Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.07 @ 18:54:01 Player: arkn Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (267) 1335 Value Destroyed (9217) 9217 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1164) 1164 TOTAL SCORE: 15656 Bonus ------- High Alert Combat Kills 974 Follower Combat Kills 190 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 18/100 System Corruption 54% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Thunder Leg Thunder Leg Thunder Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Particle Charger Weapon Cycler High-powered Tractor Beam Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Advanced Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Particle Charger Advanced Thermal Defense Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun Cooled Proton Cannon > --- INVENTORY -------- Experimental Biometal Heavy Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Thunder Leg Thunder Leg Compact Battery Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Weapon Cycler Advanced Thermal Defense Suite Advanced EMP Blaster Advanced Micro-nuke Launcher Great Maul Powered Hammer Plasma Lance [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . . 1 1 . 1 Weapon 2 | . . 1 . . 1 . Parts Attached 154 | 4 15 16 14 24 34 47 Power 28 | 1 2 2 3 5 6 9 Engine 16 | 1 2 2 1 . 6 4 Core 12 | . . . 2 5 . 5 Reactor . | . . . . . . . Propulsion 44 | 2 4 4 5 9 11 9 Treads 38 | . 3 4 5 9 11 6 Leg 3 | . . . . . . 3 Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 4 2 2 4 8 16 Device 25 | . 3 1 . 3 6 12 Storage 5 | 1 1 1 . . 1 1 Processor 5 | . . . 2 1 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 45 | . 5 8 4 6 9 13 Energy Gun 27 | . 5 3 3 4 7 5 Energy Cannon 5 | . . 3 1 . . 1 Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 3 | . . . . . . 3 Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 2 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 2 2 1 1 6 Corrupted Parts 2 | . . . . . . 2 System Corruption 13 | . . . . . . 13 Parts Lost 77 | . 6 3 3 10 14 41 Power 17 | . 2 1 1 2 2 9 Propulsion 28 | . 2 2 2 5 9 8 Utility 12 | . . . . 1 1 10 Weapon 20 | . 2 . . 2 2 14 Highest Loss Streak 12 | . 4 1 2 6 4 12 To Critical Strikes . | . . . . . . . Average Backups 19 | 5 17 19 19 19 19 18 Power . | . 1 . . . . . Propulsion 6 | 2 7 6 7 6 5 6 Utility 7 | . 5 7 6 6 8 7 Weapon 5 | 2 2 4 4 6 5 5 Tool/Special . | . . . . . . . Unused Backups 56 | . 5 11 6 8 9 17 Power 2 | . . 1 . . 1 . Propulsion 20 | . 2 4 1 5 2 6 Utility 21 | . 1 4 3 3 3 7 Weapon 12 | . 2 2 2 . 3 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 95 99 96 96 98 82 Engine 7 | . 14 10 9 . 7 7 Core 5 | . . . 5 12 5 6 Treads 26 | . 15 32 26 28 31 18 Wheel 1 | . 11 . . . . . Device 14 | . 11 11 9 14 15 18 Storage 8 | . 14 11 9 7 6 5 Processor 3 | . . . 9 7 3 1 Energy Gun 19 | . 26 15 9 22 24 10 Energy Cannon 4 | . . 16 17 . . . Peak Build Rating 116 | 4 12 19 31 50 71 116 Average Rating 45 | 3 9 16 23 41 62 92 On Entrance 26 | . 4 12 19 31 50 71 Naked Turns . | . . . . . . . Heaviest Build 109 | 8 52 60 65 66 87 109 Greatest Support 197 | 26 40 60 60 96 140 197 Greatest Overweight (x) 3 | . 3 . 1 . . 