Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 11:42:56 Player: nnnnsk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (145) 725 Value Destroyed (3675) 3675 Prototype IDs (40) 800 Alien Tech Used (4) 800 Bonus (3261) 3261 TOTAL SCORE: 17661 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Used Core Reset Matrix 3000 Friendly Fire -88 Cogmind --------- Core Integrity 0/1450 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (15) ----- Advanced Trap Scanner Experimental Optical Array Advanced Signal Interpreter Terrain Scan Processor Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Advanced Weight Redist. System Precision Energy Filter Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Trap Scanner Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Precision Energy Filter Advanced Transmission Jammer Advanced ECM Suite Improved Cloaking Device Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Vibroblade Makeshift Spear > --- INVENTORY -------- Light Fission Core Biometal Medium Treads Impulse Thruster Small Storage Unit High-capacity Matter Pod Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Force Field Improved Corruption Screen High-powered Tractor Beam Transdimensional Reconstructor Long-range Missile Launcher [Rating: 124] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . Utility 13 | . . . . . . 2 2 . . . . 2 1 . . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 6 15 24 6 . 2 18 13 1 3 . 5 7 4 1 . 3 . 10 11 4 8 1 Power 14 | 1 2 2 . . . 2 3 . . . . . 1 . . 1 . . . . 2 . Engine 9 | 1 2 2 . . . 1 3 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Propulsion 45 | 2 2 7 4 . 1 8 4 . . . 1 1 2 . . . . 3 5 2 2 1 Treads 24 | 2 2 7 4 . 1 7 . . . . . . . . . . . . 1 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . Flight 15 | . . . . . . 1 4 . . . 1 1 2 . . . . 3 . 2 . 1 Utility 55 | 1 5 6 2 . . 5 5 1 2 . 3 6 1 . . 2 . 7 5 2 2 . Device 29 | . 3 3 2 . . 2 1 1 1 . 2 5 . . . . . 4 4 1 . . Storage 5 | 1 1 . . . . . 1 . . . . . . . . 1 . . 1 . . . Processor 10 | . 1 . . . . 2 2 . . . . 1 1 . . . . . . 1 2 . Hackware 5 | . . . . . . . 1 . . . 1 . . . . . . 3 . . . . Protection 6 | . . 3 . . . 1 . . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 6 9 . . 1 3 1 . 1 . 1 . . 1 . . . . 1 . 2 . Energy Gun 5 | 1 1 2 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 4 4 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . . . . 1 . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 . . 1 1 . 1 . . . . . . 3 . . . 1 4 1 Parts Lost 44 | . 4 1 2 . . 1 . 2 1 . 3 1 . . . . 2 4 2 13 1 7 Power 4 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 Propulsion 21 | . 2 . 2 . . 1 . . 1 . 1 . . . . . 2 3 1 5 . 3 Utility 15 | . . 1 . . . . . 2 . . 1 1 . . . . . 1 1 6 . 2 Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Highest Loss Streak 7 | . 4 1 2 . . 1 . 2 1 . 2 1 . . . . 1 2 2 7 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 9 13 14 15 13 14 8 8 8 8 7 7 7 8 8 8 7 7 12 8 4 4 Power . | . . . 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 . . . Propulsion 1 | 3 2 1 1 2 2 3 1 1 2 2 1 . 1 1 1 1 . . 1 1 . . Utility 4 | . 3 4 5 5 5 6 4 2 2 2 2 3 3 3 3 3 3 3 7 5 3 3 Weapon 3 | 1 2 5 5 5 4 2 1 2 2 2 2 2 2 2 2 1 1 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 6 5 1 1 1 6 1 1 . . . . 2 . . 2 1 2 3 4 . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . 4 1 . . . . . . . . . . . . . . . . 2 . . . Utility 19 | . 1 1 1 . 1 4 1 1 . . . . 2 . . 1 . 1 1 3 . 1 Weapon 7 | . 1 3 . . . 1 . . . . . . . . . 1 . 1 . . . . Tool/Special 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 91 | . 96 98 99 79 98 95 89 89 75 76 79 83 92 94 94 94 93 85 88 58 42 38 Engine 7 | . 11 11 11 11 11 8 7 7 7 7 6 6 4 . . . . . . . . . Treads 25 | . 27 43 43 44 44 36 2 . . . . . . . . . . . 1 . . . Flight 7 | . . . . . . . 26 30 30 23 26 26 28 29 29 29 28 21 5 1 4 3 Device 12 | . 