Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:11:46 Player: Fazzonamite Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (3033) 3033 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2045) 2045 TOTAL SCORE: 11623 Bonus ------- High Alert Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 495/550 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (7) ------ Matter Compressor Enhanced Optical Array GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Spear > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Matter Compressor System Restoration Module Signal Generator [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Microactuators Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 83 | 6 6 4 11 1 1 1 6 22 1 . 1 17 . 2 . 4 Power 8 | 1 . 1 1 . . . 1 1 . . . 2 . . . 1 Engine 5 | 1 . 1 1 . . . 1 . . . . 1 . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 23 | 2 1 3 3 1 . . 3 4 . . . 5 . 1 . . Treads . | . . . . . . . . . . . . . . . . . Leg 5 | . . 3 . . . . 2 . . . . . . . . . Wheel 13 | 2 1 . 3 1 . . 1 4 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 4 . 1 . . Utility 31 | 1 4 . 2 . . 1 1 12 . . 1 7 . . . 2 Device 7 | . 1 . . . . . . 3 . . . 2 . . . 1 Storage 4 | 1 1 . . . . . . . . . . 1 . . . 1 Processor 8 | . 1 . . . . . 1 2 . . 1 3 . . . . Hackware 2 | . . . . . . . . 2 . . . . . . . . Protection 10 | . 1 . 2 . . 1 . 5 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 . 5 . 1 . 1 5 1 . . 3 . 1 . 1 Energy Gun 4 | 2 . . . . . . 1 1 . . . . . . . . Energy Cannon 3 | . . . 1 . 1 . . 1 . . . . . . . . Ballistic Gun 4 | . 1 . 3 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 5 | . . . . . . . . 1 1 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . . . . . . . . Parts Lost 41 | . 1 2 2 2 . 2 1 9 . . 1 6 . 1 . 14 Power 5 | . . 1 . . . . . 1 . . . 1 . . . 2 Propulsion 14 | . . 1 1 1 . 1 . 3 . . 1 1 . 1 . 4 Utility 14 | . 1 . . . . 1 . 4 . . . 2 . . . 6 Weapon 8 | . . . 1 1 . . 1 1 . . . 2 . . . 2 Highest Loss Streak 14 | . 1 1 1 2 . 2 1 5 . . 1 6 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 95 98 88 88 80 79 82 100 100 97 81 93 93 93 76 Engine 5 | . 14 13 11 11 11 11 9 4 . . . . . . . . Core 2 | . . . . . . . . 2 7 7 7 4 6 6 6 5 Leg 1 | . . 7 . . . . 6 4 . . . . . . . . Wheel 14 | . 27 16 22 21 22 14 11 10 23 23 20 11 . . . . Flight 4 | . . . . . . . . . . . . 3 26 26 26 20 Device 6 | . 1 . . . . . . 7 7 7 7 13 20 20 20 15 Storage 6 | . 14 14 11 11 11 11 9 4 . . . 4 . . . . Processor 13 | . 1 14 11 11 11 11 16 15 15 15 15 13 20 20 20 18 Hackware 2 | . . . . . . . . 5 7 7 7 4 . . . . Protection 8 | . 4 . 11 11 11 11 9 6 15 15 15 5 6 6 6 5 Energy Gun 3 | . 24 14 8 . . . 4 2 . . . . . . . . Energy Cannon 4 | . . . 2 11 16 22 13 6 . . . . . . . . Ballistic Gun 4 | . 2 14 19 11 5 . . . . . . . . . . . Launcher 3 | . . . . . . . . 6 7 7 7 4 6 6 6 3 Piercing Weapon 3 | . . . . . . . . . 15 15 15 10 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 27 28 40 40 52 52 55 58 25 25 25 63 22 24 24 24 Greatest Support 42 | 20 26 26 22 28 28 28 26 42 42 42 42 26 24 24 24 24 Greatest Overweight (x) 5 | . 1 2 1 1 1 3 3 5 . . . 2 . . . . Average Overweight (x) . | . . . 1 1 1 2 2 3 . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 5 5 5 20 5 5 5 5 Average Capacity 11 | 7 8 15 15 15 15 15 15 12 5 5 5 16 5 5 5 5 Most Carried 19 | 5 9 13 15 15 15 15 15 15 5 5 5 19 5 5 4 5 Average Carried 10 | 1 4 9 13 14 15 14 14 12 5 5 4 13 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 9 13 15 15 15 14 15 5 5 5 5 5 5 4 4 1 Class Distribution -------------------- 19% | Mutant 19% | Scavenger-Skirmisher 15% | Scout 9% | Gladiator 9% | Scavenger-Tank 9% | Scavenger-Gladiator 6% | Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 2005 | 185 179 61 211 216 . 