Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 02:27:51 Player: btrs Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (5374) 5374 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2700) 2700 TOTAL SCORE: 15704 Bonus ------- High Alert Combat Kills 766 Follower Combat Kills 452 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 172/1150 Matter 0/300 Energy 100/100 System Corruption 26% Temperature Warm (170) Movement Walking (140) Location -4/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Medium Armored Exoskeleton (fused) > --- UTILITY (6) ------ Triangulator (fused) Advanced Launcher Guidance Computer Improved Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Energy Well Triangulator Improved Target Analyzer System Shield Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Armored Exoskeleton Antigrav System Compact Matter Pod Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Improved Component Analysis Suite Improved Field Recycling Unit Heavy Laser Heavy Assault Rifle Tesla Bomb Launcher Remote Datajack [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Antigrav System Utility High-capacity Storage Unit Device Triangulator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Slots Evolved 12 | . . . . . 4 . . 2 2 . . . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . Utility 4 | . . . . . 1 . . 1 . . . . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Parts Attached 155 | 6 4 . . 3 3 13 7 8 20 10 6 . 20 32 21 2 Power 30 | 1 . . . 1 . 1 2 2 6 4 . . 3 8 2 . Engine 14 | 1 . . . 1 . . 1 2 4 2 . . 2 1 . . Core 14 | . . . . . . 1 1 . 2 2 . . 1 7 . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 44 | 2 . . . . 1 11 1 2 2 1 3 . 6 9 5 1 Treads 24 | 2 . . . . . 8 1 2 2 1 3 . 4 1 . . Leg 16 | . . . . . 1 3 . . . . . . 2 7 2 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 3 . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | 1 2 . . 1 1 1 4 1 3 4 . . 3 6 7 1 Device 15 | . . . . . . . 1 . 2 3 . . . 5 4 . Storage 6 | 1 2 . . . . . 1 . . . . . . . 2 . Processor 3 | . . . . 1 . . . . . . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 10 | . . . . . 1 1 2 1 1 1 . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 . . 1 1 . . 3 9 1 3 . 8 9 7 . Energy Gun 13 | 1 2 . . 1 . . . . 2 . . . 2 3 2 . Energy Cannon 6 | . . . . . . . . . 3 . . . 2 1 . . Ballistic Gun 15 | 1 . . . . . . . 2 2 1 2 . 2 4 1 . Ballistic Cannon 5 | . . . . . 1 . . . . . . . 1 1 2 . Launcher 3 | . . . . . . . . . 1 . . . 1 . 1 . Special Weapon 3 | . . . . . . . . . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . 1 3 . System Corruption 11 | . . . . . . . . . . . . . . 5 6 . Parts Lost 76 | . . . . . . 3 1 1 2 2 3 . 25 24 13 2 Power 17 | . . . . . . . 1 1 2 1 . . 3 6 3 . Propulsion 25 | . . . . . . 2 . . . 1 3 . 8 7 2 2 Utility 12 | . . . . . . 1 . . . . . . 5 5 1 . Weapon 22 | . . . . . . . . . . . . . 9 6 7 . Highest Loss Streak 16 | . . . . . . 2 1 1 1 2 2 . 16 12 4 2 To Critical Strikes 3 | . . . . . . . . . . . 1 . 2 . . . Average Slot Usage (%) 69 | . 88 85 85 98 68 79 81 89 97 96 99 100 64 59 61 26 Engine 3 | . 14 14 14 14 9 . 2 1 5 3 . . 7 1 . . Core 4 | . . . . . . 8 6 6 6 8 13 13 3 7 3 . Treads 19 | . 28 28 28 28 18 26 36 30 40 40 39 40 15 1 . . Leg 5 | . . . . . 7 8 . . . . . . 5 14 11 4 Device 3 | . . . . . . . . . 5 10 13 13 2 4 6 5 Storage 6 | . 17 14 14 14 9 9 9 7 6 6 6 6 6 5 8 . Processor 5 | . . . . 12 9 9 9 7 . . . . . . 5 9 Hackware 1 | . . . . . . . . . . . . . . . 3 5 Protection 4 | . . . . . 6 8 9 14 11 5 6 6 8 2 . . Energy Gun 4 | . 