Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 22:54:05 // Winter2019/RPGLIKE

Player: Willow

Result: Destroyed by P-80 Master via exploding Wave Collapse Detector

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (338)     1690
Value Destroyed (19450)    19450
Prototype IDs (77)         1540
Alien Tech Used (11)       2200
Bonus (18856)              18856
              TOTAL SCORE: 53836

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    3157
Follower Combat Kills      5419
Entered Garrisons          1600
Used RIF Installer         5000
Network Hubs Disabled      200
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Read Decrypted Archives    300
Met R17 at Research        2000
Friendly Fire              -1220

 Cogmind 
---------
Core Integrity             0/600
Matter                     215/300
Energy                     384/390
System Corruption          0%
Temperature                Cool (10)
Movement                   Flying (24)
Location                   -1/Access

 Parts 
-------
>              --- POWER (2) --------
         Micro Antimatter Reactor
               Graviton Reactor
>              --- PROPULSION (6) ---
               Diametric Drive
               Diametric Drive
               Q-thruster
               Electron Diverter
        Cooled Impulse Thruster
      Improved Q-thruster
>              --- UTILITY (13) -----
  Experimental Targeting Computer
  Experimental Reaction Control System
      Advanced Phase Shifter
      Advanced Cloaking Device
      Improved Hacking Suite
      Advanced System Shield
               Relay Coupler [Swarmer] (36)
               Relay Coupler [Grunt] (44)
               Relay Coupler [Sentry] (40)
               Relay Coupler [Specialist] (76)
               Relay Coupler [Hunter] (41)
               Relay Coupler [Proto] (65)
>              --- WEAPON (3) -------
    Long-range Phase Cannon
               Core Cannon
>              --- INVENTORY (8) ----
               Graphene Brace
               Relay Coupler [Behemoth] (44)
               Subatomic Replicator
       Compact HERF Cannon
               Sigix Terminator (1)
      Advanced Datajack
      Advanced Remote Datajack

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
               Graviton Reactor
>              --- PROPULSION -------
               Diametric Drive
               Diametric Drive
               Q-thruster
               Electron Diverter
        Cooled Impulse Thruster
      Improved Q-thruster
>              --- UTILITY ----------
  Experimental Targeting Computer
  Experimental Reaction Control System
      Advanced Phase Shifter
      Improved Hacking Suite
      Advanced System Shield
               Relay Coupler [Swarmer]
               Relay Coupler [Grunt]
               Relay Coupler [Sentry]
               Relay Coupler [Specialist]
               Relay Coupler [Hunter]
               Relay Coupler [Proto]
               System Purifier
               Spacefold Activator
>              --- WEAPON -----------
    Long-range Phase Cannon
               Core Cannon
>              --- INVENTORY --------
               Graphene Brace
               Relay Coupler [Behemoth]
               Core Regenerator
               Subatomic Replicator
       Compact HERF Cannon
               Sigix Terminator
      Advanced Remote Datajack
[Rating: 201]

 Favorites 
-----------
Power                      Cold Fusion Reactor
  Engine                   Ion Engine
  Reactor                  Cold Fusion Reactor
Propulsion                 Linear Gravjet
  Leg                      Aluminum Leg
  Hover Unit               Linear Gravjet
  Flight Unit              Cooled Cesium-ion Thruster
Utility                    Relay Coupler [Swarmer]
  Device                   Advanced System Restoration Module
  Storage                  Improved Energy Well
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [Swarmer]
  Protection               Hardened Medium Armor Plating
  Artifact                 Spacefold Activator
Weapon                     Remote Datajack
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Heavy Machine Gun
  Ballistic Cannon         Advanced Assault Cannon
  Special Weapon           Remote Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Slots Evolved              20   | 3   1   .   .   4   .   2   1   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   1   .   2   1   1   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               5    | 1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Utility                  12   | 1   1   .   .   3   .   1   1   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   1   .   .   .   .   .   
  Weapon                   2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Parts Attached             180  | 6   2   5   7   9   8   3   9   3   2   5   7   6   2   5   .   4   5   3   7   3   8   13  18  3   10  3   22  2   
  Power                    13   | 1   .   1   1   1   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   3   1   .   .   
    Engine                 3    | 1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                10   | .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   3   1   .   .   
  Propulsion               44   | 2   .   .   .   5   .   1   3   .   .   4   2   2   .   .   .   4   .   .   1   .   .   5   12  .   2   .   1   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    3    | 2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  11   | .   .   .   .   .   .   .   3   .   .   4   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 30   | .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   5   12  .   2   .   1   .   
  Utility                  86   | 1   2   2   2   2   7   1   4   3   2   .   2   3   2   3   .   .   5   2   5   3   6   4   5   2   5   .   13  .   
    Device                 42   | 1   1   2   1   2   .   .   .   1   .   .   2   2   1   2   .   .   .   1   .   2   1   2   3   2   4   .   12  .   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   
    Hackware               33   | .   .   .   1   .   6   .   4   1   2   .   .   1   .   .   .   .   5   1   5   .   4   2   .   .   1   .   .   .   
    Protection             5    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   37   | 2   .   2   4   1   1   .   2   .   .   1   2   1   .   1   .   .   .   .   1   .   1   4   1   1   .   2   8   2   
    Energy Gun             5    | 1   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          18   | .   .   .   2   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   1   3   1   1   .   1   4   1   
    Ballistic Gun          3    | 1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         9    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   1   3   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   1   3   .   .   .   .   .   .   .   .   1   2   .   1   .   1   .   1   .   1   5   .   3   1   6   1   
Parts Lost                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   99  99  100 73  85  99  99  95  93  99  99  98  100 99  100 99  100 95  92  94  93  93  96  99  95  93  94  91  
  Engine                   2    | .   13  11  12  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   7   8   7   6   6   6   6   6   6   6   6   6   6   6   5   5   5   5   5   5   5   4   5   8   8   
  Leg                      5    | .   27  25  25  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    7    | .   .   .   .   .   .   .   3   20  20  25  25  25  26  26  26  13  .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   9    | .   .   .   .   1   25  25  22  1   .   .   .   .   .   .   .   11  26  23  19  15  15  14  17  20  21  21  25  25  
  Device                   14   | .   17  34  25  16  14  7   5   3   6   6   17  14  13  12  13  13  13  13  16  15  14  14  15  16  18  17  15  12  
  Processor                1    | .   .   .   .   .   .   .   .   5   6   6   1   .   .   .   .   .   .   .   .   .   .   .   1   5   4   4   4   4   
  Hackware                 30   | .   .   .   11  9   20  38  38  40  40  40  33  37  40  40  40  40  40  39  40  43  45  47  46  42  36  34  33  33  
  Protection               1    | .   13  1   .   .   .   2   6   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Energy Gun               2    | .   13  11  3   .   .   .   .   .   .   .   .   .   .   5   6   6   6   5   5   5   .   .   .   .   .   .   .   .   
  Energy Cannon            6    | .   .   .   19  12  8   7   6   6   6   6   6   6   6   .   .   .   .   .   .   .   4   5   5   5   4   4   7   7   
  Ballistic Gun            1    | .   13  12  2   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           3    | .   .   .   .   .   1   7   6   6   6   6   6   6   6   6   6   6   6   5   4   5   5   5   5   5   4   3   .   .   
Peak Build Rating          201  | 8   13  18  19  31  44  48  68  68  67  73  76  76  72  81  81  83  84  99  113 120 120 129 137 145 166 187 201 196 
  Average Rating           77   | 4   10  17  17  22  36  45  54  66  66  72  75  69  68  80  81  81  83  94  103 115 116 122 130 138 154 176 195 186 
  On Entrance              82   | .   8   13  18  19  31  44  48  68  66  67  73  76  68  69  81  81  83  84  99  112 120 117 129 137 145 157 187 196 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             54   | 10  18  18  17  22  22  28  28  27  22  26  30  30  27  38  34  34  34  36  31  38  38  41  41  43  43  48  54  54  
  Greatest Support         61   | 20  20  20  20  30  25  29  39  39  39  47  44  44  44  44  44  46  34  46  38  44  44  43  44  44  54  54  61  54  
  Greatest Overweight (x)  2    | .   .   .   .   2   .   .   1   .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   1   .   2   2   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 1   2   2   2   3   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   8   
  Average Capacity         5    | .   1   2   2   2   3   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   
  Most Carried             8    | .   2   2   2   3   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   8   
  Average Carried          5    | .   1   2   1   2   3   4   4   4   5   6   7   7   7   6   7   7   6   6   6   6   6   6   6   5   6   6   7   7   
  Final Capacity           8    | 1   2   2   2   3   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   8   
  Final Carried            8    | .   2   2   2   2   5   3   5   5   6   7   7   7   7   7   7   7   7   7   7   6   7   7   6   7   7   7   8   8   

