Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.12 @ 22:13:33 // Winter2021/Sauler Player: MTF Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (170) 850 Value Destroyed (6611) 6611 Prototype IDs (93) 1860 Alien Tech Used (11) 2200 Bonus (7511) 7511 TOTAL SCORE: 30332 Bonus ------- High Alert Combat Kills 1486 Follower Combat Kills 1394 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -869 Cogmind --------- Core Integrity 0/1600 Matter 193/300 Energy 600/600 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Inertial Stasis Machine Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Improved Utility Shielding EM Dispersion Field Experimental Force Field Matter Drive > --- WEAPON ----------- Multirail Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Antigrav Array Experimental Energy Well Advanced Terrain Scanner AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrity Redistributor XL Autogun Array Core Stripper [Rating: 244] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Artifact Matter Drive Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Utility 9 | . . . . . 2 2 . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 300 | 3 17 . 2 3 51 16 5 3 3 . 27 . 4 1 . 7 . 2 3 2 4 2 7 2 1 3 4 6 7 8 26 14 29 38 Power 19 | . 1 . . 1 4 1 . . . . 3 . . . . 1 . . 1 . . . . . . . . . 1 1 . . . 5 Engine 6 | . 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 1 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . 1 1 . . . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 53 | 2 2 . . . 17 4 3 . . . . . . . . 2 . . . . . . 2 . . 1 . 3 1 . 1 2 10 3 Treads 19 | 2 2 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Flight 23 | . . . . . 2 4 3 . . . . . . . . 2 . . . . . . 2 . . 1 . 3 1 . 1 2 2 . Utility 149 | 1 4 . 1 1 9 9 2 1 3 . 20 . . . . 1 . . 2 2 3 . 3 . 1 2 1 3 4 7 19 6 17 27 Device 78 | 1 . . . . 1 3 1 1 1 . 7 . . . . . . . 1 2 2 . 1 . . 1 1 . 4 2 15 6 15 13 Storage 12 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . 1 2 Processor 10 | . . . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . 1 2 Hackware 13 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . 1 . . 1 . 2 . 1 . . . 4 Protection 34 | . 3 . . 1 5 3 1 . 2 . 6 . . . . 1 . . 1 . 1 . 1 . 1 . . . . 3 . . . 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 79 | . 10 . 1 1 21 2 . 2 . . 4 . 4 1 . 3 . 2 . . 1 2 2 2 . . 3 . 1 . 6 6 2 3 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . . . . 1 . 2 1 1 . Ballistic Gun 30 | . 8 . 1 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . 2 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 2 2 . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . 1 1 1 . . 1 . . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 4 1 1 . 1 . 2 . . . . . . . . . 3 . . . . 1 . . 1 . 7 . 1 3 Parts Lost 40 | . . . . . 15 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 21 Power 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 20 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 12 Weapon 6 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 18 | . . . . . 5 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 18 Average Slot Usage (%) 90 | . 98 100 100 85 95 91 92 92 92 92 92 93 92 90 93 88 88 88 88 88 88 88 83 85 85 85 84 82 85 86 80 74 71 72 Engine 5 | . 13 14 14 14 7 3 . . . . 1 6 6 6 6 5 5 5 3 . . . . . . . . . . . . . . . Core 4 | . . . . . 1 3 7 7 7 7 4 . . . . 5 5 5 6 11 11 11 10 10 10 10 10 9 9 12 12 12 11 7 Treads 16 | . 