Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 17:58:33 Player: Duduxx Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2066) 2066 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1426) 1426 TOTAL SCORE: 5677 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 129 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 16/160 System Corruption 14% Temperature Critical (571) Movement Core (1100) Ox21 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Beamcaster Scythe > --- INVENTORY (20) --- Light Nuclear Core Light Treads Improved Heat Sink Structural Scanner Improved Targeting Computer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Structural Scanner Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Beamcaster Improved Grenade Launcher Heavy Rocket Launcher Scythe [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 64 | 7 . 23 16 18 Power 12 | 1 . 3 4 4 Engine 6 | 1 . 1 2 2 Core 6 | . . 2 2 2 Reactor . | . . . . . Propulsion 19 | 2 . 6 6 5 Treads 6 | 2 . 3 . 1 Leg 4 | . . . . 4 Wheel 9 | . . 3 6 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 . 6 1 5 Device 3 | 1 . . . 2 Storage 4 | 1 . 1 1 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 19 | 2 . 8 5 4 Energy Gun 10 | . . 3 4 3 Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 2 | . . 1 1 . System Corruption 15 | . . 13 2 . Parts Lost 38 | . . 8 8 22 Power 7 | . . . 2 5 Propulsion 15 | . . 2 5 8 Utility 4 | . . 2 . 2 Weapon 12 | . . 4 1 7 Highest Loss Streak 8 | . . 2 4 8 To Critical Strikes 1 | . . . 1 . Average Backups 9 | 3 7 7 7 12 Power 1 | . 2 1 1 1 Propulsion 1 | 1 4 4 . . Utility 2 | . . . 2 4 Weapon 2 | . 1 . 1 5 Tool/Special . | . . . . . Unused Backups 11 | . 1 4 . 6 Power 6 | . 1 4 . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 95 96 95 Engine 5 | . 14 5 3 4 Core 9 | . . 5 14 12 Treads 8 | . 28 17 . 1 Leg 6 | . . . . 17 Wheel 8 | . . 4 24 5 Device 6 | . 14 7 . 8 Storage 9 | . 14 9 9 9 Processor 11 | . . 12 18 9 Protection 1 | . . 3 . . Energy Gun 12 | . . 7 12 19 Energy Cannon 4 | . . . 14 4 Ballistic Gun 8 | . 28 19 . . Peak Build Rating 34 | 7 7 19 26 34 Average Rating 20 | 5 7 12 22 28 On Entrance 11 | . 7 7 19 26 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 63 | 14 14 28 45 63 Greatest Support 42 | 40 40 40 42 40 Greatest Overweight (x) 6 | . . 2 1 6 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 20 | 8 8 10 15 20 Average Capacity 13 | 7 8 7 14 19 Most Carried 16 | 7 8 8 12 16 Average Carried 9 | 3 7 7 7 12 Final Capacity 20 | 8 8 10 15 20 Final Carried 12 | 7 8 6 12 6 Class Distribution -------------------- 51% | Scavenger-Gunner 20% | Gunner 15% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1423 | 226 125 514 206 352 Remotely . | . . . . . Salvage Created 2640 | 129 125 1189 368 829 Parts 131 | 7 6 62 24 32 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 52 | . 3 22 7 20 Melee 4 | . . . 1 3 Guns 35 | . 3 19 3 10 Cannons 4 | . . 1 3 . AOE 6 | . . . . 6 Classes Destroyed 12 | 2 1 5 2 2 Worker 4 | . . 3 1 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 3 | . . 2 1 . Recycler 1 | 1 . . . . Watcher 2 | . . 1 1 . Swarmer 8 | . . . 4 4 Cutter 1 | . . . . 1 Grunt 30 | . 3 15 3 9 Brawler 1 | . . 1 . . Sentry 10 | . . 6 . 4 Programmer 2 | . . . . 2 Best Kill Streak 8 | 2 2 4 3 8 Combat Bots Only 8 | . 2 3 3 8 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 467 | . 30 173 76 188 Missed 130 | . 11 45 23 51 Hits 337 | . 19 128 53 137 Melee 4 | . . 2 . 2 Projectile 333 | . 19 126 53 135 AOE 2 | . . . . 2 Critical Strikes 13 | . . 2 2 9 Damage Taken 4914 | . 256 1655 675 2328 Core 944 | . 66 287 124 467 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 73 28 . . Volleys Fired 184 | 5 18 77 22 62 Largest 3 | 2 2 3 3 3 Hottest 211 | 40 40 192 201 211 Shots Fired 422 | 10 36 177 65 134 Gun 346 | 10 36 173 28 99 Cannon 65 | . . 