Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 18:04:04 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1632) 1632 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6615 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 711/1000 Matter 247/300 Energy 150/150 System Corruption 31% Temperature Cool (0) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Enhanced Optical Array Advanced Sensor Array > --- WEAPON (2) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Stasis Canceller Enhanced Force Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Armor Integrity Analyzer Core Shielding Improved Focal Shield Improved Shield Generator > --- WEAPON ----------- Powered Hammer Phasing Sabre > --- INVENTORY -------- Medium Storage Unit Advanced Sensor Array Stasis Canceller Enhanced Force Rifle [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Slots Evolved 10 | . . . 4 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . 1 . . 1 . Utility 5 | . . . 3 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 3 3 9 13 8 11 . 9 1 3 3 9 Power 5 | . 1 1 1 2 . . . . . . . Engine 3 | . 1 1 . 1 . . . . . . . Core 2 | . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 2 6 2 3 . 5 . . 1 3 Treads . | . . . . . . . . . . . . Leg 19 | 2 . 2 6 2 2 . 1 . . 1 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . 1 . 4 . . . . Utility 24 | . 1 2 4 4 4 . 4 1 2 1 1 Device 12 | . . 1 . 4 2 . 2 . 1 1 1 Storage 3 | . 1 . . . 1 . . . 1 . . Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 4 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 1 1 4 2 . 4 . . . 1 1 5 Energy Gun 2 | . 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 2 . 3 . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . 11 Parts Lost 26 | . . . . 2 11 . . 3 . . 10 Power 1 | . . . . . 1 . . . . . . Propulsion 11 | . . . . . 5 . . 2 . . 4 Utility 11 | . . . . 2 3 . . 1 . . 5 Weapon 3 | . . . . . 2 . . . . . 1 Highest Loss Streak 7 | . . . . 2 7 . . 2 . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 3 8 13 14 14 13 5 4 5 5 5 4 Power 2 | 1 2 3 2 3 3 1 . . . . . Propulsion 2 | . 3 3 2 2 2 . . 1 1 1 . Utility 2 | . . 1 1 2 3 4 3 4 4 3 2 Weapon 3 | 1 1 4 6 5 4 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 1 4 2 1 5 . . . . . 2 Power 6 | . . 1 1 1 2 . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 3 | . 1 . . . 1 . . . . . 1 Weapon 6 | . . 3 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 83 93 92 96 97 7 42 73 66 65 58 Engine 5 | . 13 14 1 1 6 . . . . . . Core 2 | . . . 7 5 . . 3 6 6 5 5 Leg 22 | . 28 28 27 30 29 . . . . 1 11 Flight 4 | . . . . . . 7 22 30 20 17 10 Device 10 | . . 1 . 13 22 . 10 17 15 17 9 Storage 7 | . 13 14 9 7 6 . . . . . . Processor 1 | . . . . . . . 4 13 13 11 8 Protection 11 | . . 6 29 21 14 . . 4 6 5 2 Energy Gun 2 | . 13 5 . . . . . . . . . Ballistic Gun 10 | . 14 12 14 15 14 . . . . . . Ballistic Cannon 2 | . . 9 3 . . . . . . . . Peak Build Rating 63 | 3 7 15 30 43 42 5 51 52 48 56 63 Average Rating 29 | 1 6 11 26 36 37 5 28 48 42 50 45 On Entrance 24 | . 3 7 15 30 42 5 5 51 39 47 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 1 28 34 59 51 54 . 10 11 17 17 17 Greatest Support 66 | 3 20 20 30 47 47 5 29 29 17 17 66 Greatest Overweight (x) 2 | . 1 1 2 1 1 . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 5 5 5 10 5 5 Average Capacity 12 | 5 14 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 5 12 15 15 15 15 5 5 5 5 5 5 Average Carried 11 | 3 8 14 14 14 13 5 4 5 4 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 12 15 15 15 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 39% | Scavenger-Mutant 12% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Matter Collected 1639 | 172 109 194 336 201 353 . . 