 Class Distribution 
--------------------
 46% | Botlord-Sprinter
 17% | Hacker-Mutant
  9% | Mutant
  9% | Bothacker-Mutant
  5% | Botlord-Mutant
  5% | Bothacker-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
      Hacker-Mutant | -9/Materials
      Hacker-Mutant | -9/Storage
      Hacker-Mutant | -9/Garrison
   Bothacker-Mutant | -8/Materials
 Bothacker-Sprinter | -8/Garrison
   Bothacker-Mutant | -8/Materials
   Bothacker-Mutant | -8/Garrison
   Botlord-Sprinter | -7/Factory
   Botlord-Sprinter | -7/Garrison
   Botlord-Sprinter | -6/Factory
   Botlord-Sprinter | -6/Extension
 Commander-Sprinter | -6/Cetus
 Commander-Sprinter | -6/Archives
   Botlord-Sprinter | -6/Hub_04(d)
   Botlord-Sprinter | -6/Garrison
   Botlord-Sprinter | -5/Factory
   Botlord-Sprinter | -5/Garrison
   Botlord-Sprinter | -4/Factory
   Botlord-Sprinter | -4/Garrison
     Botlord-Mutant | -3/Research
   Botlord-Sprinter | -3/Testing
   Botlord-Sprinter | -3/Garrison
   Botlord-Sprinter | -2/Research
   Botlord-Sprinter | -2/Quarantine
   Botlord-Sprinter | -2/Section 7
   Botlord-Sprinter | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Matter Collected           4238  | 296  167  88   142  284  272  50   210  55   85   65   140  110  225  57   .    50   120  105  190  .    265  225  330  137  220  110  240  .    
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12295 | 149  565  112  1484 1275 431  1006 455  704  249  1108 840  563  681  .    .    .    145  208  .    .    504  50   35   194  501  796  240  .    
  Parts                    730   | 14   38   2    93   94   51   40   24   38   26   59   51   29   35   .    .    1    8    17   .    .    14   10   .    10   28   32   16   .    
Haulers Intercepted        6     | .    .    .    .    2    .    1    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6     | 1    .    .    3    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Combat Hostiles Destroyed  273  | .   18  2   37  32  19  15  11  11  11  20  15  9   13  .   .   1   5   5   1   .   7   5   1   6   8   17  4   .   
  Guns                     53   | .   18  2   11  5   5   .   .   .   .   .   .   .   .   .   .   1   5   5   1   .   .   .   .   .   .   .   .   .   
  Cannons                  207  | .   .   .   25  27  14  14  10  11  10  18  14  8   12  .   .   .   .   .   .   .   5   5   1   5   8   17  3   .   
Classes Destroyed          21   | 2   4   .   4   1   2   2   1   .   .   1   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Worker                   8    | .   .   .   1   1   .   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Builder                  4    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Tunneler                 5    | 4   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   6    | .   .   .   .   2   .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 6    | 1   .   .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Mechanic                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 8    | .   1   .   4   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  20   | .   3   .   3   2   .   1   .   2   1   3   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Swarmer                  57   | .   6   .   9   4   3   3   3   3   3   3   3   .   4   .   .   .   1   1   1   .   1   2   1   2   1   2   1   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    132  | .   12  2   23  19  10  7   6   4   3   10  10  5   3   .   .   .   2   1   .   .   3   .   .   2   3   6   1   .   
  Brawler                  4    | .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   .   1   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Protector                2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   39   | .   .   .   4   9   1   3   2   2   3   4   .   2   5   .   .   1   .   1   .   .   .   .   .   .   1   .   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   18   | .   .   .   .   .   2   .   .   1   .   1   1   1   .   .   .   .   .   2   .   .   .   3   .   .   1   6   .   .   
  Programmer               14   | .   .   .   .   .   3   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   2   2   3   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           7    | 5   5   1   5   5   7   7   3   4   3   5   3   3   3   .   .   1   1   2   1   .   2   2   1   3   3   7   3   .   
  Combat Bots Only         7    | .   5   1   5   5   7   4   3   4   3   4   3   3   3   .   .   1   1   2   1   .   2   2   1   3   3   6   2   .   
Max Kills in Single Turn   4    | 1   1   1   2   2   1   1   1   1   1   1   1   1   1   .   .   1   1   1   1   .   1   1   1   1   1   4   1   .   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Hostile Shots Fired        2094  | .    61   8    102  119  68   57   41   82   71   160  51   104  188  12   .    85   48   72   56   12   73   123  67   73   89   123  137  12   
  Missed                   1086  | .    20   2    36   39   24   20   22   23   29   78   19   52   104  8    .    45   24   41   40   9    53   99   44   38   51   60   102  4    
Damage Taken               13409 | .    380  107  650  797  487  482  228  774  513  654  465  456  561  81   .    286  522  475  292  101  473  603  675  600  683  1139 682  243  
  Core                     10828 | .    276  86   515  650  403  401  154  545  440  525  378  372  452  62   .    231  456  388  229  77   366  480  584  500  573  930  551  204  
  Absorbed by Shields      372   | .    .    .    .    .    .    .    4    .    .    .    21   .    220  53   .    .    .    .    48   .    .    .    .    26   .    .    .    .    
  Redirected to Core       7997  | .    224  70   424  489  288  216  95   422  220  430  284  297  329  62   .    192  225  301  203  54   266  440  333  356  413  755  476  133  
  Ignored by Resistances   2245  | .    41   6    67   124  54   68   21   115  63   134  63   94   159  28   .    54   54   99   60   .    86   84   28   115  153  280  151  44   
  Regen/Repaired (Parts)   199   | .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    185  .    
Core Remaining (%)         86    | 100  .    85   .    .    93   .    .    .    100  .    91   .    .    .    .    .    81   .    100  .    100  .    .    84   .    .    34   .    
Volleys Fired              1656  | 12   60   5    79   80   77   68   105  92   79   104  99   93   131  14   .    16   67   46   78   3    79   52   29   58   45   39   43   3    
  Largest                  2     | 2    2    2    2    2    2    1    1    1    1    1    1    1    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    
  Hottest                  300   | 70   70   88   136  136  83   68   68   68   68   65   65   65   65   240  .    240  80   240  80   5    113  113  113  120  120  300  300  105  
Shots Fired                1932  | 24   119  10   157  155  124  68   105  93   79   104  99   93   131  14   .    16   67   46   78   3    79   52   29   58   45   38   43   3    
  Gun                      443   | 24   119  10   37   47   48   .    .    .    .    .    .    .    .    5    .    13   53   32   54   .    1    .    .    .    .    .    .    .    
  Cannon                   1224  | .    .    .    120  108  74   66   81   84   68   103  85   82   91   9    .    .    .    .    .    .    50   41   14   44   37   30   36   1    
  Launcher                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  265   | .    .    .    .    .    2    2    24   9    11   1    14   11   40   .    .    3    14   14   24   3    28   11   15   14   8    8    7    2    
  Kinetic                  190   | 12   60   5    18   47   48   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1473  | 12   59   5    139  108  74   66   81   84   68   103  85   82   91   14   .    13   53   32   54   .    51   41   14   44   37   30   32   1    
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Robot Hit Streak         47    | 6    18   10   8    17   10   18   17   10   13   38   47   13   12   6    .    10   15   11   13   2    8    12   13   15   8    18   7    8    
  Robot Miss Streak        7     | 2    3    1    3    3    4    2    2    2    1    2    2    3    2    2    .    1    3    2    2    1    2    1    1    2    2    1    7    .    
  Penetration Max          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Secondary Targets        6     | .    3    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1204  | 13   75   6    88   103  53   59   60   76   38   80   81   58   107  9    .    11   37   35   34   2    44   22   18   33   25   21   15   1    
  Core Hits                440   | 6    37   4    53   39   24   26   18   26   13   35   27   23   24   4    .    2    12   10   2    .    10   7    1    7    11   11   8    .    
  Critical Kills           20    | .    .    .    1    .    .    1    1    .    1    2    .    1    1    .    .    .    .    .    .    .    2    .    .    1    .    9    .    .    
  Critical Parts Destroyed 14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    
  Critical Strikes         42    | 2    4    .    3    .    .    1    1    .    1    2    .    1    1    .    .    .    .    .    .    .    2    .    .    1    .    23   .    .    
    Burn                   8     | 2    4    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               11    | .    .    .    1    .    .    1    1    .    1    2    .    1    1    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    
    Destroy                23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           32862 | 176  1045 123  2117 2561 1316 1313 892  1626 1221 2323 2029 1394 2223 381  .    231  769  620  354  .    1068 495  226  859  949  5736 815  .    
  Guns                     5049  | 170  1026 108  434  631  493  .    .    .    .    .    .    .    .    180  .    231  769  620  354  .    33   .    .    .    .    .    .    .    
  Cannons                  27596 | .    .    .    1535 1928 823  1313 892  1626 1221 2323 2029 1394 2196 201  .    .    .    .    .    .    1035 495  226  859  949  5736 815  .    
  Explosions               140   | .    .    .    140  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  77    | 6    19   15   8    2    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1992  | 71   539  55   203  631  493  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  30500 | 99   487  53   1766 1928 823  1313 892  1626 1221 2323 2029 1394 2196 381  .    231  769  620  354  .    1068 495  226  859  949  5736 662  .    
  Explosive                140   | .    .    .    140  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          153   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    153  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         4     | .    .    .    .    1    2    .    .    3    .    .    .    .    1    1    .    1    1    .    .    .    .    1    4    3    .    1    .    .    
  Average Corruption       1     | .    .    .    .    1    1    .    .    2    .    .    .    .    1    1    .    1    1    .    .    .    .    1    2    2    .    1    .    .    
  Corruption Purged        16    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    .    1    .    .    .    .    1    4    3    .    2    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  20    | .    .    .    .    5    3    .    .    3    .    .    .    .    1    1    .    .    1    .    .    .    .    .    3    1    .    2    .    .    
    Message Errors         4     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    
    Matter Fused           3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Heat Flow Errors       3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Energy Discharges      2     | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      4     | .    .    .    .    1    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Weapon Failures        2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    2    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1900  | .    .    .    30   21   .    27   .    28   20   49   10   25   36   8    .    .    .    .    .    .    23   .    .    8    .    1615 .    .    
  Projectiles              1900  | .    .    .    30   21   .    27   .    28   20   49   10   25   36   8    .    .    .    .    .    .    23   .    .    8    .    1615 .    .    
  Explosions               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      47    | .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    
  Shots                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             12    | 2    3    2    2    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   11    | 2    3    2    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        630   | 72   187  53   333  186  195  51   84   219  123  11   11   11   10   253  .    244  198  186  92   .    371  266  630  261  327  298  318  44   
  Average Temperature      72    | 31   60   28   80   79   48   13   21   62   50   3    2    2    3    116  .    117  55   61   28   .    85   77   127  82   93   131  85   23   
  Received Heat Transfer   3901  | .    162  51   234  408  162  252  42   441  198  198  159  159  168  17   .    78   111  72   63   .    78   .    9    114  446  153  99   27   
  Effects                  13    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    6    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Interference           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    5    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              12    | .    .    .    1    .    .    1    1    .    1    2    1    1    1    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    
  Combat Hostiles          12    | .    .    .    1    .    .    1    1    .    1    2    1    1    1    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    
  Parts Melted             60    | .    1    .    9    3    1    5    3    5    3    4    1    3    9    .    .    1    1    4    .    .    2    .    .    4    1    .    .    .    
  Heat Transferred         33822 | 444  1665 111  3241 3071 1199 2183 1384 2627 1924 2960 2217 1776 2812 457  .    296  834  814  387  .    943  444  185  701  703  222  222  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Peak Influence             2418 | 25   297  76   845  655  1238 691  1080 526  746  555  1033 754  1115 847  338  482  811  511  1598 951  1748 1222 660  526  751  1678 2418 1692 
  Initial                  1477 | .    16   76   19   356  403  603  262  526  276  391  310  541  168  540  338  111  256  425  310  838  662  983  540  31   295  278  1100 1477 
  Average                  583  | 10   142  56   439  440  810  487  653  390  557  323  630  401  562  767  332  281  609  331  954  864  1307 1014 475  167  475  1067 1518 1573 
Maximum Alert Level        5    | .    1    .    3    2    4    2    3    2    3    2    3    3    4    3    1    2    3    2    4    3    5    4    2    2    3    5    5    5    
  Low Security (%)         14   | 100  75   100  13   .    .    .    .    .    .    29   .    2    2    .    .    32   .    .    .    .    .    .    19   65   1    .    .    .    
  Level 1                  21   | .    24   .    24   34   .    18   10   74   12   26   19   61   23   .    100  55   20   78   11   .    .    .    .    16   31   7    .    .    
  Level 2                  35   | .    .    .    49   65   37   81   53   25   84   43   49   30   45   9    .    12   30   21   25   .    6    .    80   17   63   21   .    .    
  Level 3                  17   | .    .    .    12   .    46   .    35   .    3    .    31   5    24   90   .    .    48   .    15   100  25   79   .    .    4    12   23   .    
  Level 4                  7    | .    .    .    .    .    16   .    .    .    .    .    .    .    4    .    .    .    .    .    47   .    36   20   .    .    .    35   36   68   
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    4    4    31   
  High Security            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   35   .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          104  | .    5    .    8    4    .    4    .    2    .    8    .    6    1    .    .    7    .    6    .    1    .    9    3    .    11   16   12   1    
  Investigation            51   | .    4    .    4    3    .    1    .    1    .    7    .    3    1    .    .    6    .    1    .    .    .    7    1    .    5    5    1    1    
  Extermination            4    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
  Reinforcement            30   | .    1    .    3    1    .    .    .    1    .    .    .    2    .    .    .    1    .    2    .    1    .    2    1    .    5    3    7    .    
  Assault                  10   | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    4    .    
  Garrison                 9    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    3    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    
Construction Impeded       2    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Distress Signals           36   | .   2   .   2   3   1   .   .   .   1   2   .   1   .   1   .   2   .   4   .   .   .   5   1   .   1   4   4   2   
Communications Jammed      351  | .   .   .   .   .   .   .   .   .   .   .   .   10  14  232 .   16  12  24  .   9   .   22  5   .   7   .   .   .   
  Distress Signals         347  | .   .   .   .   .   .   .   .   .   .   .   .   8   14  232 .   16  12  22  .   9   .   22  5   .   7   .   .   .   
Times Spotted              807  | .   24  2   55  41  26  20  24  32  20  28  21  24  33  12  .   17  23  29  26  9   44  39  31  28  47  56  75  21  
  Peak Tracking Total      18   | .   5   1   5   5   5   5   4   5   4   5   3   5   8   5   .   15  4   8   8   7   10  10  9   5   11  13  18  7   
  Tactical Retreats        59   | .   1   .   .   3   1   1   2   1   .   1   1   2   1   .   .   1   4   .   3   .   2   6   3   2   8   10  6   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Traps Triggered            46   | .   1   2   .   .   1   .   6   3   2   .   3   2   1   .   .   .   5   .   4   1   3   3   1   5   2   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
----------                 Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Machines Disabled          84   | .   .   .   3   3   4   .   3   .   2   .   2   4   3   .   .   .   5   2   10  .   6   .   5   5   .   10  17  .   
  Max in Single Turn       3    | .   .   .   1   1   1   .   1   .   1   .   1   1   1   .   .   .   1   .   1   .   1   .   1   1   .   2   3   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   3   1   1   2   