27 28 28 28 35 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 18 Flight 10 | . . . . . . 6 30 35 35 35 31 31 31 31 31 31 27 27 27 27 27 27 20 20 20 20 20 27 22 20 17 16 8 . Device 9 | . 3 . . . 3 4 14 14 14 14 19 18 18 18 18 16 16 16 16 15 16 16 15 15 15 15 16 18 17 16 20 19 19 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 6 6 Processor 5 | . . . . . 7 8 7 7 7 7 8 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 3 Hackware 2 | . . . . . 2 9 4 . . . 3 . . . . . . . . . . . 3 5 5 5 5 5 9 8 3 . . 4 Protection 9 | . 10 14 14 14 9 7 9 14 14 14 10 12 12 12 12 6 11 11 11 11 11 11 13 15 15 15 12 4 4 6 1 . . 2 Ballistic Gun 10 | . 23 28 28 14 17 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . 1 7 6 7 7 6 6 4 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 92 91 91 60 102 102 25 28 30 30 33 33 38 33 33 40 40 40 40 36 36 36 44 37 37 36 36 44 60 71 83 77 78 106 Greatest Support 125 | 40 40 40 40 40 82 82 28 33 33 33 33 33 33 33 33 41 41 41 41 41 36 36 45 45 45 45 45 57 72 72 76 76 125 125 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 16 | 8 14 25 21 20 23 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 14 Most Carried 25 | 6 17 18 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 15 | 5 9 17 19 19 21 21 9 9 9 10 9 10 10 9 9 9 10 10 10 10 10 10 9 10 10 9 9 12 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 25 | 4 17 18 20 20 25 9 10 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 15 15 15 15 15 15 4 Class Distribution -------------------- 39% | Mutant 10% | Scavenger-Mutant 9% | Scout 9% | Scavenger-Sprinter 7% | Scavenger-Scout 5% | Alien-Scout 5% | Alien-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Generator-Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5609 | 231 467 . . 56 1411 243 110 18 60 24 185 113 74 . 16 . . 85 29 55 . 52 78 . 30 40 54 45 85 110 308 180 151 1299 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9214 | 76 757 . . 529 2300 387 53 94 . . 439 39 . . . . . 85 58 187 . . 92 . 74 475 84 45 154 244 406 542 151 1943 Parts 430 | 3 39 . . 21 142 21 . 6 . . 23 . . . . . . 6 5 1 . . 7 . 4 3 9 2 8 15 5 23 1 86 Haulers Intercepted 12 | . 2 . . . 5 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 10 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 8 5 . 1 . . 2 . . . . . . . . . . . . 3 7 . . . . . . . Prevented 7 | . . . . . . . . . . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 121 | . 12 . . 23 36 5 . 6 . . 4 . . . . . . . . . . . . . . . 4 . . 1 5 3 . 22 Melee 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Guns 86 | . 9 . . 22 35 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 AOE 22 | . 3 . . . 1 . . 6 . . 4 . . . . . . . . . . . . . . . 4 . . . 4 . . . Classes Destroyed 22 | 2 4 . . 4 2 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . 2 Worker 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Builder 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 5 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 15 | 1 3 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 16 | . 2 . . . 5 1 . . . . 3 . . . . . . 2 . . . . . . . . . 1 1 . . 1 . . Swarmer 29 | . . . . 4 8 1 . 4 . . 4 . . . . . . . . . . . . . . . 4 . . . 4 . . . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 37 | . 12 . . 5 14 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . 9 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 . . 10 9 3 . 6 . . 4 . . . . . . 2 . . . . 1 . . . 4 1 1 1 4 3 1 9 Combat Bots Only 10 | . 3 . . 10 8 3 . 6 . . 