19 28 28 28 . . . . 4 . . . 4 2 6 . Energy Cannon 2 | . . . . . . . . . 6 13 13 13 2 3 . . Ballistic Gun 3 | . 8 . . . . . . 12 6 4 6 6 5 9 4 . Ballistic Cannon 2 | . . . . . 8 9 9 . . . . . . . 2 . Peak Build Rating 110 | 6 7 8 11 14 42 51 54 55 56 59 60 60 60 70 110 52 Average Rating 42 | 4 6 7 9 13 39 42 52 36 50 56 59 60 34 50 82 39 On Entrance 32 | . 6 7 8 11 14 42 51 54 35 55 59 60 60 26 44 28 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 91 27 27 29 85 88 113 113 87 89 87 87 87 94 108 1 Greatest Support 152 | 40 40 40 40 40 40 100 100 106 152 152 152 152 152 110 100 50 Greatest Overweight (x) 26 | . 2 . . . 8 4 1 1 . . . . 3 26 2 . Average Overweight (x) . | . . . . . 1 1 . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 15 | 7 15 15 15 15 15 15 19 20 20 20 20 20 20 20 18 5 Most Carried 20 | . 8 10 13 15 15 15 20 20 20 20 20 20 20 19 20 4 Average Carried 12 | . 4 9 11 14 14 14 17 17 19 19 18 20 10 14 15 1 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | . 8 10 13 15 13 15 18 18 20 20 20 20 8 13 4 1 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Tank 8% | Skirmisher 7% | Scavenger-Tank 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Matter Collected 2801 | 217 88 . . 30 10 202 84 36 238 429 75 . 500 722 170 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5006 | . 147 49 . 115 54 825 776 36 807 501 250 . 413 865 168 . Parts 250 | . 8 6 . 13 4 48 34 1 39 19 7 . 17 43 11 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . . . . . 5 . Retrieved Matter 61 | . . . . . . . . . . . . . . . 61 . Parts Self-Destructed 38 | . . . . . . . . . . 10 6 . 22 . . . Prevented 8 | . . . . . . . . . . 7 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Combat Hostiles Destroyed 115 | . 3 3 . 7 1 30 19 1 7 9 4 . 15 14 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 38 | . 2 3 . 7 . . . 1 7 3 . . 9 5 1 . Cannons 66 | . . . . . 1 30 19 . . 4 2 . 3 7 . . AOE 6 | . . . . . . . . . . . 2 . 3 1 . . Classes Destroyed 17 | . 2 1 . . 1 4 5 . 2 1 . . 1 . . . Worker 6 | . . . . . . . 1 . 4 . . . . 1 . . Builder 4 | . . . . . . . . . 3 . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Recycler 3 | . . . . . . . 1 . 2 . . . . . . . Operator 3 | . . . . . 1 . 1 . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 10 | . 2 . . . . . 2 . 3 . . . . 1 2 . Swarmer 24 | . . 3 . 7 . 7 . . . . . . 7 . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 43 | . 3 . . . 1 10 12 1 3 4 3 . 2 3 1 . Brawler 5 | . . . . . . 1 3 . 1 . . . . . . . Duelist 4 | . . . . . . . . . . 2 . . 2 . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 14 | . . . . . . 7 1 . 2 1 . . 2 1 . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . . 3 1 . . 2 1 . . 3 . . Programmer 9 | . . . . . . . . . 1 . . . . 7 . 1 Best Kill Streak 9 | . 2 3 . 4 1 9 9 1 8 7 3 . 6 4 1 1 Combat Bots Only 9 | . 2 3 . 4 1 9 7 1 3 7 3 . 6 3 1 1 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 1 5 1 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . 2 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Hostile Shots Fired 1098 | . 16 9 . 32 . 97 52 32 69 44 33 . 223 181 240 70 Missed 327 | . 3 . . 3 . 34 16 11 28 15 12 . 67 48 72 18 Damage Taken 14409 | . 154 78 . 236 . 813 588 199 695 645 388 . 3067 2733 3797 1016 Core 1922 | . 39 20 . 42 . 33 50 11 20 68 53 . 153 455 703 275 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . 29 Redirected to Shielding 102 | . . . . . . 102 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 59 . . 84 98 . . . . 65 54 . . Volleys Fired 218 | . 