Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 01:56:46 Player: J1ang-5h1 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2450) 2450 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9378) 9378 TOTAL SCORE: 14373 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 274 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1850 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/500 Matter 275/300 Energy 678/1200 System Corruption 18% Temperature Warm (139) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink > --- WEAPON (3) ------- Improved Arc Projector > --- INVENTORY (5) ---- Zionite Biocell (600) Experimental Thermal Shield Molecular Deconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Thermal Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Arc Projector Beamcaster Neutron Cannon > --- INVENTORY -------- Zionite Biocell Layered Medium Armor Plating Rocket Launcher Molecular Deconstructor [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Surveybot 24 Chip Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 71 | 9 12 10 1 6 22 11 Power 6 | 1 1 1 . 1 2 . Engine 4 | 1 1 1 . 1 . . Core . | . . . . . . . Reactor 2 | . . . . . 2 . Propulsion 15 | 4 2 2 . 1 5 1 Treads 2 | . 2 . . . . . Leg 3 | . . . . . 3 . Wheel 7 | 4 . 2 . 1 . . Hover 3 | . . . . . 2 1 Flight . | . . . . . . . Utility 22 | 2 3 2 . 1 8 6 Device 11 | 1 1 2 . 1 2 4 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . . . 3 2 Artifact . | . . . . . . . Weapon 28 | 2 6 5 1 3 7 4 Energy Gun 9 | . 1 . . . 6 2 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 5 | 2 2 . . . 1 . Ballistic Cannon 6 | . 1 3 . 2 . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . 1 . . . 8 3 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 28 | . 2 . . . 15 11 Power 3 | . . . . . 2 1 Propulsion 5 | . . . . . 2 3 Utility 4 | . . . . . 1 3 Weapon 16 | . 2 . . . 10 4 Highest Loss Streak 7 | . 1 . . . 7 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 10 14 15 15 13 5 Power . | . . . . . . . Propulsion 2 | 2 2 1 1 1 3 . Utility 6 | . 3 6 7 8 7 3 Weapon 3 | . 3 5 6 5 2 1 Tool/Special . | . . . . . . . Unused Backups 23 | 1 4 7 1 2 2 6 Power 2 | . . 1 1 . . . Propulsion . | . . . . . . . Utility 13 | . 2 2 . 2 2 5 Weapon 7 | 1 2 3 . . . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 91 | . 99 98 100 95 80 88 Engine 7 | . 14 11 11 11 1 . Reactor 3 | . . . . . 6 10 Treads 5 | . 14 12 . . . . Leg 3 | . . . . . 10 4 Wheel 8 | . 13 9 22 17 2 . Hover 1 | . . . . . . 16 Device 15 | . 5 18 22 22 17 15 Storage 10 | . 14 11 11 11 11 2 Protection 3 | . 8 2 . . 2 7 Energy Gun 4 | . 2 . . . 11 9 Energy Cannon 2 | . 2 . . . 1 7 Ballistic Gun 5 | . 20 . . . 1 6 Ballistic Cannon 11 | . 2 31 26 22 3 . Launcher 1 | . . . . 2 3 . Piercing Weapon 3 | . . . . 4 5 6 Peak Build Rating 68 | 8 20 29 29 41 65 68 Average Rating 31 | 6 8 25 28 33 46 56 On Entrance 25 | . 7 20 28 28 41 54 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 48 | 15 34 41 39 39 48 41 Greatest Support 48 | 32 40 40 24 28 48 48 Greatest Overweight (x) 11 | . . 3 1 11 2 2 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 6 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 12 | 4 10 14 15 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 4 Class Distribution -------------------- 45% | Mutant 28% | Gunner 8% | Tank 8% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Matter Collected 3311 | 362 467 972 333 159 392 626 Remotely . | . . . . . . . Salvage Created 3291 | 178 581 1290 323 . 544 375 Parts 184 | 13 40 72 20 . 24 15 Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 3 | . . . . . . 3 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Combat Hostiles Destroyed 86 | . 13 26 6 . 