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 19 | 5 17 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 14 Class Distribution -------------------- 42% | Scavenger-Gunner 34% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3994 | 235 460 250 160 369 844 1676 Remotely . | . . . . . . . Salvage Created 13510 | . 598 1630 1560 1662 3793 4267 Parts 472 | . 39 88 52 67 81 145 Haulers Intercepted 23 | . 2 5 5 4 4 3 Recyclers Shooed 7 | . . . 1 . 1 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 177 | . 13 28 19 29 49 39 Melee 9 | . . . . . . 9 Guns 99 | . 9 11 5 25 34 15 Cannons 29 | . . 11 10 . . 8 AOE 8 | . 3 4 . . 1 . Classes Destroyed 18 | . 6 6 . 3 1 2 Worker 10 | . . 1 1 . 2 6 Builder 9 | . . 3 . 2 1 3 Hauler 23 | . 2 5 5 4 4 3 Recycler 22 | . . 4 4 . 2 12 Mechanic 5 | . 1 1 1 . . 2 Operator 4 | . 1 1 . . . 2 Watcher 21 | . 3 5 1 3 2 7 Swarmer 28 | . 6 8 . 5 3 6 Grunt 75 | . 7 10 11 9 27 11 Brawler 5 | . . 1 1 . 2 1 Duelist 6 | . . 1 2 . 2 1 Protector 1 | . . . . . . 1 Sentry 28 | . . 8 5 6 8 1 Demolisher 1 | . . . . 1 . . Specialist 2 | . . . . . . 2 Hunter 9 | . . . . 1 2 6 Programmer 21 | . . . . 7 4 10 Behemoth 1 | . . . . . 1 . Best Kill Streak 10 | . 4 7 7 5 9 10 Combat Bots Only 7 | . 3 5 3 4 7 7 Max Kills in Single Turn 2 | . 2 2 2 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 2 . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1515 | . 81 107 83 267 343 634 Missed 427 | . 27 32 28 88 111 141 Damage Taken 16037 | . 582 852 938 1839 3610 8216 Core 2171 | . 135 85 194 167 580 1010 Absorbed by Shields 233 | . . . . . . 233 Reduced by Siege Mode 101 | . . . . . . 101 Ignored by Resistances 77 | . . . . . . 77 Regen/Repaired (Parts) 186 | . 32 121 . . . 33 Core Remaining (%) 65 | 100 46 78 64 76 31 . Volleys Fired 537 | . 60 75 53 80 138 131 Largest 4 | . 2 3 3 3 4 4 Hottest 310 | . 115 201 192 191 310 310 Shots Fired 1597 | . 120 200 156 240 546 335 Gun 1318 | . 120 116 64 240 544 234 Cannon 270 | . . 81 92 . . 97 Launcher 9 | . . 3 . . 2 4 Special . | . . . . . . . Kinetic 164 | . . . . . 17 147 Thermal 1362 | . 59 197 156 240 527 183 Explosive 3 | . . 3 . . . . Electromagnetic 68 | . 61 . . . 2 5 Robot Hit Streak 31 | . 15 22 20 31 31 15 Robot Miss Streak 7 | . 5 7 3 2 5 7 Penetration Max 1 | . . . . . 1 1 Secondary Targets 16 | . 1 . . 6 7 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 1087 | . 65 131 96 185 372 238 Core Hits 479 | . 29 78 39 71 129 133 Critical Kills 20 | . . 2 5 . . 13 Critical Parts Destroyed 23 | . . . . . . 23 Critical Strikes 115 | . 1 8 11 13 26 56 Burn 68 | . 1 6 6 13 26 16 Meltdown 7 | . . 2 5 . . . Destroy 35 | . . . . . . 35 Smash 4 | . . . . . . 4 Impale 1 | . . . . . . 1 Melee Attacks 75 | . . 1 . 2 4 68 Impact 45 | . . 1 . 2 4 38 Slashing 5 | . . . . . . 5 Piercing 25 | . . . . . . 25 Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 25587 | . 1153 2904 2025 3505 7782 8218 Guns 17901 | . 905 1346 749 3392 7584 3925 Cannons 3066 | . . 863 1276 . . 927 Explosions 2435 | . 248 695 . 113 198 1181 Melee 2023 | . . . . . . 2023 Ramming 162 | . . . . . . 162 Kinetic 1828 | . . . . . 307 1521 Thermal 19280 | . 631 2209 2025 3505 7277 3633 Explosive 695 | . . 695 . . . . Electromagnetic 1599 | . 522 . . . 198 879 Impact 1142 | . . . . . . 1142 Slashing 131 | . . . . . . 131 Piercing 750 | . . . . . . 