Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 03:40:18 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2014) 2014 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5174 Bonus ------- None Cogmind --------- Core Integrity 575/700 Matter 98/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (165) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Armored Treads Wheeled Compact-Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Wheeled Compact-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Terrain Scanner > --- WEAPON ----------- Overtuned Pulse Rifle Rocket Launcher Electro Pulse Construct/C > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Constructs Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Weapon Improved Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . . . . 3 Weapon 1 | . . 1 . . . Parts Attached 47 | 7 5 22 4 4 5 Power 8 | 1 . 4 2 1 . Engine 8 | 1 . 4 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 1 10 . 1 1 Treads 15 | 2 1 10 . 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 2 . . 1 2 Device 4 | 1 1 . . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 8 2 1 2 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 2 8 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 8 | . . 1 . . 7 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 11 | 1 9 14 15 12 1 Power 1 | . 1 2 1 . . Propulsion 2 | . . 2 4 4 . Utility 3 | . 2 4 4 3 . Weapon 4 | . 3 5 5 4 . Tool/Special . | . . . . . . Unused Backups 21 | . . 10 2 7 2 Power 2 | . . 1 1 . . Propulsion 3 | . . 1 . 1 1 Utility 7 | . . 2 1 4 . Weapon 8 | . . 5 . 2 1 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 95 | . 100 99 100 96 72 Engine 10 | . 14 10 11 11 6 Treads 30 | . 28 32 33 33 20 Device 11 | . 14 10 11 11 13 Storage 10 | . 14 11 11 7 6 Energy Gun 1 | . . . . 3 5 Ballistic Gun 27 | . 28 33 27 29 5 Impact Weapon 1 | . . . 5 . . Peak Build Rating 49 | 7 10 25 26 40 49 Average Rating 24 | 5 9 20 24 30 41 On Entrance 17 | . 7 10 24 24 40 Naked Turns . | . . . . . . Heaviest Build 39 | 14 32 37 38 38 39 Greatest Support 83 | 40 40 66 60 60 83 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 12 14 Most Carried 15 | 3 13 15 15 15 5 Average Carried 11 | 1 9 14 14 12 . Final Capacity 15 | 8 15 15 15 5 15 Final Carried 15 | 3 13 15 15 5 . Scrap Engine Consumption 17 | . . . . . 17 Constructs Created 2 | . . . . . 2 Constructs Modified 2 | . . . . . 2 Class Distribution -------------------- 62% | Gunner 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2035 | 290 435 750 378 182 . Remotely . | . . . . . . Salvage Created 2504 | 79 381 897 533 474 140 Parts 198 | 9 33 75 46 26 9 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 55 | . 10 23 11 6 5 Melee 1 | . . . 1 . . Guns 50 | . 10 23 10 6 1 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 14 | 2 6 2 . 2 2 Worker 5 | . 1 3 1 . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 . . 1 2 . Mechanic 1 | . . 1 . . . Operator 4 | . 2 . 2 . . Watcher 8 | . 2 5 1 . . Swarmer 20 | . 6 11 3 . . Grunt 12 | . 4 4 4 . . Sentry 17 | . . 8 4 3 2 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Scientist 1 | . . . . 1 . Scrapper 3 | . . . . 3 . Best Kill Streak 5 | 3 4 5 3 3 4 Combat Bots Only 5 | . 3 5 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 362 | . 22 90 47 25 178 Missed 97 | . 7 12 10 7 61 Hits 265 | . 15 78 37 18 117 Melee 6 | . . . . . 6 Projectile 259 | . 15 78 37 18 111 AOE 1 | . . . . . 1 Critical Strikes 10 | . 1 . 1 3 5 Damage Taken 3215 | . 138 828 392 362 1495 Core 295 | . 24 87 34 25 125 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 43 | . . 43 . . . Core Remaining (%) 84 | 100 90 . . 63 . Volleys Fired 157 | 5 24 50 31 16 31 Largest 3 | 2 2 3 3 3 3 Hottest 126 | 40 46 75 69 126 103 Shots Fired 380 | 10 48 150 77 44 51 Gun 339 | 10 48 150 77 44 10 Cannon 30 | . . . . . 30 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 337 | 10 48 150 77 43 9 Thermal 2 | . . . . 1 1 Explosive 11 | . . . . . 11 Electromagnetic 30 | . . . . . 30 Robot Hit Streak 14 | 2 10 14 13 14 6 Robot Miss Streak 8 | 1 8 6 4 1 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 6 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 240 | 6 31 81 51 37 34 Core Hits 122 | 4 27 38 20 16 17 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . 1 2 1 . 1 Destroy 3 | . 1 2 . . . Corrupt 1 | . . . . . 1 Smash 1 | . . . 1 . . Melee Attacks 7 | . . . 7 . . Impact 7 | . . . 7 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4012 | 61 474 1427 799 590 661 Guns 3250 | 61 474 1407 687 541 80 Cannons 204 | . . . . . 204 Explosions 377 | . . . . . 377 Melee 110 | . . . 110 . . Ramming 71 | . . 20 2 49 . Kinetic 3224 | 61 474 1407 687 541 54 Thermal 26 | . . . . . 26 Explosive 377 | . . . . . 377 Electromagnetic 204 | . . . . . 204 Impact 110 | . . . 110 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 . 1 1 5 Average Corruption 1 | . 2 . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 1 . 5 11 6 Message Errors 9 | . . . 2 5 2 Matter Fused 5 | . 1 . . 2 2 Heat Flow Errors 4 | . . . 1 2 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 75 | . . . 72 . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee 72 | . . . 72 . . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 2 | . . . . . 2 Rammed 9 | . . 4 1 4 . Targets Rammed 12 | . . 5 1 6 . Kicked . | . . . . . . Crushed 3 | . . 1 . 2 . Highest Temperature 259 | . 4 198 201 259 167 Average Temperature 52 | . 2 54 24 68 53 Received Heat Transfer 869 | . 21 123 123 236 366 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 85 | 100 96 65 100 100 62 Level 1 14 | . 3 34 . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 10 200 324 127 48 300 Initial 300 | . . 80 122 28 300 Average 81 | 1 69 127 74 2 183 Influence Increases 1989 | 15 346 675 392 98 463 Destroy 0b10 Robot/C 1040 | . 200 460 220 60 100 Destroy 0b10 Robot/NC 125 | 15 30 45 25 10 . Destroy Leader 308 | . 56 140 72 . 40 Successful Hack 52 | . . 14 12 26 . Disable Machine 45 | . . 15 30 . . Destroy Structure 29 | . . 1 3 2 23 Advance Influence 300 | . . . . . 300 Lose Combat Pursuer 90 | . 60 . 30 . . Influence Decreases 1866 | 15 154 577 608 172 340 Entered New Map 326 | . . 112 168 46 . Time Decay 1460 | 15 154 455 440 126 270 Lost Part 80 | . . 10 . . 70 Squads Dispatched 11 | . 2 1 2 . 6 Investigation 3 | . . . 2 . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 1 . . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 18 28 15 6 10 Peak Tracking Total 5 | . 5 4 3 4 5 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 29 | . 3 10 6 9 1 Terminals 21 | . 3 7 5 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 109 | . 8 35 22 42 2 Successful 69 | . 2 23 12 32 . Failed 40 | . 6 12 10 10 2 Catastrophic 13 | . 2 3 2 6 . Database Lockouts . | . . . . . . Manual 55 | . 6 21 14 14 . Terminals 67 | . 8 25 19 15 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 4 | . . . 3 1 . Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 42 | . 1 7 5 29 . Record 25 | . . 1 . 24 . Prototype ID Bank 4 | . 1 1 1 1 . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Locate Traps 5 | . . 4 1 . . Zone Layout 3 | . . . 2 1 . Release Object 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 1 6 4 2 . Terminals 13 | . 1 6 4 2 . Botnet 13 | . 1 6 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 2 . . Used . | . . . . . . Hacking Detections 25 | . 3 10 5 6 1 Full Trace Events 10 | . 1 . 2 6 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 39 | . . 39 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 4879 | 29 671 1617 1092 984 486 Terrain 466 | . . . . . 466 Seismic 4393 | 29 671 1617 1092 984 . Machine Analysis 486 | . . . . . 486 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5492 | 112 671 1630 1092 1404 583 Spaces Moved 2747 | 55 325 880 439 775 273 Core 4 | 4 . . . . . Treads 2684 | 51 325 880 439 775 214 Legs . | . . . . . . Wheels 59 | . . . . . 59 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 170 170 165 Average Speed 162 | 152 160 151 170 170 166 Slowest Speed 245 | 160 160 170 170 170 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 43 76 45 98 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . 1 26 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3489 | 71 426 1100 708 830 354 Wait 419 | 2 66 93 214 10 34 Move 2742 | 54 324 879 438 774 273 Hop . | . . . . . . Pick Up 37 | 3 6 17 4 7 . Fast Attach 14 | 7 . 