  Garrison Relay           31   | .   .   .   .   .   4   .   3   .   2   .   1   .   .   .   .   .   4   .   6   .   6   .   .   5   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Machines Accessed          208  | .   9   1   11  13  5   7   3   10  3   18  1   14  8   1   1   8   2   6   1   2   2   21  16  2   13  14  12  4   
  Terminals                137  | .   7   .   7   10  5   5   3   7   3   9   1   9   8   1   .   7   2   3   1   1   2   9   9   2   6   9   9   2   
  Fabricators              8    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   
  Repair Stations          7    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   2   1   .   .   
  Recycling Units          20   | .   2   .   2   2   .   1   .   1   .   5   .   2   .   .   .   .   .   1   .   .   .   2   .   .   2   .   .   .   
  Scanalyzers              16   | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   4   3   .   1   3   2   .   
  Garrison Access          18   | .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   1   .   2   .   1   .   2   1   .   2   1   1   2   
Total Hacks                687  | .   33  1   29  45  8   25  6   39  4   36  1   35  17  1   25  15  3   24  2   9   5   89  71  2   49  54  45  14  
  Successful               419  | .   19  1   23  30  4   19  2   29  3   22  1   21  8   1   25  10  2   16  1   3   2   47  41  1   27  29  25  7   
  Failed                   267  | .   13  .   6   15  4   6   4   10  1   14  .   14  9   .   .   5   1   8   1   6   3   42  30  1   22  25  20  7   
    Catastrophic           27   | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   .   .   4   3   .   4   4   5   2   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   347  | .   27  .   25  20  .   17  .   33  .   26  .   26  3   2   .   14  .   13  .   7   .   32  20  .   20  28  24  10  
  Terminals                541  | .   31  .   24  42  8   23  6   35  4   24  1   27  17  1   .   14  3   21  2   8   5   53  52  2   40  47  39  12  
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   5   3   .   .   .   .   .   
  Repair Stations          13   | .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   2   .   2   1   .   .   
  Recycling Units          27   | .   2   .   2   2   .   1   .   1   .   7   .   4   .   .   .   .   .   1   .   .   .   5   .   .   2   .   .   .   
  Scanalyzers              50   | .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   20  13  .   3   5   5   .   
  Garrison Access          18   | .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   1   .   2   .   1   .   2   1   .   2   1   1   2   
Terminal Hacks             189  | .   7   1   9   19  4   10  2   16  3   6   1   5   6   1   25  .   2   8   1   .   2   14  16  1   9   12  8   1   
  Record                   27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   1   1   .   .   
  Part Schematic           29   | .   2   .   .   8   .   .   .   .   .   3   .   2   1   .   .   .   .   .   .   .   .   5   5   .   1   2   .   .   
  Robot Schematic          3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Robot Analysis           21   | .   4   .   4   .   .   1   .   3   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   1   4   .   
  Prototype ID Bank        15   | .   .   .   3   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   2   2   .   .   
  Open Door                14   | .   .   1   .   4   1   .   1   .   .   .   .   1   4   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Emergency Access Points  6    | .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Terminal Index           6    | .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          29   | .   1   .   .   2   .   3   .   3   .   3   .   .   .   .   .   .   .   3   .   .   .   3   5   .   3   1   2   .   
  Locate Traps             9    | .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   1   1   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Patrol Status            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Registry        4    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Navigation        4    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           11   | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   5   3   .   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 29   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   9   9   .   2   2   5   .   
  Insert Component         17   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   5   4   .   1   2   4   .   
  Analyze                  12   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   1   .   1   .   
Garrison Access Hacks      18   | .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   1   .   2   .   1   .   2   1   .   2   1   1   2   
  Unlock Access            8    | .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   .   
  Seal Access              10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   2   1   1   2   
Unauthorized Hacks         166  | .   12  .   14  10  .   8   .   10  .   13  .   12  2   .   .   9   .   6   .   2   .   15  10  .   14  14  11  4   
  Terminals                136  | .   10  .   10  8   .   7   .   9   .   6   .   10  2   .   .   9   .   5   .   2   .   13  10  .   9   11  11  4   
    Assimilate             4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   
    Botnet                 46   | .   3   .   3   2   .   2   .   3   .   1   .   3   2   .   .   2   .   2   .   1   .   6   2   .   4   4   4   2   
    Operators              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Skim                   80   | .   7   .   7   6   .   5   .   5   .   5   .   6   .   .   .   3   .   3   .   1   .   7   6   .   5   7   6   1   
    Sabotage               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
    Patch                  4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
  Recycling Units          20   | .   2   .   2   2   .   1   .   1   .   5   .   2   .   .   .   .   .   1   .   .   .   2   .   .   2   .   .   .   
    Tunnel                 20   | .   2   .   2   2   .   1   .   1   .   5   .   2   .   .   .   .   .   1   .   .   .   2   .   .   2   .   .   .   
  Scanalyzers              5    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
    Extract                5    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         114  | .   5   .   6   5   3   3   2   6   3   9   1   10  4   1   .   5   .   3   .   1   .   17  9   1   7   6   6   1   
  Full Trace Events        13   | .   1   .   .   1   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   3   1   .   .   2   1   1   
  Feedback Events          3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   56   | .   2   .   3   8   .   .   .   1   .   5   .   2   1   .   .   .   .   .   .   .   .   9   8   .   3   13  1   .   
  Parts Built              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   363  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   159 204 .   .   .   .   .   
  Total Part Build Rating  38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  8   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     164  | .   .   .   .   .   .   .   .   .   .   .   .   74  .   .   .   .   .   .   .   .   .   43  47  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           10   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   1   .   1   .   
  Part Schematics Acquired 10   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   1   .   1   .   
  Parts Damaged            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
------------               Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Used RIF Installer         10   | .   .   .   .   .   1   .   1   .   2   .   2   .   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   
  Coupler Efficiency       2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Autooverride             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              131  | .   .   .   .   .   2   2   6   7   5   1   4   7   5   .   .   3   6   11  7   1   18  9   8   10  4   5   8   2   
  Non-combat               7    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   
  Combat                   124  | .   .   .   .   .   2   2   6   7   5   .   4   6   5   .   .   3   6   9   7   1   18  9   7   10  2   5   8   2   
  Autooverrided            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   4   1   
Robot Hacks Applied        135  | .   .   .   .   .   2   2   6   7   5   1   4   11  5   .   .   3   6   13  7   2   18  9   11  10  3   5   4   1   
  parse_system             6    | .   .   .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             7    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  report_prototypes        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  report_analyses          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  find_garrison            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  scatter_targeting        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  amplify_resonance        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            76   | .   .   .   .   .   .   2   2   6   5   .   3   4   1   .   .   3   5   6   6   1   8   7   2   8   .   2   4   1   
  formatsys_low            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  formatsys_high           28   | .   .   .   .   .   2   .   3   1   .   .   .   .   .   .   .   .   1   1   .   .   9   2   3   2   2   2   .   .   
  formatsys_deep           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Relay Couplers Released    51   | .   .   .   .   .   6   .   5   .   4   .   2   .   .   .   .   .   6   .   9   .   11  .   .   7   1   .   .   .   
  Machine Destruction      51   | .   .   .   .   .   6   .   5   .   4   .   2   .   .   .   .   .   6   .   9   .   11  .   .   7   1   .   .   .   
  Attached                 28   | .   .   .   .   .   6   .   2   1   2   .   .   1   .   .   .   .   5   .   5   .   4   1   .   .   1   .   .   .   
  Merged Code Value        107  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   36  .   49  .   .   22  .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             50   | .   .   .   .   .   .   .   9   .   2   .   6   .   18  .   .   .   3   .   10  .   1   .   1   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Total Allies               200   | .    .    .    .    .    2    2    16   7    7    .    10   4    24   5    .    4    10   10   17   1    19   10   8    15   8    6    12   3    
  Largest Group            21    | .    .    .    .    .    2    2    10   2    2    .    7    4    20   21   19   13   3    5    8    3    5    4    3    3    4    3    4    2    
  Highest-Rated Group      951   | .    .    .    .    .    30   30   189  39   16   .    132  88   705  951  888  664  337  376  414  236  218  199  222  152  222  459  517  116  
  Highest-Rated Ally       343   | .    .    .    .    .    15   29   31   29   16   .    32   32   159  152  96   96   148  148  148  119  148  64   148  64   58   343  343  58   
Total Orders               7     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    
  STAY                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  EXPLORE                  3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               1018  | .    .    .    .    .    .    13   22   29   26   .    26   24   109  48   .    55   51   81   115  1    123  54   24   41   32   67   72   5    
  Total Damage             30198 | .    .    .    .    .    .    191  331  415  180  .    450  463  2638 1079 .    1409 1359 1822 4022 94   3354 1108 1289 1219 981  3965 3627 202  
  Kills                    188   | .    .    .    .    .    .    2    4    6    5    .    7    3    19   12   .    9    6    19   27   .    19   3    6    2    3    17   19   .    
Allies Corrupted           8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    2    1    .    .    .    .    
Allies Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc 
Robot Analysis Total       21   | .   4   .   4   .   .   1   .   3   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   1   4   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             26   | .   .   .   .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         11   | .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Turns Passed               17603 | 107  911  617  1486 1385 461  504  845  705  371  1481 641  636  850  337  65   153  511  390  492  125  643  917  489  415  553  897  497  119  
Spaces Moved               22097 | 53   534  384  793  654  572  467  965  603  351  1628 846  1132 889  330  46   365  667  753  848  304  931  1507 1199 603  1571 1308 1339 455  
  Core                     71    | 4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    61   .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2359  | 49   534  384  793  599  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    6204  | .    .    .    .    .    .    .    240  603  351  1628 846  1132 889  330  46   139  .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   13463 | .    .    .    .    54   572  467  725  .    .    .    .    .    .    .    .    226  667  753  848  304  931  1507 1199 603  1566 1247 1339 455  
  Fastest Speed            14    | 50   120  120  120  34   34   31   31   42   42   33   33   33   33   33   33   14   26   14   26   25   25   29   23   23   22   24   20   24   
  Average Speed            42    | 114  120  120  120  151  34   33   33   42   42   33   33   33   33   33   33   28   26   25   28   31   31   45   30   23   24   29   23   24   
  Slowest Speed            190   | 120  120  120  120  190  34   34   104  42   42   42   106  111  33   38   33   106  26   26   32   32   32   117  125  23   150  150  24   24   
  Overloaded Moves         344   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    37   .    32   14   231  .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            161   | .    .    .    .    1    .    5    .    .    .    .    .    .    .    .    .    5    2    12   10   5    3    18   17   8    24   27   14   10   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   18   
Exploration Rate (%)       61    | 4    84   78   74   80   76   41   83   53   47   45   71   32   93   75   64   35   71   18   87   14   85   50   96   80   51   90   74   19   
  Regions Visited          28
    Branch Regions         9
  Pre-discovered Areas     29    | .    2    1    3    4    .    1    .    3    .    5    .    2    .    .    .    .    .    1    .    .    .    4    .    .    2    1    .    .    
  Known Exits Taken        16    | .    1    1    1    1    .    1    .    1    .    1    .    1    .    .    .    1    .    1    .    1    .    1    1    .    1    1    1    .    
  Unknown Exits Taken      4     | 1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 65    | .    .    .    .    .    .    .    .    .    .    2    .    8    1    .    .    1    .    2    .    .    3    17   4    2    11   6    7    1    
Terrain Destroyed          235   | .    .    .    8    9    .    .    .    .    .    8    .    17   8    1    .    4    .    3    1    .    9    29   7    5    18   67   40   1    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               227   | .    .    .    .    9    .    .    .    .    .    8    .    17   8    1    .    4    .    3    1    .    9    29   7    5    18   67   40   1    
  AOE                      8     | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Total                      28465 | 72   684  530  1176 899  723  740  1388 966  499  2466 1115 1302 1339 541  95   392  939  899  1016 328  1207 1672 1298 828  1683 1756 1459 453  
  Wait                     3403  | .    61   132  249  94   19   194  185  245  22   690  114  45   270  179  50   .    109  67   28   1    82   71   39   29   29   377  22   .    
  Move                     21773 | 52   533  383  793  652  570  457  964  603  349  1628 844  1131 888  329  45   356  661  729  829  294  922  1472 1168 587  1525 1260 1314 435  
  Hop                      134   | .    .    .    .    1    .    4    .    .    .    .    .    .    .    .    .    4    2    11   7    5    3    16   14   6    21   20   10   10   
  Pick Up                  76    | .    3    .    3    3    5    .    4    2    2    2    2    .    5    1    .    .    1    4    2    1    .    3    8    7    5    3    9    1    
  Fast Attach              122   | 6    2    5    6    8    5    2    6    1    1    5    7    5    2    2    .    4    .    .    6    2    4    8    10   2    7    3    13   .    
  Attach                   23    | .    .    .    .    .    2    1    2    .    .    .    .    .    .    .    .    .    .    2    .    1    .    1    5    .    1    .    7    1    
  Detach                   7     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    1    .    .    .    
  Swap                     46    | .    .    .    1    1    1    .    1    2    1    .    .    1    .    3    .    .    5    1    1    .    4    4    3    1    2    .    12   2    
  Drop                     138   | .    1    3    10   10   4    1    7    2    1    5    4    .    7    3    .    4    1    2    5    3    4    12   16   8    10   6    8    1    
  Fire                     1656  | 12   60   5    79   80   77   68   105  92   79   104  99   93   131  14   .    16   67   46   78   3    79   52   29   58   45   39   43   3    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     10    | 2    3    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            419   | .    .    .    .    .    18   .    86   .    4    .    15   .    4    .    .    .    72   .    42   18   74   .    .    86   .    .    .    .    
  Rewire                   28    | .    .    .    .    .    2    .    2    .    4    .    7    .    1    .    .    .    .    2    .    .    5    1    1    .    1    2    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            629   | .    21   .    34   47   19   13   26   19   36   32   23   27   30   10   .    8    21   35   18   .    29   30   4    44   36   46   21   .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / Sub)
-9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2)
-9/Storage (discovered 3 exits: *Mat / Rec / Gar)
-9/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 4 exits: *Fac / [*Low] / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives
-6/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: *Fac / Upp / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 3 exits: *Res x2 / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2)
-3/Testing (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research (discovered 4 exits: *Acc x2 / *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 1 exit: Com)