19 43 344 . . 107 248 287 74 31 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2764 | . 218 62 407 191 . 141 306 937 . . 14 159 302 . . 27 Parts 172 | . 10 2 33 17 . 4 11 76 . . 1 8 10 . . . Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 1 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 83 | . 6 2 12 12 . 6 5 17 . . 2 6 10 . . 5 Melee 4 | . . . . . . . . . . . 1 2 1 . . . Guns 29 | . 5 2 11 10 . . . 1 . . . . . . . . Cannons 17 | . . . 1 2 . 3 2 9 . . . . . . . . AOE 28 | . . . . . . 1 1 7 . . 1 4 9 . . 5 Classes Destroyed 14 | . 3 2 1 . . . 4 2 . . 1 . 1 . . . Worker 5 | . . . . . . . 1 4 . . . . . . . . Builder 8 | . . . . . . . . 8 . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 1 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . Swarmer 31 | . 2 . 7 12 . 3 . . . . . 4 3 . . . Grunt 29 | . 4 . 3 . . 3 2 10 . . . 2 5 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . Sentry 7 | . . 1 2 . . . 2 2 . . . . . . . . Programmer 6 | . . . . . . . . 5 . . 1 . . . . . Assembled 6 | . . 1 . . . . . . . . . . . . . 5 Best Kill Streak 9 | . 2 1 5 6 . 3 3 9 . . 2 4 4 . . 5 Combat Bots Only 6 | . 2 1 4 6 . 3 3 4 . . 2 4 4 . . 5 Max Kills in Single Turn 6 | . 2 1 1 1 . 2 2 6 . . 1 2 3 . . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 1 1 . . 1 2 3 . . 5 Melee 1 | . . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 494 | . 48 14 30 95 . 18 16 58 . . 29 42 6 21 . 117 Missed 176 | . 17 6 7 22 . 4 7 20 . . 9 14 3 12 . 55 Damage Taken 5054 | . 368 182 269 595 . 276 209 658 . . 183 627 97 81 . 1509 Core 1296 | . 115 11 38 94 . 36 15 69 . . 58 147 33 5 . 675 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . 34 . . . . 26 . . . . . . . . Regen/Repaired (Parts) 259 | . . . . . . . . . . . . . . . 259 . Core Remaining (%) 67 | 100 . 49 . . . 58 97 . . . 33 . . . . . Volleys Fired 184 | . 34 14 25 31 . 12 9 32 . . 4 11 11 . . 1 Largest 3 | . 2 2 3 3 . 2 2 3 . . 1 1 1 . . 1 Hottest 168 | . 90 70 114 114 . 168 155 133 . . 33 57 39 . . 39 Shots Fired 337 | . 59 28 69 57 . 13 14 69 . . 5 11 11 . . 1 Gun 212 | . 59 28 61 40 . . 5 19 . . . . . . . . Cannon 83 | . . . 8 17 . 13 9 31 . . . 5 . . . . Launcher 42 | . . . . . . . . 19 . . 5 6 11 . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 107 | . 4 14 44 40 . . . . . . . 5 . . . . Thermal 188 | . 55 14 25 17 . 13 14 50 . . . . . . . . Explosive 42 | . . . . . . . . 19 . . 5 6 11 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 7 9 6 . 5 3 10 . . 1 4 5 . . . Robot Miss Streak 10 | . 3 2 8 10 . 2 1 2 . . 2 7 2 . . 1 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 202 | . 42 19 41 25 . 8 7 35 . . 3 13 5 4 . . Core Hits 152 | . 11 7 18 12 . 4 6 47 . . 3 12 19 . . 13 Critical Kills 4 | . . . . . . 2 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . . Critical Strikes 14 | . 3 . . . . 2 2 . . . 1 5 . 1 . . Burn 3 | . 3 . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 2 2 . . . . . . . . . Destroy 2 | . . . . . . . . . . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . Impale 4 | . . . . . . . . . . . 1 3 . . . . Melee Attacks 35 | . . . 3 . . . . . . . 3 22 1 4 . 2 Impact 3 | . . . 3 . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . 4 . 2 Piercing 26 | . . . . . . . . . . . 