Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.17 @ 21:34:02 Player: Grimbling Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (427) 2135 Value Destroyed (23868) 23868 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (7095) 7095 TOTAL SCORE: 46198 Bonus ------- High Alert Combat Kills 959 Follower Combat Kills 990 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 98/100 System Corruption 44% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Enhanced Quantum Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Transmission Jammer Centrium Heavy Armor Plating Medium Regenerative Plating Improved Focal Shield Experimental EM Disruption Field > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Heavy Treads Experimental Heat Sink Experimental Heat Sink Experimental Phase Shifter Transdimensional Reconstructor Tachyon Dispersion Ray Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Advanced Datajack [Rating: 208] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Carbide Saw Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . 2 . . . 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . 1 2 . Weapon 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 350 | . 7 . 3 7 8 1 15 6 . 34 32 8 6 24 7 3 7 8 2 3 6 2 7 4 6 . 10 45 11 11 8 27 32 Power 39 | . . . . 1 . 1 1 1 . 5 3 1 . 2 . . 1 2 . . 1 1 1 . 1 . 1 5 2 1 . 4 4 Engine 13 | . . . . 1 . 1 1 1 . 4 2 . . 2 . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 1 . . . . . . . . . . Reactor 21 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . 1 5 2 1 . 4 4 Propulsion 66 | . 2 . . . . . 3 5 . 8 10 . . 9 1 2 . 2 1 . . . . 1 . . 3 3 . . 3 7 6 Treads 62 | . 2 . . . . . 3 5 . 4 10 . . 9 1 2 . 2 1 . . . . 1 . . 3 3 . . 3 7 6 Leg 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | . . . 2 2 5 . 4 . . 15 6 5 2 9 2 1 4 4 . 1 5 . 5 2 . . 5 23 4 6 4 9 8 Device 84 | . . . 1 1 1 . . . . 4 3 3 2 4 2 . 4 4 . 1 2 . 5 1 . . 3 20 4 3 3 7 6 Storage 9 | . . . . . 1 . 1 . . 2 . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 Processor 9 | . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . . . . . 1 . . . 2 . Hackware 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Protection 28 | . . . 1 1 2 . 2 . . 4 3 2 . 3 . 1 . . . . 2 . . 1 . . 2 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | . 5 . 1 4 3 . 7 . . 6 13 2 4 4 4 . 2 . 1 2 . 1 1 1 5 . 1 14 5 4 1 7 14 Energy Gun 70 | . 5 . 1 3 2 . 7 . . 5 8 1 1 2 2 . . . 1 2 . 1 . 1 5 . 1 12 . 2 . 3 5 Energy Cannon 22 | . . . . . . . . . . 1 . 1 1 2 1 . 2 . . . . . 1 . . . . . 4 1 1 4 3 Ballistic Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . 2 Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 . 2 . . 1 5 1 . 2 . . 1 1 . . 4 . 1 . . . . 7 1 7 . 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Lost 61 | . . . . . . . . . 6 3 1 . . 12 1 . 1 . . . . . . . . . 2 1 1 . . 2 31 Power 5 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . 1 . . . . . 4 Utility 26 | . . . . . . . . . 3 2 1 . . 3 . . . . . . . . . . . . 1 . 1 . . . 15 Weapon 18 | . . . . . . . . . 1 . . . . 2 1 . 1 . . . . . . . . . . 1 . . . 2 10 Highest Loss Streak 28 | . . . . . . . . . 6 2 1 . . 10 1 . 1 . . . . . . . . . 2 1 1 . . 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 86 99 98 100 91 92 33 77 98 98 100 95 100 100 99 92 93 94 94 94 95 95 94 95 97 84 85 85 84 87 67 Engine 2 | . 12 12 10 9 10 10 8 7 2 4 4 . . 4 6 6 2 1 5 5 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . 3 8 5 5 5 5 5 5 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 6 6 1 . . . . . . 1 5 5 5 5 10 10 8 9 9 8 7 5 Treads 17 | . 15 25 20 20 20 20 24 28 7 5 26 25 25 24 25 25 25 16 15 16 16 16 15 15 15 15 19 9 9 9 11 10 8 Leg 1 | . 9 . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Device 21 | . . . 6 10 9 10 8 7 1 2 11 24 25 16 22 25 24 25 27 27 27 27 30 33 30 30 28 30 30 27 27 31 23 Storage 5 | . 12 12 10 10 10 10 8 7 2 2 7 6 6 7 8 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 5 | . . . . . . . 1 7 2 16 16 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 4 4 4 5 5 Protection 7 | . 12 12 10 20 19 20 15 14 9 9 7 6 6 8 6 6 6 5 5 5 5 5 4 1 5 5 5 4 4 6 8 7 3 Energy Gun 15 | . 23 37 30 27 19 20 16 21 6 11 20 23 12 17 12 12 6 5 5 5 5 6 10 10 17 25 25 21 21 1 4 4 6 Energy Cannon 6 | . . . . . . . . . . 4 . . 7 6 11 12 17 16 16 16 16 15 15 15 7 . . . . 18 15 12 7 Naked Turns 115 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 114 Heaviest Build 166 | 16 20 20 25 27 27 27 58 47 47 47 57 63 71 81 80 77 81 86 84 85 85 82 90 95 96 84 91 116 151 155 156 166 153 Greatest Support 185 | 20 40 40 40 40 40 40 62 104 104 63 88 88 88 108 100 106 106 130 127 125 125 125 125 125 120 120 120 140 130 130 180 185 185 Greatest Overweight (x) 2 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 40 | . 10 10 10 10 40 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | . 10 10 10 10 10 10 13 15 8 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 10 8 10 10 10 10 14 15 15 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 8 8 9 9 9 9 12 8 5 13 14 15 13 14 14 14 14 14 15 15 15 14 15 14 15 14 14 14 14 14 14 12 Final Capacity 15 | 10 10 10 10 10 10 10 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 8 9 10 9 9 11 15 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 14 15 5 Class Distribution -------------------- 36% | Scavenger-Tank 21% | Hacker-Tank 20% | Scavenger-Gunner 11% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Storage Hacker-Tank | -6/Factory Hacker-Mutant | -6/Garrison Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 4666 | 200 70 . 