4 37 24 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 165 | 10 36 119 . . Thermal 224 | . . 58 59 107 Explosive 11 | . . . . 11 Electromagnetic 22 | . . . 6 16 Robot Hit Streak 23 | 2 6 23 11 19 Robot Miss Streak 4 | 2 3 4 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . . 4 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 314 | 4 23 140 43 104 Core Hits 112 | 3 8 46 17 38 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . . 4 1 2 Burn 4 | . . 3 . 1 Smash 1 | . . 1 . . Sever 2 | . . . 1 1 Melee Attacks 52 | . . 14 8 30 Impact 16 | . . 14 2 . Slashing 36 | . . . 6 30 Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6735 | 42 237 2139 882 3435 Guns 3363 | 42 237 1659 321 1104 Cannons 640 | . . 62 406 172 Explosions 1133 | . . . . 1133 Melee 1599 | . . 418 155 1026 Ramming . | . . . . . Kinetic 1338 | 42 237 1059 . . Thermal 2589 | . . 662 637 1290 Explosive 951 | . . . . 951 Electromagnetic 258 | . . . 90 168 Impact 418 | . . 418 . . Slashing 1181 | . . . 155 1026 Piercing . | . . . . . Highest Corruption 18 | . . 18 2 12 Average Corruption 2 | . . 8 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 5 . 25 Message Errors 7 | . . 1 . 6 Matter Fused 8 | . . 1 . 7 Heat Flow Errors 8 | . . 2 . 6 Energy Discharges 2 | . . . . 2 Data Loss (major) 2 | . . 1 . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 182 | . . 127 . 55 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee 127 | . . 127 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 82 | . . . . 82 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 598 | . 19 423 423 598 Average Temperature 152 | . 9 142 157 170 Received Heat Transfer 1743 | . 150 828 243 522 Effects 30 | . . 7 7 16 Shutdowns 12 | . . 2 5 5 Energy Bleed 3 | . . 1 . 2 Interference 10 | . . 3 1 6 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . 1 . 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . 4 . . Combat Hostiles 2 | . . 2 . . Parts Fried 5 | . . 5 . . Impact Corruptions 6 | . . 6 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . 5 2 3 Heat Transferred 5098 | . . 1807 1295 1996 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 64 | 100 100 90 100 13 Level 1 5 | . . 9 . 6 Level 2 30 | . . . . 80 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 613 | 5 55 272 162 613 Initial 111 | . . 5 111 11 Average 196 | . 25 59 55 437 Influence Increases 1985 | 10 135 668 317 855 Destroy 0b10 Robot/C 1140 | . 60 440 140 500 Destroy 0b10 Robot/NC 75 | 10 . 30 25 10 Destroy Leader 200 | . 20 136 14 30 Allied During Kill 34 | . . . . 34 Successful Hack 40 | . 10 . . 30 Disable Machine 60 | . . 15 45 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 106 | . . 2 3 101 Lose Combat Pursuer 180 | . 45 45 90 . Influence Decreases 1399 | 10 120 419 564 286 Entered New Map 169 | . . 10 153 6 Time Decay 790 | 10 120 329 331 . Lost Part 380 | . . 80 80 220 Lost Ally 60 | . . . . 60 Squads Dispatched 5 | . . 5 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 7 32 29 29 Peak Tracking Total 7 | . 3 4 5 7 Tactical Retreats 9 | . 2 3 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 7 | . . 3 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 3 4 1 4 Terminals 10 | . 3 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 6 9 1 8 Successful 10 | . 3 4 1 2 Failed 14 | . 3 5 . 6 Catastrophic 7 | . 2 2 . 3 Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 20 | . 6 6 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 3 1 . 2 Record 1 | . 1 . . . Emergency Access Points 4 | . 2 1 . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 2 | . . . . 2 Command Fork 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 14 | . . . . 14 Machine Destruction 14 | . . . . 