Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 20:39:54 // Winter2019/RPGLIKE Player: MorbOx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1354 Bonus ------- None Cogmind --------- Core Integrity 0/750 Matter 214/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | 1 . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | 1 . . . Parts Attached 7 | 4 1 1 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | 1 . . . Treads 1 | 1 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 . 1 Device 1 | . 1 . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 84 | . 96 100 55 Engine 18 | . 20 20 14 Treads 18 | . 20 20 14 Device 16 | . 16 20 14 Processor 3 | . . . 12 Ballistic Gun 20 | . 40 21 . Launcher 6 | . . 18 . Naked Turns . | . . . . Heaviest Build 9 | 6 7 9 4 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 1 Average Capacity . | . . . 1 Most Carried 1 | . . . 1 Average Carried . | . . . . Final Capacity 1 | . . 1 1 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 383 | 312 64 7 . Remotely . | . . . . Salvage Created 350 | 183 151 16 . Parts 27 | 9 13 5 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 5 3 . Guns 5 | . 5 . . AOE 3 | . . 3 . Classes Destroyed 6 | 2 3 1 . Worker 1 | . . 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 2 | . 2 . . Best Kill Streak 5 | 5 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 951 | . 97 314 540 Core 803 | . 77 267 459 Absorbed by Shields . | . . . . Redirected to Core 493 | . 55 175 263 Core Remaining (%) 75 | 100 . 50 . Volleys Fired 40 | 18 16 6 . Largest 2 | 2 2 2 . Hottest 50 | 40 40 50 . Shots Fired 75 | 36 32 7 . Gun 69 | 36 32 1 . Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 69 | 36 32 1 . Thermal . | . . . . Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 25 | 24 25 3 . Robot Miss Streak 4 | 1 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | 32 17 2 . Core Hits 22 | 8 9 5 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 656 | 313 148 195 . Guns 461 | 313 148 . . Cannons . | . . . . Explosions 195 | . . 195 . Melee . | . . . . Ramming . | . . . . Kinetic 461 | 313 148 . . Thermal . | . . . . Explosive 195 | . . 195 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 6 | . 6 . . Received Heat Transfer 132 | . 24 . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 183 | 25 183 145 104 Average Influence 71 | 9 92 85 63 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 3 11 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 2 3 Successful 7 | . 2 2 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Record 5 | . . 2 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 934 | 124 257 297 256 Spaces Moved 523 | 57 131 176 159 Core 21 | 21 . . . Treads 502 | 36 131 176 159 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 155 | 119 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 24 | 4 24 49 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 42 . Melee . | . . . . Projectile . | . . . . AOE 42 | . . 42 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 575 | 79 149 186 161 Wait 2 | 1 . 1 . Move 520 | 56 130 175 159 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 6 | 4 1 1 . Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop 3 | . . 3 . Fire 40 | 18 16 6 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered Mines 396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 627 | -10/Mines | Reached level 2 634 | -10/Mines | Discovered new exit (range 15) 648 | -10/Mines | Crushed by falling debris 672 | -10/Mines | Upgraded with Propulsion slot (x1) 672 | -10/Mines | Upgraded with Utility slot (x1) 679 | -10/Mines | Entered Materials 681 | -9/Materials | Reached level 3 900 | -9/Materials | Core integrity fell below 50% 913 | -9/Materials | Core integrity fell below 20% 935 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- process may render the component itself useless. Advanced scanalyzers are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. >>Query(Blade Trap) A simple trap mechanism, though the effectiveness of forcibly detaching target components is not to be underestimated where hostile forces are incapable of rebuilding in the field. >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. 00846_ K-01 Serf cleans the Terminal. 00904_ C-30 ARC bursts open, deploying its payload. 00904_ G-47 Trooper unfolds itself. 00904_ G-34 Mercenary unfolds itself. 00907_ U-05 Engineer destroyed. 00923_ K-01 Serf cleans the Fusion Modulator. 00932_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? /?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????+#####???# #?????????????????????????? | | ?????????? #???# #?????????????????????????? | | ?????????? #???# #????????????#????????????? | | ?????????? #???# ############ ##???????????? | | ???????""""" #???# x# @ [ #???????????? | | ???????""""" ????# xx# gY #???????????? | | ????????"""" ????# # """ ![ k""" +???????????? | | ????????? ##### # """ a[ """ ????????????? | | ??????????? #T"## #s""" """ #???????????? | | ????????????#/## "##X + gu #???????????? | | ????????????#%" x####/#########????????????? | | ??????####### = x #????????????????????? | | ??????# %* #### #????????????????????? | | ??????# ################??# #????????????????????? | | ??????# #?????????????????# #????????????????????? | | ??????# ###########???????# #????????????????????? | | ??????# ## #???????# #????????????????????? | | ??????# ## #???????#+#????????????????????? | | ??????# + """ #???????" ????????????????????? | | ??????#+## """ #??????? ????????????????????? | | ?????? # """ #??????? ????????????????????? | | ??????"" # """ #??????? ????????????????????? | | ????? R" # """ #???????###????????????????????? | | ?????""" # #??????????????????????????????? | | ???? # #??????????????????????????????? | | ???? #####+####??????????????????????????????? | | ???# ] #?# ######## ##?????????????????????? | | ???##? ###?# #?????????????????????? | | ???????????# T +?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 6035 | 3000 685 850 1500 XP Spent 5955 | 2900 . 1250 1805 Upgrades 14 | 6 . 3 5 Propulsion Slot 1 | . . 1 . Utility Slot 1 | . . 1 . Weapon Slot 1 | 1 . . . Core Integrity 3 | . . . 3 Inventory Capacity 1 | . . 1 . Ranged Accuracy 6 | 4 . . 2 KI Damage % 1 | 1 . . . Protomatter Created 16 | . 15 1 . Integrity Restored 45 | . 45 . . Core 45 | . 45 . . Protomatter Decayed . | . . . . Game ------ Seed MomentumBombardmentLaser Manual? 0 Play Time 00:09:49 Cumulative 10.0 hours Start 2020.02.07 @ 20:31:48 End 2020.02.07 @ 20:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff162ce4-ba1e-4960-b493-d188259255af