Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 15:46:35 Player: Shodan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1409) 1409 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3379 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 235/265 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Improved Targeting Computer Improved ECM Suite > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (4) ---- Deuterium Engine Advanced Weight Redist. System System Shield Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Small Matter Pod Improved Sensor Array Hardened Medium Armor Plating Hacking Suite System Shield Assault Cannon Assault Cannon [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 72 | 6 23 20 23 Power 8 | 1 4 2 1 Engine 7 | 1 3 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 24 | 2 9 7 6 Treads 3 | . . . 3 Leg 13 | 2 3 5 3 Wheel . | . . . . Hover 8 | . 6 2 . Flight . | . . . . Utility 14 | . 4 4 6 Device 6 | . 2 1 3 Storage 3 | . 1 2 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 26 | 3 6 7 10 Energy Gun 9 | 1 5 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon 8 | . . 3 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 3 2 16 Power 2 | . 2 . . Propulsion 10 | . . 2 8 Utility 2 | . . . 2 Weapon 7 | . 1 . 6 Highest Loss Streak 5 | . 1 1 5 Average Slot Usage (%) 90 | . 98 98 74 Engine 10 | . 11 11 8 Treads 1 | . . . 5 Leg 18 | . 21 21 13 Hover 8 | . 6 21 . Device 7 | . 15 . 3 Storage 4 | . 1 9 2 Processor 11 | . 10 11 13 Protection 1 | . . . 3 Energy Gun 6 | . 12 5 . Ballistic Gun 7 | . 15 . 5 Ballistic Cannon 9 | . . 14 15 Naked Turns . | . . . . Heaviest Build 41 | 6 15 36 41 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 6 | 1 . 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 8 10 10 Average Capacity 5 | 4 4 7 5 Most Carried 10 | 4 6 9 10 Average Carried 5 | 2 3 7 5 Final Capacity 10 | 4 8 10 4 Final Carried 9 | 3 5 9 3 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 14% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1318 | 278 223 490 327 Remotely . | . . . . Salvage Created 1421 | 35 496 454 436 Parts 86 | 1 32 30 23 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | 1 8 13 11 Guns 15 | 1 8 4 2 Cannons 17 | . . 9 8 AOE 1 | . . . 1 Classes Destroyed 10 | 1 3 4 2 Worker 6 | . 4 1 1 Tunneler 1 | . 1 . . Hauler 2 | . . 1 1 Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 5 | . . 4 1 Grunt 21 | 1 8 7 5 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 3 6 4 Combat Bots Only 6 | 1 3 6 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4004 | 108 502 449 2945 Core 743 | 32 79 68 564 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 87 55 83 . Volleys Fired 149 | 9 67 46 27 Largest 3 | 2 2 2 3 Hottest 132 | 40 80 100 132 Shots Fired 314 | 18 131 91 74 Gun 186 | 18 131 22 15 Cannon 128 | . . 69 59 Launcher . | . . . . Special . | . . . . Kinetic 223 | 18 75 64 66 Thermal 47 | . 22 22 3 Explosive . | . . . . Electromagnetic 44 | . 34 5 5 Robot Hit Streak 15 | 8 14 15 12 Robot Miss Streak 6 | 1 6 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 182 | 14 76 54 38 Core Hits 74 | 3 29 21 21 Critical Hits 5 | . 1 2 2 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3432 | 124 849 1035 1424 Guns 1232 | 124 766 218 124 Cannons 1624 | . . 817 807 Explosions 549 | . 83 . 466 Melee . | . . . . Ramming 27 | . . . 27 Kinetic 2031 | 124 347 762 798 Thermal 924 | . 195 218 511 Explosive . | . . . . Electromagnetic 450 | . 307 55 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Effects 5 | . 4 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 255 | . 26 29 200 Projectiles 29 | . . 29 . Explosions 226 | . 26 . 200 Melee . | . . . . Knockbacks 14 | . . 5 9 Impact . | . . . . Kinetic 13 | . . 5 8 Secondary 1 | . . . 1 Self-Inflicted Damage 76 | . 32 . 44 Shots 2 | . 1 . 1 Rammed 14 | . . . 14 Targets Rammed 14 | . . . 14 Kicked . | . . . . Crushed . | . . . . Highest Temperature 586 | 12 174 283 586 Average Temperature 91 | 8 57 81 148 Received Heat Transfer 1518 | 60 270 144 1044 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1255 | . 