Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 23:01:26 Player: Changeling Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1399) 1399 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3636 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 118 Entered Garrisons 200 Friendly Fire -318 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 123/140 System Corruption 0% Temperature Cool (32) Movement Treading (400) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Layered Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Assault Rifle Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Cooling System High-capacity Storage Unit Compact Matter Pod (0) Advanced Targeting Computer ECM Suite Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Cooling System High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer ECM Suite Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Assault Rifle Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 55 | 8 10 8 1 16 12 Power 8 | 1 1 1 . 3 2 Engine 7 | 1 1 1 . 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 4 1 4 . 4 2 Treads 12 | 2 . 4 . 4 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 9 | 1 2 1 . 2 3 Device 2 | . . 1 . . 1 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 23 | 2 6 2 1 7 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 5 2 . . 2 Ballistic Cannon 3 | . . . 1 1 1 Launcher 9 | . 1 . . 6 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 3 2 . . 13 Power 4 | . 1 1 . . 2 Propulsion 5 | . 1 . . . 4 Utility 3 | . . . . . 3 Weapon 6 | . 1 1 . . 4 Highest Loss Streak 13 | . 1 1 . . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 98 100 99 82 Engine 11 | . 14 10 11 9 6 Treads 15 | . . 21 22 26 20 Wheel 1 | . 5 . . . . Hover 7 | . 21 . . . . Device 6 | . . 11 11 9 6 Storage 11 | . 14 11 11 9 9 Processor 10 | . 10 11 11 9 9 Protection 2 | . . . . 8 9 Ballistic Gun 20 | . 23 32 29 1 1 Launcher 7 | . 3 . . 23 15 Naked Turns . | . . . . . . Heaviest Build 65 | 11 48 52 57 62 65 Greatest Support 60 | 40 20 40 40 60 60 Greatest Overweight (x) 4 | . 3 4 1 1 2 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 5 16 20 20 20 20 Most Carried 20 | 5 13 19 20 20 20 Average Carried 14 | 3 9 15 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 13 19 20 20 8 Class Distribution -------------------- 37% | Gunner 36% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1445 | 208 336 411 9 430 51 Remotely 837 | . . 411 9 407 10 Salvage Created 1158 | . 395 424 13 268 58 Parts 80 | . 31 27 2 19 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 36 | . 12 10 1 8 5 Guns 22 | . 11 10 1 . . AOE 14 | . 1 . . 8 5 Classes Destroyed 7 | . 4 1 . 2 . Worker 2 | . 1 1 . . . Watcher 3 | . 1 1 . 1 . Swarmer 6 | . 3 2 1 . . Grunt 23 | . 9 6 . 5 3 Duelist 1 | . . . . 1 . Sentry 7 | . . 2 . 3 2 Zionite 1 | . . . . 1 . Best Kill Streak 4 | . 4 4 1 3 4 Combat Bots Only 4 | . 3 4 1 3 4 Max Kills in Single Turn 3 | . 2 1 1 3 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 260 | . 68 69 2 18 103 Missed 65 | . 22 20 2 5 16 Damage Taken 3754 | . 546 567 . 283 2358 Core 751 | . 121 70 . 45 515 Absorbed by Shields 68 | . . . . . 68 Regen/Repaired (Parts) 188 | . 89 . . 99 . Core Remaining (%) 77 | 100 51 . 82 . . Volleys Fired 120 | . 55 33 1 14 17 Largest 3 | . 2 3 3 3 3 Hottest 99 | . 50 60 60 99 99 Shots Fired 257 | . 98 94 3 36 26 Gun 201 | . 94 94 3 4 6 Cannon 16 | . . . . 5 11 Launcher 40 | . 4 . . 27 9 Special . | . . . . . . Kinetic 217 | . 94 94 3 9 17 Thermal . | . . . . . . Explosive 40 | . 4 . . 27 9 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 6 10 1 3 6 Robot Miss Streak 6 | . 4 6 2 4 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 126 | . 48 49 1 9 19 Core Hits 105 | . 32 21 1 32 19 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 3 | . 1 . . . 2 Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3692 | . 799 684 11 1210 988 Guns 1334 | . 545 684 11 27 67 Cannons 293 | . . . . . 293 Explosions 2065 | . 254 . . 1183 628 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1627 | . 545 684 11 27 360 Thermal . | . . . . . . Explosive 2037 | . 254 . . 1155 628 Electromagnetic 28 | . . . . 28 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . . . 27 16 Projectiles . | . . . . . . Explosions 43 | . . . . 27 16 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 355 | . . . . 84 271 Shots 12 | . . . . 4 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 519 | . 55 37 . 117 519 Average Temperature 94 | . 12 13 . 43 234 Received Heat Transfer 1514 | . 336 348 . 63 767 Effects 8 | . . . . . 8 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 447 | . 175 156 115 447 214 Initial 163 | . . 47 . . 163 Average 120 | . 69 89 24 277 179 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 79 | 100 100 100 100 19 73 Level 1 12 | . . . . 47 26 Level 2 8 | . . . . 33 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 1 . 