26 15 Melee 3 | . . . . . 3 . Guns 24 | . 13 . . . 9 2 Cannons 33 | . . 24 1 . 6 2 AOE 25 | . . 2 5 . 8 10 Classes Destroyed 17 | 2 5 5 . . 2 3 Worker 3 | . 3 . . . . . Tunneler 5 | 4 . . 1 . . . Hauler 5 | . 2 3 . . . . Recycler 9 | 1 . 4 4 . . . Operator 2 | . . 2 . . . . Drone 2 | . . . . . . 2 Watcher 5 | . 3 2 . . . . Swarmer 19 | . 6 3 6 . . 4 Grunt 28 | . 7 15 . . . 6 Brawler 2 | . . 1 . . . 1 Duelist 2 | . . 1 . . . 1 Protector 1 | . . 1 . . . . Sentry 5 | . . 5 . . . . Programmer 1 | . . . . . . 1 Z-Technician 5 | . . . . . 5 . Z-Light 7 | . . . . . 7 . Tinkerer 1 | . . . . . . 1 Assembled 18 | . . . . . 18 . Best Kill Streak 6 | 2 3 6 6 . 5 5 Combat Bots Only 5 | . 3 5 3 . 5 5 Max Kills in Single Turn 5 | 1 2 2 3 . 2 5 Gunslinging 1 | . . . . . 1 . Exploded 5 | . . 2 3 . 2 5 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Hostile Shots Fired 310 | . 46 51 14 . 132 67 Missed 79 | . 10 16 4 . 34 15 Hits 231 | . 36 35 10 . 98 52 Melee 9 | . . . . . 4 5 Projectile 222 | . 36 35 10 . 94 47 Critical Strikes 6 | . 1 . . . . 5 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 5263 | . 502 391 109 . 3094 1167 Core 1501 | . 97 17 12 . 1112 263 Absorbed by Shields . | . . . . . . . Redirected to Shielding 284 | . . . . . 142 142 Ignored by Resistances 57 | . . . . . . 57 Core Remaining (%) 80 | 100 61 . . . . . Volleys Fired 224 | 12 55 59 5 . 59 34 Largest 3 | 2 2 3 2 . 3 2 Hottest 180 | 40 60 99 66 . 180 140 Shots Fired 478 | 24 106 173 8 . 110 57 Gun 220 | 24 105 . . . 53 38 Cannon 227 | . . 171 6 . 42 8 Launcher 31 | . 1 2 2 . 15 11 Special . | . . . . . . . Kinetic 345 | 24 100 171 6 . 36 8 Thermal 86 | . 5 . . . 59 22 Explosive 31 | . 1 2 2 . 15 11 Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 15 | 3 11 15 3 . 7 9 Robot Miss Streak 5 | 2 4 5 1 . 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 284 | 11 65 90 12 . 67 39 Core Hits 177 | 6 34 41 11 . 54 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 6 . . 1 1 Burn 1 | . . . . . . 1 Blast 5 | . . 5 . . . . Sever 1 | . . 1 . . . . Impale 1 | . . . . . 1 . Melee Attacks 40 | . . 2 8 1 26 3 Impact . | . . . . . . . Slashing 11 | . . 2 8 1 . . Piercing 29 | . . . . . 26 3 Sneak Attacks 15 | . . 1 7 . 5 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8814 | 132 789 2188 925 . 2971 1809 Guns 2122 | 132 789 . . . 753 448 Cannons 2596 | . . 1940 95 . 434 127 Explosions 2831 | . . 147 294 . 1256 1134 Melee 1265 | . . 101 536 . 528 100 Ramming . | . . . . . . . Kinetic 3464 | 132 734 1940 95 . 416 147 Thermal 1137 | . 55 . . . 771 311 Explosive 2831 | . . 147 294 . 1256 1134 Electromagnetic 117 | . . . . . . 117 Impact . | . . . . . . . Slashing 637 | . . 101 536 . . . Piercing 628 | . . . . . 528 100 Highest Corruption 18 | . . 2 2 2 . 18 Average Corruption 8 | . . 2 2 2 . 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 1 1 1 . 16 Message Errors 3 | . . . 1 . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . 1 . . . 2 Misfires 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 405 | . 6 33 207 . 117 42 Projectiles 72 | . . 33 26 . 9 4 Explosions 59 | . 6 . 15 . 4 34 Melee 274 | . . . 166 . 104 4 Knockbacks 17 | . . 14 . . 3 . Impact . | . . . . . . . Kinetic 16 | . . 13 . . 3 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 197 | . 97 14 38 . . 48 Shots 4 | . 1 1 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 676 | . 47 411 . 75 408 676 Average Temperature 137 | . 12 93 . 42 69 249 Received Heat Transfer 1290 | . 189 177 . . 606 318 Effects 30 | . . 2 . . . 28 Shutdowns 1 | . . 1 . . . . Energy Bleed 9 | . . . . . . 9 Interference 6 | . . . . . . 6 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . 1 . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1836 | . 