Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 10:52:44 Player: Olafz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (990) 990 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2600) 2600 TOTAL SCORE: 9385 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Gravity Neutralizer Improved Signal Interpreter Makeshift Terrain Scan Processor Tech Extrapolator > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Micro Nuclear Core Experimental Terrain Scanner Makeshift Terrain Scan Processor Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Improved Hacking Suite A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Companion Sword Ionic Axe > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Advanced Weight Redist. System Experimental Terrain Scanner Makeshift Terrain Scan Processor Improved Plasma Cutter Makeshift Hammer Ionic Axe Ionic Axe [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 8 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 8 | . . . . . 7 . . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 75 | . 5 16 . 1 27 2 2 1 2 11 6 2 Power 5 | . . 1 . . 2 . . . 1 . 1 . Engine 2 | . . 1 . . . . . . 1 . . . Core 3 | . . . . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 2 4 . . 8 . . . 1 2 3 1 Treads 2 | . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | . . 4 . . 1 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 13 | . . . . . 6 . . . 1 2 3 1 Utility 27 | . 1 3 . 1 9 2 2 1 . 6 2 . Device 16 | . . 2 . . 6 2 1 1 . 3 1 . Storage 3 | . 1 1 . . . . . . . 1 . . Processor 4 | . . . . 1 1 . 1 . . 1 . . Hackware 2 | . . . . . . . . . . 1 1 . Protection 2 | . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | . 2 8 . . 8 . . . . 3 . 1 Energy Gun 3 | . 1 2 . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . 1 3 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 7 . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 22 | . 1 1 . . 5 . 2 . 1 2 8 2 Power 2 | . . 1 . . . . . . . . 1 . Propulsion 10 | . . . . . 3 . 1 . . 1 4 1 Utility 8 | . . . . . 2 . . . 1 1 3 1 Weapon 2 | . 1 . . . . . 1 . . . . . Highest Loss Streak 6 | . 1 1 . . 3 . 2 . 1 3 6 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 82 99 98 89 43 45 45 52 55 58 62 41 Engine 10 | . 14 14 14 14 . . . . 3 5 2 . Treads 6 | . 25 19 . . . . . . . . . . Wheel 9 | . . 8 28 17 . . . . . . . . Flight 2 | . . . . . 7 13 13 6 10 7 7 4 Device 5 | . . 11 . . 7 5 6 19 13 9 9 11 Storage 10 | . 14 16 26 14 . . . . . 3 3 . Processor 10 | . . . . 13 12 13 13 20 20 21 23 17 Energy Gun 7 | . 11 6 14 14 . . . . . . . . Ballistic Gun 9 | . 14 13 14 14 . . . . . . . . Ballistic Cannon 1 | . . 6 . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 13 11 6 6 2 8 6 Peak Build Rating 71 | . 7 30 29 18 52 47 43 46 48 71 71 46 Average Rating 23 | . 6 14 23 16 39 38 38 44 44 53 57 34 On Entrance 29 | 6 6 6 29 10 17 36 38 38 38 45 71 40 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 12 32 53 53 33 19 9 8 7 10 23 23 8 Greatest Support 40 | 20 40 40 40 40 20 12 12 6 13 25 25 12 Greatest Overweight (x) 10 | . . 3 1 10 2 . . 1 . . 4 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 5 5 5 10 10 5 Average Capacity 12 | . 11 15 15 15 5 5 5 5 5 8 8 5 Most Carried 15 | . 10 15 15 8 10 4 5 5 5 10 10 5 Average Carried 7 | . 8 12 10 6 3 3 4 4 4 8 8 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 10 10 5 Final Carried 15 | 6 9 15 2 8 4 3 5 5 4 9 9 5 Class Distribution -------------------- 89% | Mutant 4% | Gladiator 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Data Miner Derelict-Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Matter Collected 1285 | 200 106 434 . 24 203 . 61 . 105 . 137 15 Remotely . | . . . . . . . . . . . . . Salvage Created 1018 | . 198 356 . . 323 . . . . . 98 43 Parts 62 | . 19 25 . . 11 . . . . . 