15 5 . 13 . . . 6 41 22 13 . 41 48 14 . Largest 4 | . 2 2 . 2 . . . 2 3 3 3 . 3 3 4 . Hottest 216 | . 105 105 . 105 . . . 50 183 183 185 . 185 177 216 . Shots Fired 638 | . 30 10 . 26 2 59 54 12 102 55 35 . 80 139 34 . Gun 348 | . 30 10 . 26 . . . 12 62 22 11 . 53 95 27 . Cannon 274 | . . . . . 2 59 54 . 32 33 22 . 23 44 5 . Launcher 9 | . . . . . . . . . 3 . . . 4 . 2 . Special 7 | . . . . . . . . . 5 . 2 . . . . . Kinetic 350 | . 10 . . . 2 59 54 12 33 22 11 . 45 87 15 . Thermal 189 | . 20 10 . 26 . . . . 33 22 11 . 28 31 8 . Explosive 7 | . . . . . . . . . 3 . . . 4 . . . Electromagnetic 85 | . . . . . . . . . 28 11 11 . 3 21 11 . Robot Hit Streak 16 | . 9 3 . 3 4 16 12 3 8 13 4 . 13 10 11 . Robot Miss Streak 6 | . 3 2 . 2 . 2 2 3 6 4 3 . 4 5 2 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . Autonomous 116 | . . . . . 2 59 55 . . . . . . . . . Shots Hit Robots 413 | . 20 5 . 13 2 51 41 12 57 44 19 . 49 80 20 . Core Hits 269 | . 8 3 . 7 2 28 19 3 40 33 8 . 51 28 13 26 Critical Kills 5 | . . . . . . . . . 1 1 . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . . 1 1 6 9 . 1 1 . . 2 3 1 . Burn 4 | . 2 . . 1 . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . 1 . . . 1 . . Destroy 3 | . . . . . . . . . 1 . . . . 1 1 . Blast 18 | . . . . . 1 6 9 . . . . . 1 1 . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16474 | 1 222 62 . 190 194 4072 3302 149 1782 1055 648 . 1559 2535 621 82 Guns 4478 | . 222 60 . 190 . . . 149 913 314 118 . 752 1390 370 . Cannons 10365 | . . . . . 194 4072 3302 . 312 741 419 . 316 977 32 . Explosions 1517 | . . . . . . . . . 557 . 111 . 491 146 212 . Melee . | . . . . . . . . . . . . . . . . . Ramming 114 | 1 . 2 . . . . . . . . . . . 22 7 82 Kinetic 10820 | . 46 . . . 194 4072 3302 149 369 314 118 . 640 1458 158 . Thermal 3595 | . 176 60 . 190 . . . . 1127 495 269 . 428 756 94 . Explosive 637 | . . . . . . . . . . . . . 491 146 . . Electromagnetic 1308 | . . . . . . . . . 286 246 261 . . 153 362 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 1 1 1 . . . . . . 18 16 26 Average Corruption 11 | . . . . . 1 1 1 . . . . . . 7 5 25 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 223 | . . . . . 1 24 6 . . . . . . 29 18 145 Message Errors 57 | . . . . . 1 6 1 . . . . . . 8 5 36 Matter Fused 60 | . . . . . . 8 2 . . . . . . 4 4 42 Heat Flow Errors 24 | . . . . . . 2 . . . . . . . 1 . 21 Energy Discharges 27 | . . . . . . 2 1 . . . . . . 3 5 16 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . 1 . . . . . . . 1 . 2 Data Loss (minor) 28 | . . . . . . 3 2 . . . . . . 2 2 19 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 . 4 Misfires 4 | . . . . . . . . . . . . . . 3 1 . Alerts 9 | . . . . . . 2 . . . . . . . 1 1 5 Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 983 | . . . . . . 330 389 . 166 . . . 26 72 . . Projectiles 829 | . . . . . . 330 389 . 48 . . . . 62 . . Explosions 154 | . . . . . . . . . 118 . . . 26 10 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . 6 14 . . . . . . 1 . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . 6 11 . . . . . . 1 . . Secondary 3 | . . . . . . . 3 . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . . . 134 . . . 151 . 17 . Shots 7 | . . . . . . . . . 2 . . . 4 . 1 . Rammed 3 | 1 . 1 . . . . . . . . . . . . 1 . Targets Rammed 87 | 1 . 1 . . . . . . . . . . . 2 2 81 Kicked 84 | . . . . . . . . . . . . . . 2 1 81 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 177 205 . 277 . 259 14 9 381 413 20 . 297 298 571 246 Average Temperature 120 | . 79 107 . 