20 57 . 93 162 60 . 331 470 70 362 355 140 . 116 70 40 30 . 90 75 50 67 . 115 476 191 89 275 258 334 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23067 | . . 81 40 32 . 38 445 55 . 1001 1552 632 588 927 380 233 865 112 595 244 . 294 1247 356 1019 . 1005 3902 679 89 698 4387 1571 Parts 854 | . . 3 5 3 . 4 14 . . 33 79 19 26 37 13 12 48 2 17 8 . 11 33 16 24 . 30 134 11 3 34 156 79 Haulers Intercepted 16 | . . . . . . . 1 . . 1 5 . . . . . . 1 . . . . 2 . . . . 4 . . . 2 . Recyclers Shooed 11 | . . . . . . . 1 . . 3 . 1 . 1 . . 1 . . . . . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 341 | . . 2 2 1 . 2 9 1 . 17 29 14 18 13 8 3 13 . 11 4 . 5 13 7 17 . 16 41 9 1 8 53 24 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 184 | . . 1 2 1 . 2 6 . . 8 28 14 12 10 2 . 3 . 2 1 . 2 1 4 7 . 13 37 7 . 2 7 12 Cannons 122 | . . . . . . . . . . 7 . . 6 2 6 3 9 . 8 2 . 3 11 2 8 . . . . 1 5 39 10 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Classes Destroyed 21 | . . 2 2 . . . 4 . . 4 1 1 1 1 1 . . . . . . . . . . . 1 . 1 . . . 2 Worker 16 | . . 1 . . . . . . . 1 6 . . . . . . . . . . . . . . . . 5 . . . 2 1 Builder 7 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . 2 . . . 1 . Hauler 16 | . . . . . . . 1 . . 1 5 . . . . . . 1 . . . . 2 . . . . 4 . . . 2 . Recycler 12 | . . . . . . . 1 . . 1 2 1 . 3 . . 1 . . . . . 1 . . . . 2 . . . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . Watcher 28 | . . . 1 . . . 1 . . 1 2 1 . 2 1 . 2 1 . . . . 1 . . . . 8 . . 1 5 1 Swarmer 61 | . . . 2 . . 2 3 . . . 4 . 5 5 2 . 3 . 4 . . 1 . 4 6 . 5 7 . . . 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 94 | . . 2 . 1 . . 2 . . 7 8 7 8 . 2 . 2 . 2 2 . 3 6 2 9 . 5 6 4 . . 15 1 Brawler 12 | . . . . . . . . . . 1 2 1 . 1 . . . . 2 . . . . . . . 1 . 1 . . 1 2 Duelist 10 | . . . . . . . . . . 1 2 3 . . 1 . . . 2 . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 45 | . . . . . . . 3 1 . 4 8 1 1 4 . 3 3 . 1 . . 1 1 1 1 . 1 5 1 . 2 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . . . 1 . . 1 2 . 1 . . . 4 . . . . . 2 . . . . 6 . . 2 6 2 Programmer 60 | . . . . . . . . . . 3 3 1 1 1 . . 1 . . 2 . . 4 . . . 2 16 2 . 4 14 6 Behemoth 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . 1 . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | . . 1 1 1 . 2 4 1 . 4 5 4 6 4 4 3 5 1 7 2 . 5 5 4 13 . 9 6 3 1 4 7 4 Combat Bots Only 13 | . . 1 1 1 . 2 4 1 . 3 5 4 6 3 3 3 4 . 7 2 . 5 5 4 13 . 9 6 3 1 3 7 4 Max Kills in Single Turn 3 | . . 1 1 1 . 2 1 1 . 2 3 1 1 3 2 1 2 1 1 1 . 1 1 1 1 . 2 3 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 21285 | . . 34 17 13 . 11 221 86 172 1233 812 692 614 1506 220 81 548 . 231 94 . 248 452 220 332 79 973 1589 445 112 425 1997 7828 Core 2422 | . . 7 14 . . . 17 7 81 146 79 74 8 81 9 12 27 . . . . 13 69 16 25 20 50 89 40 . . 40 1498 Absorbed by Shields 294 | . . . . . . . . . . . . . . 22 113 15 . . . . . . . . . . . . . . . 144 . Reduced by Siege Mode 495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495 Redirected to Shielding 166 | . . 5 . . . . 11 2 . 19 . . . . . . . . . . . 61 68 . . . . . . . . . . Regen/Repaired (Parts) 449 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . 115 199 108 Core Remaining (%) 90 | 100 . 97 . . . 96 96 . . . 55 . . . . . 75 . . . . 98 . . . . 84 . . 100 100 . . Volleys Fired 802 | . . 6 5 2 . 1 23 6 3 64 60 25 111 41 18 10 23 3 14 7 . 8 31 9 25 . 23 88 18 9 15 79 75 Largest 5 | . . 3 3 3 . 3 3 3 3 3 3 4 3 4 4 4 4 4 4 4 . 4 5 5 5 . 5 5 5 5 5 5 5 Hottest 574 | . . 150 165 165 . 230 230 191 191 225 225 300 180 348 363 347 357 357 357 357 . 363 390 390 418 . 418 457 457 574 574 574 512 Shots Fired 2811 | . . 18 15 6 . 3 65 16 7 129 168 88 173 130 60 27 90 12 56 28 . 32 153 46 122 . 116 423 83 37 73 361 274 Gun 1682 | . . 18 15 6 . 2 48 16 7 86 161 88 62 82 23 7 24 3 14 7 . 8 60 19 58 . 116 423 83 1 13 99 133 Cannon 1059 | . . . . . . . . . . 43 . . 81 48 32 20 66 9 42 21 . 24 93 27 64 . . . . 36 60 262 131 Launcher 52 | . . . . . . . . . . . 7 . 30 . 5 . . . . . . . . . . . . . . . . . 10 Special 18 | . . . . . . 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Thermal 2733 | . . 18 15 6 . 3 65 16 7 129 161 88 143 130 55 27 90 12 56 28 . 32 153 46 122 . 116 423 83 37 73 361 238 Explosive 52 | . . . . . . . . . . . 7 . 30 . 5 . . . . . . . . . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 57 | . . 9 5 5 . 6 18 15 22 34 40 57 47 45 30 37 16 6 39 22 . 11 27 13 23 . 42 54 21 26 15 35 49 Robot Miss Streak 4 | . . 1 2 . . . 1 . . 2 4 3 3 2 2 . 2 1 1 1 . 1 1 1 1 . 1 3 1 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 23 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 7 10 2 . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 1 . . . . Shots Hit Robots 1999 | . . 15 9 2 . 1 52 12 7 112 122 81 74 101 32 25 52 6 41 20 . 19 115 25 78 . 96 316 62 22 41 243 218 Core Hits 1242 | . . 4 3 2 . 2 19 2 . 63 208 144 102 101 37 11 27 3 16 7 . 9 45 10 38 . 34 130 19 7 15 103 81 Critical Kills 13 | . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . 1 6 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 89 | . . 6 . . . . 6 1 . 4 . . . 3 1 . 4 . 1 2 . 2 3 2 6 . 13 23 2 . 1 6 3 Burn 75 | . . 6 . . . . 6 1 . 4 . . . 2 1 . 2 . 1 1 . 2 3 2 6 . 