 History 
---------
  Turn | Location      | Event
     3 | -11/Scrapyard | Discovered new exit (range 15)
     7 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
     7 | -11/Scrapyard | Upgraded with Utility slot (x1)
     7 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   108 | -11/Scrapyard | Entered Materials
   213 | -10/Materials | Central database locked down
   303 | -10/Materials | Build established: Mutant
   339 | -10/Materials | Discovered new exit (range 14)
   387 | -10/Materials | Identified exit to Mines
   463 | -10/Materials | Identified exit to Materials
   463 | -10/Materials | Identified exit to Subcaves
   483 | -10/Materials | Learned 2 Storage zone layouts
   491 | -10/Materials | Learned location of 3 exits from Materials
   505 | -10/Materials | Learned 4 Subcaves zone layouts
   528 | -10/Materials | Learned location of 2 exits from Mines
   672 | -10/Materials | Reached level 2
   719 | -10/Materials | Upgraded with Utility slot (x1)
  1019 | -10/Materials | Entered Mines
  1021 | -10/Mines     | Reached level 3
  1024 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1025 | -10/Mines     | Met a Derelict bent on vengeance
  1229 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1270 | -10/Mines     | Learned location of Storage (-9)
  1522 | -10/Mines     | Learned Materials security intel
  1636 | -10/Mines     | Entered Materials
  1637 | -9/Materials  | Identified exit to Mines
  1638 | -9/Materials  | Identified exit to Storage
  1638 | -9/Materials  | Identified exit to Materials
  1638 | -9/Materials  | Reached level 4
  1844 | -9/Materials  | Reached level 5
  2016 | -9/Materials  | Build established: Hacker-Mutant
  2137 | -9/Materials  | Reached level 6
  2306 | -9/Materials  | Learned location of 1 exit from Storage
  2338 | -9/Materials  | Learned 2 Storage zone layouts
  2736 | -9/Materials  | Reached level 7
  2755 | -9/Materials  | Discovered exit to Materials (range 15)
  2836 | -9/Materials  | First assault squad dispatched
  3122 | -9/Materials  | Entered Storage
  3123 | -9/Storage    | Identified exit to Recycling
  3124 | -9/Storage    | Reached level 8
  3244 | -9/Storage    | Lost 7 allies
  3254 | -9/Storage    | Upgraded with Utility slot (x3)
  3295 | -9/Storage    | Reached level 9
  3431 | -9/Storage    | Core integrity fell below 50%
  4061 | -9/Storage    | Reached level 10
  4170 | -9/Storage    | Learned Materials emergency access door positions
  4248 | -9/Storage    | Learned 8 Materials zone layouts
  4333 | -9/Storage    | Upgraded with Propulsion slot (x1)
  4372 | -9/Storage    | Learned Materials trap positions
  4419 | -9/Storage    | Learned location of Zion (-7)
  4456 | -9/Storage    | Loaded intel: 14 trap records
  4507 | -9/Storage    | Identified exit to Garrison
  4507 | -9/Storage    | Entered Garrison
  4513 | -9/Garrison   | Discovered exit to Materials (range 63)
  4513 | -9/Garrison   | Discovered exit to Materials (range 43)
  4513 | -9/Garrison   | Discovered exit to Materials (range 64)
  4565 | -9/Garrison   | Triggered checkpoint
  4565 | -9/Garrison   | Triggered checkpoint
  4607 | -9/Garrison   | Installed Relay Interface Framework
  4679 | -9/Garrison   | Destroyed 7 combat bots
  4681 | -9/Garrison   | Garrison Relay disabled
  4709 | -9/Garrison   | Triggered checkpoint
  4785 | -9/Garrison   | Triggered checkpoint
  4795 | -9/Garrison   | Garrison Relay disabled
  4811 | -9/Garrison   | Garrison Relay disabled
  4904 | -9/Garrison   | Reached level 11
  4931 | -9/Garrison   | Garrison Relay disabled
  4937 | -9/Garrison   | Triggered checkpoint
  4968 | -9/Garrison   | Entered Materials
  4968 | -8/Materials  | Accompanied by 2 allies
  4969 | -8/Materials  | Identified exit to Factory
  4970 | -8/Materials  | Loaded intel: 8 trap records
  5026 | -8/Materials  | Reached level 12
  5071 | -8/Materials  | Lost 3 allies
  5114 | -8/Materials  | Garrison activated, responded to threat
  5137 | -8/Materials  | Discovered exit to Factory (range 17)
  5142 | -8/Materials  | Build established: Bothacker-Mutant
  5186 | -8/Materials  | Identified exit to Garrison
  5232 | -8/Materials  | Learned location of 1 exit from Storage
  5283 | -8/Materials  | Learned 4 Factory zone layouts
  5299 | -8/Materials  | Upgraded with Propulsion slot (x1)
  5299 | -8/Materials  | Upgraded with Utility slot (x1)
  5376 | -8/Materials  | Learned location of 1 exit from Recycling
  5390 | -8/Materials  | Learned Factory repair station intel
  5416 | -8/Materials  | Learned Factory trap positions
  5472 | -8/Materials  | Entered Garrison
  5472 | -8/Garrison   | Warlord forces raided the area
  5473 | -8/Garrison   | Identified exit to Materials
  5530 | -8/Garrison   | Triggered checkpoint
  5534 | -8/Garrison   | Triggered checkpoint
  5535 | -8/Garrison   | Triggered checkpoint
  5547 | -8/Garrison   | Garrison Relay disabled
  5564 | -8/Garrison   | Garrison Relay disabled
  5579 | -8/Garrison   | Reached level 13
  5589 | -8/Garrison   | Build established: Bothacker-Sprinter
  5694 | -8/Garrison   | Upgraded with Utility slot (x1)
  5844 | -8/Garrison   | Triggered checkpoint
  5888 | -8/Garrison   | Triggered checkpoint
  5893 | -8/Garrison   | Discovered exit to Materials (range 11)
  5897 | -8/Garrison   | Warlord forces retreated
  5898 | -8/Garrison   | Triggered checkpoint
  6005 | -8/Garrison   | Garrison Relay disabled
  6080 | -8/Garrison   | Rescued a captive Derelict
  6082 | -8/Garrison   | Rescued a captive Derelict
  6101 | -8/Garrison   | Triggered checkpoint
  6113 | -8/Garrison   | Lost 3 allies
  6145 | -8/Garrison   | Discovered exit to Materials (range 12)
  6244 | -8/Garrison   | Triggered checkpoint
  6308 | -8/Garrison   | Expanded RIF knowledge: Command Fork
  6317 | -8/Garrison   | Entered Materials
  6317 | -8/Materials  | Accompanied by 1 ally
  6461 | -8/Materials  | Build established: Bothacker-Mutant
  6485 | -8/Materials  | Discovered exit to Factory (range 8)
  6659 | -8/Materials  | Learned Storage emergency access door positions
  6701 | -8/Materials  | Discovered exit to Factory (range 9)
  6721 | -8/Materials  | Learned 12 Factory zone layouts
  6726 | -8/Materials  | Reached level 14
  6861 | -8/Materials  | Learned 8 Factory zone layouts
  6927 | -8/Materials  | Learned location of 1 exit from Storage
  6969 | -8/Materials  | Learned location of 2 exits from Factory
  7022 | -8/Materials  | Identified exit to Garrison
  7022 | -8/Materials  | Entered Garrison
  7029 | -8/Garrison   | Discovered exit to Factory (range 37)
  7029 | -8/Garrison   | Discovered exit to Factory (range 55)
  7029 | -8/Garrison   | Discovered exit to Factory (range 49)
  7050 | -8/Garrison   | Triggered checkpoint
  7052 | -8/Garrison   | Triggered checkpoint
  7069 | -8/Garrison   | Triggered checkpoint
  7156 | -8/Garrison   | Triggered checkpoint
  7178 | -8/Garrison   | Garrison Relay disabled
  7195 | -8/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  7272 | -8/Garrison   | Expanded RIF knowledge: Robot Detection
  7285 | -8/Garrison   | Learned Factory security intel
  7312 | -8/Garrison   | Triggered checkpoint
  7372 | -8/Garrison   | Triggered checkpoint
  7380 | -8/Garrison   | Garrison Relay disabled
  7393 | -8/Garrison   | Entered Factory
  7394 | -7/Factory    | Identified exit to Factory
  7395 | -7/Factory    | Identified exit to Lower Caves
  7395 | -7/Factory    | Reached level 15
  7396 | -7/Factory    | Loaded intel: 114 trap records
  7398 | -7/Factory    | Loaded intel: 6 repair station locations
  7512 | -7/Factory    | Discovered exit to Factory (range 17)
  7688 | -7/Factory    | Build established: Botlord-Sprinter
  8051 | -7/Factory    | Discovered exit to Factory (range 3)
  8139 | -7/Factory    | Reached level 16
  8558 | -7/Factory    | Identified exit to Garrison
  8598 | -7/Factory    | Loaded intel: 6 fabricator locations
  8649 | -7/Factory    | Learned Extension trap positions
  8719 | -7/Factory    | Learned Factory repair station intel
  8739 | -7/Factory    | Learned Extension emergency access door positions
  8750 | -7/Factory    | Learned 2 Hub_04(d) zone layouts
  8771 | -7/Factory    | Learned Extension non-interactive machine intel
  8874 | -7/Factory    | Entered Garrison
  8904 | -7/Garrison   | Triggered checkpoint
  8973 | -7/Garrison   | Discovered exit to Factory (range 12)
  8976 | -7/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  8996 | -7/Garrison   | Triggered checkpoint
  9036 | -7/Garrison   | Expanded RIF knowledge: Signal Jamming
  9094 | -7/Garrison   | Triggered checkpoint
  9134 | -7/Garrison   | Discovered exit to Factory (range 11)
  9136 | -7/Garrison   | Triggered checkpoint
  9160 | -7/Garrison   | Triggered checkpoint
  9223 | -7/Garrison   | Garrison Relay disabled
  9310 | -7/Garrison   | Triggered checkpoint
  9329 | -7/Garrison   | Discovered exit to Factory (range 70)
  9329 | -7/Garrison   | Discovered exit to Factory (range 23)
  9329 | -7/Garrison   | Discovered exit to Factory (range 32)
  9380 | -7/Garrison   | Triggered checkpoint
  9401 | -7/Garrison   | Reached level 17
  9429 | -7/Garrison   | Triggered checkpoint
  9515 | -7/Garrison   | Entered Factory
  9515 | -6/Factory    | Accompanied by 4 allies
  9516 | -6/Factory    | Identified exit to Extension
  9517 | -6/Factory    | Loaded intel: 6 repair station locations
  9554 | -6/Factory    | Discovered new exit (range 13)
  9642 | -6/Factory    | Reached level 18
  9654 | -6/Factory    | Repaired Adv. Phase Shifter?
  9837 | -6/Factory    | Discovered new exit (range 8)
  9908 | -6/Factory    | Lost 3 allies
 10151 | -6/Factory    | Entered Extension
 10152 | -6/Extension  | Loaded intel: 28 trap records
 10154 | -6/Extension  | Loaded intel: 22 non-interactive machine locations
 10178 | -6/Extension  | Rescued A7
 10196 | -6/Extension  | Reached level 19
 10297 | -6/Extension  | Rescued a captive Derelict
 10297 | -6/Extension  | Rescued a captive Derelict
 10351 | -6/Extension  | Rescued a captive Derelict
 10352 | -6/Extension  | Rescued a captive Derelict
 10601 | -6/Extension  | Spotted B-75 Beast
 10634 | -6/Extension  | Allies destroyed B-75 Beast
 10638 | -6/Extension  | Spotted B-75 Beast
 10657 | -6/Extension  | Destroyed B-75 Beast
 10677 | -6/Extension  | Rescued a captive Derelict
 10686 | -6/Extension  | Rescued a captive Derelict
 10884 | -6/Extension  | Discovered new exit (range 10)
 10894 | -6/Extension  | Discovered new exit (range 6)
 10912 | -6/Extension  | Reached level 20
 11001 | -6/Extension  | Entered Cetus
 11001 | -6/Cetus      | Accompanied by 19 allies (A7)
 11006 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 11018 | -6/Cetus      | Spotted Cetus Guard
 11018 | -6/Cetus      | Spotted Cetus Guard
 11018 | -6/Cetus      | Spotted Cetus Guard
 11018 | -6/Cetus      | Spotted Cetus Guard
 11031 | -6/Cetus      | Allies destroyed Cetus Guard
 11032 | -6/Cetus      | Allies destroyed Cetus Guard
 11033 | -6/Cetus      | Allies destroyed Cetus Guard
 11033 | -6/Cetus      | Allies destroyed Cetus Guard
 11077 | -6/Cetus      | Started Cetus Manufacturing Module
 11102 | -6/Cetus      | Manufactured an Enhanced Grunt
 11104 | -6/Cetus      | Escorted A7 to Cetus Mainframe
 11107 | -6/Cetus      | Discovered new exit (range 16)
 11127 | -6/Cetus      | Manufactured an Enhanced Grunt
 11146 | -6/Cetus      | Spotted Cetus Guard
 11146 | -6/Cetus      | Spotted Cetus Guard
 11146 | -6/Cetus      | Spotted Cetus Guard
 11146 | -6/Cetus      | Spotted Cetus Guard
 11152 | -6/Cetus      | Manufactured an Enhanced Grunt
 11158 | -6/Cetus      | Allies destroyed Cetus Guard
 11162 | -6/Cetus      | Allies destroyed Cetus Guard
 11165 | -6/Cetus      | Allies destroyed Cetus Guard
 11166 | -6/Cetus      | Discovered new exit (range 17)
 11173 | -6/Cetus      | Allies destroyed Cetus Guard
 11173 | -6/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 11177 | -6/Cetus      | Manufactured an Enhanced Grunt
 11202 | -6/Cetus      | Manufactured an Enhanced Grunt
 11206 | -6/Cetus      | Lost 4 allies
 11277 | -6/Cetus      | Met Revision 17
 11338 | -6/Cetus      | Entered Archives
 11338 | -6/Archives   | Accompanied by 19 allies
 11356 | -6/Archives   | Met Zhirov
 11357 | -6/Archives   | Discovered new exit (range 17)
 11359 | -6/Archives   | Read partially decrypted archive contents
 11362 | -6/Archives   | Reinforcements dispatched to Archives
 11387 | -6/Archives   | Build established: Commander-Sprinter
 11403 | -6/Archives   | Entered Hub_04(d)
 11403 | -6/Hub_04(d)  | Accompanied by 13 allies
 11416 | -6/Hub_04(d)  | Discovered new exit (range 13)
 11453 | -6/Hub_04(d)  | Discovered new exit (range 7)
 11476 | -6/Hub_04(d)  | Reached level 21
 11522 | -6/Hub_04(d)  | Network Hub disabled
 11536 | -6/Hub_04(d)  | Spotted Lightning
 11536 | -6/Hub_04(d)  | Spotted Lightning
 11538 | -6/Hub_04(d)  | Spotted Lightning
 11543 | -6/Hub_04(d)  | Spotted Lightning
 11556 | -6/Hub_04(d)  | Identified exit to Garrison
 11556 | -6/Hub_04(d)  | Entered Garrison
 11586 | -6/Garrison   | Triggered checkpoint
 11586 | -6/Garrison   | Lost 7 allies
 11587 | -6/Garrison   | Garrison Relay disabled
 11634 | -6/Garrison   | Triggered checkpoint
 11656 | -6/Garrison   | Triggered checkpoint
 11670 | -6/Garrison   | Expanded RIF knowledge: Program Shield
 11678 | -6/Garrison   | Garrison Relay disabled
 11707 | -6/Garrison   | Discovered new exit (range 16)
 11732 | -6/Garrison   | Triggered checkpoint
 11732 | -6/Garrison   | Core integrity fell below 50%