4 . . . . . . . . . . . . . . . 4 . . 1 4 2 . 7 Max Kills in Single Turn 4 | 1 1 . . 2 2 1 1 3 . . 4 1 . . . . . 1 1 . . . 1 . 1 . 3 1 1 1 2 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 . . 3 . . 4 . . . . . . . . . . . . . . . 3 . . . 2 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 13457 | . 479 26 32 348 3145 551 126 166 . 85 202 34 334 . . . . 41 . . 62 24 40 . 60 . 174 . 66 403 213 256 105 6485 Core 2259 | . 85 . 21 92 254 7 81 17 . . 6 . 90 . . . . . . . . . 7 . . . 45 . 18 29 . 60 . 1447 Absorbed by Shields 2514 | . . . . . 72 81 . . . . . . . . . . . . . . . . . . . . . . 6 139 109 219 . 1888 Core Remaining (%) 80 | 100 . . . 20 53 . . . . 85 . . . . 88 . . . . . . 100 . . . . 95 . 98 . . 88 . . Volleys Fired 417 | 5 69 . 2 . 171 16 . 3 . . 2 . 3 . . 2 . 1 . . . 1 2 3 . . 3 . 22 10 24 5 3 70 Largest 2 | 2 2 . 1 . 2 2 . 1 . . 1 . 1 . . 1 . 1 . . . 1 1 1 . . 1 . 1 1 1 1 1 1 Hottest 110 | 60 60 . 20 . 56 56 . 39 . . 39 . 43 . . 98 . 98 . . . 98 98 110 . . 43 . 110 110 110 110 110 60 Shots Fired 770 | 10 130 . 2 79 363 32 . 3 . . 2 . 3 . . 2 . 1 . . . 1 2 3 . . 3 . 22 10 24 5 3 70 Gun 678 | 10 122 . 2 79 363 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Cannon 71 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 2 3 . . . . 22 10 22 5 3 . Launcher 21 | . 8 . . . . . . 3 . . 2 . 3 . . . . . . . . . . . . . 3 . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 661 | 5 110 . 2 79 363 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Thermal 88 | 5 12 . . . . . . . . . . . . . . 2 . 1 . . . 1 2 3 . . . . 22 10 22 5 3 . Explosive 21 | . 8 . . . . . . 3 . . 2 . 3 . . . . . . . . . . . . . 3 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 15 . . 8 25 35 . 17 . . . . . . . . . . . . . . 18 . . . . . 19 2 1 2 . 16 Robot Miss Streak 13 | 2 7 . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 13 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 106 | . . . . 79 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 625 | 7 71 . . 54 279 31 1 3 . 3 16 1 . . . . . 5 1 4 . . 3 . 1 11 . 1 5 6 3 11 3 105 Core Hits 324 | 3 45 . . 26 103 14 . 7 . . 9 . . . . . . 3 1 1 . . 2 . 1 7 7 1 3 1 6 5 1 78 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 2 Destroy 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Puncture 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Melee Attacks 254 | . . . . . 6 8 4 . 1 17 35 2 10 . . 5 . 12 4 4 . 4 6 2 3 11 . 17 11 7 2 16 8 59 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 83 | . . . . . 6 8 4 . 1 17 35 2 10 . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 45 Piercing 103 | . . . . . . . . . . . . . . . . 5 . 12 4 4 . 4 6 2 3 11 . 17 11 7 . 1 2 14 Sneak Attacks 21 | . . . . . . 1 1 . . . 4 1 . . . . . 1 1 . . . 2 . 1 . . . 2 1 1 2 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Inflicted 22903 | 70 1337 . . 1602 4244 906 143 648 . 88 989 138 . . . . . 304 114 402 . . 235 . 129 1134 348 61 404 322 858 954 618 6855 Guns 11182 | 70 810 . . 1574 4107 711 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3910 Cannons 193 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . 42 75 . 43 . . Explosions 2527 | . 515 . . . 36 . . 648 . . 249 . . . . . . . . . . . . . . . 348 . . . 731 . . . Melee 8787 | . . . . . . 195 143 . . 88 740 138 . . . . . 304 114 402 . . 202 . 129 1134 . 61 362 247 127 911 618 2872 Ramming 214 | . 12 . . 28 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Kinetic 11171 | 27 715 . . 