10 5 10 11 11 14 15 19 2 . 3 17 22 23 23 21 17 16 25 22 4 4 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 1 . . Processor 6 | . 2 . . . . 4 14 15 15 15 15 13 16 17 17 17 17 15 14 14 24 23 Hackware 2 | . . . . . . . 5 1 . . 6 6 5 5 5 5 5 14 12 7 . . Protection 2 | . . 5 . . . 5 . . 2 7 7 2 . . . 1 5 3 . . . . Energy Gun 1 | . 14 . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . 12 1 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 20 19 1 19 2 . . . . . . . . . . . . . . . . Peak Build Rating 124 | 7 12 17 22 20 22 35 39 36 50 27 33 53 64 64 64 70 70 89 118 124 99 86 Average Rating 33 | 5 9 15 20 16 21 31 33 33 33 27 28 44 62 64 64 65 68 75 107 82 71 61 On Entrance 41 | . 7 12 16 20 16 22 34 36 30 27 27 29 49 64 64 64 70 58 87 118 30 71 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . 4 8 15 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 33 39 44 42 44 53 47 16 14 14 16 21 22 26 26 29 29 24 49 54 28 24 Greatest Support 80 | 40 40 80 80 80 80 80 80 19 19 16 20 21 29 29 29 29 29 31 65 57 28 28 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 15 15 5 5 Average Capacity 12 | 6 11 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 14 8 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 15 15 5 5 Average Carried 11 | 5 9 14 14 15 13 14 8 7 8 8 7 7 7 8 8 7 7 7 12 8 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 15 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 8 8 8 8 6 8 8 8 8 8 8 8 14 5 5 3 Class Distribution -------------------- 53% | Scavenger-Mutant 18% | Mutant 5% | Infiltrator-Ninja 4% | Scout 4% | Ninja 3% | Infiltrator-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Infiltrator-Ninja | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Scout | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 4479 | 291 659 1058 169 . 184 687 160 30 226 . 79 55 132 52 126 50 25 12 284 . . 200 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5468 | 169 760 1345 134 . 409 1340 25 43 144 . 23 55 132 . 429 125 . 70 265 . . . Parts 303 | 13 49 101 11 . 18 69 3 . . . . 8 6 . 4 2 . 7 12 . . . Haulers Intercepted 13 | . 2 5 . . . 4 . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 99 | . 17 31 4 . 12 26 . . . . 2 1 . . 1 . . 5 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Guns 56 | . 17 24 4 . 5 6 . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . 13 . . . . . . . . . . . . . . . . AOE 29 | . . 7 . . 7 7 . . . . 2 . . . 1 . . 5 . . . . Classes Destroyed 14 | 3 5 2 . . 2 . . . . . 1 . . . . . . 1 . . . . Worker 6 | 2 . 1 1 . . . . . . . . . . . . . . . 2 . . . Builder 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . Tunneler 6 | 3 . . 1 . . . . . . . . 2 . . . . . . . . . . Hauler 13 | . 2 5 . . . 4 . . . . . . 1 . . . . . 1 . . . Recycler 5 | 1 1 . . . 1 1 . . . . . . . . . . . . 1 . . . Operator 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . Watcher 9 | . 2 5 . . . 2 . . . . . . . . . . . . . . . . Swarmer 32 | . 6 10 3 . 5 3 . . . . . . . . 1 . . 4 . . . . Grunt 46 | . 8 14 . . 6 18 . . . . . . . . . . . . . . . . Brawler 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Sentry 11 | . . 7 1 . . 3 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | 5 3 6 3 . 9 4 1 . . . 2 2 1 . 1 . . 4 1 . . . Combat Bots Only 7 | . 3 4 3 . 7 4 . . . . 2 1 . . 1 . . 4 . . . . Max Kills in Single Turn 4 | 2 1 4 1 . 4 2 1 . 1 . 1 1 1 . 1 . . 3 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 4 2 . . . . 1 . . . 1 . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 718 | . 88 121 13 . 32 99 1 30 9 . 30 10 2 . 8 . 21 47 24 62 93 28 Missed 291 | . 26 33 5 . 13 30 1 20 4 . 13 8 1 . 3 . 12 30 9 23 52 8 Hits 427 | . 62 88 8 . 19 69 . 10 5 . 17 2 1 . 5 . 9 17 15 39 41 20 Projectile 427 | . 62 88 8 . 19 69 . 10 5 . 17 2 1 . 5 . 9 17 15 39 41 20 Critical Strikes 25 | . 1 6 . . . 5 . . . . . . . . . . . . 3 5 4 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 7970 | . 