13 23 2 . . . . Meltdown 12 | . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . 1 6 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62909 | . . 210 117 43 . 31 824 198 120 2435 3452 2166 2076 3035 1484 817 1544 168 1236 614 . 540 3183 626 2254 . 2388 10335 1977 825 2180 12260 5771 Guns 36559 | . . 185 117 26 . 31 680 198 120 1460 3409 2166 1586 1884 228 154 332 38 250 146 . 149 1173 297 1067 . 2388 10236 1977 . 364 2988 2910 Cannons 24515 | . . . . . . . . . . 975 . . 490 1142 574 638 1207 130 974 468 . 391 2010 325 1187 . . . . 825 1789 8871 2519 Explosions 1344 | . . . . . . . . . . . . . . . 682 . . . . . . . . . . . . . . . 27 340 295 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 347 | . . 25 . 17 . . . . . . 43 . . 9 . 25 5 . 12 . . . . 4 . . . 99 . . . 61 47 Kinetic 588 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588 Thermal 60630 | . . 185 117 26 . 31 824 198 120 2435 3409 2166 2076 3026 802 792 1539 168 1224 614 . 540 3183 622 2254 . 2388 10236 1977 825 2153 11859 4841 Explosive 1317 | . . . . . . . . . . . . . . . 682 . . . . . . . . . . . . . . . . 340 295 Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . 3 . . 2 7 . . 1 2 2 2 . . . . . 1 1 1 2 2 11 14 17 . 6 44 Average Corruption 4 | . . . . . . . 3 . . 1 3 . . 1 1 2 2 . . . . . 1 1 1 1 2 7 12 16 . 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Effects 301 | . . . . . . . 3 . . 10 39 . . 13 1 2 3 . . . . . 5 4 6 . 10 80 35 21 . 26 43 Message Errors 69 | . . . . . . . 1 . . 3 12 . . 4 1 . . . . . . . . . 1 . 1 14 7 10 . 6 9 Matter Fused 70 | . . . . . . . . . . 4 4 . . 1 . 2 2 . . . . . 2 1 1 . 4 19 9 6 . 8 7 Heat Flow Errors 36 | . . . . . . . . . . . 3 . . 4 . . . . . . . . 2 . . . . 14 5 2 . 1 5 Energy Discharges 25 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 7 2 . . 2 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Data Loss (minor) 42 | . . . . . . . 1 . . 1 6 . . 2 . . . . . . . . . 1 2 . 1 13 5 2 . 4 4 Data Loss (major) 11 | . . . . . . . . . . 1 3 . . 1 . . . . . . . . . . . . . 2 1 . . 2 1 Misfires 11 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 1 . . 1 1 1 . . 2 1 Alerts 7 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 18 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . 2 . . 7 4 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . . . . . . . 27 . . . 10 8 . 59 . 25 . . 1 27 . 10 . . 6 . 27 151 463 . Projectiles 800 | . . . . . . . . . . 27 . . . 10 . . 59 . 25 . . 1 27 . 10 . . . . 27 151 463 . Explosions 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . . . . 72 . 13 9 . . 64 . . . . . . . . . . . . . 9 . 23 Shots 5 | . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . 1 . . Rammed 41 | . . 7 . 3 . . . . . . 3 . . . . 2 1 . 2 . . . . 1 . . . 9 . . 1 7 5 Targets Rammed 48 | . . 9 . 3 . . . . . . 7 . . . . 2 2 . 2 . . . . 1 . . . 9 . . 1 7 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 2 . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 542 | . . 256 108 75 . 126 342 264 184 319 333 260 130 420 542 263 226 48 326 276 . 327 306 174 249 226 334 343 228 255 364 273 275 Average Temperature 101 | . . 129 43 41 . 72 133 135 101 124 88 63 51 127 182 120 89 24 159 138 . 144 94 65 86 116 145 69 79 118 119 89 42 Received Heat Transfer 4428 | . . 30 27 . . . 108 54 . 600 309 333 198 348 26 13 114 . 18 75 . 75 153 85 108 . 177 192 247 . 36 149 953 Effects 13 | . . 1 . . . . 1 1 . 4 1 . . . 1 . . . 1 . . 1 . . . . . . . . 1 1 . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Total Turns 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 22 . 4 86 Longest Duration 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 22 . 4 74 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 34 | . . . . . . . 3 1 . 2 1 . . 1 . . 2 . 1 1 . . 1 1 2 . 2 5 2 . 1 6 2 Combat Hostiles 32 | . . . . . . . 3 1 . 2 1 . . 1 . . 1 . 1 1 . . 1 1 2 . 2 4 2 . 1 6 2 Parts Melted 275 | . . 2 1 . . . 13 2 . 17 3 1 . 5 3 . 6 1 3 4 . 1 27 5 16 . 19 62 14 1 6 47 16 Heat Transferred 76222 | . . 999 333 74 . 74 3050 518 259 4713 2770 1703 2001 3160 1301 1048 2235 235 1745 879 . 903 5186 1268 4129 . 4759 13991 2294 701 1517 9358 5019 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 850 | . 12 88 178 41 . 50 275 93 37 175 421 245 850 357 295 119 410 133 . . . . 264 . . . . 441 206 . 231 786 538 Initial 331 | . . 3 . 7 . . . 28 22 7 1 . 32 331 . 22 28 70 . . . . 48 . . . . 30 15 . . 105 240 Average 191 | . 3 7 84 20 . 32 109 64 13 64 143 88 644 49 159 98 265 63 . . . . 86 . . . . 141 65 . 94 367 321 Maximum Alert Level 3 | . . . . . . . 1 . . . 2 1 3 1 1 . 2 . . . . . 1 . . . . 2 1 . 1 3 2 Low Security (%) 68 | . 100 100 100 100 . 100 77 100 100 100 76 88 7 88 49 100 38 100 . . . . 90 . . . . 68 90 . 98 32 19 Level 1 15 | . . . . . . . 22 . . . 22 11 9 11 50 . 48 . . . . . 9 . . . . 30 9 . 1 25 38 Level 2 9 | . . . . . . . . . . . . . 29 . . . 12 . . . . . . . . . . 1 . . . 36 41 Level 3 6 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . . . 1 1 . 5 10 3 . 1 . . 4 . . . . . 5 . . . 1 8 1 . 3 16 5 Investigation 7 | . . . . . . . . . . . 3 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . Extermination 26 | . . . . . . . . . . 2 3 1 . . . . . . . . . . 2 . . . . 6 1 . 3 6 2 Reinforcement 17 | . . . . . . . 1 1 . 3 1 . . . . . 3 . . . . . 2 . . . . 1 . . . 3 2 Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 Garrison 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 15 | . . . 