140 40 10 84 Remotely . | . . . . . . . . . . . . Salvage Created 1394 | . 257 175 399 172 190 . . . . 36 165 Parts 85 | . 24 11 24 10 12 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . 7 . . 12 . . 5 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Combat Hostiles Destroyed 39 | . 8 5 10 5 8 . . . . . 3 Melee 1 | . . . . . . . . . . . 1 Guns 33 | . 8 3 9 5 8 . . . . . . Cannons 3 | . . 2 1 . . . . . . . . Classes Destroyed 9 | . 3 1 2 3 . . . . . . . Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . Swarmer 10 | . 3 . . . 7 . . . . . . Grunt 18 | . 5 . 8 3 . . . . . . 2 Sentry 4 | . . . 2 . 1 . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . Best Kill Streak 5 | . 5 2 4 3 4 . . . . 1 2 Combat Bots Only 4 | . 4 2 3 3 4 . . . . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Hostile Shots Fired 434 | . 41 29 54 40 183 . 26 27 . . 34 Missed 149 | . 16 11 11 12 56 . 22 9 . . 12 Hits 285 | . 25 18 43 28 127 . 4 18 . . 22 Melee 4 | . . . . . 4 . . . . . . Projectile 281 | . 25 18 43 28 123 . 4 18 . . 22 Critical Strikes 6 | . 1 . 1 . . . 1 2 . . 1 Actively Blocked 1 | . . . . . . . . 1 . . . Damage Taken 4387 | . 279 401 577 429 1039 . 44 294 . . 1324 Core 840 | . 56 136 42 24 181 . 5 107 . . 289 Absorbed by Shields 452 | . . . . 50 336 . . . . . 66 Redirected to Shielding 158 | . . . . 15 109 . . 23 . . 11 Ignored by Resistances 545 | . . 23 86 36 382 . . . . . 18 Core Remaining (%) 74 | 100 . 23 92 . . 70 . . 86 . . Volleys Fired 130 | . 21 18 33 17 41 . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . Hottest 83 | . 70 83 58 50 61 . . . . . . Shots Fired 227 | . 41 36 66 34 50 . . . . . . Gun 199 | . 41 21 54 34 49 . . . . . . Cannon 26 | . . 14 12 . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 194 | . 21 24 66 34 49 . . . . . . Thermal 31 | . 20 11 . . . . . . . . . Explosive 2 | . . 1 . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . 6 7 9 6 9 . . . . . . Robot Miss Streak 16 | . 2 1 4 4 16 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 167 | . 26 21 52 26 24 . . . . 1 17 Core Hits 87 | . 18 10 25 17 15 . . . . 1 1 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . . 2 . . . . . . 1 Critical Strikes 8 | . 2 . . 2 1 . . . . 1 2 Burn 2 | . 2 . . . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . Smash 2 | . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . . . . . 1 48 Impact 44 | . . . . . . . . . . 1 43 Slashing 5 | . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 Damage Inflicted 3735 | . 275 358 983 836 479 . . . . 86 718 Guns 2296 | . 275 193 776 573 479 . . . . . . Cannons 368 | . . 161 207 . . . . . . . . Explosions 267 | . . 4 . 263 . . . . . . . Melee 804 | . . . . . . . . . . 86 718 Ramming . | . . . . . . . . . . . . Kinetic 2407 | . 107 265 983 573 479 . . . . . . Thermal 520 | . 168 89 . 263 . . . . . . . Explosive 4 | . . 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 670 | . . . . . . . . . . 86 584 Slashing 134 | . . . . . . . . . . . 134 Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 1 1 1 . 31 Average Corruption 7 | . . . . . . . 1 1 1 . 22 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . 2 . . 8 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . 1 . . 3 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 102 | . . . . 26 . . . . . . 76 Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . . 26 . . . . . . . Melee 76 | . . . . . . . . . . . 76 Knockbacks 6 | . . 2 4 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . 2 4 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . . 13 . 