2 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 24 16 3 16 6 Peak Tracking Total 6 | . 4 5 4 5 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . 1 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . . . 4 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 4 1 . 3 . Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 10 4 . 7 . Successful 14 | . 6 3 . 5 . Failed 7 | . 4 1 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 7 4 . 4 . Fabricators . | . . . . . . Repair Stations 5 | . 3 . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 3 3 . 2 . Record 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 . 1 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 52 | . 26 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 5 . Highest-Rated Group 81 | . . . 81 81 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 45 | . . . 14 31 . Total Damage 417 | . . . 150 267 . Kills 10 | . . . 3 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4169 | 75 1365 888 680 1031 130 Spaces Moved 1697 | 65 599 316 273 412 32 Core 10 | 10 . . . . . Treads 1041 | 10 . 314 273 412 32 Legs . | . . . . . . Wheels 287 | 45 242 . . . . Hover 359 | . 357 2 . . . Flight . | . . . . . . Fastest Speed 50 | 50 66 240 240 160 160 Average Speed 210 | 87 186 240 240 219 240 Slowest Speed 346 | 160 276 346 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 70 24 70 29 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 236 | . 22 . . 151 63 Melee . | . . . . . . Projectile 9 | . . . . 5 4 AOE 227 | . 22 . . 146 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2084 | 81 762 370 297 512 62 Wait 142 | . 74 . 17 51 . Move 1692 | 64 598 315 272 411 32 Hop . | . . . . . . Pick Up 56 | 9 19 12 3 13 . Fast Attach . | . . . . . . Attach 32 | 6 5 4 . 5 12 Detach . | . . . . . . Swap 23 | 2 5 4 1 11 . Drop 18 | . 6 2 2 7 1 Fire 120 | . 55 33 1 14 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Assault Rifle 580 | -10/Materials | Identified exit to Materials 1354 | -10/Materials | Discovered exit to Materials (range 13) 1441 | -10/Materials | Entered another Materials area 1441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1443 | -9/Materials | Discovered new exit (range 7) 1480 | -9/Materials | Identified exit to Mines 1739 | -9/Materials | Build established: Gunner 1826 | -9/Materials | Discovered new exit (range 8) 1928 | -9/Materials | Identified exit to Materials 2329 | -9/Materials | Entered Mines 2646 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2771 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2932 | -9/Mines | Discovered exit to Materials (range 6) 3009 | -9/Mines | Entered Materials 3009 | -8/Materials | Accompanied by 5 allies 3009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3082 | -8/Materials | Repaired Assault Rifle 3214 | -8/Materials | Garrison activated, responded to threat 3260 | -8/Materials | Lost 4 allies 3375 | -8/Materials | Build established: Tank 4038 | -8/Materials | Identified exit to Garrison 4040 | -8/Materials | Entered Garrison 4095 | -8/Garrison | Spotted B-75 Beast 4124 | -8/Garrison | Core integrity fell below 50% 4131 | -8/Garrison | Core integrity fell below 20% 4170 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04137_ The unstable cave ceiling collapses. 04137_ Acquired 6 matter. 04139_ Power failure, Lgt. Deuterium Engine shutdown. 04139_ The unstable cave ceiling collapses. 04140_ B-75 Beast suffers critical hit (Destroy). 04142_ Acquired 4 matter. 04144_ Lyr. Light Armor Plating destroyed. 04146_ Power failure, Lgt. Deuterium Engine shutdown. 04147_ Slug Cannon broken. 04147_ Overheating: Short circuit. 04147_ Acquired 4 matter. 04149_ Dropped Broken Slug Cannon. 04152_ Acquired 16 matter. 04153_ Lgt. Treads destroyed. 04158_ The unstable cave ceiling collapses. 04158_ Acquired 11 matter. 04160_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ????????????????#?????# ###?????????????????????? | | ????????????????# ??###% # #?????????????????????? | | ??????????# ##### ### ####??????????????????? | | ???????? % #??????????????????? | | ??????????????# ##% ]### #??????????????????? | | ?????????????## # ## BB %#????????????????????? | | ?????????????# ## # BB ##????#####???????????? | | ?????????????# # ####### ##??????????? | | ???????????????# # # @ C#??????????? | | ??????????? # ##% C#??????????? | | ??????????# #### # % C#??????????? | | ???????????????### # # ####;;###CCC##??????????? | | ?????????????????# #### #????; ######???????????? | | ?????????????????#???? #?????# #???????????????? | | ?????????????????????# ??????# #??????????????? | | ?????????????????????#####???????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 51 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyPointCannon Manual? 0 Play Time 00:29:48 Cumulative 8.8 hours Start 2024.07.30 @ 22:33:45 End 2024.07.30 @ 23:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7437871f-0bad-4661-a449-2f0ae7262cff