134 . 115 8 5 110 238 12 . 115 84 220 97 Received Heat Transfer 1858 | . 87 . . . . 216 198 78 87 144 145 . 243 36 624 . Effects 19 | . . . . 1 . . . . 3 3 . . 1 . 11 . Shutdowns 6 | . . . . . . . . . 2 . . . . . 4 . Energy Bleed 2 | . . . . . . . . . 1 . . . 1 . . . Interference 7 | . . . . 1 . . . . . 3 . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 11 | . . . . . . . . . 5 2 1 . . 2 1 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . 1 . . . 1 . . Combat Hostiles 3 | . 1 . . . . . . . . 1 . . . 1 . . Parts Melted 10 | . 2 . . 1 . . . . 1 3 . . 1 2 . . Heat Transferred 6085 | . 618 149 . 520 . . . . 1610 1000 300 . 1000 703 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Peak Influence 1622 | . 132 70 . 175 43 1622 1201 596 386 . . . . 254 165 1040 Initial 790 | . . . . . . 27 790 546 291 . . . . 215 92 115 Average 385 | . 25 43 . 110 28 716 916 547 270 . . . . 152 61 366 Maximum Alert Level 5 | . . . . . . 5 4 2 1 . . . . 1 . 3 Low Security (%) 40 | 100 100 100 . 100 100 6 . . 14 . . . . 58 100 38 Level 1 23 | . . . . . . 7 . . 85 . . . . 41 . 28 Level 2 15 | . . . . . . 41 4 100 . . . . . . . 14 Level 3 16 | . . . . . . 28 86 . . . . . . . . 17 Level 4 3 | . . . . . . 14 9 . . . . . . . . . Level 5 . | . . . . . . 1 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . . . 5 2 3 . . . 1 7 2 . Investigation 4 | . . . . . . . 1 1 . . . . . 1 1 . Extermination 5 | . . . . . . . . . 2 . . . . 2 1 . Reinforcement 7 | . 2 . . . . . . . 1 . . . . 4 . . Assault 2 | . . . . . . . 1 . . . . . 1 . . . Garrison 4 | . . . . . . . 3 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Distress Signals 9 | . 1 . . . . . 4 . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 183 | . 8 3 . 7 2 32 29 4 12 10 5 . 21 25 24 1 Peak Tracking Total 15 | . 4 3 . 4 1 6 9 3 2 7 4 . 9 3 15 1 Tactical Retreats 21 | . 1 . . . . 1 4 1 2 1 1 . 3 2 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Traps Triggered 22 | . . . . . . 15 . . 2 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Machines Disabled 8 | . . . . . . . 1 . 3 . . . 1 3 . . Max in Single Turn 3 | . . . . . . . 1 . 3 . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Machines Accessed 19 | . 2 . 1 . 2 2 2 1 1 . . 4 . 2 2 . Terminals 12 | . 2 . . . 1 2 2 1 1 . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Total Hacks 71 | . 7 . 1 . 5 6 7 2 1 . . 32 . 5 5 . Successful 42 | . 1 . 1 . 3 1 1 . 1 . . 32 . . 2 . Failed 29 | . 6 . . . 2 5 6 2 . . . . . 5 3 . Catastrophic 11 | . 4 . . . 1 1 2 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 7 . 1 . 4 . 7 2 . . . . . 3 2 . Terminals 36 | . 7 . . . 4 6 7 2 1 . . . . 5 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 40 | . 1 . 1 . 2 1 1 . 1 . . 32 . . 1 . Record 11 | . . . . . . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 2 2 1 1 . . . . 2 2 . Full Trace Events 7 | . 1 . . . 1 1 1 1 . . . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 2 . . . . . . . Non-combat 3 | . . . . . . . . 1 2 . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 3 3 . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 9 . . . 2 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Total Allies 14 | . . . . 1 . 9 . . . 2 . . 2 . . . Largest Group 9 | . . . . 1 1 9 5 . . 2 . . 2 . . . Highest-Rated Group 192 | . . . . 31 31 192 104 . . 58 . . 79 . . . Highest-Rated Ally 49 | . . . . 31 31 24 24 . . 29 . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . 1 37 29 . . 9 . . 8 . . . Total Damage 1612 | . . . . . . 819 384 . . 133 . . 276 . . . Kills 13 | . . . . . . 