Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 14:30:15 Player: Eggpie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1085) 1085 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2395 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Hacking Suite > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Heat Sink Backup Plating I Improved Medium Laser Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Matter Pod Backup Plating I Heavy Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 27 | 6 5 5 11 Power 4 | 1 2 . 1 Engine 2 | 1 1 . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads . | . . . . Leg 7 | . . 2 5 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 2 11 Power 2 | . 1 . 1 Propulsion 8 | . 1 1 6 Utility . | . . . . Weapon 6 | . 1 1 4 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Backups 7 | 2 4 7 9 Power 1 | . . 1 1 Propulsion . | . . . 1 Utility 3 | . 1 3 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 80 95 87 Engine 3 | . 12 . . Core 7 | . 1 14 9 Leg 18 | . . 19 27 Wheel 7 | . 26 5 . Device 2 | . . 9 2 Storage 12 | . 14 14 11 Hackware 5 | . . . 8 Protection 1 | . 2 4 . Energy Gun 12 | . . 19 17 Ballistic Gun 10 | . 21 4 6 Impact Weapon 2 | . . . 4 Peak Build Rating 17 | 6 10 12 17 Average Rating 11 | 3 6 10 14 On Entrance 7 | . 6 10 12 Naked Turns . | . . . . Heaviest Build 24 | 12 21 21 24 Greatest Support 30 | 26 26 20 30 Greatest Overweight (x) 5 | 1 1 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 6 8 10 10 Average Carried 7 | 2 4 7 9 Final Capacity 10 | 8 10 10 5 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 47% | Scavenger-Mutant 33% | Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 894 | 78 441 95 280 Remotely . | . . . . Salvage Created 1357 | . 452 95 810 Parts 69 | . 20 9 40 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 8 2 16 Guns 24 | . 8 2 14 Classes Destroyed 8 | . 4 1 3 Worker 2 | . 1 . 1 Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Operator 3 | . 1 . 2 Swarmer 1 | . . . 1 Grunt 21 | . 8 2 11 Sentry 4 | . . . 4 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 237 | . 48 16 173 Missed 51 | . 12 2 37 Hits 186 | . 36 14 136 Projectile 186 | . 36 14 136 Critical Strikes 3 | . . . 3 Damage Taken 2193 | . 463 200 1530 Core 573 | . 150 16 407 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 140 | . 98 . 42 Core Remaining (%) 66 | 100 . 33 . Volleys Fired 126 | . 45 14 67 Largest 3 | . 2 2 3 Hottest 145 | . 40 80 145 Shots Fired 225 | . 86 15 124 Gun 225 | . 86 15 124 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . 86 13 44 Thermal 82 | . . 2 80 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 4 8 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 143 | . 50 10 83 Core Hits 65 | . 25 6 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Destroy 1 | . 1 . . Melee Attacks 11 | . . . 11 Impact 11 | . . . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2119 | . 657 120 1342 Guns 1895 | . 657 120 1118 Cannons . | . . . . Explosions . | . . . . Melee 224 | . . . 224 Ramming . | . . . . Kinetic 1302 | . 657 109 536 Thermal 593 | . . 11 582 Explosive . | . . . . Electromagnetic . | . . . . Impact 224 | . . . 224 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . . . 59 Projectiles . | . . . . Explosions . | . . . . Melee 59 | . . . 59 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . 8 17 341 Average Temperature 95 | . 2 6 105 Received Heat Transfer 1041 | . 267 114 660 Effects 4 | . . . 4 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1525 | . . 25 1500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | . 120 74 160 Initial 24 | . . 24 7 Average 70 | . 80 45 75 Influence Increases 844 | . 242 85 517 Destroy 0b10 Robot/C 520 | . 160 40 320 Destroy 0b10 Robot/NC 40 | . 15 5 20 Destroy Leader 132 | . 42 10 80 Successful Hack 28 | . 9 . 19 Disable Machine 60 | . 15 30 15 Destroy Structure 4 | . 1 . 3 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 744 | . 180 128 436 Entered New Map 50 | . . 38 12 Time Decay 534 | . 150 70 314 Lost Part 160 | . 30 20 110 Squads Dispatched 6 | . 1 . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 13 2 31 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 10 . 15 Successful 20 | . 9 . 11 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 . 8 Fabricators . | . . . . Repair Stations 7 | . 5 . 2 Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 10 | . 4 . 6 Record 2 | . . . 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 5 . 2 Scan Component 3 | . 2 . 1 Repair 3 | . 2 . 1 Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 90 | . 52 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1315 | 39 354 156 766 Spaces Moved 649 | 32 170 96 351 Core 12 | 10 . . 2 Treads . | . . . . Legs 435 | . . 86 349 Wheels 202 | 22 170 10 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 120 Average Speed 119 | 80 90 117 136 Slowest Speed 300 | 100 95 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 37 23 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 958 | 44 284 124 506 Wait 103 | . 52 2 49 Move 646 | 31 169 95 351 Hop . | . . . . Pick Up 32 | 7 10 6 9 Fast Attach 6 | 1 . . 5 Attach 18 | 5 6 3 4 Detach . | . . . . Swap 6 | . 1 2 3 Drop 10 | . 1 2 7 Fire 126 | . 45 14 67 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired Wheel 351 | -10/Materials | Repaired Assault Rifle 368 | -10/Materials | Discovered new exit (range 6) 394 | -10/Materials | Entered Mines 417 | -10/Mines | Met a Derelict bent on vengeance 467 | -10/Mines | Learned Materials emergency access door positions 536 | -10/Mines | Discovered new exit (range 11) 550 | -10/Mines | Entered Materials 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 565 | -9/Materials | Identified exit to Materials 850 | -9/Materials | Core integrity fell below 50% 878 | -9/Materials | Lost 4 parts (2n2w) 934 | -9/Materials | Repaired Lgt. Nuclear Core 1077 | -9/Materials | Discovered new exit (range 16) 1098 | -9/Materials | Build established: Scavenger-Mutant 1268 | -9/Materials | Core integrity fell below 20% 1287 | -9/Materials | Lost 4 parts (1p2n1w) 1316 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01254_ Hvy. Assault Rifle destroyed. 01255_ K-01 Serf collects debris. 01256_ Lgt. Nuclear Core destroyed. 01267_ Acquired 8 matter. 01274_ K-01 Serf collects debris. 01296_ Aluminum Leg destroyed. 01301_ S-10 Pest destroyed. 01304_ W-16 Scout sends out distress signal. 01305_ Aluminum Leg destroyed. 01309_ Destroyed Aluminum Leg. 01309_ G-34 Mercenary system corrupted by crushing effect. 01309_ G-34 Mercenary knocked back. 01310_ G-34 Mercenary system terminally corrupted. 01311_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01312_ Dropped Med. Storage Unit. 01312_ Critical hit (Burn: +37). 01314_ Beam Rifle destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 7% | -10/Materials Assault Rifle | 39% | -10/Materials Lgt. Nuclear Core | 16% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeStealthDoublenader Manual? 0 Play Time 00:12:54 Cumulative 31.4 hours Start 2025.05.25 @ 14:17:00 End 2025.05.25 @ 14:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 23 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef9895ab-637f-4ed6-a27b-f18f54a0e066