125 . . . 1045 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 70 | 100 100 45 . . . . Level 1 11 | . . 10 100 . . . Level 2 17 | . . 44 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 635 | 10 190 635 319 . . . Initial 244 | . 3 . 244 . . . Average 184 | 2 88 300 270 . . . Influence Increases 2336 | 25 542 1044 175 . . 550 Destroy 0b10 Robot/C 1280 | . 260 500 120 . . 400 Destroy 0b10 Robot/NC 160 | 25 40 60 25 . . 10 Destroy Leader 240 | . 60 120 20 . . 40 Allied During Kill 100 | . . . . . . 100 Successful Hack 71 | . 48 23 . . . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 90 | . 30 60 . . . . Destroy Structure 56 | . 14 32 10 . . . Lose Combat Pursuer 75 | . 30 45 . . . . Miscellaneous 204 | . . 204 . . . . Influence Decreases 2200 | 20 547 417 513 289 . 414 Entered New Map 674 | . 2 . 383 289 . . Time Decay 1356 | 20 525 417 130 . . 264 Lost Part 130 | . 20 . . . . 110 Lost Ally 40 | . . . . . . 40 Squads Dispatched 8 | . 2 5 . . . 1 Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 3 . . . . Assault 2 | . . 1 . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Distress Signals 7 | . 3 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 19 35 7 . 37 28 Peak Tracking Total 11 | . 3 5 3 . 11 7 Tactical Retreats 5 | . 2 3 . . . . Traps | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Disabled 8 | . 2 4 . . 1 1 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Accessed 19 | . 10 9 . . . . Terminals 15 | . 8 7 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 30 36 . . . . Successful 43 | . 19 24 . . . . Failed 23 | . 11 12 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 48 | . 25 16 . 5 . 2 Terminals 50 | . 26 24 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 12 | . . 12 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 9 5 . . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 5 | . 5 . . . . . Prototype ID Bank 3 | . 1 2 . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 11 | . . 11 . . . . Insert Component 4 | . . 4 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 9 8 . . . . Terminals 15 | . 7 8 . . . . Assimilate 1 | . . 1 . . . . Botnet 4 | . 2 2 . . . . Skim 10 | . 5 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used . | . . . . . . . Hacking Detections 18 | . 9 9 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . 1 2 . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 5 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Total Allies 3 | . . 1 . . . 2 Largest Group 2 | . . 1 1 1 1 2 Highest-Rated Group 192 | . . 10 10 10 10 192 Highest-Rated Ally 96 | . . 10 10 10 10 96 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . . 40 Total Damage 1397 | . . . . . . 1397 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 150 | . 4 5 20 . 91 30 Average Entertainment 40 | . 4 6 5 . . 95 Good Acts 13 | . . 3 3 . . 7 Bad Acts 12 | . . 9 . . . 3 Intel | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Active Infowar (turns) 867 | 86 553 146 . . 9 73 Terrain 8 | . . . . . 8 . Structural 73 | . . . . . . 73 Seismic 786 | 86 553 146 . . 1 . Robot Analysis Total 5 | . 5 . . . . . Derelict Logs Recovered 5 | . . . . 2 . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Turns Passed 7203 | 152 1603 1359 263 1015 2067 744 Spaces Moved 5090 | 101 1090 828 230 969 1133 739 Core 8 | 7 . . . 1 . . Treads 816 | . 484 332 . . . . Legs 962 | . . . . . 862 100 Wheels 2624 | 94 606 496 230 968 230 . Hover 680 | . . . . . 41 639 Flight . | . . . . . . . Fastest Speed 50 | 50 100 95 95 95 110 56 Average Speed 119 | 90 126 130 95 102 153 80 Slowest Speed 600 | 100 160 240 95 600 210 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 98 52 38 85 81 76 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 5 2 . 