 11742 | -6/Garrison   | Discovered new exit (range 12)
 11747 | -6/Garrison   | Triggered checkpoint
 11766 | -6/Garrison   | Garrison Relay disabled
 11790 | -6/Garrison   | Build established: Botlord-Sprinter
 11809 | -6/Garrison   | Core integrity fell below 20%
 11838 | -6/Garrison   | Triggered checkpoint
 11875 | -6/Garrison   | Garrison Relay disabled
 11903 | -6/Garrison   | Discovered new exit (range 12)
 11917 | -6/Garrison   | Rewired Striker
 11919 | -6/Garrison   | Rewired Striker
 11936 | -6/Garrison   | Spotted B-75 Beast
 11945 | -6/Garrison   | Rewired B-90 Cyclops
 11961 | -6/Garrison   | Allies destroyed B-75 Beast
 12067 | -6/Garrison   | Entered Factory
 12067 | -5/Factory    | Accompanied by 3 allies
 12068 | -5/Factory    | Identified exit to Upper Caves
 12078 | -5/Factory    | Upgraded with Utility slot (x1)
 12079 | -5/Factory    | Reached level 22
 12094 | -5/Factory    | Discovered new exit (range 7)
 12190 | -5/Factory    | Upgraded with Utility slot (x2)
 12284 | -5/Factory    | Lost 8 allies
 12416 | -5/Factory    | Identified exit to Garrison
 12457 | -5/Factory    | Entered Garrison
 12457 | -5/Garrison   | Accompanied by 1 ally
 12477 | -5/Garrison   | Garrison Relay disabled
 12500 | -5/Garrison   | Spotted B-75 Beast
 12513 | -5/Garrison   | Triggered checkpoint
 12531 | -5/Garrison   | Reached level 23
 12535 | -5/Garrison   | Garrison Relay disabled
 12564 | -5/Garrison   | Triggered checkpoint
 12573 | -5/Garrison   | Triggered checkpoint
 12573 | -5/Garrison   | Triggered checkpoint
 12607 | -5/Garrison   | Discovered new exit (range 15)
 12611 | -5/Garrison   | H-XX Assembler disabled
 12635 | -5/Garrison   | Triggered checkpoint
 12637 | -5/Garrison   | Garrison Relay disabled
 12671 | -5/Garrison   | Garrison Relay disabled
 12694 | -5/Garrison   | Triggered checkpoint
 12712 | -5/Garrison   | Spotted Striker
 12719 | -5/Garrison   | Allies destroyed Striker
 12730 | -5/Garrison   | Rewired Executioner
 12774 | -5/Garrison   | Discovered new exit (range 16)
 12793 | -5/Garrison   | Triggered checkpoint
 12813 | -5/Garrison   | Garrison Relay disabled
 12819 | -5/Garrison   | Lost 3 allies
 12857 | -5/Garrison   | Found Relay Coupler [Proto]
 12861 | -5/Garrison   | Discovered new exit (range 15)
 12874 | -5/Garrison   | Expanded RIF knowledge: Code Merge
 12901 | -5/Garrison   | Garrison Relay disabled
 12907 | -5/Garrison   | Triggered checkpoint
 12949 | -5/Garrison   | Entered Factory
 12949 | -4/Factory    | Accompanied by 3 allies
 12951 | -4/Factory    | Reached level 24
 13018 | -4/Factory    | Upgraded with Utility slot (x1)
 13023 | -4/Factory    | Discovered new exit (range 15)
 13059 | -4/Factory    | Discovered new exit (range 11)
 13073 | -4/Factory    | Identified exit to Garrison
 13074 | -4/Factory    | Entered Garrison
 13104 | -4/Garrison   | Spotted B-86 Titan
 13105 | -4/Garrison   | Triggered checkpoint
 13107 | -4/Garrison   | Triggered checkpoint
 13120 | -4/Garrison   | Triggered checkpoint
 13123 | -4/Garrison   | Reached level 25
 13130 | -4/Garrison   | Discovered new exit (range 13)
 13131 | -4/Garrison   | Spotted B-90 Cyclops
 13132 | -4/Garrison   | Rewired B-90 Cyclops
 13133 | -4/Garrison   | Spotted B-90 Cyclops
 13143 | -4/Garrison   | Allies destroyed B-90 Cyclops
 13153 | -4/Garrison   | Lost 3 allies
 13153 | -4/Garrison   | Destroyed B-90 Cyclops
 13166 | -4/Garrison   | Triggered checkpoint
 13210 | -4/Garrison   | Garrison Relay disabled
 13218 | -4/Garrison   | Triggered checkpoint
 13266 | -4/Garrison   | Discovered new exit (range 8)
 13278 | -4/Garrison   | Triggered checkpoint
 13282 | -4/Garrison   | Triggered checkpoint
 13283 | -4/Garrison   | Garrison Relay disabled
 13290 | -4/Garrison   | Garrison Relay disabled
 13320 | -4/Garrison   | Garrison Relay disabled
 13443 | -4/Garrison   | Discovered new exit (range 11)
 13453 | -4/Garrison   | Garrison Relay disabled
 13492 | -4/Garrison   | Triggered checkpoint
 13506 | -4/Garrison   | Garrison Relay disabled
 13534 | -4/Garrison   | Reached level 26
 13604 | -4/Garrison   | Expanded RIF knowledge: Zone Cloak
 13717 | -4/Garrison   | Entered Research
 13717 | -3/Research   | Accompanied by 3 allies
 13719 | -3/Research   | Reached level 27
 13746 | -3/Research   | Spotted B-86 Titan
 13777 | -3/Research   | Spotted B-86 Titan
 13883 | -3/Research   | Discovered new exit (range 16)
 13917 | -3/Research   | Revision forces began assault on 0b10
 14020 | -3/Research   | Met up with Revision 17++
 14027 | -3/Research   | Found Quantum Capacitor
 14029 | -3/Research   | Build established: Botlord-Mutant
 14060 | -3/Research   | Identified exit to Armory
 14060 | -3/Research   | Identified exit to Testing
 14206 | -3/Research   | Reached level 28
 14230 | -3/Research   | Lost 3 allies
 14267 | -3/Research   | Discovered new exit (range 10)
 14290 | -3/Research   | Identified exit to Research
 14290 | -3/Research   | Learned location of 1 exit from Research
 14352 | -3/Research   | Learned Access non-interactive machine intel
 14369 | -3/Research   | Learned Quarantine emergency access door positions
 14372 | -3/Research   | Fabricated HERF Cannon?
 14417 | -3/Research   | Research terminal network offline
 14430 | -3/Research   | Found Prototype Device
 14430 | -3/Research   | Identified System Purifier
 14466 | -3/Research   | Fabricated Q-thruster (x2)
 14588 | -3/Research   | Repaired Broken Quantum Capacitor
 14634 | -3/Research   | Entered Testing
 14808 | -3/Testing    | Spotted PH-00TO011R9F
 14812 | -3/Testing    | Rewired PH-00TO011R9F
 14839 | -3/Testing    | Learned Research recycling unit intel
 14876 | -3/Testing    | Spotted Striker
 14876 | -3/Testing    | Spotted Striker
 14885 | -3/Testing    | Found Prototype Processor
 14887 | -3/Testing    | Identified Exp. Targeting Computer
 14891 | -3/Testing    | Learned Quarantine stockpile data
 14902 | -3/Testing    | Learned 4 Access zone layouts
 14903 | -3/Testing    | Learned location of 2 exits from Research
 14904 | -3/Testing    | Learned Research recycling unit intel
 14911 | -3/Testing    | Learned location of 1 exit from Research
 15024 | -3/Testing    | Upgraded with Utility slot (x1)
 15046 | -3/Testing    | Core integrity fell below 50%
 15074 | -3/Testing    | Fabricated Electron Diverter?
 15083 | -3/Testing    | Core integrity fell below 20%
 15093 | -3/Testing    | Build established: Botlord-Sprinter
 15123 | -3/Testing    | Identified exit to Garrison
 15123 | -3/Testing    | Entered Garrison
 15165 | -3/Garrison   | Triggered checkpoint
 15187 | -3/Garrison   | Garrison Relay disabled
 15264 | -3/Garrison   | Lost 6 allies
 15278 | -3/Garrison   | Discovered exit to Research (range 66)
 15278 | -3/Garrison   | Discovered exit to Research (range 65)
 15278 | -3/Garrison   | Discovered exit to Research (range 50)
 15300 | -3/Garrison   | Expanded RIF knowledge: Autooverride
 15300 | -3/Garrison   | Reached level 29
 15327 | -3/Garrison   | Triggered checkpoint
 15374 | -3/Garrison   | Garrison Relay disabled
 15399 | -3/Garrison   | Triggered checkpoint
 15413 | -3/Garrison   | Spotted B-86 Titan
 15423 | -3/Garrison   | Found Unknown Device
 15423 | -3/Garrison   | Identified Adv. Force Booster
 15435 | -3/Garrison   | Triggered checkpoint
 15436 | -3/Garrison   | Garrison Relay disabled
 15465 | -3/Garrison   | Garrison Relay disabled
 15488 | -3/Garrison   | Garrison Relay disabled
 15519 | -3/Garrison   | Triggered checkpoint
 15529 | -3/Garrison   | Spotted Striker
 15530 | -3/Garrison   | Spotted Striker
 15538 | -3/Garrison   | Entered Research
 15539 | -2/Research   | Identified exit to Quarantine
 15539 | -2/Research   | Identified exit to Access
 15540 | -2/Research   | Loaded intel: 4 recycling unit locations
 15540 | -2/Research   | Reached level 30
 15581 | -2/Research   | Upgraded with Power slot (x1)
 15581 | -2/Research   | Upgraded with Propulsion slot (x1)
 15627 | -2/Research   | Spotted B-90 Cyclops
 15780 | -2/Research   | Spotted B-90 Cyclops
 15788 | -2/Research   | Search patrols dispatched
 15806 | -2/Research   | Core integrity fell below 50%
 15826 | -2/Research   | Assimilated ARC 9a with formatsys_deep
 15887 | -2/Research   | Loaded intel: 45 interactive machine locations
 15891 | -2/Research   | Found Prototype Device
 15891 | -2/Research   | Identified Exp. Transmission Jammer
 15957 | -2/Research   | Learned location of 2 exits from Research
 15957 | -2/Research   | Lost 3 allies
 15971 | -2/Research   | Spotted B-90 Cyclops
 15982 | -2/Research   | Reached level 31
 16018 | -2/Research   | Loaded intel: 4 fabricator locations
 16038 | -2/Research   | Search patrols dispatched
 16070 | -2/Research   | Learned location of 1 exit from Research
 16091 | -2/Research   | Entered Quarantine
 16094 | -2/Quarantine | Spotted Alpha 7
 16112 | -2/Quarantine | Found Alien Launcher
 16126 | -2/Quarantine | Identified Sigix Terminator
 16145 | -2/Quarantine | Cryocooling Duct disabled
 16160 | -2/Quarantine | Ambient heat levels rising (+20)
 16160 | -2/Quarantine | Non-combat units ordered to evacuate
 16179 | -2/Quarantine | Found Alien Artifact
 16186 | -2/Quarantine | Identified Subatomic Replicator
 16236 | -2/Quarantine | Discovered exit to Access (range 7)
 16282 | -2/Quarantine | Garrison activated, responded to threat
 16309 | -2/Quarantine | Found Alien Energy Cannon
 16309 | -2/Quarantine | Identified Core Cannon
 16341 | -2/Quarantine | Search patrols dispatched
 16350 | -2/Quarantine | Learned Research repair station intel
 16356 | -2/Quarantine | Upgraded with Weapon slot (x1)
 16413 | -2/Quarantine | Spotted Fortress
 16418 | -2/Quarantine | Assimilated Fortress with formatsys_high
 16425 | -2/Quarantine | Learned Research machine intel
 16438 | -2/Quarantine | Reached level 32
 16541 | -2/Quarantine | Learned Research trap positions
 16582 | -2/Quarantine | Identified exit to Section 7
 16703 | -2/Quarantine | Learned Research garrison access intel
 16764 | -2/Quarantine | Learned Research emergency access door positions
 16820 | -2/Quarantine | High security lockdown imminent
 16900 | -2/Quarantine | High security lockdown engaged
 16988 | -2/Quarantine | Entered Section 7
 16988 | -2/Section 7  | Accompanied by 1 ally
 16988 | -2/Section 7  | Upgraded with Propulsion slot (x1)
 17007 | -2/Section 7  | Discovered exit to Access (range 12)
 17017 | -2/Section 7  | Spotted S7 Guard
 17065 | -2/Section 7  | Reached level 33
 17071 | -2/Section 7  | Destroyed S7 Guard
 17086 | -2/Section 7  | Found Alien Artifact
 17095 | -2/Section 7  | Identified Core Membrane
 17095 | -2/Section 7  | Installed Core Membrane, gained immunity to corruption
 17107 | -2/Section 7  | Found Alien Artifact
 17113 | -2/Section 7  | Identified Integrity Redistributor
 17138 | -2/Section 7  | Used Integrity Redistributor, redistributed integrity from core (-36)
 17183 | -2/Section 7  | Found Alien Artifact
 17195 | -2/Section 7  | Spotted S7 Guard
 17230 | -2/Section 7  | Spotted S7 Guard
 17230 | -2/Section 7  | Identified Integrated Mediator
 17230 | -2/Section 7  | Installed Integrated Mediator, increased core attachment efficiency
 17234 | -2/Section 7  | Found Alien Artifact
 17240 | -2/Section 7  | Spotted S7 Guard
 17270 | -2/Section 7  | Found Alien Artifact
 17270 | -2/Section 7  | Identified Spacefold Activator
 17279 | -2/Section 7  | Identified Core Regenerator
 17279 | -2/Section 7  | Used Core Regenerator, restored core integrity (+150)
 17308 | -2/Section 7  | High security lockdown imminent
 17309 | -2/Section 7  | Spotted B-90 Cyclops
 17314 | -2/Section 7  | Found Alien Artifact
 17362 | -2/Section 7  | Found Alien Artifact
 17362 | -2/Section 7  | Identified Navigation Efficiency Matrix
 17362 | -2/Section 7  | Installed Navigation Efficiency Matrix, process failed with unexpected side effects
 17367 | -2/Section 7  | Spotted Alpha 7
 17369 | -2/Section 7  | Lost 3 allies
 17369 | -2/Section 7  | Spotted Alpha 7
 17379 | -2/Section 7  | Spotted B-99 Colossus
 17388 | -2/Section 7  | High security lockdown engaged
 17405 | -2/Section 7  | Found Alien Artifact
 17405 | -2/Section 7  | Identified LRC Insulator
 17405 | -2/Section 7  | Installed LRC Insulator, gained EM resistance (25)
 17420 | -2/Section 7  | Found Alien Artifact
 17420 | -2/Section 7  | Identified Integrated Reactor
 17420 | -2/Section 7  | Installed Integrated Reactor, increased core energy generation (+10)
 17422 | -2/Section 7  | Found Integrated Reactor
 17422 | -2/Section 7  | Installed Integrated Reactor, increased core energy generation (+10)
 17423 | -2/Section 7  | Found Integrated Reactor
 17423 | -2/Section 7  | Installed Integrated Reactor, increased core energy generation (+10)
 17458 | -2/Section 7  | Identified Integrated Thermoelectric Network
 17458 | -2/Section 7  | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 17460 | -2/Section 7  | Found Alien Artifact
 17467 | -2/Section 7  | Spotted Executioner
 17467 | -2/Section 7  | Spotted Executioner
 17485 | -2/Section 7  | Entered Access
 17486 | -1/Access     | Core integrity fell below 50%
 17487 | -1/Access     | Loaded intel: 61 non-interactive machine locations
 17487 | -1/Access     | Reached level 34
 17494 | -1/Access     | Identified exit to Command
 17494 | -1/Access     | Identified Transdimensional Reconstructor
 17494 | -1/Access     | Warped through subspace
 17534 | -1/Access     | Core integrity fell below 20%
 17604 | -1/Access     | Destroyed by P-80 Master via exploding Wave Collapse Detector

