Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 07:14:15 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1851) 1851 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4198 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 253/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Target Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Tractor Beam Tractor Beam Particle Gun Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Target Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Tractor Beam Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Heavy Hammer [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 75 | 6 6 1 35 27 Power 9 | 1 1 . 4 3 Engine 7 | 1 1 . 4 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 1 . 14 8 Treads 15 | 1 . . 9 5 Leg 1 | . . . 1 . Wheel 9 | 1 1 . 4 3 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 . 7 6 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 13 | . 2 . 6 5 Artifact . | . . . . . Weapon 25 | 2 2 1 10 10 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 1 5 5 Ballistic Cannon 10 | . 1 . 5 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 1 . 8 20 Power 3 | . . . 1 2 Propulsion 13 | . . . 4 9 Utility 5 | . . . 2 3 Weapon 8 | . 1 . 1 6 Highest Loss Streak 8 | . 1 . 6 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 100 91 90 Engine 9 | . 14 14 11 1 Core 1 | . . . . 7 Treads 21 | . 14 14 22 23 Wheel 14 | . 14 14 14 13 Storage 11 | . 14 14 11 9 Protection 9 | . 9 14 9 8 Ballistic Gun 12 | . 26 28 4 18 Ballistic Cannon 11 | . 1 . 16 8 Naked Turns . | . . . . . Heaviest Build 99 | 11 16 16 96 99 Greatest Support 100 | 20 10 10 60 100 Greatest Overweight (x) 29 | 1 1 1 4 29 Average Overweight (x) 2 | . 1 1 2 4 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 17 | 7 8 8 17 25 Most Carried 25 | 2 8 8 25 25 Average Carried 15 | 1 6 7 14 22 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 2 8 8 25 23 Class Distribution -------------------- 41% | Scavenger-Mutant 31% | Mutant 21% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 2583 | 181 428 214 1143 617 Remotely . | . . . . . Salvage Created 1998 | . 137 51 946 864 Parts 130 | . 6 6 72 46 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 3 3 30 20 Melee 1 | . . . 1 . Guns 27 | . 3 3 6 15 Cannons 28 | . . . 23 5 Classes Destroyed 10 | . 2 1 6 1 Worker 4 | . . . 4 . Hauler 4 | . . . 4 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 20 | . . 3 14 3 Grunt 22 | . 3 . 7 12 Duelist 1 | . . . 1 . Sentry 12 | . . . 8 4 Heavy 1 | . . . . 1 Best Kill Streak 6 | . 2 3 4 6 Combat Bots Only 6 | . 2 3 4 6 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 4874 | . 167 47 2169 2491 Core 643 | . 12 9 325 297 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . 12 8 44 . Regen/Repaired (Parts) 658 | . 402 . 256 . Core Remaining (%) 69 | 100 . 91 18 . Volleys Fired 202 | . 16 5 128 53 Largest 3 | . 2 2 2 3 Hottest 102 | . 55 40 70 102 Shots Fired 451 | . 31 10 256 154 Gun 208 | . 26 10 70 102 Cannon 242 | . 5 . 186 51 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 450 | . 31 10 256 153 Thermal . | . . . . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 8 6 15 19 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 298 | . 22 6 166 104 Core Hits 107 | . 8 4 52 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 12 | . 1 . 8 3 Destroy 3 | . . . . 3 Blast 9 | . 1 . 8 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4643 | . 250 64 2627 1702 Guns 1711 | . 202 64 506 939 Cannons 2885 | . 48 . 2087 750 Explosions . | . . . . . Melee . | . . . . . Ramming 47 | . . . 34 13 Kinetic 4596 | . 250 64 2593 1689 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . 33 3 Projectiles 36 | . . . 33 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 35 | . . . 26 9 Impact . | . . . . . Kinetic 33 | . . . 24 9 Secondary 2 | . . . 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 12 | . . . 9 3 Targets Rammed 14 | . . . 10 4 Kicked . | . . . . . Crushed 2 | . . . 1 1 Highest Temperature 379 | . 18 2 162 379 Average Temperature 59 | . 7 1 31 113 Received Heat Transfer 1581 | . 90 . 555 936 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 450 | . 119 71 450 396 Initial 117 | . . 1 27 117 Average 202 | . 27 67 256 208 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 41 | 100 100 100 21 43 Level 1 56 | . . . 75 56 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 6 4 Investigation 8 | . 1 . 5 2 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 6 2 56 27 Peak Tracking Total 9 | . 