Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 00:36:01 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1176) 1176 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4126 Bonus ------- None Cogmind --------- Core Integrity 492/700 Matter 54/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Propulsion Shielding Heavy Particle Cannon Minigun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Shock Bomb Launcher Scythe > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Cesium-ion Thruster Improved Signal Interpreter Propulsion Shielding Propulsion Shielding System Shield Beam Rifle Field Laser Heavy Particle Cannon Minigun [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Improved Utility Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 42 | 6 2 17 14 1 2 . Power 5 | 1 1 1 2 . . . Engine 5 | 1 1 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 6 5 . 1 . Treads 4 | . . 4 . . . . Leg 9 | 2 . 2 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 12 | 1 . 6 3 1 1 . Device 3 | . . 2 1 . . . Storage 2 | 1 . 1 . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 5 | . . 1 2 1 1 . Artifact . | . . . . . . . Weapon 11 | 2 1 4 4 . . . Energy Gun 2 | 1 . 1 . . . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 15 | . 1 3 4 . 7 . Power 1 | . . . 1 . . . Propulsion 7 | . . 2 2 . 3 . Utility 5 | . . 1 . . 4 . Weapon 2 | . 1 . 1 . . . Highest Loss Streak 4 | . 1 2 1 . 4 . To Critical Strikes . | . . . . . . . Average Backups 9 | 4 5 8 13 11 11 5 Power 1 | 1 1 1 1 2 1 1 Propulsion 2 | 1 2 2 2 1 . . Utility 3 | . 1 1 4 4 4 1 Weapon 3 | . 1 2 4 4 4 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 2 . 3 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . 1 . . . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 85 91 96 99 70 . Engine 9 | . 14 11 8 7 4 . Treads 11 | . . 20 9 . . . Leg 14 | . 28 8 15 23 17 . Device 7 | . . 4 12 15 8 . Storage 9 | . 14 11 9 7 6 . Processor 8 | . . 10 9 7 6 . Protection 8 | . . 3 13 22 17 . Energy Gun 2 | . 6 2 1 . . . Energy Cannon 4 | . . 8 3 . . . Ballistic Gun 5 | . 21 6 2 . . . Launcher 1 | . . . 2 7 . . Slashing Weapon 4 | . . 3 6 7 6 . Peak Build Rating 40 | 6 7 18 35 40 40 1 Average Rating 19 | 4 5 13 28 39 28 1 On Entrance 15 | . 6 6 18 35 40 1 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 29 | . . . . . 20 9 Heaviest Build 52 | 12 13 34 42 52 52 . Greatest Support 60 | 20 20 60 60 51 51 3 Greatest Overweight (x) 12 | . . 10 12 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 Average Capacity 13 | 7 8 13 15 15 14 5 Most Carried 15 | 7 8 13 15 12 13 5 Average Carried 10 | 4 5 8 13 11 11 5 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 13 | 5 7 11 13 11 5 5 Class Distribution -------------------- 59% | Mutant 21% | Assassin 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 726 | 281 82 238 125 . . . Remotely . | . . . . . . . Salvage Created 1578 | 103 329 621 525 . . . Parts 103 | 7 19 37 40 . . . Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 3 | 1 . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 8 10 14 . . . Guns 9 | . 7 2 . . . . Cannons 9 | . . 8 1 . . . AOE 14 | . 1 . 13 . . . Classes Destroyed 9 | 2 1 6 . . . . Worker 2 | . . 1 1 . . . Tunneler 2 | 1 . 1 . . . . Hauler 2 | . . 2 . . . . Recycler 4 | 1 . . 3 . . . Mechanic 1 | . . 1 . . . . Watcher 3 | . . 1 2 . . . Swarmer 9 | . . 1 8 . . . Grunt 17 | . 8 4 5 . . . Sentry 6 | . . 5 1 . . . Best Kill Streak 6 | 2 6 3 6 . . . Combat Bots Only 6 | . 6 3 4 . . . Max Kills in Single Turn 4 | 1 1 2 4 . . . Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 223 | . 42 67 112 . 2 . Missed 61 | . 11 14 36 . . . Hits 162 | . 31 53 76 . 2 . Melee 2 | . . . . . 2 . Projectile 160 | . 31 53 76 . . . Critical Strikes 4 | . . . 2 . 2 . Damage Taken 3005 | . 366 632 1308 . 699 . Core 594 | . 57 105 224 . 208 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 119 | . . . 35 . 