952 1053 95 . 315 1061 . 141 103 . 205 42 19 . 124 . 177 475 261 1165 1114 668 Core 2032 | . 208 81 . . 15 75 . 13 . . 56 . . . 44 . 56 59 . 603 391 431 Absorbed by Shields 46 | . . . . . . . . . . . . . . . . . . . 46 . . . Redirected to Shielding 182 | . . . . . . . . . 10 . 12 . . . . . 28 132 . . . . Regen/Repaired (Parts) 142 | . . . . . . 77 . . . . . . . . . . . . . . 65 . Core Remaining (%) 83 | 100 16 . . . 76 86 . . . . 90 100 . . . . 90 94 100 . . . Volleys Fired 354 | 14 75 112 18 . 17 101 . . 2 . 2 . . . 5 . . 3 . 1 1 3 Largest 2 | 2 2 2 2 . 2 2 . . 1 . 1 . . . 1 . . 1 . 1 1 1 Hottest 130 | 70 115 100 100 . 53 130 . . 30 . 36 . . . 43 . . 43 . 43 65 65 Shots Fired 622 | 28 149 213 28 . 29 158 . . 2 . 2 . . . 5 . . 3 . 1 1 3 Gun 457 | 28 148 200 20 . 23 34 . . . . . . . . . . . . . . 1 3 Cannon 114 | . . . . . . 114 . . . . . . . . . . . . . . . . Launcher 38 | . . 9 . . 6 10 . . 2 . 2 . . . 5 . . 3 . 1 . . Special 13 | . 1 4 8 . . . . . . . . . . . . . . . . . . . Kinetic 361 | 14 74 196 20 . 23 34 . . . . . . . . . . . . . . . . Thermal 223 | 14 75 8 8 . . 114 . . . . . . . . . . . . . . 1 3 Explosive 36 | . . 9 . . 6 10 . . 2 . . . . . 5 . . 3 . 1 . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hit Streak 39 | 10 39 22 5 . 8 12 . . . . . . . . 2 . . 2 . . . . Robot Miss Streak 5 | 2 3 5 2 . 1 3 . . . . 1 . . . 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 3 . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 446 | 21 107 159 12 . 19 96 2 1 2 . . 4 5 . 7 2 . 4 5 . . . Core Hits 233 | 7 37 64 7 . 25 66 1 . 2 . 1 2 2 . 5 2 . 5 4 3 . . Critical Kills 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 15 | 1 7 2 1 . 1 . . . . . . 1 . . 1 . . . 1 . . . Burn 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Destroy 6 | 1 1 2 1 . 1 . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Melee Attacks 79 | . . . . . . . 9 1 4 . . 7 14 . 11 2 3 11 15 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 9 1 4 . . . . . . . . . . 2 . . Piercing 63 | . . . . . . . . . . . . 7 14 . 11 2 3 11 15 . . . Sneak Attacks 11 | . . . . . . . . . 2 . . 3 2 . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11811 | 269 1451 2910 174 . 896 3168 97 74 138 . 98 272 272 . 635 157 . 665 254 279 . 2 Guns 4953 | 269 1451 2343 174 . 290 426 . . . . . . . . . . . . . . . . Cannons 1732 | . . . . . . 1732 . . . . . . . . . . . . . . . . Explosions 3464 | . . 543 . . 606 1010 . . . . 98 . . . 341 . . 600 . 266 . . Melee 1623 | . . . . . . . 97 74 138 . . 272 272 . 294 157 . 65 254 . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . 13 . 2 Kinetic 4142 | 120 832 2300 174 . 290 426 . . . . . . . . . . . . . . . . Thermal 2743 | 149 619 67 . . . 1732 . . . . . . . . . . . 176 . . . . Explosive 3040 | . . 543 . . 606 860 . . . . . . . . 341 . . 424 . 266 . . Electromagnetic 248 | . . . . . . 150 . . . . 98 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 309 | . . . . . . . 97 74 138 . . . . . . . . . . . . . Piercing 1314 | . . . . . . . . . . . . 272 272 . 294 157 . 65 254 . . . Highest Corruption 6 | . . 1 1 1 1 . . . . . . . . . . . . . . 4 6 6 Average Corruption 1 | . . 1 1 1 1 . . . . . . . . . . . . . . 3 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . 15 11 3 2 . . . . . . . . . . . . . . 1 6 2 Message Errors 13 | . . 5 4 1 1 . . . . . . . . . . . . . . . 1 1 Matter Fused 12 | . . 3 4 1 1 . . . . . . . . . . . . . . . 3 . Heat Flow Errors 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 540 | . . 28 . . . 22 6 41 . . 16 68 31 . 204 . . 107 . 17 . . Projectiles 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Explosions 181 | . . 28 . . . 9 . . . . 16 . . . 14 . . 97 . 17 . . Melee 346 | . . . . . . . 6 41 . . . 68 31 . 190 . . 10 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . 48 22 . . . . . . . . 49 . . 143 . 6 . 2 Shots 8 | . . . . . 