2 . . . . . . . 2 . . 2 2 . 2 . . . . . 3 . . . . . 1 . . . 1 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . 23 9 11 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . 23 7 11 Times Spotted 479 | . . 3 10 2 . 2 15 2 6 23 32 17 18 23 12 6 22 1 11 4 . 6 20 7 22 . 19 55 18 1 10 62 50 Peak Tracking Total 11 | . . 2 5 1 . . 4 1 6 3 5 5 3 4 5 1 7 1 7 2 . 5 5 4 10 . 9 4 5 1 4 6 11 Tactical Retreats 20 | . . 1 . . . . 1 . . 2 1 . . 1 . . . . . . . . . . 2 . 1 1 2 . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 23 | . 1 . . 2 . . . 1 . 2 1 1 . 1 . . . . . . . . . . . 2 . 7 1 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 45 | . . . 2 1 . . . . . . 4 . 5 5 3 . 9 . . . . . 1 . 3 . . . 3 2 1 4 2 Max in Single Turn 4 | . . . . 1 . . . . . . 1 . 1 1 1 . 4 . . . . . 1 . 1 . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 82 | . 3 . 3 1 . 1 6 1 . 5 12 4 . 8 4 . 1 2 . 1 4 . 3 . 1 . . 5 1 1 5 6 4 Terminals 62 | . 3 . 3 . . 1 6 1 . 3 10 2 . 8 4 . 1 1 . . . . 2 . 1 . . 1 1 . 4 6 4 Fabricators 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 204 | . 5 . 7 1 . 2 21 2 . 8 22 7 . 14 7 . 3 10 . 1 17 . 12 . 2 . . 17 6 1 19 10 10 Successful 131 | . 5 . 4 1 . 1 16 1 . 7 9 3 . 10 6 . 1 9 . 1 17 . 5 . 2 . . 9 4 1 11 4 4 Failed 73 | . . . 3 . . 1 5 1 . 1 13 4 . 4 1 . 2 1 . . . . 7 . . . . 8 2 . 8 6 6 Catastrophic 12 | . . . . . . 1 1 . . 1 2 2 . . . . 1 . . . . . 2 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 3 . 4 . 1 2 6 . . 2 5 5 . 5 2 . . 4 . . . . 2 . . . . . 2 1 5 4 3 Terminals 154 | . 5 . 7 . . 2 21 2 . 5 19 5 . 14 7 . 3 8 . . . . 7 . 2 . . 4 6 . 17 10 10 Fabricators 15 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . 9 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 89 | . 3 . 3 1 . 1 11 1 . 4 7 . . 9 6 . 1 5 . 1 17 . 1 . 2 . . 1 2 1 6 4 2 Record 13 | . . . . . . . . . . . . . . . 5 . . . . . 5 . . . 2 . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 2 . . . 2 . . 1 1 . . . . . . . . . 4 . . . . . . . . . 2 . . Open Door 17 | . . . . 1 . . . . . . 6 . . 4 1 . . . . 1 . . . . . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 11 | . 1 . 1 . . 1 2 . . 2 . . . 2 . . 1 . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 2 . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . 5 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Build 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 1 . . . 5 . . . 1 1 . 1 . . . 2 . . . . . . . . . . 2 . 5 . 2 Terminals 22 | . 2 . 1 . . . 5 . . . 1 1 . 1 . . . 2 . . . . . . . . . . 2 . 5 . 2 Botnet 17 | . 2 . 1 . . . 5 . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 4 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 52 | . 2 . 3 . . 1 6 1 . 2 8 2 . 4 3 . 1 1 . . . . 3 . 1 . . 4 . . 5 2 3 Full Trace Events 7 | . . . . . . . . . . . 3 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 501 | . . . . . . . . . . . . 128 . . . . . . . . . . 148 . . . . 225 . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . 8 . . . . . . . . . . 6 . . . . 12 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . . . . 1 17 . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 18 | . . . . . . . . . . . . 1 17 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 29 | . . 4 . . . . . . . . 10 . . 6 1 . . . 2 . . . . . . . 2 . 4 . . . . Largest Group 10 | . . 4 3 2 1 1 1 . . . 10 . . 4 3 3 1 . 2 1 . . . . . . 2 . 4 . . . . Highest-Rated Group 281 | . . 71 40 32 16 16 16 . . . 173 . . 240 281 275 96 . 58 29 . . . . . . 95 . 168 . . . . Highest-Rated Ally 159 | . . 31 16 16 16 16 16 . . . 29 . . 159 159 153 96 . 29 29 . . . . . . 48 . 42 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 192 | . . . 24 4 . . 5 . . . 53 . . 22 33 8 11 . 8 1 . . . . . . 8 . 15 . . . . Total Damage 4394 | . . . 182 66 . . 42 . . . 694 . . 565 1068 294 603 . 95 . . . . . . . 271 . 514 . . . . Kills 27 | . . . 4 1 . . 1 . . . 6 . . 4 4 1 2 . . . . . . . . . 2 . 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . . . . . . . . . . . 2 1 . 1 . 1 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 28876 | . 194 1070 258 717 417 355 647 348 73 1669 2020 912 2821 2629 457 177 525 533 686 600 289 354 875 551 846 139 605 2947 734 508 751 2045 1124 Spaces Moved 15458 | 1 123 647 147 430 251 219 325 196 107 1046 1042 371 1543 1516 221 86 249 245 377 353 169 202 371 317 454 86 313 1391 384 186 402 946 742 Core 469 | . . . . . . . . . 97 49 . . . . . . . . . . . . . . . . . . . . . . 323 Treads 14226 | . 66 647 147 430 251 219 325 196 10 292 1042 371 1543 1516 221 86 249 245 377 353 169 202 371 317 454 86 313 1391 384 186 402 946 419 Legs 763 | 1 57 . . . . . . . . 705 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 155 156 50 50 160 165 165 160 160 160 160 160 163 163 163 163 163 163 163 163 162 157 157 237 153 150 50 Average Speed 156 | 120 141 160 160 160 160 160 160 159 60 130 160 165 165 161 160 160 160 162 163 163 163 163 163 163 163 163 162 157 159 237 168 155 107 Slowest Speed 246 | 120 160 160 160 160 160 160 232 162 162 240 165 165 165 246 160 160 160 163 163 163 163 163 163 163 163 163 163 166 237 237 237 168 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 2 23 99 17 86 62 54 40 5 73 22 90 12 94 97 73 80 23 7 67 60 60 42 12 59 58 15 60 35 25 96 8 25 33 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 6 | . . . . 1 . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . . . . Known Exits Taken 30 | 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . . . . . . . . . . . . . . 2 2 . . . 2 1 . 1 . . . . . . Spaces Dug 152 | . . . . . . . . . . . . . 147 . . . . . 1 . . . . . . . . . . . . 4 . Terrain Destroyed 970 | . . . . . . . . . . . 59 . 404 1 69 2 181 5 11 6 . 12 12 10 12 . 2 31 12 . 22 56 63 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 264 | . . . . . . . . . . . . . 33 1 2 2 14 5 11 6 . 12 12 10 12 . 2 31 12 . 22 56 21 AOE 706 | . . . . . . . . . . . 59 . 371 . 67 . 167 . . . . . . . . . . . . . . . 42 Terrain Rammed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Gar Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 18453 | . 147 663 158 454 268 221 398 222 109 1230 1261 611 1678 1622 290 109 322 374 423 367 183 213 581 334 511 85 368 1919 459 234 436 1308 895 Wait 1354 | . . . 3 3 . . 14 4 . 58 68 202 9 22 40 . 35 108 8 2 . . 168 . 17 . 9 314 14 9 3 225 19 Move 15425 | . 122 646 146 429 250 218 324 196 106 1045 1041 370 1541 1515 220 85 248 244 376 352 168 201 370 316 453 85 312 1390 383 185 401 945 742 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | . 6 . 1 2 . . 4 5 . 10 14 2 1 7 1 3 1 3 1 . 1 . 1 . 2 . 1 16 6 3 2 4 1 Fast Attach 197 | . 5 . 1 4 8 . 6 . . 31 11 3 1 13 2 2 5 6 1 . 6 1 1 2 6 . 2 23 6 9 5 19 18 Attach 65 | . 2 . 1 1 . . 4 1 . 2 6 2 . 10 1 . 1 1 . . . . 2 . . . 3 7 2 3 2 2 12 Detach 61 | . 4 . . 1 3 . 8 . . 3 11 . . 5 1 . . . . . . . . . . . . 9 . 8 1 2 5 Swap 93 | . . . 1 2 . 1 5 5 . 1 15 3 5 1 4 1 1 1 1 3 1 1 4 2 . . 5 15 4 1 1 6 3 Drop 257 | . 8 . . 7 7 1 10 5 . 16 23 4 3 7 3 6 6 8 3 3 7 2 4 4 8 . 6 48 12 7 5 19 15 Fire 802 | . . 6 5 2 . 1 23 6 3 64 60 25 111 41 18 10 23 3 14 7 . 8 31 9 25 . 23 88 18 9 15 79 75 Melee 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 43 | . . 9 . 3 . . . . . . 7 . . . . 2 2 . 2 . . . . 1 . . . 9 . . 1 7 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . 2 . . . . . . . . 4 . . . . . . . 17 . . . . . . . 7 . 14 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage -6/Factory -6/Garrison (discovered 3 exits: *Ext x3) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 65 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Discovered exit to Mines (range 7) 135 | -10/Materials | Identified exit to Materials 135 | -10/Materials | Discovered exit to Materials (range 9) 195 | -10/Materials | Entered Mines 328 | -10/Mines | Build established: Hacker-Tank 501 | -10/Mines | Discovered exit to Materials (range 9) 652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 804 | -10/Mines | Discovered exit to Materials (range 5) 807 | -10/Mines | Received a Mining Laser from a helpful Derelict 870 | -10/Mines | Learned Materials interactive machine intel 1057 | -10/Mines | Found a hidden stash of uninstalled traps 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Accompanied by 3 allies 1265 | -9/Materials | Evolved 2 slots: Utility x2 1266 | -9/Materials | Loaded intel: 18 interactive machine locations 1468 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Discovered exit to Mines (range 11) 1523 | -9/Materials | Entered Mines 1523 | -9/Mines | Accompanied by 2 allies 1557 | -9/Mines | Met a Derelict bent on vengeance 1783 | -9/Mines | Identified exit to Materials 1783 | -9/Mines | Discovered exit to Materials (range 13) 1910 | -9/Mines | Learned location of Storage (-7) 1970 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2099 | -9/Mines | Discovered exit to Materials (range 5) 2232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2233 | -9/Mines | Identified exit to Exiles 2233 | -9/Mines | Discovered exit to Exiles (range 5) 2240 | -9/Mines | Entered Exiles 2240 | -9/Exiles | Accompanied by 1 ally 2261 | -9/Exiles | Identified exit to Mines 2261 | -9/Exiles | Discovered exit to Mines (range 15) 2304 | -9/Exiles | Met 8R-AWN 2330 | -9/Exiles | Met EX-HEX 2381 | -9/Exiles | Met EX-BIN 2404 | -9/Exiles | Aligned with FarCom system 2405 | -9/Exiles | Given EX-Vault access code 2444 | -9/Exiles | Opened EX-Vault 2452 | -9/Exiles | Found Prototype Storage 2452 | -9/Exiles | Identified Lightpack 2.0 2455 | -9/Exiles | Found Prototype Processor 2455 | -9/Exiles | Identified Modified TNC 2489 | -9/Exiles | Found Prototype Slashing Weapon 2489 | -9/Exiles | Identified Longsword +1 2526 | -9/Exiles | Exiles lab attacked by MAIN.C 2638 | -9/Exiles | Discovered exit to Mines (range 12) 2657 | -9/Exiles | Left Exiles lab with Longsword +1 2657 | -9/Exiles | Entered Mines 2657 | -8/Mines | Accompanied by 1 ally 2993 | -8/Mines | Discovered exit to Materials (range 5) 3012 | -8/Mines | Entered Materials 3012 | -8/Materials | Accompanied by 1 ally 3012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3615 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Discovered exit to Factory (range 3) 3659 | -8/Materials | Entered Factory 3659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -7/Factory | Identified exit to Storage 3971 | -7/Factory | Identified exit to Lower Caves 4007 | -7/Factory | Sucked down chute 4007 | -7/Factory | Entered Waste 4017 | -7/Waste | Spotted C-40 Crusher 4017 | -7/Waste | Spotted C-40 Crusher 4020 | -7/Waste | Spotted C-40 Crusher 4022 | -7/Waste | Spotted C-40 Crusher 4025 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4028 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4028 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4031 