3 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 20 . . . . 1 . . . 4 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 31 | . 8 13 . . 4 . . . . . 4 2 Melee 10 | . . . . . 4 . . . . . 4 2 Guns 16 | . 8 8 . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . Classes Destroyed 8 | . 3 2 . . 3 . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . Swarmer 16 | . 6 4 . . . . . . . . 4 2 Grunt 5 | . 2 2 . . 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . Best Kill Streak 5 | . 3 5 . . 2 . . . . . 3 1 Combat Bots Only 4 | . 3 4 . . 2 . . . . . 3 1 Max Kills in Single Turn 1 | . 1 1 . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 416 | . 52 87 . . 71 . 26 . 10 8 106 56 Missed 161 | . 15 31 . . 27 . 15 . 6 2 41 24 Damage Taken 3474 | . 307 598 . . 691 . 184 . 57 138 1002 497 Core 1589 | . 62 131 . . 283 . 84 . 28 46 565 390 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 72 | . . . . . 72 . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . . . . . 17 . . Core Remaining (%) 58 | 100 . . . 22 . . . . 53 . . . Volleys Fired 98 | . 25 73 . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . Hottest 100 | . 100 100 . . . . . . . . . . Shots Fired 176 | . 46 130 . . . . . . . . . . Gun 121 | . 44 77 . . . . . . . . . . Cannon 37 | . . 37 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 18 | . 2 16 . . . . . . . . . . Kinetic 117 | . 23 94 . . . . . . . . . . Thermal 38 | . 2 36 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 21 | . 21 . . . . . . . . . . . Robot Hit Streak 16 | . 3 16 . . . . . . . . . . Robot Miss Streak 11 | . 11 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 106 | . 16 53 . . 22 . . . . . 12 3 Core Hits 44 | . 11 21 . . 7 . . . . . 4 1 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . . . . . 2 . Destroy 2 | . . 2 . . . . . . . . . . Melee Attacks 63 | . . . . . 34 . . . . 2 20 7 Impact . | . . . . . . . . . . . . . Slashing 63 | . . . . . 34 . . . . 2 20 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . . Damage Inflicted 2748 | . 275 984 . . 860 . . . . . 505 124 Guns 890 | . 205 685 . . . . . . . . . . Cannons 299 | . . 299 . . . . . . . . . . Explosions 61 | . 61 . . . . . . . . . . . Melee 1489 | . . . . . 860 . . . . . 505 124 Ramming 9 | . 9 . . . . . . . . . . . Kinetic 856 | . 118 738 . . . . . . . . . . Thermal 307 | . 61 246 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 87 | . 87 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1489 | . . . . . 860 . . . . . 505 124 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 14 14 15 15 15 . . . Average Corruption 12 | . . . . . 7 14 14 15 15 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . . . 10 4 8 10 3 . . . Message Errors 4 | . . . . . 1 1 1 1 . . . . Matter Fused 11 | . . . . . 3 2 1 3 2 . . . Heat Flow Errors 4 | . . . . . 2 . 1 1 . . . . Energy Discharges 8 | . . . . . 3 . 3 2 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . 1 2 2 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 128 | . . . . . 101 . . . . . 4 23 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 128 | . . . . . 101 . . . . . 4 23 Knockbacks 3 | . 1 2 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 222 | . 24 . . . 145 . 154 222 . . . . Average Temperature 50 | . 13 . . . 68 . 84 124 . . . . Received Heat Transfer 347 | . 30 81 . . 90 . 29 . . 27 27 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 400 | . 100 300 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Peak Influence 312 | . 312 . 98 . 222 . . . . 197 . . Initial 98 | . . . 98 . . . . . . . . . Average 91 | . 119 . 98 . 78 . . . . 74 . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . Low Security (%) 89 | . 78 . 100 . 91 . . . . 100 . . Level 1 10 | . 21 . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 6 . 1 . . 1 . . Investigation 1 | . . . . . . . . . . 