2 1 . . . . . . . . 1 . . 4 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | 81 144 237 48 . 15 153 . . 6 . . . . . . 9 29 6 31 216 . . Average Temperature 29 | 30 35 39 16 . 7 31 . . 4 . . . . . . 4 10 5 13 122 . . Received Heat Transfer 2022 | . 399 486 18 . 135 612 . . 39 . 30 . 9 . . . 9 27 123 72 63 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . Heat Transferred 5306 | 444 2183 161 . . . 2368 . . . . . . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Maximum Alert Level 1 | . . 1 . . 1 1 . . . . . . . . . . . 1 1 . 1 . Low Security (%) 80 | 100 100 67 100 . 29 58 100 . . . . 100 100 . . . . 63 53 100 99 100 Level 1 19 | . . 32 . . 70 41 . . . . . . . . . . . 36 46 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 398 | 15 96 398 159 . 317 335 133 . . . . 130 68 . . . . 381 264 160 220 123 Initial 199 | . 3 20 154 . . 74 95 . . . . . 53 . . . . 18 199 137 11 123 Average 94 | 2 29 144 15 . 231 160 83 . . . . 59 31 . . . . 143 205 98 49 75 Influence Increases 5145 | 30 471 1037 130 . 437 881 138 65 60 . 175 217 119 . 20 . 75 587 225 93 285 100 Destroy 0b10 Robot/C 1940 | . 280 620 100 . 300 520 . . . . . . . . 20 . . 100 . . . . Destroy 0b10 Robot/NC 255 | 30 25 70 10 . 10 45 5 5 . . 10 15 10 . . . . . 20 . . . Destroy Leader 434 | . 78 170 10 . 40 112 . . . . . . 2 . . . . 20 2 . . . Allied During Kill 14 | . . . 2 . 12 . . . . . . . . . . . . . . . . . Successful Hack 196 | . 9 21 . . . 32 38 . . . . 6 22 . . . . 33 28 . . 7 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . 15 30 . . 15 45 . . . . . 15 15 . . . . 45 . 15 15 15 Destroy Structure 386 | . 4 51 8 . 45 82 5 . . . . 1 10 . . . . 134 10 33 . 3 Partial Spotted 165 | . . . . . . . 15 . . . . 75 15 . . . . . 15 15 15 15 Lose Combat Pursuer 1500 | . 60 45 . . 15 45 75 60 60 . 165 105 45 . . . 75 255 150 30 255 60 Influence Decreases 5102 | 25 426 691 526 . 246 860 227 116 115 17 175 107 203 26 20 . 46 235 362 317 85 277 Entered New Map 1059 | . 2 30 242 . . 117 117 46 15 17 . . 57 10 . . . 11 182 107 9 97 Time Decay 3333 | 25 404 501 264 . 246 583 110 50 90 . 145 97 146 16 20 . 36 184 160 80 66 110 Lost Part 410 | . 20 10 20 . . 10 . 20 10 . 30 10 . . . . 10 40 20 130 10 70 Purge Threat 300 | . . 150 . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 5 . . . 4 1 . . . . 1 2 . . . . 6 3 . 3 3 Investigation 6 | . . 2 . . . . . . . . . . 2 . . . . 1 . . . 1 Extermination 7 | . . . . . . . . . . . . 1 . . . . . 2 2 . 1 1 Reinforcement 17 | . 2 3 . . . 4 1 . . . . . . . . . . 3 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 22 | . 3 5 . . . 1 2 . . . 1 . . . . . . 3 3 1 3 . Communications Jammed 11 | . . . . . . 2 1 . . . . 3 1 . . . . 1 . 3 . . Distress Signals 9 | . . . . . . 2 1 . . . . 1 1 . . . . 1 . 3 . . Times Spotted 289 | . 32 48 6 . 14 38 8 9 5 . 12 11 6 . 3 . 8 29 12 15 23 10 Peak Tracking Total 16 | . 4 6 3 . 4 5 6 7 4 . 4 7 4 . 3 . 5 8 9 9 16 5 Tactical Retreats 45 | . 5 3 . . 1 2 3 1 1 . 5 2 1 . . . 1 7 4 3 4 2 ECM-based Alert Blocks 9 | . . . . . . . . . . . . 1 . . . . . . 3 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 9 | . 4 2 . . . . . . . . . . 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 16 | . 1 2 . . 1 3 . . 1 . . 1 1 . . . . 3 . 1 1 1 Max in Single Turn 2 | . 1 1 . . 1 2 . . 1 . . 1 1 . . . . 2 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 72 | . 5 7 2 . . 8 6 . 2 4 . 10 4 . . 4 . 9 3 3 2 3 Terminals 45 | . 4 6 1 . . 6 4 . . . . 6 2 . . . . 8 3 . 2 3 Fabricators 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Total Hacks 214 | . 18 21 3 . . 30 11 . 2 29 . 28 11 . . 17 . 23 6 5 4 6 Successful 151 | . 10 16 2 . . 22 6 . 2 29 . 18 8 . . 17 . 12 3 1 2 3 Failed 63 | . 8 5 1 . . 8 5 . . . . 10 3 . . . . 11 3 4 2 3 Catastrophic 14 | . . 2 1 . . 1 3 . . . . 1 . . . . . 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 17 15 2 . . 15 3 . . . . 13 7 . . . . 