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 . 3 Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 156 | . 11 30 10 . 50 55 Melee 5 | . . . . . 5 . Projectile 10 | . . 9 . . 1 . AOE 141 | . 11 21 10 . 44 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Total 5737 | 137 1213 977 251 992 1337 830 Wait 106 | . 22 50 3 . 24 7 Move 5084 | 100 1089 827 229 968 1132 739 Hop . | . . . . . . . Pick Up 90 | 15 18 10 . 5 30 12 Fast Attach 24 | . 5 6 . 4 4 5 Attach 42 | 7 1 1 . 2 23 8 Detach 3 | . . . . . 3 . Swap 47 | 2 11 7 6 2 11 8 Drop 71 | 1 12 15 . 10 19 14 Fire 224 | 12 55 59 5 . 59 34 Melee 40 | . . 2 8 1 26 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . 6 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sto) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 374 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Learned 4 Recycling zone layouts 626 | -10/Materials | Learned location of Mines (-8) 645 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Learned 2 Mines zone layouts 664 | -10/Materials | Learned location of 2 exits from Mines 669 | -10/Materials | Learned Storage stockpile data 670 | -10/Materials | Learned 4 Subcaves zone layouts 676 | -10/Materials | Discovered new exit (range 6) 696 | -10/Materials | Learned location of 1 exit from Storage 1028 | -10/Materials | Discovered new exit (range 8) 1069 | -10/Materials | Discovered new exit (range 8) 1226 | -10/Materials | Build established: Mutant 1718 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1756 | -10/Materials | Entered another Materials area 1756 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1883 | -9/Materials | Discovered new exit (range 14) 1911 | -9/Materials | X0-1V1 announced a LAN party 2130 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2167 | -9/Materials | Discovered new exit (range 14) 2344 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2374 | -9/Materials | Discovered new exit (range 12) 2374 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2513 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2515 | -9/Materials | X0-1V1 sent you into danger 2541 | -9/Materials | Build established: Gunner 2580 | -9/Materials | Discovered new exit (range 3) 2791 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2833 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2956 | -9/Materials | First assault squad dispatched 2966 | -9/Materials | Learned location of Zion (-7) 3073 | -9/Materials | Identified exit to Materials 3073 | -9/Materials | Identified exit to Storage 3114 | -9/Materials | Learned location of 1 exit from Recycling 3115 | -9/Materials | Entered Mines 3115 | -9/Mines | Accompanied by 1 ally 3182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3183 | -9/Mines | Discovered new exit (range 5) 3256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3333 | -9/Mines | Core integrity permanently improved by X0-1V1 (+300) 3361 | -9/Mines | Assembled infested the area 3366 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3378 | -9/Mines | Entered Zion 3378 | -7/Zion | Accompanied by 1 ally 3417 | -7/Zion | Given A8's code to call for help 3433 | -7/Zion | System corruption cleaned by Quarantine Array 3455 | -7/Zion | Learned Factory terminal intel 3455 | -7/Zion | Discovered new exit (range 15) 3812 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3938 | -7/Zion | Build established: Mutant 4242 | -7/Zion | Met Imprinter 4294 | -7/Zion | Build established: Derelict-Mutant 4362 | -7/Zion | Opened final containment barrier to the Deep Caves 4384 | -7/Zion | Discovered new exit (range 3) 4384 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4393 | -7/Zion | Entered