84 . Core Remaining (%) 77 | 100 77 73 59 . . . Volleys Fired 100 | 7 20 49 24 . . . Largest 2 | 2 2 2 2 . . . Hottest 124 | 60 60 124 100 . . . Shots Fired 179 | 14 39 97 29 . . . Gun 107 | 14 39 49 5 . . . Cannon 53 | . . 48 5 . . . Launcher 19 | . . . 19 . . . Special . | . . . . . . . Kinetic 78 | 7 27 39 5 . . . Thermal 63 | . . 58 5 . . . Explosive 16 | . . . 16 . . . Electromagnetic 22 | 7 12 . 3 . . . Robot Hit Streak 22 | 3 8 22 10 . . . Robot Miss Streak 3 | 1 2 3 2 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 130 | 9 30 73 18 . . . Core Hits 79 | 3 14 26 36 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Sever 1 | . . . 1 . . . Melee Attacks 39 | . . 13 9 . 17 . Impact . | . . . . . . . Slashing 39 | . . 13 9 . 17 . Piercing . | . . . . . . . Sneak Attacks 4 | . . 2 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3376 | 112 468 1249 1547 . . . Guns 851 | 112 366 318 55 . . . Cannons 862 | . . 762 100 . . . Explosions 1333 | . 102 . 1231 . . . Melee 319 | . . 158 161 . . . Ramming 11 | . . 11 . . . . Kinetic 588 | 60 241 232 55 . . . Thermal 1112 | . 102 848 162 . . . Explosive 994 | . . . 994 . . . Electromagnetic 352 | 52 125 . 175 . . . Impact . | . . . . . . . Slashing 319 | . . 158 161 . . . Piercing . | . . . . . . . Highest Corruption 39 | . . . 1 . 39 39 Average Corruption 8 | . . . 1 . 19 39 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 4 . 9 . Message Errors 4 | . . . 1 . 3 . Matter Fused 2 | . . . 1 . 1 . Heat Flow Errors 3 | . . . 2 . 1 . Parts Rejected 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 33 | . . 28 5 . . . Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee 28 | . . 28 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . 23 . 42 . . . Shots 4 | . 1 . 3 . . . Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 307 | . 102 307 280 . 233 . Average Temperature 90 | . 41 103 73 . 117 . Received Heat Transfer 684 | . 174 213 297 . . . Effects 4 | . . 4 . . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1989 | . 150 1591 248 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 74 100 100 100 Level 1 8 | . . . 25 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 277 | 5 128 73 277 114 29 . Initial 114 | . . 45 20 114 29 . Average 66 | . 68 28 136 100 4 . Influence Increases 1154 | 10 208 367 563 . 6 . Destroy 0b10 Robot/C 640 | . 160 200 280 . . . Destroy 0b10 Robot/NC 70 | 10 . 30 30 . . . Destroy Leader 130 | . 30 66 34 . . . Successful Hack 5 | . . 5 . . . . Disable Machine 75 | . 15 30 30 . . . Destroy Structure 99 | . 3 6 84 . 6 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 120 | . . 30 90 . . . Influence Decreases 1154 | 10 100 425 360 169 90 . Entered New Map 287 | . . 63 30 139 55 . Time Decay 755 | 10 90 301 290 30 34 . Lost Part 71 | . 10 20 40 . 1 . Purge Threat 41 | . . 41 . . . . Squads Dispatched 7 | . 3 1 3 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 4 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 15 23 26 . 9 . Peak Tracking Total 6 | . 6 5 6 . 6 . Tactical Retreats 8 | . . 1 5 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 2 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 5 | . 1 2 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . . 3 4 1 . . Terminals 7 | . . 2 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . . 9 11 1 . . Successful 4 | . . 4 . . . . Failed 17 | . . 5 11 1 . . Catastrophic 4 | . . . 3 1 . . Database Lockouts . | . . . . . . . Manual 12 | . . . 11 1 . . Terminals 19 | . . 7 11 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 2 4 1 . . Full Trace Events 3 | . . 1 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1410 | . . 413 788 70 139 . Sensors 499 | . . . 290 70 139 . Terrain 1410 | . . 413 788 70 139 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2382 | 92 222 935 788 70 266 9 Spaces Moved 1162 | 51 132 387 425 35 116 16 Core 81 | 9 . 10 1 . 45 16 Treads 402 | . . 254 148 . . . Legs 679 | 42 132 123 276 35 71 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 130 200 50 50 Average Speed 143 | 107 120 156 149 200 111 50 Slowest Speed 650 | 120 120 550 650 200 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 9 | . . . . . 