750 Highest Corruption 53 | . . . . 3 2 53 Average Corruption 12 | . . . . 2 1 33 Corruption Purged 10 | . . . . . . 10 Corruption Blocked . | . . . . . . . Effects 160 | . . . . 35 11 114 Message Errors 31 | . . . . 5 2 24 Matter Fused 38 | . . . . 12 2 24 Heat Flow Errors 25 | . . . . 6 3 16 Energy Discharges 14 | . . . . 4 . 10 Parts Rejected 1 | . . . . . . 1 Parts Fused 8 | . . . . 3 1 4 Data Loss (minor) 11 | . . . . 3 1 7 Data Loss (major) 7 | . . . . 2 . 5 Misfires 3 | . . . . . 2 1 Alerts 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Weapon Failures 17 | . . . . . . 17 Overload Shots 1 | . . . . . . 1 Overflow Damage 566 | . . 47 31 . . 488 Projectiles 42 | . . 6 31 . . 5 Explosions 48 | . . 41 . . . 7 Melee 476 | . . . . . . 476 Knockbacks 12 | . . . . . . 12 Impact 2 | . . . . . . 2 Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 46 | . . . . . . 46 Shots 4 | . . . . . . 4 Rammed 18 | . . . . . . 18 Targets Rammed 20 | . . . . . . 20 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 665 | . 144 297 315 465 590 665 Average Temperature 116 | . 33 81 94 88 143 163 Received Heat Transfer 3349 | . 264 294 459 318 1096 918 Effects 15 | . . . . 1 5 9 Shutdowns 5 | . . . . . . 5 Matter Decay 3 | . . . . 1 1 1 Short Circuit 2 | . . . . . 1 1 Damage (minor) 3 | . . . . . 1 2 Damage (major) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations 2 | . . . . . . 2 Total Turns 38 | . . . . . . 38 Longest Duration 20 | . . . . . . 20 Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 5 | . 1 . . . . 4 Combat Hostiles 4 | . 1 . . . . 3 Parts Fried 5 | . . . . . . 5 Impact Corruptions 9 | . . . . . . 9 Robots Melted 37 | . . 3 6 4 19 5 Combat Hostiles 28 | . . 2 4 4 14 4 Parts Melted 168 | . 1 11 20 40 66 30 Heat Transferred 43739 | . 1432 5152 4366 7944 17280 7565 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 3 | . . 1 1 2 3 3 Low Security (%) 36 | 100 100 18 97 20 22 . Level 1 38 | . . 81 2 71 28 26 Level 2 13 | . . . . 8 16 46 Level 3 12 | . . . . . 32 26 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1048 | . 160 399 224 434 911 1048 Initial 444 | . . . 154 88 209 444 Average 322 | . 45 304 80 288 447 578 Influence Increases 6591 | . 487 979 626 1307 1565 1627 Destroy 0b10 Robot/C 3720 | . 260 560 380 780 980 760 Destroy 0b10 Robot/NC 475 | . 35 100 60 45 55 180 Destroy Leader 978 | . 70 170 92 244 232 170 Allied During Kill 40 | . . . . 40 . . Successful Hack 295 | . 7 32 31 92 81 52 Disable Machine 285 | . 30 45 15 45 120 30 Destroy Structure 108 | . 10 42 3 16 7 30 Lose Combat Pursuer 690 | . 75 30 45 45 90 405 Influence Decreases 4591 | . 487 613 586 967 866 1072 Time Decay 3671 | . 437 583 556 707 726 662 Lost Part 760 | . 50 30 30 100 140 410 Lost Ally 160 | . . . . 160 . . Squads Dispatched 44 | . 2 3 1 16 15 7 Investigation 5 | . 1 1 . 2 1 . Extermination 13 | . . . . 6 4 3 Reinforcement 13 | . 1 2 1 2 4 3 Assault 4 | . . . . . 3 1 Garrison 9 | . . . . 6 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 6 | . . . . 2 3 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 19 | . 4 3 3 2 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 281 | . 23 42 27 38 67 84 Peak Tracking Total 13 | . 4 7 5 5 5 13 Tactical Retreats 33 | . 4 3 2 2 5 17 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 11 | . 