3 22 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 2 . . . . Damage Inflicted 9142 | . 495 187 563 441 . 725 726 3088 . . 210 893 900 167 . 747 Guns 1810 | . 495 187 480 297 . . 17 334 . . . . . . . . Cannons 2187 | . . . 83 144 . 464 492 874 . . . 130 . . . . Explosions 4597 | . . . . . . 261 217 1880 . . 146 487 859 . . 747 Melee 548 | . . . . . . . . . . . 64 276 41 167 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 855 | . 15 97 316 297 . . . . . . . 130 . . . . Thermal 4226 | . 480 90 247 144 . 725 726 1814 . . . . . . . . Explosive 3513 | . . . . . . . . 1274 . . 146 487 859 . . 747 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . . . . . 167 . . Piercing 381 | . . . . . . . . . . . 64 276 41 . . . Highest Corruption 5 | . . . . . . . . 1 1 1 3 . . . . 5 Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . . 5 . . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . . 1 . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 554 | . . . . 1 . 217 99 140 . . 17 20 . 2 . 58 Projectiles 276 | . . . . 1 . 176 99 . . . . . . . . . Explosions 276 | . . . . . . 41 . 140 . . 17 20 . . . 58 Melee 2 | . . . . . . . . . . . . . . 2 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . . . . 93 67 246 . . . 118 42 . . . Shots 13 | . . . . . . 2 1 4 . . . 4 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 502 127 162 232 . 268 96 54 . . 238 69 . . . 9 Average Temperature 91 | . 176 42 53 108 . 135 37 22 . . 106 26 . . . 9 Received Heat Transfer 1174 | . 201 54 57 . . 90 72 105 . . . 165 45 36 . 349 Effects 8 | . 7 . . . . . . . . . 1 . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . Energy Bleed 4 | . 3 . . . . . . . . . 1 . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . . . 2 2 . . . . . . . . . Combat Hostiles 5 | . 1 . . . . 2 2 . . . . . . . . . Parts Melted 20 | . 5 . 1 1 . 4 3 6 . . . . . . . . Heat Transferred 6032 | . 1510 259 629 259 . 745 751 1879 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 966 | . 197 131 284 375 . 146 341 561 . . . 966 . . . . Initial 778 | . . 76 46 110 . . 56 63 . . . 778 . . . . Average 252 | . 80 99 125 267 . 76 148 257 . . . 732 . . . . Maximum Alert Level 3 | . . . 1 1 . . 1 2 . . . 3 . . . . Low Security (%) 57 | 100 100 100 80 22 . 100 76 46 . . . . . . . . Level 1 23 | . . . 19 77 . . 23 31 . . . . . . . . Level 2 14 | . . . . . . . . 21 . . . 59 . . . . Level 3 5 | . . . . . . . . . . . . 40 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . 6 . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 4 . . . . . . . . Reinforcement 5 | . 2 . 1 . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . 2 1 2 . . . 1 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 155 | . 14 4 18 12 . 5 8 23 . . 8 6 8 1 . 48 Peak Tracking Total 40 | . 7 2 6 6 . 3 4 6 . . 3 4 4 1 . 40 Tactical Retreats 4 | . . 1 . . . . . 1 . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 35 | . . . 1 . . . 3 18 . . . 11 . . . 2 Max in Single Turn 6 | . . . 1 . . . 1 6 . . . 6 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 20 | . 2 . 4 1 1 1 2 2 . 4 . 1 . 2 . . Terminals 12 | . 2 . 4 . . 1 2 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 50 | . 3 . 5 1 1 1 5 3 . 27 . 2 . 2 . . Successful 41 | . 1 . 2 1 1 1 3 2 . 27 . 1 . 2 . . Failed 9 | . 2 . 3 . . . 2 1 . . . 1 . . . . Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . . . . . . . . . 5 . Terminals 19 | . 3 . 5 . . 1 5 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 . 2 1 1 1 3 2 . 27 . 1 . 2 . . Record 12 | . . . . . . . . . . 11 . . . 1 . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . 1 . 5 . . . . . . Prototype ID Bank 6 | . . . . . . . 2 1 . 3 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 1 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . 5 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 8 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . . . . 2 2 Highest-Rated Group 51 | . . . . . . . . . . . . . . . 51 51 Highest-Rated Ally 31 | . . . . . . . . . . . . . . . 31 31 Total Orders 2 | . . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 17 | . . . . . . . . 14 . . . . . . . 3 Total Damage 88 | . . . . . . . . 68 . . . . . . . 20 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 2 . 2 1 1 . Drone Launches 5 | . . . . . . . . 5 . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 6566 | 39 371 393 704 468 238 100 447 1434 13 73 742 573 298 218 334 121 Spaces Moved 6803 | 36 258 300 517 320 215 41 273 894 13 79 790 532 842 663 763 267 Core 10 | 9 . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs 46 | . . 46 . . . . . . . . . . . . . . Wheels 4034 | 27 258 254 517 320 215 41 273 894 13 79 790 353 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2713 | . . . . . . . . . . . . 179 842 663 763 266 Fastest Speed 31 | 50 80 90 95 100 110 110 120 93 93 93 90 31 31 31 31 31 Average Speed 78 | 72 82 110 96 109 110 140 136 132 93 93 91 85 31 31 31 32 Slowest Speed 260 | 80 105 260 100 110 110 145 145 155 93 93 93 130 31 31 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 44 65 56 60 61 11 35 21 4 68 90 12 89 84 86 65 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 2 . . . 2 . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . 2 . 4 2 1 . Spaces Dug 108 | . . . 3 . . . . 31 . . . 18 56 . . . Terrain Destroyed 645 | . . . 3 . . 37 56 316 . . 30 88 115 . . . Melee 13 | . . . 3 . . . . . . . . 10 . . . . Projectile 10 | . . . . . . . . 8 . . . 2 . . . . AOE 622 | . . . . . . 37 56 308 . . 30 76 115 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 7648 | 48 357 337 667 382 216 64 322 1056 13 78 798 617 866 669 859 299 Wait 442 | . 46 8 94 28 . 11 26 85 . . . 12 13 . 97 22 Move 6787 | 35 257 299 516 319 214 40 272 893 12 78 789 531 841 662 762 267 Hop . | . . . . . . . . . . . . . . . . . Pick Up 76 | 7 12 9 11 2 . . 5 11 . . 1 17 . . . 1 Fast Attach 24 | . . . 2 . 1 . 4 13 . . . 3 . 1 . . Attach 45 | 6 4 4 6 1 . 1 1 8 . . . 9 . 1 . 4 Detach 1 | . . . . . . . . . . . . . . . . 1 Swap 14 | . 2 . 3 . . . 1 1 1 . 1 5 . . . . Drop 45 | . 2 3 7 1 1 . 4 13 . . 1 11 . 1 . 1 Fire 184 | . 34 14 25 31 . 12 9 32 . . 4 11 11 . . 1 Melee 30 | . . . 3 . . . . . . . 2 18 1 4 . 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered Mines 418 | -10/Mines | Learned 2 Materials zone layouts 551 | -10/Mines | Assembled infested the area 636 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 665 | -10/Mines | Met a Derelict testing a Signal Generator 668 | -10/Mines | Found Signal Generator 716 | -10/Mines | Core integrity fell below 50% 759 | -10/Mines | Discovered new exit (range 13) 786 | -10/Mines | Identified exit to Materials 804 | -10/Mines | Entered Materials 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 805 | -9/Materials | Identified exit to Materials 1195 | -9/Materials | Discovered exit to Materials (range 4) 1263 | -9/Materials | Build established: Scavenger-Tank 1483 | -9/Materials | Discovered new exit (range 8) 1507 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Entered Mines 1730 | -9/Mines | Learned Materials trap positions 1757 | -9/Mines | Learned location of Storage (-7) 1835 | -9/Mines | Build established: Mutant 1888 | -9/Mines | Learned 2 Materials zone layouts 1919 | -9/Mines | Discovered exit to Materials (range 7) 1924 | -9/Mines | Found the Drone Emporium 1929 | -9/Mines | Found Prototype Device 1971 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1972 | -9/Mines | Discovered new exit (range 5) 1975 | -9/Mines | Identified exit to Exiles 1976 | -9/Mines | Entered Exiles 2007 | -9/Exiles | Met 8R-AWN 2026 | -9/Exiles | Met EX-HEX 2057 | -9/Exiles | Met EX-BIN 2072 | -9/Exiles | Aligned with FarCom system 2073 | -9/Exiles | Given EX-Vault access code 2099 | -9/Exiles | Opened EX-Vault 2109 | -9/Exiles | Found YOLO Cannon 2134 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2162 | -9/Exiles | Met EX-DEC 2203 | -9/Exiles | Discovered new exit (range 10) 2213 | -9/Exiles | Identified exit to Mines 2214 | -9/Exiles | Left Exiles lab with YOLO Cannon 2214 | -9/Exiles | Entered Mines 2278 | -8/Mines | Discovered exit to Materials (range 10) 2314 | -8/Mines | Entered Materials 2314 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -8/Materials | Loaded intel: 16 trap records 2508 | -8/Materials | Build established: Skirmisher 2742 | -8/Materials | Discovered new exit (range 7) 2760 | -8/Materials | Identified exit to Factory 2761 | -8/Materials | Entered Factory 2761 | -7/Factory | Evolved 2 slots: Utility x2 2804 | -7/Factory | Identified Thief Drone Bay 2845 | -7/Factory | Build established: Scavenger-Skirmisher 3786 | -7/Factory | Core integrity fell below 50% 3816 | -7/Factory | Lost 5 parts (2n2u1w) 4185 | -7/Factory | Discovered new exit (range 8) 4190 | -7/Factory | Identified exit to Lower Caves 4195 | -7/Factory | Entered Lower Caves 4196 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4207 | -7/Lower Caves | Identified exit to Data Miner 4208 | -7/Lower Caves | Entered Data Miner 4208 | -7/Data Miner | Discovered new exit (range 6) 4226 | -7/Data Miner | Met Data Miner 4245 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4245 | -7/Data Miner | Learned location of Section 7 (-2) 4261 | -7/Data Miner | Received God Mode back door access code from Data Miner 4280 | -7/Data Miner | Identified exit to Proximity Caves 4281 | -7/Data Miner | Entered Proximity Caves 4400 | -6/Proximity Caves | Spotter reported a threat 4453 | -6/Proximity Caves | Spotter reported a threat 4463 | -6/Proximity Caves | Build established: Scavenger-Gladiator 4594 | -6/Proximity Caves | Spotter reported a threat 4635 | -6/Proximity Caves | Spotted B-75 Beast 4647 | -6/Proximity Caves | Spotter reported a threat 4755 | -6/Proximity Caves | Spotter reported a threat 4891 | -6/Proximity Caves | Learned location of Extension (-5) 4991 | -6/Proximity Caves | Discovered new exit (range 11) 5022 | -6/Proximity Caves | Identified exit to Factory 5023 | -6/Proximity Caves | Entered Factory 5023 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5113 | -6/Factory | Build established: Gladiator 5373 | -6/Factory | Search patrols dispatched 5455 | -6/Factory | Lost 6 parts (1p1n2u2w) 5560 | -6/Factory | Spotted B-75 Beast 5594 | -6/Factory | Discovered new exit (range 7) 5596 | -6/Factory | Identified exit to Lower Caves 5596 | -6/Factory | Entered Lower Caves 5710 | -6/Lower Caves | Identified exit to Lower Caves 5722 | -6/Lower Caves | Learned 4 Factory zone layouts 5775 | -6/Lower Caves | Encountered a Warlord checkpoint 5815 | -6/Lower Caves | Build established: Scout 5894 | -6/Lower Caves | Entered another Lower Caves area 5926 | -6/Lower Caves | Discovered new exit (range 8) 5928 | -6/Lower Caves | Identified exit to Factory 5947 | -6/Lower Caves | Learned Factory stockpile data 5952 | -6/Lower Caves | Encountered a Warlord checkpoint 6059 | -6/Lower Caves | Discovered new exit (range 16) 6101 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6111 | -6/Lower Caves | Identified exit to Zion 6112 | -6/Lower Caves | Entered Zion 6133 | -6/Zion | Discovered new exit (range 20) 6167 | -6/Zion | Given A8's code to call for help 6224 | -6/Zion | Learned location of Armory (-3) 6231 | -6/Zion | Learned 8 Factory zone layouts 6246 | -6/Zion | Visited the Megawrench Repair Shop 6246 | -6/Zion | Megawrench repaired 8 parts 6267 | -6/Zion | Rebuked by Imprinter 6321 | -6/Zion | Gained Derelict followers 6331 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6352 | -6/Zion | Opened final containment barrier to the Deep Caves 6357 | -6/Zion | Discovered new exit (range 3) 6357 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6357 | -6/Zion | Identified exit to Deep Caves 6446 | -6/Zion | Entered Deep Caves 6446 | -6/Deep Caves | Accompanied by 2 allies 6498 | -6/Deep Caves | Attacked by Z-Imprinter 6507 | -6/Deep Caves | Z-Facility disabled 6537 | -6/Deep Caves | Spotted AG-96261 6542 | -6/Deep Caves | Triggered Deep Caves wall 6542 | -6/Deep Caves | Spotted AS-39420 6543 | -6/Deep Caves | Exposed GOLEM chamber 6546 | -6/Deep Caves | Spotted AG-08045 6549 | -6/Deep Caves | Core integrity fell below 50% 6552 | -6/Deep Caves | Found GOLEM Unit 6558 | -6/Deep Caves | Core integrity fell below 20% 6567 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06548_ as-41557 destroyed. 06548_ Xenon Bombardment Thruster destroyed. 06549_ Adv. Signal Interpreter destroyed. 06549_ System corrupted by crushing effect (+1). 06549_ Knocked back. 06550_ A GOLEM Unit tumbles out of the Wall Chamber. 06551_ Adv. Melee Analysis Suite destroyed. 06551_ System corrupted by crushing effect (+4). 06552_ Acquired GOLEM Unit. 06553_ Great Axe destroyed. 06554_ GOLEM Unit beginning Asb. Alloy Leg integration. 06559_ A GOLEM Unit tumbles out of the Wall Chamber. 06561_ as-76543 destroyed. 06561_ as-56059 destroyed. 06564_ as-86302 destroyed. 06564_ as-30580 destroyed. 06567_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????? #????????? | | ????????? ????????? | | ????????? [ ???????? | | ?????????" ???????? | | ?????????" #???????? | | ?????????" ????????? | | ????????"" #?###????? | | ????????"! #?# #????? | | ??????### ### ###??? | | ??""""" = # ???? | | ??" = ##???? | | ??" ###?? | | ??" =* * ??? | | ??" = #???? | | ??" ! ##??? | | ??? ! #??? | | ????? * #??? | | ??????" * #??? | | ????????# #??? | | ?????????" * #??? | | ??????#"""a I #??? | | ??????#@aaa #??? | | ??????#"""aaa b/* ##?? | | ?????????! / =/ #?? | | ????????# = #?? | | ????????" ! = #?? | | ????????" ### | | ????????" | | ????????""" = | | ????????" | | ????????"" ### | | ????????" #?# | | ????????"" ##?# | | ????????" # # #??? | | ????????" #### ## ## ##??? | | ????????""" ###??# ## ####???? | | ?????????? ?????#### #??????? | | ?????????#####?????????#???????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Core Shielding | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MappingPowerTriangulator Manual? 0 Play Time 01:55:27 Cumulative 85.0 hours Start 2024.05.03 @ 14:14:40 End 2024.05.03 @ 17:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48559eb3-4614-4f85-9da8-44735950959c