9 . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 31 | 4 29 50 52 2 84 1 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 44 | . . 6 21 . 17 . Terrain Destroyed 106 | . 2 6 81 . 17 . Melee 29 | . . 6 6 . 17 . Projectile 1 | . . . 1 . . . AOE 76 | . 2 . 74 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1649 | 73 158 603 536 37 226 16 Wait 233 | . . 105 38 . 90 . Move 1157 | 50 131 386 424 35 115 16 Hop . | . . . . . . . Pick Up 50 | 10 4 19 16 . 1 . Fast Attach 2 | 1 . . 1 . . . Attach 32 | 5 1 13 9 2 2 . Detach 1 | . . . . . 1 . Swap 17 | . 1 10 6 . . . Drop 15 | . 1 5 9 . . . Fire 100 | 7 20 49 24 . . . Melee 39 | . . 13 9 . 17 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Discovered new exit (range 16) 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Utility x2 1379 | -8/Materials | Build established: Scavenger-Mutant 1669 | -8/Materials | Discovered new exit (range 10) 1710 | -8/Materials | Build established: Mutant 2025 | -8/Materials | Discovered new exit (range 11) 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2060 | -7/Factory | Build established: Assassin 2108 | -7/Factory | Sucked down chute 2108 | -7/Factory | Entered Waste 2123 | -7/Waste | EMP discharged 2125 | -7/Waste | Spotted C-40 Crusher 2126 | -7/Waste | Spotted C-40 Crusher 2182 | -7/Waste | Spotted C-40 Crusher 2196 | -7/Waste | Spotted C-40 Crusher 2222 | -7/Waste | Spotted C-40 Crusher 2223 | -7/Waste | EMP discharged 2223 | -7/Waste | System corruption reached 10% 2247 | -7/Waste | Crushed by falling debris 2267 | -7/Waste | Spotted C-40 Crusher 2278 | -7/Waste | Lost 3 parts (1n2u) 2323 | -7/Waste | EMP discharged 2345 | -7/Waste | Crushed by falling debris 2345 | -7/Waste | System corruption reached 30% 2348 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2364 | -7/Waste | Discovered new exit (range 16) 2374 | -7/Waste | Entered Factory 2382 | -7/Factory | Lost 4 parts (2n2u) 2383 | -7/Factory | Self-destructed Last Messages --------------- 02345_ System corrupted by crushing effect (+5). 02348_ Hrd. Medium Armor Plating crushed. 02348_ Titanium Leg crushed. 02348_ Scythe crushed. 02351_ Cesium-ion Thruster crushed. 02351_ Lrg. Storage Unit crushed. 02351_ Imp. Terrain Scan Processor crushed. 02354_ System corrupted: Propulsion Shielding rejected. 02354_ System Shield crushed. 02354_ Imp. Signal Interpreter crushed. 02354_ Beam Rifle crushed. 02354_ Lrg. Storage Unit crushed. 02356_ Imp. Ion Engine crushed. 02356_ Imp. Utility Shielding crushed. 02364_ EXIT=FOUND 02370_ | HDG4:DSCM6G6CH5EWVV%C4JWF LOCATION=UNKNOWN GOAL=ESCAPE 02375_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????############???????????????????? | | ???????????????? ???????????????????? | | ???????????????# ???????????????????? | | ???????????????# ????????????????????? | | ???????????????# ????????????????????? | | ???????????????# ????????????????????? | | ???????????????# #????????????????????? | | ????????######## #????????????????????? | | ????????# k #????????????????????? | | ??????### ? #????????????????????? | | ??????? # ??? +????????????????????? | | ???????? ?????? #????????????????????? | | ????????# ???????? #????????????????????? | | ????????# ###########@ #????????????????????? | | ????????# # ] # #????????????????????? | | ????????# # """ + #????????????????????? | | ????????# #= """ ###+#????????????????????? | | ????????# # """ #????????????????????????? | | ????????# + " " #????????????????????????? | | ????????# # "Y" ! #????????????????????????? | | ????????# # """ #????????????????????????? | | ????????# # #????????????????????????? | | ????????#################????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroShockboltMegatreads Manual? 0 Play Time 00:24:17 Cumulative 77.3 hours Start 2025.11.15 @ 00:09:21 End 2025.11.15 @ 00:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3371a002-f868-465c-ab01-6346d96e15fe