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4031 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4036 | -7/Waste | Crushed by Compactor (1 part destroyed) 4043 | -7/Waste | Spotted C-40 Crusher 4047 | -7/Waste | Spotted C-40 Crusher 4060 | -7/Waste | Identified exit to Factory 4060 | -7/Waste | Discovered exit to Factory (range 15) 4067 | -7/Waste | Lost 6 parts (1p1n3u1w) 4080 | -7/Waste | Entered Factory 4335 | -7/Factory | Build established: Hacker-Mutant 5084 | -7/Factory | Identified exit to Factory 5084 | -7/Factory | Discovered exit to Factory (range 6) 5509 | -7/Factory | Build established: Scavenger-Gunner 5749 | -7/Factory | Entered Storage 6386 | -7/Storage | Build established: Hacker-Gunner 6739 | -7/Storage | Discovered exit to Factory (range 15) 6915 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7134 | -7/Storage | Learned location of Armory (-3) 7221 | -7/Storage | Build established: Commander-Gunner 7337 | -7/Storage | Garrison activated, responded to threat 7769 | -7/Storage | Entered Factory 7769 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7840 | -6/Factory | Build established: Hacker-Skirmisher 8179 | -6/Factory | Build established: Hacker-Tank 8532 | -6/Factory | Fabricated Nova Cannon (x1) 8548 | -6/Factory | Garrison activated, responded to threat 8679 | -6/Factory | Identified exit to Garrison 8681 | -6/Factory | Entered Garrison 8690 | -6/Garrison | Installed Relay Interface Framework 8726 | -6/Garrison | Triggered checkpoint 8747 | -6/Garrison | Garrison Relay disabled 8930 | -6/Garrison | Triggered checkpoint 9008 | -6/Garrison | Triggered checkpoint 9025 | -6/Garrison | Garrison Relay disabled 9061 | -6/Garrison | Identified exit to Extension 9061 | -6/Garrison | Discovered exit to Extension (range 10) 9148 | -6/Garrison | Triggered checkpoint 9246 | -6/Garrison | Triggered checkpoint 9269 | -6/Garrison | Garrison Relay disabled 9308 | -6/Garrison | Discovered exit to Extension (range 12) 9390 | -6/Garrison | Triggered checkpoint 9447 | -6/Garrison | Discovered exit to Extension (range 10) 9502 | -6/Garrison | Triggered checkpoint 9529 | -6/Garrison | Garrison Relay disabled 9830 | -6/Garrison | Build established: Hacker-Mutant 11502 | -6/Garrison | Entered Extension 11503 | -6/Extension | Disrupted transfer network 11798 | -6/Extension | Build established: Hacker-Tank 11835 | -6/Extension | Rescued a captive Derelict 11836 | -6/Extension | Rescued a captive Derelict 11881 | -6/Extension | Spotted B-75 Beast 11916 | -6/Extension | Spotted B-75 Beast 12000 | -6/Extension | Destroyed B-75 Beast 12030 | -6/Extension | Destroyed B-75 Beast 12033 | -6/Extension | Lost 10 parts (1p4n3u2w) 12242 | -6/Extension | Rescued A7 12353 | -6/Extension | Build established: Scavenger-Tank 12410 | -6/Extension | Identified exit to Cetus 12410 | -6/Extension | Discovered exit to Cetus (range 16) 12412 | -6/Extension | Identified exit to Factory 12412 | -6/Extension | Discovered exit to Factory (range 15) 12589 | -6/Extension | Rescued a captive Derelict 12590 | -6/Extension | Rescued a captive Derelict 12755 | -6/Extension | Rescued a captive Derelict 13354 | -6/Extension | Build established: Scavenger-Gunner 14131 | -6/Extension | Entered Cetus 14131 | -6/Cetus | Accompanied by 3 allies (A7) 14136 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14153 | -6/Cetus | Spotted Cetus Guard 14153 | -6/Cetus | Spotted Cetus Guard 14155 | -6/Cetus | Spotted Cetus Guard 14155 | -6/Cetus | Spotted Cetus Guard 14164 | -6/Cetus | Destroyed Cetus Guard 14165 | -6/Cetus | Allies destroyed Cetus Guard 14170 | -6/Cetus | Destroyed Cetus Guard 14177 | -6/Cetus | Destroyed Cetus Guard 14254 | -6/Cetus | Started Cetus Manufacturing Module 14270 | -6/Cetus | Escorted A7 to Cetus Mainframe 14279 | -6/Cetus | Manufactured an Enhanced Grunt 14299 | -6/Cetus | Cetus Manufacturing Module disabled 14490 | -6/Cetus | Found a strange terminal 14539 | -6/Cetus | Identified exit to Archives 14539 | -6/Cetus | Discovered exit to Archives (range 15) 14588 | -6/Cetus | Entered Archives 14588 | -6/Archives | Accompanied by 3 allies (A7) 14593 | -6/Archives | Received a hacking code to weaken MAIN.C 14651 | -6/Archives | Identified exit to Hub_04(d) 14651 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 14668 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 14696 | -6/Archives | Unable to access archive contents 14726 | -6/Archives | Discovered exit to Factory (range 15) 14765 | -6/Archives | Entered Hub_04(d) 14765 | -6/Hub_04(d) | Accompanied by 1 ally 14900 | -6/Hub_04(d) | Found Prototype Device 14900 | -6/Hub_04(d) | Identified Exp. Thermal Shield 15215 | -6/Hub_04(d) | Build established: Scavenger-Tank 15229 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 15286 | -6/Hub_04(d) | Network Hub disabled 15290 | -6/Hub_04(d) | Entered Factory 15290 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15515 | -5/Factory | Repaired Exp. Thermal Shield 15600 | -5/Factory | Identified exit to Upper Caves 15600 | -5/Factory | Identified exit to Factory 15823 | -5/Factory | Entered Upper Caves 15894 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15936 | -5/Upper Caves | Destroyed 7 combat bots 16202 | -5/Upper Caves | Learned 4 Factory zone layouts 16383 | -5/Upper Caves | Identified exit to Upper Caves 16509 | -5/Upper Caves | Entered another Upper Caves area 16509 | -5/Upper Caves | Accompanied