Deep Caves 4393 | -7/Deep Caves | Accompanied by 1 ally 4620 | -7/Deep Caves | Attacked by Z-Imprinter 4650 | -7/Deep Caves | Destroyed Z-Imprinter 4669 | -7/Deep Caves | Found Prototype Protection 4680 | -7/Deep Caves | Lost 5 parts (1p1u3w) 4727 | -7/Deep Caves | Core integrity fell below 50% 4728 | -7/Deep Caves | Z-Facility disabled 4793 | -7/Deep Caves | Found Prototype Protection 4794 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 5236 | -7/Deep Caves | Build established: Gunner 5339 | -7/Deep Caves | Found Prototype Protection 5451 | -7/Deep Caves | Found Surveybot 24 Scanner 5462 | -7/Deep Caves | Found Unknown Processor 5462 | -7/Deep Caves | Identified Surveybot 24 Chip 5565 | -7/Deep Caves | Spotted Golem 5570 | -7/Deep Caves | Core integrity fell below 20% 5574 | -7/Deep Caves | Exposed GOLEM chamber 5575 | -7/Deep Caves | Triggered Deep Caves wall 5590 | -7/Deep Caves | X0-1V1 rescued you from certain death 5627 | -7/Deep Caves | X0-1V1 rescued you from certain death 5650 | -7/Deep Caves | Lost 7 parts (1p1n5w) 5870 | -7/Deep Caves | Build established: Mutant 6451 | -7/Deep Caves | Discovered new exit (range 6) 6460 | -7/Deep Caves | Entered Proximity Caves 6621 | -6/Proximity Caves | Identified Zio. Heavy Carapace 6625 | -6/Proximity Caves | Lost 3 parts (1n2u) 6632 | -6/Proximity Caves | Identified exit to Factory 6632 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 6660 | -6/Proximity Caves | Learned Factory garrison access intel 6675 | -6/Proximity Caves | Sight range permanently improved by X0-1V1 (+1; -150 max core) 6716 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6723 | -6/Proximity Caves | Found Prototype Special Weapon 6741 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 6742 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 6857 | -6/Proximity Caves | Learned 8 Factory zone layouts 6860 | -6/Proximity Caves | Learned location of Extension (-6) 6878 | -6/Proximity Caves | System corruption reached 10% 7015 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7027 | -6/Proximity Caves | Found Corrupted Prototype Device 7027 | -6/Proximity Caves | Identified Exp. Thermal Shield 7180 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7204 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07198_ Hvy. Laser fries itself beyond repair. 07198_ Penetrated by Slug. 07198_ X0-1V1's Piety Tracker destroyed. 07198_ X0-1V1 is mildly amused. 07199_ Adv. Heat Sink fries itself beyond repair. 07199_ X0-1V1 is amused. 07201_ Hvy. Laser fries itself beyond repair. 07201_ Penetrated by Slug. 07203_ C-45 Heavy ARC bursts open, deploying its payload. 07203_ G-67 Veteran unfolds itself. 07203_ B-48 Gladiator unfolds itself. 07203_ G-50 Soldier unfolds itself. 07203_ M-28 Smith unfolds itself. 07204_ Lgt. Angular Momentum Engine fries itself beyond repair. 07204_ Dropped Lyr. Medium Armor Plating. 07204_ Penetrated by Slug. 07204_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????? ????? | | ????????????## ?????????????????????????? ????? | | ??????? ??## ???????????##??????????? ????? | | ??????? ## #????????## #????????? ???? | | ???????? #??????# ????????? ???? | | ?????????? #?#### #???????? ??? | | ???????????? ## #?###### ??? | | ?????????????? ## ????? | | ???????????????? ???????? | | ??????????????????# #? #??????????? | | ???????????????????# ### #???????????? | | ??????????###?????## ## #????????????? | | ?????????## ##??### #??????????????? | | ????????## #?## ######## ##??????????????? | | ???????## ### #""""""#?????????????????? | | ????#### ## % % #?????????????????? | | ???## +! #?????????????????? | | ??## # # ###?????????????????? | | ### # Y l#?????????????????? | | ### # = l#?????????????