3 2 9 8 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 21 | . 6 . 10 5 Terminals 15 | . 5 . 6 4 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 76 | . 26 . 34 16 Successful 47 | . 13 . 24 10 Failed 26 | . 12 . 9 5 Catastrophic 3 | . 1 . . 2 Database Lockouts 3 | . 1 . 1 1 Manual 31 | . 11 . 13 7 Terminals 52 | . 21 . 18 13 Fabricators . | . . . . . Repair Stations 17 | . 5 . 12 . Recycling Units 1 | . . . 1 . Scanalyzers 6 | . . . 3 3 Garrison Access . | . . . . . Terminal Hacks 13 | . 5 . 5 3 Robot Analysis 3 | . 1 . 1 1 Prototype ID Bank 5 | . 1 . 2 2 Unreport Threat 5 | . 3 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 3 . 10 . Scan Component 8 | . 2 . 6 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 5 | . . . 2 3 Insert Component 3 | . . . 1 2 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 5 . 6 4 Terminals 15 | . 5 . 6 4 Botnet 15 | . 5 . 6 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 . 7 5 Full Trace Events 10 | . 2 . 5 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 130 | . 26 . 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 3 | . 1 . 1 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3163 | 41 429 119 1759 815 Spaces Moved 1696 | 34 342 107 866 347 Core 4 | 2 . . 1 1 Treads 203 | 1 . . 153 49 Legs . | . . . . . Wheels 1489 | 31 342 107 712 297 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 80 116 Average Speed 128 | 89 95 95 133 161 Slowest Speed 1500 | 160 95 95 250 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 51 36 67 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . 1 14 Melee . | . . . . . Projectile 5 | . . . 1 4 AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2266 | 41 418 116 1203 488 Wait 165 | . 40 1 98 26 Move 1692 | 33 341 106 865 347 Hop . | . . . . . Pick Up 66 | 2 11 1 36 16 Fast Attach 28 | 6 1 . 16 5 Attach 22 | . 2 . 3 17 Detach 5 | . . . . 5 Swap 25 | . 3 1 16 5 Drop 47 | . 4 2 31 10 Fire 202 | . 16 5 128 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 14 | . . . 10 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 42 | -11/Junkyard | Entered Materials 180 | -10/Materials | Repaired Huge Storage Unit 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Discovered new exit (range 7) 455 | -10/Materials | Central database locked down 471 | -10/Materials | Entered Mines 562 | -10/Mines | Discovered new exit (range 16) 584 | -10/Mines | Identified exit to Materials 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x2 897 | -9/Materials | Lost 6 parts (1p3n2u) 1022 | -9/Materials | Discovered new exit (range 10) 1071 | -9/Materials | Core integrity fell below 50% 1318 | -9/Materials | Build established: Scavenger-Mutant 1502 | -9/Materials | Discovered new exit (range 8) 1572 | -9/Materials | Repaired Lgt. Armor Plating? 1623 | -9/Materials | Repaired Lgt. Treads? 1680 | -9/Materials | Repaired Lgt. Cannon 2169 | -9/Materials | Central database locked down 2267 | -9/Materials | Discovered new exit (range 8) 2310 | -9/Materials | Repaired Wheel 2349 | -9/Materials | Core integrity fell below 20% 2349 | -9/Materials | Entered another Materials area 2349 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2603 | -8/Materials | Build established: Scavenger-Tank 2664 | -8/Materials | Lost 7 parts (3n2u2w) 2687 | -8/Materials | Central database locked down 2910 | -8/Materials | Lost 8 parts (1p3n4w) 3155 | -8/Materials | Core integrity fell below 50% 3164 | -8/Materials | Self-destructed Last Messages --------------- 03132_ Slug penetrates Wall. 03132_ Lgt. Treads destroyed. 03135_ Slug penetrates Wall. 03139_ Lgt. Nuclear Core destroyed. 03141_ Slug penetrates Wall. 03141_ Lgt. Treads destroyed. 03142_ R-06 Scavenger collects Flight Unit. 03143_ Y-45 Defender destroyed. 03144_ K-01 Serf collects debris. 03145_ R-06 Scavenger collects Lgt. Treads. 03147_ K-01 Serf destroyed. 03150_ Penetrated by Slug. 03154_ R-06 Scavenger collects Aluminum Leg. 03155_ K-01 Serf collects debris. 03157_ Slug penetrates Wall. 03158_ R-06 Scavenger collects Lgt. Ion Engine. 03160_ K-01 Serf collects debris. 03160_ Penetrated by Slug. 03160_ Critical hit (Destroy). 03163_ Penetrated by Slug. 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Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMatterChainsword Manual? 1 Play Time 00:31:25 Cumulative 287.2 hours Start 2023.03.27 @ 06:44:10 End 2023.03.27 @ 07:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 290 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c3ae8b5-b01b-43ff-a47d-03a7aaffa305