Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.17 @ 15:50:39 Player: JerichoBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2000) 2000 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4956 Bonus ------- Follower Combat Kills 7 Friendly Fire -16 Cogmind --------- Core Integrity 621/700 Matter 276/300 Energy 1/100 System Corruption 2% Temperature Cool (340) Movement Flying (172) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer Propulsion Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon EMP Blaster Proton Missile Launcher > --- INVENTORY (12) --- Nuclear Core Improved Heat Sink Coolant Injector Medium Matter Pod (100) Large Matter Pod (150) High-capacity Matter Pod (109) Improved ECM Suite High-powered Shotgun Gauss Rifle Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Rocket Launcher > --- INVENTORY -------- Nuclear Core Improved Heat Sink Coolant Injector Medium Matter Pod Large Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Improved ECM Suite Improved Light Armor Plating EMP Blaster Improved Datajack Scythe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 88 | 9 3 18 3 25 30 Power 9 | 1 . 2 . 2 4 Engine 3 | 1 . 2 . . . Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 19 | 4 1 3 . 6 5 Treads 2 | 2 . . . . . Leg 1 | . . . . 1 . Wheel 10 | 2 1 3 . 4 . Hover . | . . . . . . Flight 6 | . . . . 1 5 Utility 25 | 1 1 6 1 9 7 Device 6 | . 1 1 . 2 2 Storage 9 | 1 . 2 1 4 1 Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 7 | . . 1 . 2 4 Artifact . | . . . . . . Weapon 35 | 3 1 7 2 8 14 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 17 | 2 . 4 . 5 6 Ballistic Cannon . | . . . . . . Launcher 9 | . 1 1 1 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . 1 1 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 13 | . . 2 . 8 3 Power 2 | . . . . . 2 Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 2 . Weapon 5 | . . . . 5 . Highest Loss Streak 5 | . . 2 . 5 1 Average Slot Usage (%) 96 | . 88 94 100 97 98 Engine 4 | . 14 11 11 . . Core 4 | . . . . 8 6 Wheel 14 | . 28 21 22 17 . Flight 8 | . . . . . 28 Device 4 | . 3 4 . 3 6 Storage 11 | . 14 11 11 18 7 Processor 9 | . . 7 11 14 10 Protection 8 | . . 5 11 7 11 Ballistic Gun 17 | . 27 22 22 17 11 Launcher 4 | . . 6 10 3 3 Slashing Weapon 2 | . . . . 5 3 Special Melee Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 84 | 11 13 29 53 84 58 Greatest Support 40 | 40 26 26 24 30 32 Greatest Overweight (x) 6 | 1 . 1 2 6 4 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 20 | 6 6 12 12 20 20 Average Capacity 12 | 5 6 7 11 19 12 Most Carried 20 | 6 6 8 11 20 16 Average Carried 10 | 2 5 7 9 15 11 Final Capacity 20 | 6 6 8 12 20 12 Final Carried 17 | 6 6 8 10 17 11 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 6% | Tank 6% | Hauler-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2608 | 176 171 825 44 724 668 Remotely 778 | . 93 370 . 315 . Salvage Created 2552 | . 171 932 64 833 552 Parts 145 | . 9 64 2 52 18 Haulers Intercepted 6 | . . 3 . 3 . Recyclers Shooed 6 | . 1 3 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 54 | . 3 17 2 19 13 Guns 41 | . 3 12 2 15 9 Cannons 1 | . . . . . 1 AOE 12 | . . 5 . 4 3 Classes Destroyed 13 | . 4 4 . 3 2 Worker 3 | . 1 1 . 1 . Builder 1 | . . . . 1 . Hauler 6 | . . 3 . 3 . Recycler 4 | . 1 3 . . . Operator 1 | . . . . 1 . Watcher 4 | . 1 3 . . . Swarmer 18 | . 3 7 . 8 . Grunt 21 | . . 4 2 6 9 Brawler 1 | . . . . . 1 Duelist 2 | . . 2 . . . Sentry 8 | . . 4 . 3 1 Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 6 4 2 7 4 Combat Bots Only 7 | . 3 3 2 7 4 Max Kills in Single Turn 3 | . 1 3 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3282 | . 39 518 116 1786 823 Core 327 | . . 68 15 165 79 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 100 . 79 70 . Volleys Fired 196 | . 8 68 5 68 47 Largest 3 | . 2 3 2 3 3 Hottest 140 | . 40 73 46 76 140 Shots Fired 370 | . 16 133 9 122 90 Gun 324 | . 16 128 8 114 58 Cannon 20 | . . . . . 20 Launcher 26 | . . 5 1 8 12 Special . | . . . . . . Kinetic 324 | . 16 128 8 114 58 Thermal 20 | . . . . . 20 Explosive 22 | . . 5 1 8 8 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 17 | . 8 15 8 17 10 Robot Miss Streak 5 | . 1 4 1 5 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 266 | . 11 87 7 89 72 Core Hits 123 | . 7 38 5 40 33 Critical Hits 3 | . . 1 . . 2 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 7 | . . 4 1 2 . Impact . | . . . . . . Slashing 3 | . . . 1 2 . Piercing . | . . . . . . Sneak Attacks 5 | . . 3 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5455 | . 164 1480 128 1710 1973 Guns 3673 | . 164 1129 90 1257 1033 Cannons 329 | . . . . . 329 Explosions 1246 | . . 351 38 246 611 Melee 207 | . . . . 207 . Ramming . | . . . . . . Kinetic 3673 | . 164 1129 90 1257 1033 Thermal 329 | . . . . . 329 Explosive 983 | . . 351 38 246 348 Electromagnetic 263 | . . . . . 263 Impact . | . . . . . . Slashing 207 | . . . . 207 . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 2 Average Corruption 4 | . . . . 6 1 Corruption Purged . | . . . . . . Effects 30 | . . . . 23 7 Message Errors 6 | . . . . 3 3 Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 6 | . . . . 