 Last Messages 
---------------
17556_ Connecting with Terminal...
>>Trojan(Assimilate)
Trojan loaded successfully.
  Testing...
  System interface override in place.
>>Trojan(Botnet)
Trojan loaded successfully.
  Testing...
  Terminal linked with 1 system.
  Awaiting botnet instructions.
17556_ Detecting nearby Garrison Access.
17557_ O-32 Director accesses terminal...
17557_ O-32 Director IFF database reprogrammed.
17564_ Connecting with Garrison Access...
>>Seal
Access door sealed.
17565_ Navigation matrix triggers involuntary quantum shift.
17567_ Director 10a reports 0b10 security level has risen to 5.
17570_ Navigation matrix triggers involuntary quantum shift. <x6>
17604_ Wave Collapse Detector explodes.

 Map 
-----
+----------------------------------------------------+
|   #????#         #???????????????????????????????? |
|   #????#         #???????????????????????????????? |
|   #????#         #???????????????????????????????? |
|   #????#         #???????????????????????????????? |
| ########  !      #???????????????????????????????? |
|       ##    ]!   #??????????????#####????????????? |
| #####       ]!   #?????????????     ?????????????? |
| ????#           |#?????????????    #?????????????? |
| ????#            ##############    #?????????????? |
| ????#     !                        #?????????????? |
| ????#        ###############     #???????????????? |
|       ####+###??#         #?     #???????????????? |
|   #####?     ???#         #?     #???????????????? |
| ???????#      #?#  """"   ##     #???????????????? |
| ???????#      #?#  ""R""  +      #???????????????? |
| ???????#      #?#  "" ""  #      #???????????????? |
| ???????#      #?#         # ######???????????????? |
| ???????#      #?#         # #????????????????????? |
| ???????########?#         # #????????????????????? |
| ????????????????########### #????#    #??#  ?????? |
| ??????????????????????????# #????######??#  ?????? |
| ??????????????????#########+####?????????###?????? |
| ??????????????????#            #?????????????????? |
| ????????????#######   !    u   #?????????????????? |
| ?????????         /p           #??????????##?????? |
| ????????????#######      @     #??????????# ?????? |
| ??????????????????#            #??????????# ?????? |
| ??????????????????#            #??????????# "????? |
| ??????????????????#            #??????????#"""???? |
| ??????????????????#            #??????????# """??? |
| ??????????????????#            #??????????# ?"???? |
| ??????????????????#    k       #??????????# ?????? |
| ??????????????????#            #??????????# ?????? |
| ??????????????????#    u       #??????????# ?????? |
| ??????????????????#####/#+##################?????? |
| ???????????????????                         ?????? |
| ???????????????????                         ?????? |
| ???????????????????                         ?????? |
| ???????????????????                         ?????? |
| ???????????????????#######+###    ######+###?????? |
| ???????????????????"""T"""   #    #         ?????? |
| ???????????????????""" """   #    #         ?????? |
| ???????????????????          #    #         ?????? |
| """"???????????????          #    #         ?????? |
| """"???????????????""???????????????????""???????? |
| """"???????????????""???????????????????""???????? |
| """"?????????????""""""???????????????""""""?????? |
| """"?????????????""""""???????????????""""""?????? |
| ???????????????????""???????????????????""???????? |
| ???????????????????""???????????????????""???????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           87
Energy Generation          64
Energy Capacity            390
Matter Stores              300
Matter Capacity            300
Sight Range                17
Terrain Scan Range         16
Terrain Scan Density       110
Cloak Strength             4
Armor Coverage             225
Resistance: KI             20
Resistance: TH             20
Resistance: EM             25
Phase Shifting             15
Evasion (%)                95
Targeting Accuracy         12
Launcher Accuracy          40
Offensive Hacking          22
Defensive Hacking          19
Relay Coupler Types        7
Relay Coupler Value        541
Authchip Count             1