1574 4107 711 . . . . . . . . . . . . . . . . . . . . . . . . 127 . . 3910 Thermal 367 | 43 95 . . . 36 . . . . . . . . . . . . . . . . . 33 . . . . . 42 75 . 43 . . Explosive 2491 | . 515 . . . . . . 648 . . 249 . . . . . . . . . . . . . . . 348 . . . 731 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1304 | . . . . . . 195 143 . . 88 740 138 . . . . . . . . . . . . . . . . . . . . . . Slashing 3982 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 911 618 2453 Piercing 3374 | . . . . . . . . . . . . . . . . . . 304 114 402 . . 202 . 129 1134 . 61 362 247 . . . 419 Highest Corruption 8 | . . . . . . . . . . . . . 1 1 1 . 5 6 6 6 8 . . . . . . . 2 . . . . . Average Corruption 4 | . . . . . . . . . . . . . 1 1 1 . 5 5 6 6 6 . . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . . 3 3 6 . . . . . . . . . . . . . . Message Errors 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2121 | . 6 . . . . 90 83 11 . 8 35 135 . . . . . 52 . 222 . . 46 . . 82 . . 99 . 44 228 217 763 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . 6 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 44 . . . Melee 2060 | . . . . . . 90 83 . . 8 35 135 . . . . . 52 . 222 . . 46 . . 82 . . 99 . . 228 217 763 Knockbacks 6 | . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . 35 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 25 | . 4 . . 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 27 | . 4 . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | 20 90 . 5 7 240 . 12 46 102 51 234 3 8 3 3 305 65 70 149 272 2 70 78 234 14 . . . 238 208 202 220 114 178 Average Temperature 50 | 13 24 . 5 5 54 . 4 24 39 17 10 1 1 1 1 114 33 19 70 76 2 10 40 118 6 . . . 91 85 60 94 28 94 Received Heat Transfer 2326 | . 270 . 20 104 959 8 72 45 . . . . . . . . . . . . . . . . 33 . 9 . . 54 12 25 . 715 Effects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 4 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . 1 1 2 . . 1 4 5 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 487 | 100 200 . . . 50 . . . . . . . . . . . . . . . . . 37 . . . . . 25 50 . 25 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1667 | 10 142 15 . 295 533 146 . . . . 889 . . . . 206 102 153 . . . . 33 . . . . 163 254 263 752 687 571 1667 Initial 423 | . 6 . . . . 93 . . . . 31 . . . . 18 72 71 . . . . 9 . . . . 70 91 131 147 423 410 236 Average 290 | 8 40 9 . 114 228 59 . . . . 577 . . . . 129 82 113 . . . . 17 . . . . 116 161 188 456 595 470 1060 Maximum Alert Level 5 | . . . . 1 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 1 3 2 2 5 Low Security (%) 59 | 100 100 100 . 79 58 100 . . . . 18 . . . . 60 100 100 . . . . 100 . . . . 100 67 63 11 . . . Level 1 13 | . . . . 20 30 . . . . . 1 . . . . 39 . . . . . . . . . . . . 32 36 47 . . 4 Level 2 15 | . . . . . 10 . . . . . 41 . . . . . . . . . . . . . . . . . . . 25 100 99 11 Level 3 6 | . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . 14 . . 36 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 7 1 . . . . 6 . . . . 2 . . . . . . 1 . . . . 3 3 1 3 4 2 11 Investigation 16 | . 2 . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . 2 2 1 2 1 . 1 Extermination 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Reinforcement 17 | . 1 . . . 4 . . . . . 3 . . . . 1 . . . . . . 1 . . . . . 1 . . 2 . 4 Assault 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 4 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 12 | . . . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 2 . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 416 | . 25 3 6 31 55 13 11 7 . 1 25 2 8 . 1 3 6 6 1 2 6 1 3 . 6 . 4 4 14 4 19 27 12 110 Peak Tracking Total 78 | . 3 3 9 11 9 4 6 7 . 1 5 2 4 . 2 2 6 7 3 1 5 1 . . 5 . 5 3 5 2 7 10 7 78 Tactical Retreats 39 | . . . . 2 . 1 1 1 . . 1 . 2 . 2 . . 1 1 . . 1 . . . . 2 1 2 . 4 4 2 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 32 | . . . 1 1 6 . . . . . 5 . . . . 1 . . . . . . . . . . . . 4 . 8 4 . 2 Max in Single Turn 2 | . . . 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 70 | . 9 1 2 . 7 5 1 . . . 8 1 . 4 . 1 . 2 . . 6 . . . . 4 . 1 3 5 2 6 1 1 Terminals 20 | . 6 1 . . 3 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 3 . 1 Fabricators 9 | . . . . . . 1 . . . . 5 . . . . . . 1 . . . . . . . . . . 2 . . . . . Repair Stations 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . . Total Hacks 207 | . 41 4 2 . 22 13 1 . . . 14 1 . 27 . 1 . 3 . . 14 . . . . 16 . 2 10 15 3 9 2 7 Successful 137 | . 22 1 2 . 12 4 1 . . . 10 1 . 27 . . . 3 . . 14 . . . . 16 . . 6 10 2 6 . . Failed 70 | . 19 3 . . 10 9 . . . . 4 . . . . 1 . . . . . . . . . . . 2 4 5 1 3 2 7 Catastrophic 16 | . 2 . . . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 12 2 1 . 14 10 . . . . 58 . . . . 10 . 9 . . 1 . 7 . . . . 16 12 1 11 7 9 18 Terminals 57 | . 21 4 . . 11 6 . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . 4 . 7 Fabricators 20 | . . . . . . 4 . . . . 9 . . . . . . 2 . . . . . . . . . . 5 . . . . . Repair Stations 33 | . 16 . . . 7 3 . . . . 1 . . . . . . . . . . . . . . . . . . 5 . 1 . . Recycling Units 10 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 2 3 2 . Garrison Access 11 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . 3 1 1 . . Terminal Hacks 77 | . 7 1 2 . 2 . 1 . . . 1 1 . 27 . . . 1 . . 14 . . . . 16 . . . 1 . 3 . . Record 29 | . . . 1 . . . . . . . . . . 11 . . . . . . 12 . . . . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . 3 . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 25 | . 13 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Scan Component 13 | . 7 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 12 | . 6 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 2 . . Insert Component 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 19 | . 2 . . . 3 2 . . . . 8 . . . . . . 2 . . . . . . . . . . 1 1 . . . . Terminals 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . 1 . . . . . Fabnet 7 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . 1 . . . . . Haulers 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 1 . . 4 3 . . . . 7 . . . . 1 . 2 . . . . . . . . . 1 3 4 1 2 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 11 . . 2 . . . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . . . . . . . . . . . . 11 . 10 . . . . . . . . . 3 . 9 . 1 25 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 6 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 349 | . 162 . . . 78 38 . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . 15 15 15 15 15 15 15 8 8 8 8 8 1 1 1 3 3 3 1 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . 1 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 28 | . . . . . . 1 2 . 4 . 3 . . . . . . . 1 . 2 . 1 . 1 . . 3 1 . . 1 8 . Largest Group 8 | . . . . . . 1 2 . 4 4 2 2 2 . . . . . 1 . 2 . 1 . 1 . . 3 3 . . 1 8 8 Highest-Rated Group 834 | . . . . . . 10 51 . 158 158 105 94 94 . . . . . 54 . 59 . 49 . 49 . . 117 117 . . 58 834 834 Highest-Rated Ally 117 | . . . . . . 