1 . 3 3 2 2 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 20 | . 2 4 1 3 8 2 Max in Single Turn 2 | . 1 2 1 2 2 1 Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 62 | . 5 10 6 16 15 10 Terminals 41 | . 3 6 6 7 11 8 Fabricators 6 | . . . . 4 2 . Repair Stations 5 | . 1 2 . 1 . 1 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 5 | . . . . 2 2 1 Total Hacks 173 | . 13 30 19 46 41 24 Successful 101 | . 9 23 13 26 22 8 Failed 72 | . 4 7 6 20 19 16 Catastrophic 10 | . 1 . 1 3 3 2 Database Lockouts . | . . . . . . . Manual 131 | . 8 19 18 32 33 21 Terminals 118 | . 6 16 19 24 33 20 Fabricators 13 | . . . . 10 3 . Repair Stations 12 | . 5 4 . 1 . 2 Recycling Units 7 | . 2 3 . 2 . . Scanalyzers 12 | . . 7 . 5 . . Garrison Access 11 | . . . . 4 5 2 Terminal Hacks 20 | . 1 5 5 4 5 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 3 | . 1 . . 1 1 . Locate Traps 2 | . . . . 1 1 . Reprogram Traps 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 10 | . . 3 4 1 2 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 10 | . 4 4 . . . 2 Scan Component 5 | . 2 2 . . . 1 Repair 5 | . 2 2 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . 6 . 4 . . Insert Component 4 | . . 2 . 2 . . Analyze 6 | . . 4 . 2 . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 58 | . 4 8 8 17 15 6 Terminals 44 | . 2 6 8 10 13 5 Track 15 | . 1 5 2 4 3 . Botnet 17 | . 1 1 4 3 4 4 Operators 5 | . . . 2 1 1 1 Skim 7 | . . . . 2 5 . Fabricators 6 | . . . . 5 1 . Report 1 | . . . . 1 . . Liberate 5 | . . . . 4 1 . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 2 . 1 . . Recyclers 3 | . 1 1 . 1 . . Mask 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 1 1 Watchers 3 | . . . . 1 1 1 Data Cores Recovered 3 | . 1 1 . . . 1 Used 2 | . 1 . . . . 1 Hacking Detections 54 | . 4 8 6 14 12 10 Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 2 . . . 1 Time 178 | . 70 58 . . . 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . . Part Schematics Acquired 4 | . . 2 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 8 | . . . . 8 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 21 | . . . . 21 . . Total Orders . | . . . . . . . Ally Attacks 70 | . . . . 70 . . Total Damage 962 | . . . . 962 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 205 | . 6 19 . . . 180 Sensors 180 | . . . . . . 180 ECM 25 | . 6 19 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 14905 | 72 1706 2018 1840 3244 3515 2510 Spaces Moved 7134 | 65 809 999 693 1745 1721 1102 Core 1 | 1 . . . . . . Treads 6626 | . 367 999 693 1745 1721 1101 Legs 1 | . . . . . . 1 Wheels 506 | 64 442 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 154 120 Average Speed 162 | 89 168 160 202 160 158 148 Slowest Speed 245 | 90 240 160 240 163 163 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 95 89 53 45 43 30 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . 1 . 2 3 . Terrain Destroyed 76 | . 9 45 . 11 3 8 Melee 6 | . . 1 . 2 3 . Projectile 5 | . . . . . . 5 AOE 65 | . 9 44 . 9 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 9193 | 76 1034 1269 1019 2005 2172 1618 Wait 965 | . 107 124 229 118 200 187 Move 7128 | 64 808 998 692 1744 1720 1102 Hop . | . . . . . . . Pick Up 149 | 8 30 22 14 17 30 28 Fast Attach 47 | 4 4 5 3 6 5 20 Attach 78 | . 