4 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Targeting Errors 9 | . . . . 9 . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . . 85 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . . 21 29 9 331 Average Temperature 78 | . . 8 14 4 107 Received Heat Transfer 810 | . . 105 66 324 315 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | . . . . . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 390 | . 102 369 181 390 290 Average Influence 194 | . 46 201 157 238 193 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 52 | 100 100 48 100 29 55 Level 1 47 | . . 51 . 70 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . 6 3 Investigation 2 | . . . . 2 . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . 3 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 4 26 2 41 18 Peak Tracking Total 8 | . 3 5 2 8 5 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . . . . 2 4 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 17 | . . 6 1 3 7 Terminals 12 | . . 5 1 2 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 1 . 1 1 Garrison Access . | . . . . . . Total Hacks 64 | . . 14 4 27 19 Successful 34 | . . 6 2 20 6 Failed 30 | . . 8 2 7 13 Catastrophic 5 | . . 3 . . 2 Database Lockouts . | . . . . . . Manual 31 | . . 13 4 3 11 Terminals 38 | . . 12 4 10 12 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 22 | . . 2 . 17 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . . 2 1 4 2 Record 1 | . . . . 1 . Part Schematic 2 | . . 1 . 1 . Prototype ID Bank 1 | . . . . 1 . Fabricator Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 20 | . . 2 . 16 2 Insert Component 9 | . . 1 . 7 1 Analyze 11 | . . 1 . 9 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 4 2 . 1 Terminals 3 | . . 2 1 . . Botnet 2 | . . 1 1 . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . . 6 1 3 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 2 . 8 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 9 | . . 1 . 7 1 Part Schematics Acquired 9 | . . 1 . 7 1 Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 3 . . . Non-combat 2 | . . 2 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 4 | . . 4 . . . parse_system 2 | . . 2 . . . no_distress 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 104 | . . . . 104 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3402 | 71 159 1069 200 889 1014 Spaces Moved 2444 | 45 148 820 154 512 765 Core 9 | 6 . . . . 3 Treads 19 | 19 . . . . . Legs . | . . . . . . Wheels 1654 | 20 148 820 154 512 . Hover . | . . . . . . Flight 762 | . . . . . 762 Fastest Speed 50 | 50 80 85 100 110 99 Average Speed 102 | 114 82 95 108 117 102 Slowest Speed 250 | 160 90 100 110 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 25 | 5 24 46 24 39 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 162 | . . 26 8 83 45 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 161 | . . 26 7 83 45 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2963 | 59 171 972 177 674 910 Wait 140 | . 2 44 9 40 45 Move 2439 | 44 147 819 153 511 765 Hop . | . . . . . . Pick Up 43 | 6 5 4 3 17 8 Fast Attach 20 | 6 1 8 . 4 1 Attach 15 | . . 1 1 7 6 Detach 4 | . . 2 1 . 1 Swap 53 | 3 2 9 2 14 23 Drop 46 | . 6 13 2 11 14 Fire 196 | . 8 68 5 68 47 Melee 7 | . . 4 1 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 843 | -9/Materials | Discovered new exit (range 7) 1282 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Discovered new exit (range 6) 1300 | -9/Materials | Entered Mines 1336 | -9/Mines | Identified exit to Materials 1417 | -9/Mines | Discovered exit to Materials (range 9) 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Accompanied by 2 allies 1500 | -8/Materials | Evolved 2 slots: Utility x2 1505 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1850 | -8/Materials | Crushed by falling debris 1881 | -8/Materials | Lost 5 parts (1n1u3w) 2307 | -8/Materials | Garrison activated, responded to threat 2360 | -8/Materials | Destroyed 7 combat bots 2369 | -8/Materials | Discovered new exit (range 16) 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Propulsion x2 2870 | -7/Factory | Discovered new exit (range 5) 3169 | -7/Factory | Build established: Mutant 3403 | -7/Factory | Self-destructed Last Messages --------------- Connecting with Fabricator... >>Load(Imp. VTOL Module) Uploading Imp. VTOL Module schematic... Loaded successfully: Imp. VTOL Module Rating: 3p Time: 38 Matter: 219 Initiate build sequence. |YN= GKR8U D4BD33E8IB Connecting with Terminal... System corrupted: Heat flow error (+281). Door malfunctions. G-47 Trooper destroyed. Blade Trap short circuited. Massive razor-sharp blades shoot up from within the floor. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Overheating: Short circuit. Broken Imp. VTOL Module permanently disabled. 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Light Armor Plating | -9/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed NetworkArcShredder Manual? 0 Play Time 01:07:46 Cumulative 12.9 hours Start 2020.03.17 @ 14:36:43 End 2020.03.17 @ 15:50:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 82x53 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 54f72958-61c2-4f3d-a5d0-f8441238cdc5