7 4 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Turns Passed 15070 | 73 580 160 417 541 393 2737 769 299 1291 690 468 202 1152 1434 758 3106 Spaces Moved 5551 | 43 289 84 261 310 112 943 316 157 677 371 260 127 422 514 439 226 Core 138 | 5 . . . . . . . . . . . . . 4 91 38 Treads 4325 | 38 289 84 261 310 109 902 316 157 677 371 260 127 389 35 . . Legs 1043 | . . . . . 3 41 . . . . . . 33 475 303 188 Wheels . | . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . . . 45 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 120 50 50 Average Speed 192 | 147 181 160 160 160 311 257 228 165 160 160 160 160 236 222 129 124 Slowest Speed 1350 | 160 320 160 160 160 680 480 240 240 160 160 160 160 400 1350 250 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 54 32 61 58 17 78 33 4 17 53 40 74 65 10 10 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 . 1 1 1 1 1 . . Scrap Searched 9 | . . . . 1 . . . . . 4 1 . 3 . . . Spaces Dug 20 | . . . . . . . . . 20 . . . . . . . Terrain Destroyed 163 | . . . . . . 8 12 . 70 . 8 . 11 49 5 . Melee . | . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . 8 12 . . . 1 . . 30 5 . AOE 107 | . . . . . . . . . 70 . 7 . 11 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Gar Total 9460 | 49 316 99 261 329 160 1260 363 187 803 422 286 126 503 683 597 3016 Wait 3125 | . 3 8 . . 35 125 32 5 45 1 4 . 2 73 112 2680 Move 5534 | 42 288 83 260 309 111 941 315 156 676 370 259 126 421 513 438 226 Hop . | . . . . . . . . . . . . . . . . . Pick Up 67 | . 5 2 1 3 5 6 5 5 9 4 3 . 4 14 1 . Fast Attach 58 | 6 1 . . . 2 8 . 2 4 . . . 5 17 12 1 Attach 50 | . . . . 1 1 1 1 4 2 4 3 . 15 11 6 1 Detach 11 | . 1 . . . . 1 . 1 . . . . . . 8 . Swap 47 | . 3 . . 2 . 4 6 2 14 6 3 . . 4 3 . Drop 44 | . . . . 1 6 12 4 3 12 4 . . . 1 1 . Fire 218 | . 15 5 . 13 . . . 6 41 22 13 . 41 48 14 . Melee 3 | . . . . . . . . 3 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 84 | . . . . . . . . . . . . . . 2 1 81 Crush 2 | 1 . 1 . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . 43 . . . . . . . . . 27 Rewire 146 | . . . . . . 119 . . . 11 1 . 15 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 5) 654 | -10/Materials | Entered Mines 727 | -10/Mines | Discovered new exit (range 8) 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 807 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Exiles 854 | -10/Exiles | Met 8R-AWN 882 | -10/Exiles | Met EX-HEX 930 | -10/Exiles | Met EX-BIN 949 | -10/Exiles | Aligned with FarCom system 950 | -10/Exiles | Given EX-Vault access code 990 | -10/Exiles | Opened EX-Vault 1005 | -10/Exiles | Found AWS/Autocannon 1039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1086 | -10/Exiles | Met EX-DEC 1215 | -10/Exiles | Discovered new exit (range 10) 1231 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1231 | -10/Exiles | Entered Mines 1598 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1617 | -9/Mines | Received a Mining Laser from a helpful Derelict 1739 | -9/Mines | Learned location of 1 exit from Materials 1763 | -9/Mines | Discovered new exit (range 6) 1772 | -9/Mines | Entered Materials 1772 | -8/Materials | Accompanied by 1 ally 1772 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1773 | -8/Materials | Identified exit to Factory 2079 | -8/Materials | Build established: Skirmisher 2160 | -8/Materials | Identified exit to Garrison 2165 | -8/Materials | Entered Garrison 2295 | -8/Garrison | Triggered checkpoint 2357 | -8/Garrison | Destroyed 9 combat bots 2477 