100 . . . . . . . Shots 2 | . . 1 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 206 | . 206 . 88 18 2 . 4 7 . . 146 Average Temperature 48 | . 78 . 30 6 2 . 4 7 . . 84 Received Heat Transfer 1019 | . 123 75 387 120 125 . . 21 . . 168 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1038 | . 629 259 . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 167 | . 167 . 138 116 . . 102 . . 31 36 Initial 62 | . . . . 62 . . . . . . . Average 33 | . 68 . 24 38 . . 24 . . 11 8 Influence Increases 1548 | . 197 . 304 295 195 . 241 105 . 41 170 Destroy 0b10 Robot/C 700 | . 160 . 200 100 160 . . . . . 80 Destroy 0b10 Robot/NC 20 | . 5 . 5 5 . . . . . 5 . Destroy Leader 124 | . 32 . 40 30 20 . . . . 2 . Allied During Kill 6 | . . . . . . . . . . . 6 Successful Hack 144 | . . . 11 18 . . 76 . . 4 35 Disable Machine 60 | . . . 15 45 . . . . . . . Destroy Structure 44 | . . . 3 37 . . . . . . 4 Partial Spotted 90 | . . . . . . . 60 . . 30 . Lose Combat Pursuer 360 | . . . 30 60 15 . 105 105 . . 45 Influence Decreases 1548 | . 192 5 166 381 247 . 139 197 10 41 170 Entered New Map 140 | . . 3 . 76 20 . . 39 2 . . Time Decay 1265 | . 192 2 166 285 217 . 139 133 8 41 82 Lost Part 106 | . . . . 20 10 . . 25 . . 51 Lost Ally 37 | . . . . . . . . . . . 37 Squads Dispatched 14 | . 1 . 2 3 . . 5 . . 1 2 Investigation 6 | . . . . 1 . . 3 . . 1 1 Extermination 3 | . . . . 1 . . 2 . . . . Reinforcement 5 | . 1 . 2 1 . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Distress Signals 3 | . 2 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 10 7 13 11 18 . 15 13 . . 12 Peak Tracking Total 11 | . 4 2 4 4 7 . 11 6 . . 4 Tactical Retreats 14 | . . . 1 4 1 . 3 3 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Traps Triggered 2 | . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Machines Disabled 4 | . . . 1 3 . . . . . . . Max in Single Turn 3 | . . . 1 3 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Machines Accessed 24 | . 2 . 5 4 . . 8 . . 1 4 Terminals 17 | . 2 . 4 1 . . 6 . . . 4 Fabricators 4 | . . . . 2 . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 59 | . 5 . 14 10 . . 20 . . 2 8 Successful 25 | . 1 . 4 4 . . 10 . . 2 4 Failed 34 | . 4 . 10 6 . . 10 . . . 4 Catastrophic 4 | . . . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . 12 1 . . 13 . . . . Terminals 46 | . 5 . 13 3 . . 17 . . . 8 Fabricators 8 | . . . . 5 . . 1 . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . 2 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 7 | . 1 . 1 . . . 1 . . . 4 Open Door 3 | . . . . . . . . . . . 3 Branch Access Points 2 | . . . 1 . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 2 . . 1 . . 2 . Network Status 2 | . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . Build 2 | . . . . 1 . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . 2 . . . . Insert Component 2 | . . . . 1 . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . 2 1 . . 6 . . . . Terminals 9 | . . . 2 1 . . 6 . . . . Assimilate 2 | . . . . . . . 2 . . . . Botnet 7 | . . . 2 1 . . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . 4 3 . . 8 . . 1 3 Full Trace Events 5 | . . . . . . . 3 . . 1 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 201 | . . . . 106 . . . . . 95 . Total Part Build Rating 12 | . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Total Allies 5 | . . . . . . . . . . . 5 Largest Group 4 | . . . . . . . . . . . 4 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 14 Total Damage 427 | . . . . . . . . . . . 427 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Active Infowar (turns) 1340 | . . 107 . . 9 . 362 312 63 132 355 Optics 1164 | . . 