11 6 7 8 18 28 Detach 8 | . 2 . 1 . 1 4 Swap 82 | . 3 13 5 14 29 18 Drop 109 | . 9 25 15 16 27 17 Fire 537 | . 60 75 53 80 138 131 Melee 70 | . . 1 . 2 4 63 Ram . | . . . . . . . Kick . | . . . . . . . Crush 20 | . . . . . . 20 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: Fac x2 / Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 483 | -10/Materials | Lost 4 parts (1p1n2w) 486 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Repaired Corrupted Particle Gun 658 | -10/Materials | Repaired EM Pulse Gun 744 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Core integrity fell below 50% 1779 | -10/Materials | Entered another Materials area 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2076 | -9/Materials | Build established: Gunner 2416 | -9/Materials | Discovered new exit (range 15) 2625 | -9/Materials | Build established: Scavenger-Gunner 2759 | -9/Materials | Discovered new exit (range 11) 2874 | -9/Materials | Repaired Lgt. Treads 2885 | -9/Materials | Discovered new exit (range 7) 2971 | -9/Materials | Build established: Gunner 3138 | -9/Materials | Discovered new exit (range 16) 3206 | -9/Materials | Repaired Particle Cannon 3467 | -9/Materials | Discovered new exit (range 10) 3797 | -9/Materials | Entered another Materials area 3797 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4022 | -8/Materials | Build established: Scavenger-Gunner 5076 | -8/Materials | Discovered new exit (range 12) 5566 | -8/Materials | Discovered new exit (range 16) 5637 | -8/Materials | Entered Factory 5637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -7/Factory | Garrison activated, responded to threat 6045 | -7/Factory | Lost 6 parts (2p4n) 6259 | -7/Factory | Garrison activated, responded to threat 6300 | -7/Factory | Build established: Gunner 6387 | -7/Factory | Discovered new exit (range 14) 6447 | -7/Factory | Identified exit to Lower Caves 6757 | -7/Factory | Build established: Scavenger-Gunner 7590 | -7/Factory | Build established: Gunner 8653 | -7/Factory | Discovered new exit (range 3) 8881 | -7/Factory | Entered another Factory area 8881 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9170 | -6/Factory | Garrison activated, responded to threat 10246 | -6/Factory | Discovered new exit (range 5) 10254 | -6/Factory | Identified exit to Lower Caves 10294 | -6/Factory | Build established: Scavenger-Gunner 10599 | -6/Factory | Lost 4 parts (1p2n1w) 10611 | -6/Factory | Spotted B-75 Beast 10626 | -6/Factory | Destroyed B-75 Beast 10631 | -6/Factory | First assault squad dispatched 10733 | -6/Factory | Core integrity fell below 50% 10948 | -6/Factory | Lost 4 parts (3n1u) 11250 | -6/Factory | Destroyed 7 combat bots 11756 | -6/Factory | Identified exit to Factory 11780 | -6/Factory | Learned location of Lower Caves (-6) 11846 | -6/Factory | Learned location of Upper Caves (-5) 11902 | -6/Factory | Loaded intel: 91 trap records 11946 | -6/Factory | Learned location of 1 exit from Lower Caves 12000 | -6/Factory | Learned location of 1 exit from Upper Caves 12032 | -6/Factory | Learned location of 2 exits from Factory 12075 | -6/Factory | Learned Extension garrison access intel 12396 | -6/Factory | Entered another Factory