Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.07 @ 12:50:07 Player: Jefffff Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (624) 624 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1749 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Gun Armor > --- WEAPON (2+2) ----- Subdweller Beam Cannon (+) Light Assault Rifle (+) Heavy Battle Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Structural Scanner Structural Scanner Visual Processing Unit Sensor Array Seismic Detector ECM Suite Utility Shielding Authchip [Armor] Authchip [Weapon] Small Laser Light Cannon Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Gun Armor > --- WEAPON ----------- Subdweller Beam Cannon Light Assault Rifle Heavy Battle Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Structural Scanner Structural Scanner Visual Processing Unit Sensor Array Seismic Detector ECM Suite Utility Shielding Authchip [R/NC] Authchip [Armor] Authchip [Weapon] Small Laser Light Cannon Mining Laser Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Gun Armor Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 9 9 8 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 3 3 4 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 16 | 4 15 18 17 Power 3 | 1 3 3 3 Propulsion 2 | . 2 2 1 Utility 7 | 1 6 8 9 Weapon 4 | 1 3 4 4 Tool/Special . | . . . . Unused Backups 24 | 3 5 1 15 Power 6 | 1 2 . 3 Propulsion 1 | . 1 . . Utility 16 | 2 2 1 11 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 99 100 Engine 13 | . 14 13 11 Leg 27 | . 28 27 22 Device 11 | . 14 12 . Storage 13 | . 14 13 11 Protection 1 | . . . 11 Energy Gun 9 | . 9 12 . Energy Cannon 1 | . . . 11 Ballistic Gun 8 | . 9 2 22 Ballistic Cannon 8 | . 5 11 11 Special Weapon 1 | . 1 2 . Peak Build Rating 24 | 10 11 22 24 Average Rating 12 | 6 10 12 22 On Entrance 10 | . 9 11 22 Avg Prop Armor Cover (%) 7 | 7 7 . . Naked Turns . | . . . . Heaviest Build 65 | 15 49 65 65 Greatest Support 20 | 16 20 20 20 Greatest Overweight (x) 3 | 2 2 3 3 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 8 20 20 19 Average Carried 16 | 4 15 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 16 18 Class Distribution -------------------- 75% | Mutant 15% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1045 | 364 396 285 . Remotely . | . . . . Salvage Created 916 | 214 512 190 . Parts 63 | 21 36 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 15 | . 10 5 . Guns 12 | . 8 4 . Cannons 3 | . 2 1 . Classes Destroyed 10 | 3 5 2 . Worker 3 | 2 1 . . Builder 2 | . 2 . . Tunneler 6 | 6 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 5 | . 4 1 . Grunt 6 | . 6 . . Subdweller 4 | . . 4 . Best Kill Streak 5 | 4 5 2 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 2 | 2 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 177 | . 66 110 1 Missed 65 | . 20 45 . Hits 112 | . 46 65 1 Projectile 112 | . 46 65 1 Critical Strikes 5 | . 1 3 1 Damage Taken 1111 | . 435 664 12 Core 252 | . 90 150 12 Absorbed by Shields . | . . . . Ignored by Resistances 332 | . 133 196 3 Regen/Repaired (Parts) 113 | . 113 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | 14 61 52 . Largest 4 | 2 2 4 . Hottest 163 | 40 100 163 . Shots Fired 241 | 28 108 105 . Gun 172 | 28 88 56 . Cannon 55 | . 14 41 . Launcher . | . . . . Special 14 | . 6 8 . Kinetic 162 | 28 80 54 . Thermal 79 | . 28 51 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 10 17 14 . Robot Miss Streak 3 | 2 3 1 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | 21 74 55 . Core Hits 52 | 10 28 14 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Destroy 1 | . 1 . . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2030 | 280 955 795 . Guns 1503 | 280 816 407 . Cannons 527 | . 139 388 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1606 | 280 780 546 . Thermal 424 | . 175 249 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 412 | . 82 412 . Average Temperature 48 | . 19 118 . Received Heat Transfer 1350 | . 291 1059 . Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 962 | . 400 562 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 10 130 . 10 Initial 3 | . . . 3 Average 9 | 2 12 . . Influence Increases 493 | 45 342 90 16 Destroy 0b10 Robot/C 260 | . 200 60 . Destroy 0b10 Robot/NC 80 | 45 35 . . Destroy Leader 46 | . 46 . . Successful Hack 65 | . 49 . 16 Disable Machine 9 | . 9 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 493 | 45 342 80 26 Entered New Map 7 | . . . 7 Time Decay 417 | 45 283 70 19 Lost Part 10 | . . 10 . Purge Threat 59 | . 59 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 12 10 2 Peak Tracking Total 4 | . 4 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 9 3 4 Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 32 11 11 Successful 41 | . 24 11 6 Failed 13 | . 8 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 16 . 9 Terminals 39 | . 28 . 11 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 13 11 3 Record 10 | . 1 9 . Robot Schematic 1 | . . . 1 Prototype ID Bank 4 | . 3 . 1 Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 7 . 3 Terminals 10 | . 7 . 3 Botnet 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4628 | 61 2488 2079 . Terrain 4628 | 61 2488 2079 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 5666 | 220 2488 2296 662 Spaces Moved 1955 | 88 932 735 200 Core 8 | 8 . . . Treads . | . . . . Legs 1941 | 74 932 735 200 Wheels 6 | 6 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 330 Average Speed 242 | 172 212 264 330 Slowest Speed 330 | 190 260 330 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 97 43 51 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2625 | 129 1324 968 204 Wait 447 | . 284 163 . Move 1952 | 87 931 734 200 Hop . | . . . . Pick Up 42 | 14 21 4 3 Fast Attach 7 | 6 . 1 . Attach 8 | 1 1 6 . Detach . | . . . . Swap 21 | 2 13 6 . Drop 21 | 5 13 2 1 Fire 127 | 14 61 52 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 14) 1221 | -10/Materials | Derelicts attacked the area 1223 | -10/Materials | Repaired Assault Rifle 1584 | -10/Materials | Repaired Lgt. Nuclear Core 2113 | -10/Materials | Discovered new exit (range 16) 2308 | -10/Materials | Discovered new exit (range 12) 2709 | -10/Materials | Entered Subcaves 2999 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3017 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3253 | -10/Subcaves | Discovered new exit (range 7) 3469 | -10/Subcaves | Learned Materials trap positions 3545 | -10/Subcaves | Visited 4L-MR0's lab 3591 | -10/Subcaves | Found Gun Armor 4507 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4535 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4619 | -10/Subcaves | Core integrity fell below 50% 4806 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4809 | -10/Subcaves | Core integrity fell below 20% 4932 | -10/Subcaves | Discovered new exit (range 15) 5005 | -10/Subcaves | Entered Recycling 5096 | -9/Recycling | Build established: Gunner 5667 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05147_ Connecting with Recycling Unit... 05223_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 05296_ Acquired Authchip [Weapon]. 05307_ Acquired Authchip [Armor]. 05321_ Acquired Corrupted Authchip [R/NC]. 05325_ Dropped Corrupted Authchip [R/NC]. 05332_ R-06 Scavenger collects Corrupted Authchip [R/NC]. 05563_ Connecting with Terminal... >>Schematic(O-16 Technician) Downloading schematic... O-16 Technician Tier: 1 Schematic downloaded. 05666_ P-60 Hacker springs to life. 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Nuclear Core | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed StorageFlakFacilitator Manual? 0 Play Time 00:21:42 Cumulative 264.4 hours Start 2025.11.07 @ 12:29:34 End 2025.11.07 @ 12:50:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 304 Rogue 0 Adventurer 304 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 59 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b0d90a1-9c90-4523-b68c-4a879f0f594a