10 31 . 41 41 105 47 47 . . . . . 54 . 30 . 49 . 49 . . 39 117 . . 58 114 114 Zionite Dispatches 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 3 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . RETURN 14 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 174 | . . . . . . . 14 . . 23 39 7 5 . . . . . . . 1 . . . . . . . 11 . . . 7 67 Total Damage 8263 | . . . . . . . 148 . . 420 1849 321 399 . . . . . . . 19 . . . . . . . 511 . . . 427 4169 Kills 40 | . . . . . . . 1 . . 4 12 2 1 . . . . . . . . . . . . . . . 1 . . . 1 18 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 1 . 1 2 . 1 3 . . . . . 1 . . 1 . 2 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 14 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrols 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Investigations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guards 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . 11 . . . . 2 . 1 . . . . 1 . . . . 3 2 . 3 1 . 5 Branch Access 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 Emergency Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Unaware Schematics 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 17459 | 62 1795 606 1416 878 3512 1243 205 101 474 379 1061 195 263 22 107 119 16 97 101 233 245 258 130 103 91 92 261 296 332 232 390 624 403 1117 Spaces Moved 20921 | 32 717 190 538 357 1295 908 592 308 972 519 2087 508 609 76 334 298 59 205 284 752 688 515 314 282 276 165 538 542 678 445 815 1344 806 1873 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3497 | 13 717 190 538 357 1295 387 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 1873 Flight 15238 | . . . . . . 521 592 308 972 519 2087 508 609 76 334 298 59 205 284 752 688 515 314 282 276 165 538 542 678 445 815 1344 512 . Fastest Speed 24 | 120 160 320 240 240 156 29 29 27 27 27 27 27 27 27 27 24 27 27 27 27 29 29 29 29 29 29 31 25 25 28 28 31 31 40 Average Speed 62 | 136 191 320 260 240 210 119 29 28 28 27 27 27 27 27 27 24 27 27 27 28 29 29 29 29 29 29 31 25 27 28 30 31 35 40 Slowest Speed 320 | 160 320 320 320 240 241 241 29 29 29 27 27 27 100 27 27 27 27 27 27 29 29 29 31 29 29 31 31 25 28 28 111 114 114 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . 3 . . . . 4 . 1 . 1 1 . 2 . . . . 6 9 2 . 10 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 96 58 78 89 91 23 62 53 89 65 61 78 71 68 57 10 78 9 50 55 93 50 9 59 49 60 82 13 74 11 87 67 14 47 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 22 | . 2 . 1 . 2 . . . 2 . 6 . 1 1 . . . . . . 2 1 . 1 . 3 . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . 2 1 2 1 . 3 1 . 2 . . . 3 1 . 1 . 2 1 . 3 . . . . . . . Spaces Dug 153 | . . . . . 5 5 3 . . 9 14 1 23 . . 5 . 5 3 . . 5 2 4 2 . 14 13 16 7 7 6 4 . Terrain Destroyed 482 | . 16 . . 75 36 6 3 55 . 9 26 1 69 . . 5 . 5 3 . . 5 2 5 2 . 41 13 23 8 57 6 6 5 Melee 88 | . . . . . 5 5 3 . . 9 14 1 8 . . 3 . 4 3 . . 4 1 2 2 . . 13 4 1 . 3 3 . Projectile 151 | . . . . 75 15 1 . . . . . . . . . 2 . 1 . . . 1 1 3 . . . . 19 7 15 3 3 5 AOE 243 | . 16 . . . 16 . . 55 . . 12 . 61 . . . . . . . . . . . . . 41 . . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 24074 | 41 1014 190 553 371 1735 1026 616 316 1168 723 2508 561 680 76 350 329 58 218 298 758 731 612 335 296 280 183 627 662 773 526 929 1503 902 2126 Wait 1837 | . 178 . 2 1 126 48 7 1 189 188 338 52 55 . 14 14 . . 7 2 37 91 5 6 . . 