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Build established: Scavenger-Skirmisher 2816 | -8/Garrison | Discovered new exit (range 12) 2887 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Discovered new exit (range 6) 3543 | -8/Garrison | Discovered new exit (range 9) 3647 | -8/Garrison | Triggered checkpoint 4414 | -8/Garrison | Build established: Commander-Skirmisher 4461 | -8/Garrison | Triggered checkpoint 4557 | -8/Garrison | Installed Relay Interface Framework 4767 | -8/Garrison | Spotted B-75 Beast 4772 | -8/Garrison | Discovered new exit (range 14) 4843 | -8/Garrison | Triggered checkpoint 4902 | -8/Garrison | Entered Materials 4902 | -8/Materials | Accompanied by 5 allies 5086 | -8/Materials | Build established: Scavenger-Skirmisher 5302 | -8/Materials | First assault squad dispatched 5313 | -8/Materials | Garrison activated, responded to threat 5341 | -8/Materials | Lost 5 allies 5369 | -8/Materials | Destroyed 7 combat bots 5630 | -8/Materials | Discovered exit to Factory (range 17) 5634 | -8/Materials | AWS/Autocannon suddenly broke down 5671 | -8/Materials | Entered Factory 5671 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5918 | -7/Factory | Discovered new exit (range 7) 5932 | -7/Factory | Build established: Scavenger-Mutant 5949 | -7/Factory | Garrison activated, responded to threat 5970 | -7/Factory | Entered another Factory area 5970 | -6/Factory | Evolved 2 slots: Propulsion x2 6354 | -6/Factory | Build established: Scavenger-Tank 6905 | -6/Factory | Identified exit to Lower Caves 6951 | -6/Factory | Discovered new exit (range 11) 7261 | -6/Factory | Entered Lower Caves 7383 | -6/Lower Caves | Learned 4 Factory zone layouts 7421 | -6/Lower Caves | Encountered a Warlord checkpoint 7512 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7566 | -6/Lower Caves | Destroyed 7 combat bots 7924 | -6/Lower Caves | Build established: Tank 7924 | -6/Lower Caves | Discovered new exit (range 12) 7951 | -6/Lower Caves | Entered another Lower Caves area 8356 | -6/Lower Caves | Discovered new exit (range 16) 8365 | -6/Lower Caves | Learned Factory non-interactive machine intel 8406 | -6/Lower Caves | Encountered a Warlord checkpoint 8419 | -6/Lower Caves | Entered Data Miner 8419 | -6/Data Miner | Discovered new exit (range 6) 8450 | -6/Data Miner | Met Data Miner 8498 | -6/Data Miner | Learned location of Section 7 (-2) 8498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8525 | -6/Data Miner | Received God Mode back door access code from Data Miner 8621 | -6/Data Miner | Entered Proximity Caves 8629 | -5/Proximity Caves | Spotter reported a threat 8689 | -5/Proximity Caves | Spotted B-75 Beast 8790 | -5/Proximity Caves | Learned 12 Factory zone layouts 8862 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8932 | -5/Proximity Caves | Lost 16 parts (2p4n4u6w) 9422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9439 | -5/Proximity Caves | Build established: Scavenger-Mutant 9736 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 9760 | -5/Proximity Caves | Discovered new exit (range 7) 9773 | -5/Proximity Caves | Entered Factory 9773 | -5/Factory | Evolved 2 slots: Utility x2 9774 | -5/Factory | Identified exit to Upper Caves 9775 | -5/Factory | Loaded intel: 204 non-interactive machine locations 9839 | -5/Factory | Found Prototype Launcher 10082 | -5/Factory | Incoming investigation squad redirected 10126 | -5/Factory | Build established: Skirmisher 10536 | -5/Factory | Build established: Scavenger-Skirmisher 10768 | -5/Factory | System