by 1 ally 16555 | -5/Upper Caves | Discovered exit to Factory (range 9) 17083 | -5/Upper Caves | Identified exit to Zhirov 17083 | -5/Upper Caves | Discovered exit to Zhirov (range 10) 17109 | -5/Upper Caves | Entered Zhirov 17109 | -5/Zhirov | Identified exit to Proximity Caves 17109 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 17139 | -5/Zhirov | Met Zhirov 17176 | -5/Zhirov | Learned location of Quarantine (-3) 17176 | -5/Zhirov | Learned location of Testing (-2) 17176 | -5/Zhirov | Learned location of Command (-1) 17188 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17224 | -5/Zhirov | Found Alien Artifact 17224 | -5/Zhirov | Identified Integrated Reactor 17224 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17247 | -5/Zhirov | Found Alien Artifact 17398 | -5/Zhirov | Entered Proximity Caves 17544 | -4/Proximity Caves | Learned Research garrison access intel 17575 | -4/Proximity Caves | Build established: Scavenger-Gunner 17636 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17729 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17735 | -4/Proximity Caves | Spotted B-86 Titan 17752 | -4/Proximity Caves | Entered Factory 17752 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18251 | -4/Factory | Identified exit to Upper Caves 18444 | -4/Factory | Fabricated Exp. Heat Sink (x1) 18619 | -4/Factory | Found Prototype Device 18619 | -4/Factory | Identified Exp. ECM Suite 18627 | -4/Factory | Entered Upper Caves 18632 | -4/Upper Caves | Spotted B-86 Titan 18663 | -4/Upper Caves | Learned Research emergency access door positions 18986 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19135 | -4/Upper Caves | Identified exit to Upper Caves 19135 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 19178 | -4/Upper Caves | Entered another Upper Caves area 19229 | -4/Upper Caves | Identified exit to Research 19229 | -4/Upper Caves | Discovered exit to Research (range 7) 19305 | -4/Upper Caves | Build established: Scavenger-Tank 19567 | -4/Upper Caves | Destroyed 13 combat bots 20016 | -4/Upper Caves | Identified exit to Warlord 20016 | -4/Upper Caves | Discovered exit to Warlord (range 4) 20024 | -4/Upper Caves | Entered Warlord 20082 | -4/Warlord | System corruption cleaned by Quarantine Array 20087 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 20087 | -4/Warlord | Attacked by Warlord forces 20143 | -4/Warlord | Identified exit to Proximity Caves 20143 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 20163 | -4/Warlord | Entered Proximity Caves 20165 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20228 | -3/Proximity Caves | Destroyed 9 combat bots 20588 | -3/Proximity Caves | Spotted B-86 Titan 20596 | -3/Proximity Caves | Destroyed B-86 Titan 20760 | -3/Proximity Caves | Discovered exit to Research (range 5) 20768 | -3/Proximity Caves | Entered Research 20768 | -3/Research | Evolved 2 slots: Utility x2 20769 | -3/Research | Identified exit to Quarantine 20771 | -3/Research | Loaded intel: 3 garrison access locations 21115 | -3/Research | Found Prototype Device 21115 | -3/Research | Identified Exp. EM Disruption Field 21189 | -3/Research | Spotted B-86 Titan 21214 | -3/Research | Destroyed B-86 Titan 21301 | -3/Research | Fabricated Exp. Heat Sink (x1) 21432 | -3/Research | Identified exit to Armory 21667 | -3/Research | Found Prototype Protection 21667 | -3/Research | Identified Centrium Heavy Armor Plating 22120 | -3/Research | Build established: Scavenger-Gunner 22445 | -3/Research | Found Prototype Device 22445 | -3/Research | Identified Adv. Kinecellerator 22569 | -3/Research | Identified exit to Research 22569 | -3/Research | Discovered exit to Research (range 15) 22584 | -3/Research | Discovered exit to Research (range 16) 22753 | -3/Research | Build established: Scavenger-Tank 22886 | -3/Research | System corruption reached 10% 23194 | -3/Research | Fabricated Exp. Heat Sink (x1) 23530 | -3/Research | Found Prototype Device 23530 | -3/Research | Identified Exp. Thermal Defense Suite 23715 | -3/Research | Entered Armory 24427 | -3/Armory | Identified Transdimensional Reconstructor 24427 | -3/Armory | Warped through subspace to slip node 24427 | -3/Armory | Identified exit to Lab 24427 | -3/Armory | Discovered exit to Lab (range 1) 24449 | -3/Armory | Entered Lab 24449 | -3/Lab | Discovered exit to Research (range 9) 24480 | -3/Lab | Unable to decrypt terminal 24480 | -3/Lab | Opened the door to a hidden lab 24481 | -3/Lab | Gained access to the hidden lab's interior 24483 | -3/Lab | Detected by scanners 24492 | -3/Lab | Confronted by A5 24513 | -3/Lab | Destroyed A5 24543 | -3/Lab | Found Prototype Hackware 24543 | -3/Lab | Identified Exp. Hacking Suite 24549 | -3/Lab | Unable to decrypt terminal 24584 | -3/Lab | Found Alien Artifact 24584 | -3/Lab | Identified Integrated Dissipator 24584 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24606 | -3/Lab | Found Alien Artifact 24606 | -3/Lab | Identified Core Regenerator 24606 | -3/Lab | Used Core Regenerator, restored core integrity (+227) 24678 | -3/Lab | Found Prototype Hackware 24678 | -3/Lab | Identified Quantum Router 24694 | -3/Lab | Found Prototype Protection 24694 | -3/Lab | Identified Med. Regenerative Plating 24706 | -3/Lab | Found Prototype Energy Gun 24706 | -3/Lab | Identified Tachyon Dispersion Ray 24724 | -3/Lab | Found Tachyon Dispersion Ray 24772 | -3/Lab | Found