13 4 . . . Terminals 137 | . 17 20 2 . . 25 9 . . . . 20 7 . . . . 21 6 . 4 6 Fabricators 7 | . . . . . . . . . . . . 5 2 . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 1 . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 9 | . . . . . . 3 1 . . . . . 2 . . . . . . 3 . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . . . . 2 . . Terminal Hacks 94 | . 3 7 2 . . 10 4 . 2 29 . 7 2 . . 17 . 5 1 . 2 3 Record 18 | . . . . . . . . . . 11 . . . . . 5 . . . . 2 . Part Schematic 15 | . . . . . . . . . . 11 . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 1 1 . . . 2 1 . . 3 . . . . . 4 . 1 . . . . Open Door 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Emergency Access Points 4 | . . 1 . . . 1 . . . . . 2 . . . . . . . . . . Terminal Index 5 | . . 1 . . . 1 . . . . . 1 1 . . . . 1 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 1 . . . 1 . . . . . 2 . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Zone Layout 8 | . . 2 1 . . 1 2 . . . . 1 . . . . . 1 . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Retrieve Study 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 41 | . 7 9 . . . 8 2 . . . . 5 3 . . . . 5 2 . . . Terminals 39 | . 6 8 . . . 8 2 . . . . 5 3 . . . . 5 2 . . . Botnet 14 | . 1 2 . . . 2 2 . . . . 2 1 . . . . 2 2 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 24 | . 4 6 . . . 6 . . . . . 3 2 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 6 . . . 7 5 . . . . 8 4 . . . . 8 3 2 1 2 Full Trace Events 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . 128 152 . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . 16 5 . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Time 76 | . . . . . . 32 . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . ROAM 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . 4 . 6 6 . . . . . . . . . . . . . . . . Total Damage 44 | . . . 8 . 23 13 . . . . . . . . . . . . . . . . Kills 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Active Infowar (turns) 7388 | . 504 705 469 . . 1109 234 112 181 31 348 227 414 81 580 80 941 414 322 168 237 231 Optics 1751 | . 504 705 . . . . . . . . . . . . . . . . . 74 237 231 Sensors 3326 | . . . . . . . 209 95 . . . 55 414 81 580 80 941 414 322 135 . . Terrain 3074 | . . . . . . . . . . . . 142 414 81 580 80 941 414 322 100 . . Traps 729 | . . . . . . . . . . . . . . . . . . . 128 161 209 231 Seismic 469 | . . . 469 . . . . . . . . . . . . . . . . . . . T.N.C. 56 | . . . . . . 56 . . . . . . . . . . . . . . . . Machine Analysis 4528 | . . . . . . . 207 112 181 31 348 227 414 81 580 80 941 414 322 168 237 185 Cloaking 15 | . . . . . . . . . . . . . . . . . . 12 3 . . . Jamming 2107 | . . . . . . 1053 113 3 . . . 169 270 . . . 19 370 68 42 . . ECM 47 | . . . . . . . . 13 . . . 4 7 . . 11 . . 1 11 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . 1 1 . 2 . . . 1 . 1 . . . . . Drone Launches 20 | . . . 6 . 8 6 . . . . . . . . . . . . . . . . Drone Recoveries 20 | . . . 6 . 8 6 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 13540 | 147 1482 2060 2336 573 526 1815 234 112 181 31 348 227 414 81 580 80 941 414 322 168 237 231 Spaces Moved 10900 | 56 649 705 1355 347 274 865 392 359 382 92 672 601 345 267 346 220 450 923 514 312 381 393 Core 197 | 2 . . . . . . . . . . . . . . . . . . . 18 . 177 Treads 4265 | 54 649 705 1355 347 274 865 10 . . . . . . . . . . . 6 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1191 | . . . . . . . . . . . . . . . . . . . 481 219 281 210 Flight 5247 | . . . . . . . 382 359 382 92 672 601 345 267 346 220 450 923 27 75 100 6 Fastest Speed 28 | 50 160 160 160 160 160 160 29 29 29 34 29 29 28 28 28 28 28 28 32 37 40 40 Average Speed 83 | 156 160 160 160 160 160 161 32 29 29 34 32 29 28 28 28 28 28 31 42 44 56 55 Slowest Speed 240 | 160 240 160 160 160 160 162 160 29 34 34 34 104 29 28 28 28 31 35 145 60 120 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 5 . 