14 Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 101 | . . . . 101 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 228 | . . . . 228 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1220 | 22 321 877 . . Seismic 1220 | 22 321 877 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4224 | 125 321 1367 829 1582 Spaces Moved 2194 | 61 167 652 630 684 Core 3 | 3 . . . . Treads 689 | 58 167 464 . . Legs 398 | . . . . 398 Wheels 1104 | . . 188 630 286 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 80 86 101 Average Speed 145 | 154 160 140 106 182 Slowest Speed 260 | 160 160 160 115 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 33 64 57 77 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 26 | . . . 2 24 Melee 2 | . . . 2 . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2789 | 79 190 940 722 858 Wait 192 | . 3 147 18 24 Move 2191 | 60 166 651 630 684 Hop . | . . . . . Pick Up 40 | 7 2 8 15 8 Fast Attach 31 | 7 . 11 6 7 Attach 33 | . . 8 10 15 Detach 11 | . . 4 4 3 Swap 17 | . . 5 5 7 Drop 21 | . 1 15 4 1 Fire 184 | 5 18 77 22 62 Melee 52 | . . 14 8 30 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 17 | . . . . 17 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 10) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -9/Materials | Build established: Scavenger-Gunner 1356 | -9/Materials | Discovered new exit (range 15) 1616 | -9/Materials | Core integrity fell below 50% 1752 | -9/Materials | System corruption reached 10% 1808 | -9/Materials | Discovered new exit (range 7) 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1914 | -8/Materials | Met 7R-MNS 2027 | -8/Materials | Build established: Gunner 2151 | -8/Materials | Lost 3 parts (1p1n1w) 2454 | -8/Materials | Lost 4 parts (1p3n) 2463 | -8/Materials | Discovered new exit (range 15) 2643 | -8/Materials | Identified exit to Garrison 2643 | -8/Materials | Entered Garrison 2653 | -8/Garrison | Learned Factory security intel 2691 | -8/Garrison | Build established: Scavenger-Gunner 2761 | -8/Garrison | Triggered checkpoint 2963 | -8/Garrison | Core integrity fell below 50% 2968 | -8/Garrison | Lost 3 allies 2986 | -8/Garrison | Destroyed 8 combat bots 2995 | -8/Garrison | Lost 6 parts (2p2n1u1w) 3106 | -8/Garrison | Installed Relay Interface Framework 3240 | -8/Garrison | Expanded RIF knowledge: Command Fork 3296 | -8/Garrison | Lost 3 parts (1p1n1w) 3570 | -8/Garrison | Discovered new exit (range 12) 3907 | -8/Garrison | Triggered checkpoint 3981 | -8/Garrison | Lost 3 parts (1n2w) 4089 | -8/Garrison | Discovered new exit (range 12) 4187 | -8/Garrison | Garrison Relay disabled 4199 | -8/Garrison | Core integrity fell below 20% 4200 | -8/Garrison | Garrison Relay disabled 4210 | -8/Garrison | Garrison Relay disabled 4214 | -8/Garrison | System corruption reached 10% 4226 | -8/Garrison | Core melted Last Messages --------------- 04210_ Relay Coupler [NC] tumbles out of relay unit. 04211_ Machine disabled. 04213_ Imp. Grenade Launcher destroyed. 04214_ Power failure, Lgt. Nuclear Core shutdown. 04214_ Lgt. Treads destroyed. 04215_ Mic. Nuclear Core melted. 04215_ P-60 Hacker destroyed. 04215_ Switching to secondary target: P-60 Hacker. 04216_ Imp. Heat Sink destroyed. 04217_ Beamcaster destroyed. 04219_ Overheating: Energy bleed (-5). 04220_ Prc. Beam Rifle broken. 04220_ Overheating: Short circuit. 04223_ System corrupted: Heat flow error (+106). 04225_ Power failure, Lgt. Nuclear Core shutdown. 04226_ Overheating: Core damaged (-71). 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoThermoelectricCloak Manual? 0 Play Time 00:29:48 Cumulative 135.3 hours Start 2026.06.30 @ 17:05:05 End 2026.06.30 @ 17:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 544eb412-e27e-429c-876c-64c4be62228e