1 . . Extermination 2 | . . . . . 2 . . . . . . . Reinforcement 2 | . 2 . . . . . . . . . . . Assault 2 | . . . . . 1 . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 15 17 . . 19 . 10 . 5 3 28 22 Peak Tracking Total 16 | . 5 6 . . 5 . 7 . 5 5 16 14 Tactical Retreats 22 | . 3 3 . . 3 . 3 . . 5 3 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 2 | . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 3 | . 1 2 . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 19 | . . 2 1 4 4 1 1 4 . 2 . . Terminals 4 | . . . . . 3 . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . . 3 5 15 7 1 1 29 . 4 . . Successful 60 | . . 3 5 15 2 1 1 29 . 4 . . Failed 5 | . . . . . 5 . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . 3 . . . . 1 . . Terminals 6 | . . . . . 5 . . . . 1 . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 55 | . . 3 5 15 1 1 1 29 . . . . Record 30 | . . 1 5 13 . . . 11 . . . . Part Schematic 12 | . . . . . . . . 12 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 4 | . . 1 . 1 . 1 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . 1 . . Terminals 2 | . . . . . 1 . . . . 1 . . Botnet 2 | . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 4 . . . . 2 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . 10 5 1 3 16 1 3 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 16 | . . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . 1 2 . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Turns Passed 6434 | . 429 1651 81 2357 711 91 198 230 126 219 286 55 Spaces Moved 5792 | 1 215 967 63 1500 1022 210 512 135 235 392 452 88 Core 330 | . . . . 142 148 . . . . . 36 4 Treads 783 | . 185 598 . . . . . . . . . . Legs 31 | 1 30 . . . . . . . . . . . Wheels 1854 | . . 369 63 1358 64 . . . . . . . Hover 162 | . . . . . 162 . . . . . . . Flight 2632 | . . . . . 648 210 512 135 235 392 416 84 Fastest Speed 34 | 120 120 105 110 110 34 37 37 40 39 39 35 35 Average Speed 94 | 120 154 142 119 156 49 37 37 77 39 39 41 36 Slowest Speed 550 | 120 160 160 120 550 150 37 40 120 40 40 275 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 1 . 1 . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 42 45 8 91 29 40 83 69 52 17 62 16 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . 2 . 2 . . 5 . 1 . 1 1 Spaces Dug 6 | . . . . . 2 . . . . 1 3 . Terrain Destroyed 12 | . 6 . . . 2 . . . . 1 3 . Melee 6 | . . . . . 2 . . . . 1 3 . Projectile . | . . . . . . . . . . . . . AOE 6 | . 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total 6461 | . 261 1089 70 1510 1196 223 517 260 264 450 521 100 Wait 345 | . 4 2 3 3 90 11 3 124 29 37 36 3 Move 5769 | . 214 966 62 1499 1019 209 509 134 229 391 451 86 Hop 5 | . . . . . 1 . 1 . 2 . . 1 Pick Up 38 | . 5 9 2 7 6 . 2 . 1 6 . . Fast Attach 36 | . 2 5 . . 10 . 2 . 2 9 5 1 Attach 30 | . 3 2 . 1 17 2 . 1 . 2 1 1 Detach 23 | . 1 2 1 . 13 1 . 1 . 2 1 1 Swap 9 | . . 9 . . . . . . . . . . Drop 48 | . 3 21 2 . 12 . . . 1 2 7 . Fire 98 | . 25 73 . . . . . . . . . . Melee 56 | . . . . . 28 . . . . 1 20 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 425 | -10/Materials | Discovered new exit (range 3) 430 | -10/Materials | Entered Subcaves 560 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 713 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1140 | -10/Subcaves | A Subdweller sparked back to life 1140 | -10/Subcaves | A Subdweller sparked back to life 1140 | -10/Subcaves | A Subdweller sparked back to life 1143 | -10/Subcaves | Core integrity fell below 50% 1173 | -10/Subcaves | Found Prototype Leg 1281 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1289 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1538 | -10/Subcaves | Learned Materials emergency access door positions 1541 | -10/Subcaves | Disturbed a concealed Subdweller 1780 | -10/Subcaves | Found