2 . 5 5 . . . . . 3 . 3 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 97 62 100 75 77 72 14 56 53 70 84 18 9 48 45 60 56 30 14 12 60 46 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 13 | . . 4 1 . . 1 . . 1 1 1 . . . . 3 1 . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 2 . 1 . . 1 2 . 1 . . 1 1 . 2 . . . . . Spaces Dug 56 | . . 3 6 . . 18 5 . 2 . . 1 5 . 2 . 3 3 5 2 . 1 Terrain Destroyed 437 | . . 46 8 . 60 118 5 . 23 . . 1 5 . 75 . 3 70 5 17 . 1 Melee 28 | . . . . . . . 5 . 2 . . 1 5 . 2 . 3 3 5 2 . . Projectile 57 | . . 3 8 . . 45 . . . . . . . . . . . . . . . 1 AOE 352 | . . 43 . . 60 73 . . 21 . . . . . 73 . . 67 . 15 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 14563 | 85 948 1421 1479 367 332 1130 483 365 439 91 793 642 646 272 809 235 1258 1028 604 333 402 401 Wait 2797 | 2 168 533 94 17 35 100 53 2 48 . 112 17 275 5 447 . 801 69 11 8 . . Move 10832 | 55 648 704 1354 346 273 864 382 358 378 91 662 591 344 266 345 219 449 916 513 305 380 389 Hop 21 | . . . . . . . 4 . 1 . 4 4 . . . . . 3 . 3 . 2 Pick Up 90 | 8 18 11 2 . 2 13 3 1 . . 1 3 4 . . 3 1 6 12 . 1 1 Fast Attach 73 | 6 10 11 1 . . 4 . 1 3 . 3 6 2 . . 3 . 3 7 4 7 2 Attach 53 | . 4 1 2 . 2 5 11 . . . 3 3 1 . . . 1 5 6 2 5 2 Detach 34 | . . . . 2 . 3 5 1 1 . 1 6 . . . . 1 . 6 3 5 . Swap 95 | . 11 25 5 . 2 20 7 . 1 . 3 1 2 1 1 3 1 8 2 1 1 . Drop 110 | . 14 24 3 2 1 20 9 1 1 . 2 4 4 . . 5 1 4 9 3 2 1 Fire 354 | 14 75 112 18 . 17 101 . . 2 . 2 . . . 5 . . 3 . 1 1 3 Melee 79 | . . . . . . . 9 1 4 . . 7 14 . 11 2 3 11 15 2 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . 23 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 10) 992 | -10/Materials | Discovered new exit (range 8) 1013 | -10/Materials | Discovered new exit (range 7) 1211 | -10/Materials | Discovered new exit (range 6) 1248 | -10/Materials | Derelicts attacked the area 1364 | -10/Materials | Core integrity fell below 50% 1394 | -10/Materials | Core integrity fell below 20% 1420 | -10/Materials | Lost 4 parts (1p2n1w) 1630 | -10/Materials | Entered another Materials area 1630 | -9/Materials | Evolved 2 slots: Propulsion x2 1934 | -9/Materials | Build established: Scavenger-Mutant 2177 | -9/Materials | Discovered new exit (range 6) 2806 | -9/Materials | Discovered new exit (range 10) 2843 | -9/Materials | Discovered new exit (range 10) 3275 | -9/Materials | Identified exit to Materials 3275 | -9/Materials | Learned location of 1 exit from Materials 3339 | -9/Materials | Learned location of Mines (-9) 3391 | -9/Materials | Learned location of Zion (-6) 3433 | -9/Materials | Learned 2 Storage zone layouts 3505 | -9/Materials | Loaded intel: 18 interactive machine locations 3690 | -9/Materials | Entered Mines 3767 | -9/Mines | Met a Derelict bent on vengeance 3964 | -9/Mines | Found a hidden stash of uninstalled traps 4141 | -9/Mines | Found the Drone Emporium 4170 | -9/Mines | Found Prototype Device 4170 | -9/Mines | Identified Splice Drone Bay 4275 | -9/Mines | Learned Materials stockpile data 4619 | -9/Mines | Escorted by a lone wolf Derelict 6018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6020 | -9/Mines | Discovered new exit (range 5) 6026 | -9/Mines | Entered Exiles 6026 | -9/Exiles | Accompanied by 1 ally 6098 | -9/Exiles | Met 8R-AWN 6124 | -9/Exiles | Met EX-HEX 6204 | -9/Exiles | Met EX-DEC 6238 | -9/Exiles | Visited The Gauntlet 6393 | -9/Exiles | Met EX-BIN 6581 | -9/Exiles | Discovered new exit (range 14) 6599 | -9/Exiles | Entered Mines 6636 | -8/Mines | Destroyed 7 combat bots 7102 | -8/Mines | Discovered exit to Materials (range 8) 7125 | -8/Mines | Entered Materials 7125 | -8/Materials | Evolved 2 slots: Utility x2 7126 | -8/Materials | Identified exit to Factory 7643 | -8/Materials | Repaired Med. Armor Plating 8353 | -8/Materials | Learned location of 1 exit from Lower Caves 