Prototype Special Weapon 24772 | -3/Lab | Identified Gui. Remote Datajack 24807 | -3/Lab | Unable to decrypt terminal 24897 | -3/Lab | Found Transdimensional Reconstructor 24957 | -3/Lab | Entered Research 24957 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25270 | -2/Research | Build established: Scavenger-Skirmisher 25357 | -2/Research | Identified exit to Access 25357 | -2/Research | Discovered exit to Access (range 19) 25396 | -2/Research | Identified exit to Testing 25708 | -2/Research | Entered Access 25708 | -1/Access | Evolved 2 slots: Utility x2 26032 | -1/Access | Build established: Scavenger-Tank 26500 | -1/Access | Intercept squad dispatched 26504 | -1/Access | Spotted Tracker 26504 | -1/Access | Spotted Tracker 26504 | -1/Access | Destroyed Tracker 26512 | -1/Access | Destroyed Tracker 26512 | -1/Access | Spotted Combat Programmer 26516 | -1/Access | Destroyed Combat Programmer 26536 | -1/Access | Spotted Combat Programmer 26541 | -1/Access | Destroyed Combat Programmer 26557 | -1/Access | Found Prototype Processor 26557 | -1/Access | Identified Exp. Targeting Computer 26574 | -1/Access | Destroyed 7 combat bots 26865 | -1/Access | Build established: Scavenger-Gunner 26946 | -1/Access | Spotted B-99 Colossus 26958 | -1/Access | Destroyed B-99 Colossus 27083 | -1/Access | Intercept squad dispatched 27098 | -1/Access | Spotted Tracker 27098 | -1/Access | Spotted Tracker 27099 | -1/Access | Destroyed Tracker 27100 | -1/Access | Spotted Tracker 27106 | -1/Access | Destroyed Tracker 27110 | -1/Access | Destroyed Tracker 27131 | -1/Access | Found Prototype Device 27131 | -1/Access | Identified Exp. Phase Shifter 27133 | -1/Access | Spotted Combat Programmer 27143 | -1/Access | Spotted Combat Programmer 27144 | -1/Access | Spotted Combat Programmer 27149 | -1/Access | Destroyed Combat Programmer 27156 | -1/Access | Destroyed Combat Programmer 27163 | -1/Access | Destroyed Combat Programmer 27198 | -1/Access | Destroyed 7 combat bots 27470 | -1/Access | Identified exit to Command 27614 | -1/Access | Build established: Scavenger-Tank 27753 | -1/Access | Entered Command 27932 | -1/Command | Disengaged cave seal 27977 | -1/Command | Spotted B-99 Colossus 28493 | -1/Command | Spotted M Guard 28493 | -1/Command | Spotted M Guard 28493 | -1/Command | Spotted Combat Programmer 28495 | -1/Command | Spotted Combat Programmer 28503 | -1/Command | First assault squad dispatched 28598 | -1/Command | System corruption reached 10% 28622 | -1/Command | Failed to warp due to unstable space 28661 | -1/Command | Lost 28 parts (2p4n13u9w) 28682 | -1/Command | Core integrity fell below 50% 28685 | -1/Command | System corruption reached 30% 28704 | -1/Command | Destroyed Combat Programmer 28838 | -1/Command | Core integrity fell below 20% 28877 | -1/Command | Build established: Hacker-Mutant 28877 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 28800_ Combat Programmer resets M-28 Smith, system corruption cleaned. 28806_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 28810_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C003. 28811_ TG=K,8TCQHIJBSXSLEESR%DAZ 28813_ EMDS Slug penetrates Wall. 28828_ Penetrated by EMDS Slug. 28836_ Slammed into Combat Programmer. 28837_ Destabilizing: System corrupted (+2). 28838_ Slammed into Combat Programmer. 28842_ OECDB=>AQSKCPAJJKWDBBB:07< IBCW& 28853_ Penetrated by EMDS Slug. 28854_ K-01 Serf collects debris. 28857_ Penetrated by EMDS Slug. 28858_ K-01 Serf collects debris. 28859_ System corrupted: Matter fused (-5). 28867_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 28874_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????########???????????????????????????# | | ????????????"""" ??????????????????????????# | | ????????????"" ?????????????????????????# | | ????????????"" #######################??# | | ????????????"" / #??# | | ????????????"" /@ #??# | | ???????????"" / pp #??# | | ???????????"" ################### #??# | | ????????????" ??????????????????# #### | | ????????????" ???????????????????# ## # | | ????????????MMM ????????????????????# T### | | ????????????MMM """"?????????????????????#" #### | | ????????????MMM""""""?????????????????????# | | ?????????????"???"""??????????????????????# | | ??????????????????????????????????????????# % | | ??????????????????????????????????????????# = | | ??????????????????????????????????????????# %% | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????????## # | | ?????????????????????????????????????????????# # # | | ?????????????????????????????????????????????### # | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 67 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Armor Coverage 1650 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Offensive Hacking 36 Defensive Hacking 25 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Remote Datajack | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -6/Factory | Preloaded Exp. Heat Sink | x1 | -4/Factory Exp. Heat Sink | x1 | -3/Research Exp. Heat Sink | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSlugProjector Manual? 0 Play Time 03:46:48 Cumulative 155.6 hours Start 2022.05.17 @ 14:35:18 End 2022.05.17 @ 21:34:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 0 Adventurer 1 Explorer 44 Win Type - Total 11 Types 5/0/3/3/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 7d4dd769-dccf-4ac9-99f5-985d909cde71