 . 1 . 1 . 2 Combat Hostiles 6 | . . 2 . 1 . 1 . 2 Parts Melted 36 | 1 . 14 . 9 . . 1 11 Heat Transferred 14617 | 370 309 3848 259 3959 148 1517 259 3948 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Maximum Alert Level 5 | . . 1 . 5 5 . . 3 Low Security (%) 11 | 100 100 36 100 3 . . . . Level 1 9 | . . 63 . 5 . . . 4 Level 2 25 | . . . . 9 . . . 88 Level 3 10 | . . . . 15 . . . 7 Level 4 5 | . . . . 9 . . . . Level 5 36 | . . . . 56 89 . . . High Security . | . . . . . 10 . . . Max Security . | . . . . . . . . . Peak Influence 4454 | 5 67 341 122 4454 2338 . . 710 Initial 2338 | . . 4 117 68 2338 . . 621 Average 1439 | . 13 197 105 2074 2210 . . 570 Influence Increases 6913 | 15 143 689 79 4516 15 355 90 1011 Destroy 0b10 Robot/C 2000 | . 60 460 40 740 . 200 80 420 Destroy 0b10 Robot/NC 190 | 15 10 45 . . . . . 120 Destroy Leader 346 | . 22 142 20 20 . 20 10 112 Allied During Kill 15 | . . . . 15 . . . . Successful Hack 53 | . . 5 4 30 . . . 14 Disable Machine 135 | . . . 15 . . . . 120 Anti-Garrison Action 3300 | . . . . 3300 . . . . Destroy Structure 499 | . 6 22 . 351 . . . 120 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 360 | . 45 15 . 60 15 135 . 90 Influence Decreases 6217 | 15 132 422 251 168 2368 1298 261 1302 Entered New Map 3687 | . . 7 161 38 2116 778 221 366 Time Decay 1893 | 15 85 385 80 . 222 410 30 666 Lost Part 597 | . 47 30 10 110 10 110 10 270 Lost Ally 40 | . . . . 20 20 . . . Squads Dispatched 17 | . 2 2 1 . 2 . . 10 Investigation 4 | . 1 1 . . . . . 2 Extermination 5 | . . . . . 1 . . 4 Reinforcement 4 | . 1 1 . . . . . 2 Assault 3 | . . . . . 1 . . 2 Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Distress Signals 4 | . 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 19 34 4 41 7 20 4 44 Peak Tracking Total 11 | . 11 4 2 6 4 10 3 4 Tactical Retreats 17 | . 1 1 . 3 1 5 . 6 ECM-based Alert Blocks 7 | . . . . . . . . 7 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Traps Triggered 14 | . 1 3 . 2 2 . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Machines Disabled 12 | . . . 1 2 . 1 . 8 Max in Single Turn 3 | . . . 1 1 . 1 . 3 Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Machines Accessed 13 | . 1 1 1 4 1 . . 5 Terminals 10 | . 1 1 . 4 1 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 28 | . 3 1 1 11 2 . . 10 Successful 12 | . . 1 1 3 1 . . 6 Failed 16 | . 3 . . 8 1 . . 4 Catastrophic 4 | . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 7 | . 3 . . . 2 . . 2 Terminals 22 | . 3 1 . 11 2 . . 5 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 6 | . . 1 . 3 1 . . 1 Prototype ID Bank 2 | . . 1 . . . . . 1 Open Door 1 | . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 1 . 4 1 . . 5 Full Trace Events 4 | . 1 . . 1 . . . 2 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . 8 Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 9 | . . . . . 7 . . 2 Non-combat 6 | . . . . . 4 . . 2 Combat 3 | . . . . . 3 . . . Robot Hacks Applied 13 | . . . . . 11 . . 2 parse_system 2 | . . . . . 2 . . . no_distress 2 | . . . . . 2 . . . generate_anomaly 1 | . . . . . . . . 1 generate_echo 1 | . . . . . 1 . . . map_earth 1 | . . . . . 1 . . . block_reporting 1 | . . . . . 1 . . . map_route 1 | . . . . . 1 . . . overload_power 3 | . . . . . 2 . . 1 streamctrl_high 1 | . . . . . 1 . . . Relay Couplers Released 8 | . . . . 8 . . . . Machine Destruction 5 | . . . . 5 . . . . Programmers 3 | . . . . 3 . . . . Attached 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Total Allies 3 | . . . . 2 1 . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 62 | . . . . 62 29 . . . Highest-Rated Ally 31 | . . . . 31 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 15 5 . . . Total Damage 313 | . . . . 234 79 . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Active Infowar (turns) 2783 | 16 389 . . . . . . 2378 Optics 1914 | . . . . . . . . 1914 Terrain 54 | . . . . . . . . 54 Seismic 405 | 16 389 . . . . . . . Triangulation 1499 | . . . . . . . . 1499 ECM 1732 | . . . . . . . . 1732 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Turns Passed 12529 | 118 442 1077 172 6576 526 994 78 2546 Spaces Moved 7009 | 43 251 651 89 3146 352 808 55 1614 Core 363 | 3 . 1 . . . . . 359 Treads 3341 | 40 251 37 . 2892 121 . . . Legs 448 | . . 109 89 247 . . . 3 Wheels 2857 | . . 504 . 7 231 808 55 1252 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 95 120 120 100 100 115 50 Average Speed 141 | 152 160 123 147 164 130 112 117 119 Slowest Speed 1350 | 160 160 550 190 240 160 115 145 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 41 63 10 99 10 92 10 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . Spaces Dug 227 | . . . . 220 . . . 7 Terrain Destroyed 383 | . 6 22 . 228 . 8 . 119 Melee 227 | . . . . 220 . . . 7 Projectile 2 | . . . . . . . . 2 AOE 154 | . 6 22 . 8 . 8 . 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Total 8168 | 66 266 778 106 3679 404 849 59 1961 Wait 134 | . . 