8476 | -8/Materials | Discovered exit to Factory (range 5) 8696 | -8/Materials | Learned location of 2 exits from Lower Caves 8727 | -8/Materials | Learned 8 Factory zone layouts 8781 | -8/Materials | Learned 8 Factory zone layouts 8824 | -8/Materials | Learned Storage stockpile data 8940 | -8/Materials | Entered Factory 8940 | -7/Factory | Evolved 2 slots: Utility x2 8941 | -7/Factory | Identified exit to Storage 8941 | -7/Factory | Identified exit to Lower Caves 9174 | -7/Factory | Entered Lower Caves 9175 | -7/Lower Caves | Identified exit to Lower Caves 9271 | -7/Lower Caves | Learned Factory emergency access door positions 9286 | -7/Lower Caves | Entered another Lower Caves area 9287 | -7/Lower Caves | Identified exit to Factory 9287 | -7/Lower Caves | Identified exit to Data Miner 9294 | -7/Lower Caves | Found Prototype Device 9294 | -7/Lower Caves | Identified Heart of Steel 9419 | -7/Lower Caves | Spotted B-75 Beast 9442 | -7/Lower Caves | Encountered a Warlord checkpoint 9467 | -7/Lower Caves | Entered Data Miner 9467 | -7/Data Miner | Discovered new exit (range 6) 9474 | -7/Data Miner | Met Data Miner 9485 | -7/Data Miner | Learned location of Section 7 (-2) 9485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9488 | -7/Data Miner | Received God Mode back door access code from Data Miner 9498 | -7/Data Miner | Identified exit to Proximity Caves 9498 | -7/Data Miner | Entered Proximity Caves 9582 | -6/Proximity Caves | Learned location of Extension (-6) 9666 | -6/Proximity Caves | Spotted B-75 Beast 9732 | -6/Proximity Caves | Learned Factory terminal intel 9791 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9846 | -6/Proximity Caves | Entered Factory 9846 | -6/Factory | Evolved 2 slots: Utility x2 9848 | -6/Factory | Loaded intel: 28 terminal locations 9873 | -6/Factory | Discovered new exit (range 16) 9994 | -6/Factory | Fabricated Mic. Antimatter Reactor? 10031 | -6/Factory | Discovered new exit (range 13) 10034 | -6/Factory | Identified exit to Factory 10073 | -6/Factory | Entered another Factory area 10073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10090 | -5/Factory | Discovered new exit (range 5) 10091 | -5/Factory | Identified exit to Factory 10132 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10132 | -5/Factory | Identified exit to Upper Caves 10317 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 10373 | -5/Factory | Build established: Infiltrator-Ninja 10487 | -5/Factory | Entered Upper Caves 10505 | -5/Upper Caves | Encountered a Warlord checkpoint 10565 | -5/Upper Caves | Discovered new exit (range 6) 10567 | -5/Upper Caves | Identified exit to Upper Caves 10568 | -5/Upper Caves | Entered another Upper Caves area 10569 | -5/Upper Caves | Encountered a Warlord checkpoint 10571 | -5/Upper Caves | Discovered exit to Factory (range 10) 10873 | -5/Upper Caves | Build established: Infiltrator-Scout 11135 | -5/Upper Caves | Discovered new exit (range 13) 11147 | -5/Upper Caves | Identified exit to Zhirov 11148 | -5/Upper Caves | Entered Zhirov 11148 | -5/Zhirov | Discovered new exit (range 3) 11149 | -5/Zhirov | Identified exit to Proximity Caves 11164 | -5/Zhirov | Found Alien Artifact 11164 | -5/Zhirov | Identified Integrated Reactor 11164 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11178 | -5/Zhirov | Learned location of Quarantine (-2) 11178 | -5/Zhirov | Learned location of Testing (-3) 11178 | -5/Zhirov | Learned location of Command (-1) 11213 | -5/Zhirov | Found Alien Artifact 11228 | -5/Zhirov | Entered Proximity Caves 11493 | -4/Proximity Caves | Build established: Scout 12068 | -4/Proximity Caves | Spotted B-86 Titan 12124 | -4/Proximity Caves | Build established: Ninja 12159 | -4/Proximity Caves | Discovered exit to Factory (range 13) 12165 | -4/Proximity Caves | Learned location of Armory (-3) 12169 | -4/Proximity Caves | Entered Factory 