300 544 411 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 366 | 20 222 353 366 Initial 77 | . 13 13 77 Average 137 | 1 99 158 183 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 71 | 100 85 62 60 Level 1 28 | . 14 37 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 5 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | 1 21 22 34 Peak Tracking Total 8 | 1 3 5 8 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 12 | . 4 4 4 Max in Single Turn 4 | . 1 1 4 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 6 7 2 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 47 | . 15 20 12 Successful 30 | . 6 12 12 Failed 17 | . 9 8 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 15 16 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 11 | . . 4 7 Garrison Access . | . . . . Terminal Hacks 20 | . 6 9 5 Record 1 | . . 1 . Prototype ID Bank 3 | . . 2 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 1 . Unreport Threat 4 | . 1 1 2 Disarm Traps 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Zone Layout 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 3 7 Insert Component 5 | . . 2 3 Analyze 5 | . . 1 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 6 6 2 Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 1 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2082 | 98 755 580 649 Spaces Moved 1248 | 72 475 385 316 Core 92 | 51 . . 41 Treads 162 | . . . 162 Legs 572 | 21 282 156 113 Wheels . | . . . . Hover 422 | . 193 229 . Flight . | . . . . Fastest Speed 48 | 50 56 48 50 Average Speed 104 | 81 94 82 153 Slowest Speed 350 | 120 120 180 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 8 87 39 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . 12 7 45 Melee . | . . . . Projectile 15 | . . 7 8 AOE 49 | . 12 . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1734 | 96 668 558 412 Wait 164 | . 71 80 13 Move 1245 | 71 474 384 316 Hop . | . . . . Pick Up 47 | 8 15 13 11 Fast Attach 21 | 2 5 6 8 Attach 18 | 3 3 2 10 Detach . | . . . . Swap 33 | 1 15 12 5 Drop 43 | 2 18 15 8 Fire 149 | 9 67 46 27 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 13 | . . . 13 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Identified exit to Materials 616 | -10/Materials | Discovered exit to Materials (range 12) 746 | -10/Materials | Identified exit to Mines 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x2 1397 | -9/Materials | Discovered new exit (range 10) 1407 | -9/Materials | Identified exit to Materials 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1555 | -8/Materials | Garrison activated, responded to threat 1649 | -8/Materials | Lost 5 parts (4n1w) 1890 | -8/Materials | Core integrity fell below 50% 1962 | -8/Materials | Discovered new exit (range 5) 2036 | -8/Materials | Core integrity fell below 20% 2050 | -8/Materials | Lost 4 parts (1n1u2w) 2083 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02019_ Hrd. Medium Armor Plating destroyed. 02019_ Gauss Rifle destroyed. 02019_ Assault Cannon destroyed. 02024_ Acquired Lgt. Armor Plating. 02029_ Acquired Lgt. Treads. 02030_ K-01 Serf collects debris. 02051_ G-47 Trooper suffers critical hit. 02051_ G-47 Trooper destroyed. 02052_ Acquired 44 matter. 02060_ Y-45 Defender destroyed. 02061_ Acquired 37 matter. 02067_ Acquired Lgt. Treads. 02068_ Lgt. Treads destroyed. 02069_ Slammed into Y-45 Defender. 02071_ Slammed into G-47 Trooper. 02080_ Lgt. Treads destroyed. 02080_ Slammed into G-47 Trooper. 02082_ Lgt. Armor Plating destroyed. 02082_ Slammed into G-47 Trooper. 02083_ Assault Cannon destroyed. 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Ion Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldChromaticDoomcannon Manual? 0 Play Time 00:58:44 Cumulative 61.3 hours Start 2021.05.29 @ 11:51:25 End 2021.05.29 @ 15:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea824e58-0243-48d6-9103-3af17e4d1698