SUBCON Basin 1864 | -10/Subcaves | Discovered new exit (range 16) 1905 | -10/Subcaves | Discovered new exit (range 15) 2049 | -10/Subcaves | Discovered new exit (range 12) 2081 | -10/Subcaves | Entered Recycling 2092 | -8/Recycling | Scanned before Scraplab entrance 2110 | -8/Recycling | Entered Scraplab 2161 | -8/Recycling | Discovered new exit (range 2) 2162 | -8/Recycling | Entered Scraptown 2309 | -8/Scraptown | Visited UFD Registry 2309 | -8/Scraptown | Registered with UFD as "Megacircuit" 2326 | -8/Scraptown | Visited Red Mages 2357 | -8/Scraptown | Visited IN-MT5's Study 2430 | -8/Scraptown | Visited Curators Association 2469 | -8/Scraptown | Visited Science Guys 2485 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 2525 | -8/Scraptown | Visited A0-MCA Data Center 2532 | -8/Scraptown | Given a B rating by A0-MCA 2536 | -8/Scraptown | Found A0-MCA's Component Scanner 2557 | -8/Scraptown | Visited Infowarlord's Domain 2565 | -8/Scraptown | Found Exp. Terrain Scanner 2586 | -8/Scraptown | Visited Junk Repository 2605 | -8/Scraptown | Visited LU-1G1's Boring Crew 2642 | -8/Scraptown | Visited Sword Containment 2725 | -8/Scraptown | Visited TADAMA 2745 | -8/Scraptown | Visited Science Testing Area 2775 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2777 | -8/Scraptown | Learned Factory terminal intel 2778 | -8/Scraptown | Learned Research security intel 2779 | -8/Scraptown | Learned Research trap positions 2792 | -8/Scraptown | Discovered new exit (range 11) 2823 | -8/Scraptown | Guru changed UFD alias to "Dualdriver" 3299 | -8/Scraptown | Visited Symbiants 3335 | -8/Scraptown | Visited Shadow of the Wyrm 3365 | -8/Scraptown | Visited Cave Peace 3985 | -8/Scraptown | Visited Chapter 10 4486 | -8/Scraptown | Discovered new exit (range 5) 4519 | -8/Scraptown | Entered Factory 4519 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 4520 | -6/Factory | Loaded intel: 25 terminal locations 4953 | -6/Factory | Garrison activated, responded to threat 5033 | -6/Factory | Noticed a derelict Sapper rigging charges 5073 | -6/Factory | System corruption reached 10% 5106 | -6/Factory | Lost 3 parts (3n) 5223 | -6/Factory | Discovered new exit (range 5) 5230 | -6/Factory | Entered Lower Caves 5233 | -6/Lower Caves | Learned Factory trap positions 5318 | -6/Lower Caves | Discovered new exit (range 5) 5321 | -6/Lower Caves | Entered another Lower Caves area 5358 | -6/Lower Caves | Encountered a Warlord checkpoint 5452 | -6/Lower Caves | Ambushed by wild Derelicts 5487 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5491 | -6/Lower Caves | Learned Factory interactive machine intel 5509 | -6/Lower Caves | Discovered new exit (range 10) 5519 | -6/Lower Caves | Entered Data Miner 5519 | -6/Data Miner | Discovered new exit (range 7) 5527 | -6/Data Miner | Met Data Miner 5535 | -6/Data Miner | Learned location of Section 7 (-3) 5535 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5541 | -6/Data Miner | Received God Mode back door access code from Data Miner 5749 | -6/Data Miner | Entered Proximity Caves 5786 | -5/Proximity Caves | Found DCF Scrap (12 items) 5864 | -5/Proximity Caves | Discovered new exit (range 13) 5875 | -5/Proximity Caves | Entered Factory 5875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5876 | -5/Factory | Loaded intel: 74 trap records 5877 | -5/Factory | Loaded intel: 52 interactive machine locations 5956 | -5/Factory | Lost 3 parts (1n2u) 5963 | -5/Factory | Discovered new exit (range 8) 5979 | -5/Factory | Identified exit to Factory 6053 | -5/Factory | Repaired Nuclear Pulse Thruster 6068 | -5/Factory | Discovered new exit (range 12) 6087 | -5/Factory | Identified exit to Upper Caves 6094 | -5/Factory | Entered Upper Caves 6187 | -5/Upper Caves | Learned Factory emergency access door positions 6298 | -5/Upper Caves | Lost 6 parts (1p3n2u) 6363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6367 | -5/Upper Caves | Core integrity fell below 50% 6376 | -5/Upper Caves | Discovered new exit (range 9) 6379 | -5/Upper Caves | Identified exit to Upper Caves 6380 | -5/Upper Caves | Entered another Upper Caves area 6393 | -5/Upper Caves | Core integrity fell below 20% 6395 | -5/Upper Caves | Discovered exit to Factory (range 15) 6397 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6404 | -5/Upper Caves | Learned location of 1 exit from Factory 6416 | -5/Upper Caves | Lost 3 parts (1n2u) 6435 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). EXIT=FOUND: FACTORY Critical hit (Burn: +37). Slug penetrates Wall. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. A6-KUN(k) breaks down the debris. Acquired 5 matter. PK-4RO(k) destroyed. A6-KUN(k) destroyed. Acquired derelict log, extracted data. Data stored: Factory exits (x1). Searching scrap... Found Shock Absorption System. Found Lrn. Proton Cannon. Found 68 Matter. Acquired 10 matter. VTOL Module destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????# ######## ##???????????????? | | ????????# ## ####????????????? | | #####??## ## ##???????????? | | #### ### ## #### #???????????? | | ?# $ #####?# ## #??##%%=## #???????????? | | ?# < ### ##?????# #???#* #???#???????????? | | ?# ### #??????# #???# #???????????????? | | ?# !## #??????########???# #???????????????? | | ## =%* #?????????????????## #???????????????? | | ### #??????????????????? ???????????????? | | =! #?# #???????????????????# ??????????????? | | ## ##?# ##????????????####???? ?????????????? | | ?# #?? #???????##????? ##??? ?????????????? | | ?# #??# #??????? ????? ##?### ##????????????? | | ?# ##?# #??????? #?????# ## ## #?????????????? | | ?# #?# #??????? #?????# #?????????????? | | ?### #?# #??????? #?????# ??#?????????????? | | ???# #?# #??????# #????## #?????????????????? | | ???# #?# #??##### ###### #?????????????????? | | ???# ### #### #?????????????????? | | ???# ## ## ###### #???????? | | ???###### ## ### g## #???????? | | ????????# # ###### ### ###### #????????? | | ????????# ##??#g#?# #?????????????????? | | ???????## ##gg####%#?#! ###### #???????? | | ???????# # ## # s @#?#% #???????? | | ???????# #### # #######?# ] #???????? | | ???????## #??## ##???????######## #??????? | | ????????## #???#####?????????????????? #??????? | | ?????????###?????????????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 135 Additional Mass Support 12 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Machine Rigger | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Trap Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Tactical Coordination Suite | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Factory | Extrapolated Mak. Power Source | -6/Lower Caves | Extrapolated Humpback | -6/Lower Caves | Extrapolated Mak. Core Shielding | -6/Lower Caves | Extrapolated Mak. Flight Unit | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Mak. Medium Armor Plating | -6/Data Miner | Extrapolated Mak. Ablative Armor | -6/Data Miner | Extrapolated Mak. Hacking Suite | -6/Data Miner | Extrapolated Mak. System Shield | -6/Data Miner | Extrapolated Hvy. Battle Rifle | -5/Proximity Caves | Extrapolated Mak. Shrapnel Gun | -5/Factory | Extrapolated Mak. Sensor Array | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Multitool | -5/Upper Caves | Extrapolated Enh. Flamer | -5/Upper Caves | Extrapolated Mak. Laser | -5/Upper Caves | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicConcussiveMediator Manual? 0 Play Time 01:33:02 Cumulative 175.5 hours Start 2024.08.08 @ 01:22:32 End 2024.08.08 @ 10:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 288 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b48be285-6550-4fc3-9ddc-bbd7fd309959