12169 | -4/Factory | Evolved 2 slots: Utility x2 12170 | -4/Factory | Identified exit to Upper Caves 12498 | -4/Factory | Build established: Hacker-Scout 12540 | -4/Factory | Identified exit to Research 12583 | -4/Factory | Entered Research 12583 | -3/Research | Evolved 2 slots: Utility x2 12641 | -3/Research | Identified exit to Armory 12641 | -3/Research | Identified exit to Testing 12898 | -3/Research | Discovered new exit (range 16) 12905 | -3/Research | Identified exit to Research 12905 | -3/Research | Entered another Research area 12905 | -2/Research | Evolved 2 slots: Utility x2 12948 | -2/Research | Build established: Hacker-Ninja 13036 | -2/Research | Lost 7 parts (1p2n3u1w) 13064 | -2/Research | Discovered new exit (range 13) 13064 | -2/Research | Discovered new exit (range 19) 13064 | -2/Research | Spotted B-90 Cyclops 13073 | -2/Research | Identified exit to Quarantine 13073 | -2/Research | Entered Quarantine 13082 | -2/Quarantine | Found Alien Artifact 13098 | -2/Quarantine | Lost 6 parts (3n3u) 13116 | -2/Quarantine | Found Prototype Processor 13116 | -2/Quarantine | Identified Exp. Terrain Scan Processor 13164 | -2/Quarantine | Discovered new exit (range 14) 13171 | -2/Quarantine | Identified exit to Access 13191 | -2/Quarantine | Identified Transdimensional Reconstructor 13191 | -2/Quarantine | Warped through subspace 13192 | -2/Quarantine | Core integrity fell below 50% 13228 | -2/Quarantine | Found Alien Slashing Weapon 13228 | -2/Quarantine | Identified Sigix Broadsword 13258 | -2/Quarantine | Spotted Fortress 13304 | -2/Quarantine | Discovered new exit (range 7) 13304 | -2/Quarantine | Discovered new exit (range 6) 13307 | -2/Quarantine | Identified exit to Protoforge 13309 | -2/Quarantine | Identified exit to Section 7 13310 | -2/Quarantine | Entered Section 7 13324 | -2/Section 7 | Build established: Mutant 13392 | -2/Section 7 | Found Alien Artifact 13392 | -2/Section 7 | Identified Core Reset Matrix 13392 | -2/Section 7 | Used Core Reset Matrix 13396 | -2/Section 7 | Detected hypermatrix surge 13396 | -2/Section 7 | Sensed 21 artifacts in vicinity 13447 | -2/Section 7 | Discovered exit to Access (range 10) 13467 | -2/Section 7 | Spotted Alpha 7 13467 | -2/Section 7 | Spotted Alpha 7 13481 | -2/Section 7 | Lost 6 parts (1p3n1u1w) 13487 | -2/Section 7 | Spotted Executioner 13487 | -2/Section 7 | Spotted Executioner 13496 | -2/Section 7 | Core integrity fell below 20% 13522 | -2/Section 7 | Spotted Executioner 13522 | -2/Section 7 | Spotted Executioner 13541 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13487_ ALERT: Suspicious activity at Terminal 7001. Dispatching Investigation squad. 13490_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 4W. 13495_ Executioner springs to life. 13495_ Penetrated by Slug. 13495_ Slug penetrates Thrusters. 13495_ Penetrated by Slug. 13495_ Machine Analyzer destroyed. 13496_ Executioner springs to life. 13496_ Penetrated by Slug. 13496_ Slug penetrates Wing Frame. 13533_ Sigix Exoskeleton lights up in response to your presence. 13538_ Machine disabled. 13539_ Connecting with Exoskeleton Controls... 13540_ Kicked Suspension Chamber. 13540_ Destabilizing: Core damaged (-58). 13540_ Destabilizing: Core damaged (-43). Map ----- +----------------------------------------------------+ | "??????????"" 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Antimatter Reactor | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Med. Armor Plating | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Nope Release The Drones! Satisfying Challenges ------------ None Game ------ Seed ZioniteLinkedJammer Manual? 0 Play Time 03:00:29 Cumulative 129.9 hours Start 2026.07.18 @ 15:36:14 End 2026.07.19 @ 11:42:56 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 116 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dc8007d-c9be-48fe-89e8-c050e3fcbf1b