area 12396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12397 | -5/Factory | Identified exit to Extension 12398 | -5/Factory | Identified exit to Factory 12701 | -5/Factory | Repaired Imp. Particle Charger 13081 | -5/Factory | Cargo convoy interrupted 13100 | -5/Factory | System corruption reached 10% 13173 | -5/Factory | Lost 12 parts (3p2n2u5w) 13180 | -5/Factory | Found Prototype Launcher 13292 | -5/Factory | System corruption reached 30% 13297 | -5/Factory | Destroyed 7 combat bots 13530 | -5/Factory | Identified Adv. Micro-nuke Launcher 13780 | -5/Factory | Lost 4 parts (1p1u2w) 14415 | -5/Factory | Build established: Tank 14457 | -5/Factory | Lost 4 parts (1n3w) 14496 | -5/Factory | First assault squad dispatched 14706 | -5/Factory | Core integrity fell below 50% 14715 | -5/Factory | Build established: Mutant 14888 | -5/Factory | Core integrity fell below 20% 14906 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14848_ Destroyed Wheel. 14848_ M-13 Machinist destroyed. 14851_ Penetrated by Slug. 14851_ Acquired 5 matter. 14854_ Acquired Imp. Treads. 14856_ Acquired 10 matter. 14857_ Penetrated by Slug. 14858_ Arm. Medium Treads destroyed. 14860_ System corrupted: Energy discharge (-3). 14861_ Penetrated by Slug. 14864_ H-66 Slayer destroyed. 14867_ Acquired Flexi-carbon Leg. 14874_ Exp. Biometal Heavy Treads destroyed. 14878_ System corrupted: Energy discharge (-3). 14878_ Imp. Treads destroyed. 14886_ Acquired 10 matter. 14896_ WPCCQMBO7S9GUN JYY9LAFPI78TPOC|3ZY&&O 14896_ K-01 Serf collects debris. 14898_ Acquired 10 matter. 14900_ Adv. Thermal Defense Suite destroyed. Map ----- +----------------------------------------------------+ | ???# "# # #?????????# #?? | | ???# # !# """ """ #?????????#"#?? | | #########+##### !%# """ """ "" #?????????#%#?? | | """ # #???# %!+[""" """ ! T" #########?#"#?? | | """ # #???# = # "" ##! #?#%#?? | | """ # ##### *# ## #?#%#?? | | + ########/######## #?# #?? | | "" # #######+#######??# #??????# =#?# #?? | | R # ## #??# #??????#] #?# #?? | | "" # ## #??# ######## #?# #?? | | # ## #??# # ####+#####%#?? | | ######### ## #??# # / %%=%#?? | | ????????# ## """ """ #### # # [% #?? | | ????????# ## """ """ # % / # ### | | ????????# ## """ """ # % # + # | | ????????# ## # # ########## # | | ????????# ## ??"" """ # ########????????# # | | ????????# ##???"" "??? # #???????????????# + | | ????????# #?????" 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""" | | =]# = #??#^^ ???????????????? | | ]+[] #??? ??########?????? | | !#] #????? ??# ############# | | % =#% #??????????#! ## | | # % #??????????# " ## | | # % #??? ? ???# " ## | | # #??# ??# " ## | | # #### ??# " ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 42 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 11 Particle Charging 30 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 76% | -10/Materials | Corrupted EM Pulse Gun | 68% | -10/Materials Lgt. Treads | 45% | -9/Materials Particle Cannon | 59% | -9/Materials Imp. Particle Charger | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDamperLegs Manual? 0 Play Time 02:33:30 Cumulative 131.0 hours Start 2025.04.06 @ 16:00:29 End 2025.04.07 @ 18:54:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83bea7d3-e59d-459b-b26d-4f18d3950d41