3 . 1 3 Attach 6 | . . 2 . 1 3 Detach 5 | . . . . 1 4 Swap 38 | . 5 22 7 4 . Drop 52 | . 1 29 6 10 6 Fire 157 | 5 24 50 31 16 31 Melee 7 | . . . 7 . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . . 5 1 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 911 | -9/Materials | Repaired Lgt. Treads 1084 | -9/Materials | Build established: Gunner 1428 | -9/Materials | Discovered new exit (range 8) 1497 | -9/Materials | Repaired Seismic Detector 1558 | -9/Materials | Discovered new exit (range 8) 1792 | -9/Materials | Discovered new exit (range 12) 1960 | -9/Materials | Identified exit to Mines 1960 | -9/Materials | Identified exit to Storage 2139 | -9/Materials | Discovered new exit (range 7) 2414 | -9/Materials | Entered Storage 2756 | -9/Storage | Discovered new exit (range 10) 2802 | -9/Storage | Used back door to open Recycling access 3292 | -9/Storage | Build established: Mutant 3506 | -9/Storage | Entered Recycling 3537 | -9/Recycling | Scanned before Scraplab entrance 3812 | -9/Recycling | Build established: Gunner 3874 | -9/Recycling | Discovered new exit (range 16) 4289 | -9/Recycling | Identified exit to Factory 4416 | -9/Recycling | Entered Scraplab 4447 | -9/Recycling | Angered Scraplab inhabitants 4487 | -9/Recycling | Found Prototype Device 4491 | -9/Recycling | Identified Scrap Engine 4910 | -9/Recycling | Entered Factory 4910 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5207 | -7/Factory | Build established: Mutant 5372 | -7/Factory | Garrison activated, responded to threat 5493 | -7/Factory | Self-destructed Last Messages --------------- 05467_ U-05 Engineer lays Concrete. 05469_ System corrupted: Component data lost. 05470_ U-05 Engineer lays Concrete. 05479_ Wheeled Compact-Armored Exoskeleton destroyed. 05479_ Wheeled Compact-Armored Exoskeleton core remains intact and functional. 05479_ U-05 Engineer lays Concrete. 05481_ U-05 Engineer builds a Wall. 05481_ Imp. Terrain Scanner destroyed. 05481_ Critical hit (Burn: +37). 05483_ Hvy. Ion Engine destroyed. 05486_ U-05 Engineer lays Concrete. 05487_ AYIC7YOT:SA/NQ1QRIO4PLTHII7 K 05487_ U-05 Engineer lays Concrete. 05488_ The unstable cave ceiling collapses. 05488_ U-05 Engineer lays Concrete. 05489_ Assault Rifle destroyed. 05490_ U-05 Engineer lays Concrete. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????#########+##### #??????????????? | | ?????# #??????????????? | | ?????# ##?????????????? | | ?????# % ?????????????? | | ?????# % ?????????????? | | #????? ????????????? | | ??#??### #??????????????? | | ?????#"" ?????????????????? | | ????## ###?????#??????????????? | | ??#?#" ######??#?????? ?????? | | ###?#" u #???????????????? | | ??#?#" #?#?????????????? | | ?#??##"" # #????#??????????? | | #??#?# # #??#??#?????????? | | ??#??# g # [#??????????????#? | | ?#???# + #??#???#????????? | | ?????# % "" ###############????????? | | ?????# G # ##+######## | | ?#???# % "" # ## # | | ?#??## " # ## | # | | #????# ## # | | ?????# ## # | | ###??### # # g ## # | | ???##??#### # g ## # | | ??#???????#### l ## # | | ??#?????#?##?# @ ## # | | ############# # ## # | | # ! # # ## # | | # """" # # ## # | | # """" # #######+####### # | | # """" # #??# # | | # ! """" # #??# / # | | # ! """" + #??# # | | # """" # #??# # | | # # #??# # | | # ! #####+## ##?# # | | # ! # # ########+#### | | # # # + | | # # + # | | ############## # + | | ????#????????# # # | | ?????????????# # # | | ?????????????# """" #########+####### # | | ?????????????# """" #??# ! ! # # | | ??????#???#??# """" #?## # # | | ?????????????# """" #??# """" """" # # | | ?????????????# """" #??# """" """" # | | ?????????#???# """" #??# """" """" # | | ?????????????# #??# """" """" # | | ?????????????# #??# ?# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -9/Materials Seismic Detector | 65% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed LargeRingReplica Manual? 0 Play Time 00:34:50 Cumulative 111.7 hours Start 2025.09.29 @ 03:00:19 End 2025.09.29 @ 03:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 217 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7c0e9d-6bf1-4338-b427-7c95eaa3ad4e