107 . . . . 195 312 63 132 355 Sensors 1098 | . . . . . 9 . 362 312 63 132 220 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Turns Passed 5811 | 29 474 1170 629 950 1283 44 370 312 63 132 355 Spaces Moved 4775 | 37 228 567 235 406 615 126 861 928 175 285 312 Core 58 | 37 21 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2093 | . 207 567 235 406 600 . . . . . 78 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2624 | . . . . . 15 126 861 928 175 285 234 Fastest Speed 27 | 50 50 190 190 122 35 35 27 27 32 32 42 Average Speed 100 | 50 177 190 198 190 186 35 31 27 32 34 64 Slowest Speed 260 | 50 190 190 260 192 192 35 45 32 32 42 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 4 2 . 2 2 Potential Cave-ins 23 | . . . . . . . . . . . 23 Cave-ins Triggered 4 | . . . . . . . . . . . 4 Exploration Rate (%) 30 | 3 33 39 20 12 76 15 25 79 25 8 32 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 20 | . . 12 . . 2 . . 2 4 . . Spaces Dug 26 | . . . . . . . . . . . 26 Terrain Destroyed 87 | . . 7 1 43 10 . . . . . 26 Melee 26 | . . . . . . . . . . . 26 Projectile 1 | . . . 1 . . . . . . . . AOE 60 | . . 7 . 43 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Total 5466 | 46 262 630 337 550 705 125 951 981 180 312 387 Wait 340 | . . 10 35 107 19 . 81 55 . 20 13 Move 4744 | 36 227 566 234 405 614 125 852 924 174 280 307 Hop 9 | . . . . . . . 4 1 . 2 2 Pick Up 58 | 7 10 15 10 6 4 . 2 . . 1 3 Fast Attach 26 | 1 1 . 1 2 . . 9 1 3 3 5 Attach 32 | 2 2 2 4 4 11 . 2 . 1 . 4 Detach 10 | . . . . 1 6 . . . 1 1 1 Swap 25 | . . 7 8 3 3 . . . . 1 3 Drop 47 | . 1 12 12 5 7 . 1 . 1 3 5 Fire 130 | . 21 18 33 17 41 . . . . . . Melee 44 | . . . . . . . . . . 1 43 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 344 | -10/Materials | Discovered new exit (range 8) 489 | -10/Materials | Discovered new exit (range 9) 504 | -10/Materials | Entered Subcaves 573 | -10/Subcaves | Learned Materials terminal intel 1288 | -10/Subcaves | Learned location of 1 exit from Materials 1480 | -10/Subcaves | Core integrity fell below 50% 1653 | -10/Subcaves | Discovered new exit (range 13) 1674 | -10/Subcaves | Entered Materials 1674 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1675 | -8/Materials | Identified exit to Factory 1676 | -8/Materials | Loaded intel: 12 terminal locations 2203 | -8/Materials | Build established: Scavenger-Mutant 2281 | -8/Materials | Discovered exit to Factory (range 7) 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -7/Factory | Fabricated Imp. Focal Shield (x2) 3197 | -7/Factory | Discovered new exit (range 14) 3253 | -7/Factory | Entered Lower Caves 3324 | -7/Lower Caves | Build established: Mutant 3561 | -7/Lower Caves | Learned Factory security intel 3620 | -7/Lower Caves | Learned Factory emergency access door positions 3829 | -7/Lower Caves | Build established: Scavenger-Mutant 4099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4159 | -7/Lower Caves | Encountered a Warlord checkpoint 4502 | -7/Lower Caves | Attracted the attention of an 0b10 base 4535 | -7/Lower Caves | Discovered new exit (range 5) 4536 | -7/Lower Caves | Entered another Lower Caves area 4560 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4567 | -7/Lower Caves | Discovered new exit (range 13) 4580 | -7/Lower Caves | Entered Factory 4580 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -6/Factory | Discovered new exit (range 3) 4946 | -6/Factory | Identified exit to Lower Caves 4950 | -6/Factory | Entered Lower Caves 5037 | -6/Lower Caves | Build established: Sprinter 5078 | -6/Lower Caves | Encountered a Warlord checkpoint 5118 | -6/Lower Caves | Discovered new exit (range 5) 5143 | -6/Lower Caves | Spotted B-75 Beast 5155 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5262 | -6/Lower Caves | Entered another Lower Caves area 5281 | -6/Lower Caves | Lost 4 allies 5305 | -6/Lower Caves | Discovered new exit (range 14) 5325 | -6/Lower Caves | Entered Factory 5325 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5395 | -5/Factory | Discovered new exit (range 5) 5407 | -5/Factory | Discovered new exit (range 13) 5457 | -5/Factory | Entered Extension 5477 | -5/Extension | Rescued a captive Derelict 5481 | -5/Extension | Rescued a captive Derelict 5506 | -5/Extension | Rescued a captive Derelict 5507 | -5/Extension | Rescued a captive Derelict 5510 | -5/Extension | Rescued a captive Derelict 5591 | -5/Extension | Lost 3 allies 5649 | -5/Extension | Crushed by falling debris 5650 | -5/Extension | Crushed by falling debris 5650 | -5/Extension | System corruption reached 10% 5651 | -5/Extension | Crushed by falling debris 5677 | -5/Extension | Crushed by falling debris 5708 | -5/Extension | Lost 7 parts (2n5u) 5735 | -5/Extension | Build established: Mutant 5762 | -5/Extension | Lost 3 parts (2n1w) 5800 | -5/Extension | System corruption reached 30% 5812 | -5/Extension | Self-destructed Last Messages --------------- 05740_ G-50 Soldier system corrupted by crushing effect. 05741_ G-50 Soldier system terminally corrupted. 05742_ Acquired 10 matter. 05745_ Acquired Corrupted Carbon-fiber Leg. 05748_ Integrated Corrupted Carbon-fiber Leg (+5). 05750_ Dropped Corrupted Carbon-fiber Leg. 05751_ Acquired Lgt. Angular Momentum Engine. 05752_ Acquired 10 matter. 05755_ System corrupted: Matter fused (-8). 05762_ Acquired Phasing Sabre. 05767_ Dropped Phasing Sabre. 05768_ Dropped Powered Hammer. 05770_ Acquired Phasing Sabre. 05774_ Dropped Phasing Sabre. 05791_ 9RCO3I:/0VAOX&XYJWT7TVFERZN=B OE 05795_ Acquired 34 matter. 05798_ Acquired Corrupted Carbon-fiber Leg. 05799_ Integrated Corrupted Carbon-fiber Leg (+6). 05806_ System corrupted: Matter fused (-9). 05811_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ???????????????????????????????????? / #????????? | | ######################??????###### #????????? | | " # # # #??????# + +????????? | | ################### #??????# # [/ #????????? | | #??????????????############# # g #????????? | | #??????????????# @ % Y = #????????? | | #??????????????# ##############?#????????? | | #???????????#### u + #????????????????? | | #????????#^ ^ ! # #????????????????? | | #????????# # [#????????????????? | | T#???????# + // #????????????????? | | ##???????# #### / #????????????????? | | #????????# ! #??# #????????????????? | | #????????# h #??########????????????????? | | #????????# #??????????????????????????? | | #????????#h###### #??????????????????????????? | | #????????# ?????# #??????????????????????????? | | ^^^^#????????#??????# #??????????????????????????? | | #???????????????# #??????????????????????????? | | +## #???????????????#+#??????????????????????????? | | ? #????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | = ? #????????????????????????????????????????????? | | = ??#????????????????????????????????????????????? | | = ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 10 Resistance: EX 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 72 Armor Integrity Analysis 40 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpreadChip Manual? 0 Play Time 00:50:29 Cumulative 180.6 hours Start 2025.09.24 @ 17:10:36 End 2025.09.24 @ 18:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 280 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7f8b908-873c-4d44-a022-45ad5c6c72ca