6 . 17 11 . . 100 Move 7002 | 42 250 650 89 3145 351 807 54 1614 Hop . | . . . . . . . . . Pick Up 66 | 4 3 12 1 15 3 6 . 22 Fast Attach 86 | 7 . 18 . 15 4 5 . 37 Attach 53 | . . 5 3 13 4 9 1 18 Detach 31 | . . 3 . 12 2 1 . 13 Swap 28 | . . 5 2 10 1 2 . 8 Drop 41 | . . 14 1 10 5 1 . 10 Fire 316 | 13 13 65 10 82 23 18 4 88 Melee 395 | . . . . 348 . . . 47 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -9/Materials | Lost 4 parts (1p1n2w) 702 | -9/Materials | Discovered new exit (range 16) 970 | -9/Materials | Discovered new exit (range 8) 1263 | -9/Materials | Discovered new exit (range 15) 1340 | -9/Materials | Build established: Tank 1412 | -9/Materials | Lost 3 parts (1u2w) 1638 | -9/Materials | Entered another Materials area 1638 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1660 | -8/Materials | Build established: Scavenger-Gunner 1689 | -8/Materials | Garrison activated, responded to threat 1810 | -8/Materials | Identified exit to Garrison 1810 | -8/Materials | Entered Garrison 1856 | -8/Garrison | Triggered checkpoint 2010 | -8/Garrison | Triggered checkpoint 2174 | -8/Garrison | Discovered new exit (range 13) 2224 | -8/Garrison | Triggered checkpoint 2455 | -8/Garrison | Lost 3 parts (2n1w) 2460 | -8/Garrison | Destroyed 9 combat bots 2707 | -8/Garrison | Build established: Scavenger-Mutant 2820 | -8/Garrison | Triggered checkpoint 2871 | -8/Garrison | Discovered new exit (range 12) 2974 | -8/Garrison | System corruption reached 10% 2977 | -8/Garrison | Core integrity fell below 50% 3004 | -8/Garrison | Lost 4 parts (1p1u2w) 3296 | -8/Garrison | Discovered new exit (range 9) 3330 | -8/Garrison | Triggered checkpoint 3958 | -8/Garrison | Learned Factory security intel 7886 | -8/Garrison | Installed Relay Interface Framework 8226 | -8/Garrison | Garrison Relay disabled 8357 | -8/Garrison | Build established: Scavenger-Tank 8386 | -8/Garrison | Entered Factory 8386 | -7/Factory | Evolved 2 slots: Utility x2 8644 | -7/Factory | Discovered new exit (range 4) 8786 | -7/Factory | First assault squad dispatched 8858 | -7/Factory | High security lockdown imminent 8912 | -7/Factory | Entered Lower Caves 8939 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9194 | -7/Lower Caves | Spotted B-75 Beast 9233 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9287 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9388 | -7/Lower Caves | Lost 3 parts (1u2w) 9767 | -7/Lower Caves | Learned Factory security intel 9806 | -7/Lower Caves | Core integrity fell below 50% 9902 | -7/Lower Caves | Discovered new exit (range 4) 9906 | -7/Lower Caves | Entered another Lower Caves area 9974 | -7/Lower Caves | Discovered new exit (range 9) 9984 | -7/Lower Caves | Entered Factory 9984 | -6/Factory | Evolved 2 slots: Utility x2 9999 | -6/Factory | Build established: Tank 10141 | -6/Factory | Lost 4 parts (1n1u2w) 10215 | -6/Factory | Lost 3 parts (1p2u) 10853 | -6/Factory | Build established: Scavenger-Mutant 10948 | -6/Factory | Lost 3 parts (3n) 11338 | -6/Factory | Lost 3 parts (1p1n1u) 11473 | -6/Factory | Allied Derelicts emerged from ambush trap array 11551 | -6/Factory | Lost 3 allies 11865 | -6/Factory | Core integrity fell below 50% 11889 | -6/Factory | Lost 3 parts (1p1u1w) 12078 | -6/Factory | Lost 3 parts (1n2u) 12084 | -6/Factory | First assault squad dispatched 12170 | -6/Factory | Lost 3 parts (2n1u) 12268 | -6/Factory | Core integrity fell below 20% 12268 | -6/Factory | Released all parts (10) 12427 | -6/Factory | Fabricated Remote Datajack (x2) 12530 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Time: 42 Initiate build sequence. >>Build Building Remote Datajack... ETC: 42 12385_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 12401_ Acquired Imp. Datajack. 12411_ System corrupted: Matter fused (-8). 12427_ Fabricator completes Remote Datajack. 12428_ Dropped Imp. Datajack. 12429_ Acquired Remote Datajack+. 12433_ System corrupted: Component data lost. 12434_ ALERT: Unidentified disturbance in Zone 2U, assault force dispatched. 12480_ System corrupted: Energy discharge (-29). 12499_ M=Q&VYRCFY=#TUP9|X67KES 12524_ System corrupted: Component data lost. 12529_ Critical hit (Burn: +37). 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""" "# "" "" # # # | | ## ?????# """ ## # + """ # | | ""#####+#### """ ## + # """ # | | # ## # # """ # | | #####+############## # # | | #???########## # """ # | | ##### #??## # """ # | | #???# #??## # """ # | | +######+######## #??## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 29 Energy Capacity 465 Matter Stores 475 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed AerolevImprovedProcsplitter Manual? 0 Play Time 01:25:07 Cumulative 132.8 hours Start 2026.06.28 @ 21:28:57 End 2026.06.28 @ 23:20:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e368c3-2bee-4d47-bf86-7b2a451914ec