 Item Schematics 
-----------------
                    Sensor Array | -10/Materials | Hacked
              Signal Interpreter | -10/Materials | Hacked
                   Assault Rifle | -9/Materials  | Extracted
                      Arm. Wheel | -9/Materials  | Extracted
           Weight Redist. System | -9/Materials  | Extracted
                 Rocket Launcher | -9/Storage    | Hacked
       System Restoration Module | -9/Storage    | Hacked
                   Hacking Suite | -9/Storage    | Hacked
                  Kinecellerator | -9/Storage    | Hacked
            Melee Analysis Suite | -9/Storage    | Hacked
              Lgt. Armor Plating | -9/Storage    | Hacked
                     Lgt. Treads | -9/Storage    | Hacked
              Lgt. Assault Rifle | -9/Storage    | Hacked
  Adv. System Restoration Module | -8/Materials  | Scanalyzed
         Reaction Control System | -7/Factory    | Extracted
                Machine Analyzer | -7/Factory    | Extracted
         Proton Missile Launcher | -7/Factory    | Hacked
         Adv. Signal Interpreter | -7/Factory    | Hacked
                  Adv. ECM Suite | -7/Factory    | Hacked
                     HERF Cannon | -6/Factory    | Hacked
               Mic. Fission Core | -6/Factory    | Hacked
              Adv. System Shield | -6/Extension  | Hacked
      Exp. Biometal Heavy Treads | -3/Research   | Hacked
              Linear Accelerator | -3/Research   | Hacked
                    Centrium Leg | -3/Research   | Hacked
             Exp. Cooling System | -3/Research   | Scanalyzed
   Centrium Medium Armor Plating | -3/Research   | Scanalyzed
             Cmb. Linear Gravjet | -3/Research   | Hacked
         Imp. Matter Neutralizer | -3/Research   | Hacked
                      Q-thruster | -3/Research   | Scanalyzed
               Quantum Capacitor | -3/Research   | Scanalyzed
                Enh. Nova Cannon | -3/Testing    | Hacked
    Adv. Quantum Shading Machine | -3/Testing    | Hacked
          Impulse Thruster Array | -3/Testing    | Hacked
            Adv. Cloaking Device | -3/Testing    | Hacked
              Antimissile System | -3/Testing    | Scanalyzed
                 Diametric Drive | -3/Testing    | Scanalyzed
               Electron Diverter | -3/Testing    | Scanalyzed
              Exp. Core Analyzer | -3/Testing    | Hacked
            Lgt. Quantum Reactor | -2/Research   | Hacked
                Com. HERF Cannon | -2/Research   | Scanalyzed
                Hyp. Mass Driver | -2/Research   | Extracted
               Adv. Heavy Treads | -2/Quarantine | Extracted
              Adv. Hacking Suite | -2/Quarantine | Extracted
            Imp. Antigrav System | -2/Quarantine | Extracted
                Seismic Detector | -2/Quarantine | Extracted
              Matter Neutralizer | -2/Quarantine | Extracted
             Point Defense Array | -2/Quarantine | Extracted
              Imp. Remote Shield | -2/Quarantine | Extracted
                Impulse Thruster | -2/Quarantine | Extracted
             EM Disruption Field | -2/Quarantine | Extracted
           Com. Particle Reactor | -2/Quarantine | Extracted
 Adv. Launcher Guidance Computer | -2/Quarantine | Extracted
              Enh. Quantum Rifle | -2/Quarantine | Hacked
           Biometal Heavy Treads | -2/Quarantine | Hacked
                  Graphene Brace | -2/Section 7  | Scanalyzed