corruption reached 10% 10851 | -5/Factory | Lost 12 parts (3p5n1u3w) 10903 | -5/Factory | Lost 3 parts (2u1w) 10936 | -5/Factory | Cargo convoy interrupted 11041 | -5/Factory | Discovered new exit (range 15) 11207 | -5/Factory | Entered another Factory area 11207 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11233 | -4/Factory | Lost 5 parts (1p2n1u1w) 11812 | -4/Factory | Identified Tesla Bomb Launcher 11841 | -4/Factory | Lost 4 parts (2p2w) 11885 | -4/Factory | System corruption reached 10% 11908 | -4/Factory | Lost 4 parts (1p3w) 11917 | -4/Factory | Core integrity fell below 50% 11964 | -4/Factory | Identified exit to Garrison 11965 | -4/Factory | Entered Garrison 11979 | -4/Garrison | Lost 3 parts (2n1u) 12199 | -4/Garrison | Core integrity fell below 20% 12244 | -4/Garrison | Build established: Mutant 15071 | -4/Garrison | Self-destructed Last Messages --------------- 14689_ System corrupted: Component data lost. 14704_ OHLR, ,80TT2L#U6B#KLC,C G4PBZ SY AGFWTB 14740_ System corrupted: Matter fused (-10). 14757_ System corrupted: Heat flow error (+146). 14772_ System corrupted: Component data lost. 14787_ P/DODWRH7QXWXMZ2PY=G5BJBIN22N9PU4GZ HG,R 14802_ System corrupted: Substantial component data lost. 14815_ ALERT: Garrison interior compromised. 14830_ System corrupted: Matter fused (-5). 14868_ System corrupted: Heat flow error (+171). 14922_ >CD1&RMSIK&R,SIIH KM1MJDFVSQZM 15011_ System corrupted: Component data lost. 15026_ System corrupted: Energy discharge (-22). 15041_ 2W1OFWF=B9/#051KL9W6XKOWX=X3 15056_ System corrupted: Component data lost. 15071_ System corrupted: Heat flow error (+170). Map ----- +----------------------------------------------------+ | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #???? ??????????????????? | | ????????????????????# #???? ??????????????????? | | ????????????????????# #???? ??????????????????? | | ????????????????????# #???# ??????????????????? | | ????????????????????# #???# #?????????????????? | | ????????############# #???# #?????????????????? | | ????? + #???# ##????????????????? | | ????? + #???# #"????????????????? | | ?????????############ #???" "????????????????? | | ????????????????????# #???" ?????????????????? | | ????????????????????# #??C" ?????????????????? | | ????????????######### #???# #?????????????????? | | ????????????# + #???# #?????????????????? | | ????????????# + #???# #?????????????????? | | ???????????## ###### #???# #?????????????????? | | ???????????# !#???# ##### #####?????????????? | | ???????????#! !#???# ^ #?????????????? | | ???????????#! !#???# #?????????????? | | ???????????######???# #####+### #?????????????? | | ????????????????????# #???# #?? #?????????????? | | ????????????????????# #???# #??? #?????????????? | | ????????????????????# ##### ###??#?????????????? | | ????????????????????# +@ #????????????????? | | ????????????????????# ####### #????????????????? | | ????????????????????# #?????###????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????g??????????????????? | | ??????????????????????????????g???????BB?????????? | | ??????????????????????????????????????BB?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 50 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Launcher Accuracy 40 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed HardenedOvertunedManipulator Manual? 0 Play Time 01:49:18 Cumulative 44.9 hours Start 2025.04.04 @ 00:31:58 End 2025.04.04 @ 02:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a33283-b3d2-4085-929f-8914c7e6b35a