 Robot Schematics 
------------------
 O-16 Technician | -9/Storage | Hacked
   X-62 Marksman | -5/Factory | Hacked
   O-32 Director | -3/Testing | Hacked

 Fabricated
------------
       HERF Cannon | x2 | -3/Research 
        Q-thruster | x2 | -3/Research 
 Electron Diverter | x1 | -3/Testing  

 Alien Tech Used 
-----------------
Core Cannon
Core Membrane
Integrity Redistributor
Integrated Mediator
Spacefold Activator
Core Regenerator
Navigation Efficiency Matrix
LRC Insulator
Integrated Reactor
Integrated Thermoelectric Network
Transdimensional Reconstructor

 Achievements 
--------------
Whoosh!

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -2   -2   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Tes  Gar  Res  Qua  Sec  Acc  
Levels Raised              33    | .    1    1    4    3    1    1    1    1    .    2    1    1    2    .    .    1    .    1    1    1    2    2    .    1    2    1    1    1    
  XP Earned                52903 | 3000 2855 750  6826 3331 1313 2327 1368 816  666  2611 1355 2126 2247 720  186  685  484  1990 1666 1067 2264 3110 829  838  2675 2408 1316 1074 
  XP Spent                 50870 | 2850 1650 .    .    8550 2250 3100 2510 .    1500 2850 .    .    .    .    .    .    .    8700 .    3500 .    .    5010 2000 1900 800  3700 .    
Upgrades                   54    | 9    4    .    .    14   2    2    4    .    1    3    .    .    .    .    .    .    .    3    .    1    .    .    3    3    2    1    2    .    
  Power Slot               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Propulsion Slot          5     | 1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
  Utility Slot             12    | 1    1    .    .    3    .    1    1    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    1    .    .    .    .    .    
  Weapon Slot              2     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Heat Dissipation         4     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Energy Generation        1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             3     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Inventory Capacity       8     | 1    1    .    .    1    2    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Sight Range              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          4     | 1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  TH Resistance %          4     | 1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  KI Damage %              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Damage %              2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Protomatter Created        4229  | .    212  .    367  410  346  45   210  50   282  299  115  273  228  .    .    52   78   185  14   .    119  184  .    196  178  279  107  .    
  Integrity Restored       12808 | .    392  .    656  840  395  282  524  420  744  625  459  551  561  184  .    145  453  698  373  .    605  597  96   962  793  986  467  .    
    Core                   10385 | .    276  .    543  708  363  282  313  420  565  514  336  425  452  62   .    121  453  467  263  .    443  480  96   896  582  864  461  .    
    Parts                  2423  | .    116  .    113  132  32   .    211  .    179  111  123  126  109  122  .    24   .    231  110  .    162  117  .    66   211  122  6    .    
Protomatter Decayed        5323  | .    45   .    19   22   203  96   226  93   38   82   38   146  411  74   .    239  11   95   360  49   196  1950 168  150  40   383  189  .    

 Game 
------
Seed              GuidanceDirtyDriver
  Manual?         0
Play Time         06:03:34
  Cumulative      262.7 hours
  Start           2025.04.02 @ 21:08:46
  End             2025.04.03 @ 22:54:05
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          116
  Rogue           72
  Adventurer      40
  Explorer        4
Win Type          -
  Total           8
  Types           2/2/0/1/1/1/0/1/0/0
Lore%             71
Gallery%          71
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 45559f83-eb2e-438d-b164-81b3274e6e3a