82 90 37 50 15 105 31 66 Move 20809 | 31 716 189 537 356 1294 907 591 307 971 518 2080 507 608 75 333 290 58 202 283 749 685 514 309 281 275 164 537 531 659 440 814 1325 801 1872 Hop 37 | . . . . . . . . . . . 3 . . . . 4 . 1 . 1 1 . 2 . . . . 4 9 2 . 8 2 . Pick Up 138 | . 21 1 4 2 40 5 4 . 2 . 6 . . . 2 2 . . . . . . 1 1 . 2 . 9 10 4 9 7 3 3 Fast Attach 137 | 1 8 . . 2 19 4 3 . 1 . 9 . . . . 1 . . 1 . 4 . 2 . 1 2 . 3 4 4 8 13 22 25 Attach 66 | . 2 . . 1 23 6 1 1 . . 4 . . 1 . 4 . . . . . . 1 . . . 2 2 1 2 4 4 6 1 Detach 47 | . . . . . 4 5 1 1 . . 5 . . . . 3 . . . . . . . . . . 1 1 3 2 7 3 4 7 Swap 108 | 2 7 . 2 . 10 6 2 2 2 . 14 . 4 . . 2 . 2 2 2 . 2 4 2 . 2 2 1 2 2 15 3 1 13 Drop 195 | 2 9 . 6 3 32 21 3 1 2 . 12 . . . 1 2 . . 1 . 4 . 3 1 1 2 . 4 14 3 16 14 23 15 Fire 417 | 5 69 . 2 . 171 16 . 3 . . 2 . 3 . . 2 . 1 . . . 1 2 3 . . 3 . 22 10 24 5 3 70 Melee 239 | . . . . . 6 8 4 . 1 17 35 2 10 . . 5 . 12 4 4 . 4 6 2 3 11 . 17 11 7 2 16 6 46 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 4 . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 63 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met 8R-AWN 147 | -10/Materials | Discovered new exit (range 7) 183 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 507 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Discovered new exit (range 4) 1397 | -10/Materials | Repaired Hrd. Light Armor Plating 1424 | -10/Materials | Repaired Lgt. Treads 1452 | -10/Materials | Repaired Assault Rifle 1479 | -10/Materials | Repaired Lgt. Treads 1507 | -10/Materials | Repaired Lgt. Treads 1534 | -10/Materials | Repaired Lgt. Ion Engine 1858 | -10/Materials | Entered Mines 1862 | -10/Mines | Followed 8R-AWN into the Mines 1888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2208 | -10/Mines | Discovered new exit (range 11) 2269 | -10/Mines | Discovered new exit (range 9) 2371 | -10/Mines | Learned Materials stockpile data 2464 | -10/Mines | Entered Exiles 2541 | -10/Exiles | Welcomed by 8R-AWN 2592 | -10/Exiles | Learned about 8R-AWN's background 2599 | -10/Exiles | Met EX-HEX 2720 | -10/Exiles | Met EX-DEC 2775 | -10/Exiles | Learned location of Zion (-7) 2994 | -10/Exiles | Visited The Gauntlet 3156 | -10/Exiles | Met EX-BIN 3558 | -10/Exiles | Aligned with FarCom system 3560 | -10/Exiles | Given EX-Vault access code 3615 | -10/Exiles | Opened EX-Vault 3636 | -10/Exiles | Found AWS/Gauss 3642 | -10/Exiles | Found XL Autogun Array 3689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3835 | -10/Exiles | Attacked by the Exiles 3860 | -10/Exiles | Discovered new exit (range 10) 3880 | -10/Exiles | Stole two prototypes: AWS/Gauss, XL Autogun Array 3880 | -10/Exiles | Entered Mines 3894 | -9/Mines | Discovered new exit (range 16) 4097 | -9/Mines | Core integrity fell below 50% 4108 | -9/Mines | Discovered new exit (range 10) 4181 | -9/Mines | Assembled infested the area 4263 | -9/Mines | Destroyed 10 combat bots 4758 | -9/Mines | Entered Materials 4758 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4839 | -8/Materials | Destroyed 8 combat bots 5103 | -8/Materials | Lost 5 parts (1p1n2u1w) 5386 | -8/Materials | Build established: Scavenger-Mutant 5505 | -8/Materials | Discovered new exit (range 8) 6641 | -8/Materials | Lost 4 parts (1n2u1w) 6669 | -8/Materials | Repaired Lgt. Treads 6697 | -8/Materials | Repaired Lgt. Treads 6724 | -8/Materials | Repaired Lgt. Treads 7331 | -8/Materials | Build established: Mutant 7476 | -8/Materials | Discovered new exit (range 9) 8270 | -8/Materials | Entered Factory 8270 | -7/Factory | Evolved 2 slots: Utility x2 8800 | -7/Factory | Build established: Hacker-Mutant 9215 | -7/Factory | Discovered new exit (range 15) 9223 | -7/Factory | Discovered new exit (range 8) 9240 | -7/Factory | Identified exit to Lower Caves 9391 | -7/Factory | Repaired Imp. Light Armor Plating 9473 | -7/Factory | Identified exit to Factory 9513 | -7/Factory | Entered Lower Caves 9513 | -7/Lower Caves | Spotted IJ-FVK(f) 9513 | -7/Lower Caves | Spotted 0N-0DW(f) 9514 | -7/Lower Caves | Encountered a Master Thief 9514 | -7/Lower Caves | Encountered a Master Thief 9517 | -7/Lower Caves | Spotted ND-F5X(f) 9518 | -7/Lower Caves | Encountered a Master Thief 9554 | -7/Lower Caves | Build established: Sprinter 9558 | -7/Lower Caves | Identified exit to Lower Caves 9565 | -7/Lower Caves | A Commander dispatched an escort 9587 | -7/Lower Caves | Allies destroyed ND-F5X(f) 9681 | -7/Lower Caves | Found Alien Artifact 9681 | -7/Lower Caves | Identified Core Expander 9681 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9718 | -7/Lower Caves | Entered another Lower Caves area 9796 | -7/Lower Caves | Encountered a Warlord checkpoint 9813 | -7/Lower Caves | Discovered new exit (range 11) 9816 | -7/Lower Caves | Identified exit to Zion 9819 | -7/Lower Caves | Entered Zion 9829 | -7/Zion | Given the Hacking Drone Bay 9829 | -7/Zion | Found Prototype Device 9857 | -7/Zion | Discovered new exit (range 15) 9862 | -7/Zion | Identified exit to Proximity Caves 9899 | -7/Zion | Found CR-A16's Pointy Stick 9934 | -7/Zion | Given A8's code to call for help 9938 | -7/Zion | Build established: Scavenger-Sprinter 9944 | -7/Zion | Visited the Megawrench Repair Shop 9952 | -7/Zion | Learned Factory stockpile data 9971 | -7/Zion | Imprinted 9973 | -7/Zion | Declared Zion's savior 10027 | -7/Zion | Learned location of Warlord (-5) 10060 | -7/Zion | Identified Hacking Drone Bay 10069 | -7/Zion | Megawrench repaired 10 parts 10293 | -7/Zion | Entered Proximity Caves 10293 | -6/Proximity Caves | Accompanied by 4 allies 10307 | -6/Proximity Caves | Learned 8 Factory zone layouts 10452 | -6/Proximity Caves | Spotted B-75 Beast 10575 | -6/Proximity Caves | Learned Factory terminal intel 10671 | -6/Proximity Caves | Discovered exit to Factory (range 3) 10672 | -6/Proximity Caves | Entered Factory 10672 | -6/Factory | Evolved 2 slots: Utility x2 10673 | -6/Factory | Identified exit to Factory 10675 | -6/Factory | Loaded intel: 26 terminal locations 10676 | -6/Factory | Zion hero teleported in (12-ASH) 10681 | -6/Factory | Identified exit to DSF 10746 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10813 | -6/Factory | Retrieved Zion intel report: Trap Installations 10860 | -6/Factory | Garrison activated, responded to threat 10937 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11019 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11027 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11052 | -6/Factory | Discovered exit to Factory (range 11) 11077 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11088 | -6/Factory | Discovered exit to Factory (range 16) 11126 | -6/Factory | Found Prototype Processor 11126 | -6/Factory | Identified Exp. Targeting Computer 11334 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11359 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11529 | -6/Factory | Retrieved Zion intel report: Emergency Access 11546 | -6/Factory | Retrieved Zion intel report: Branch Access 11546 | -6/Factory | Identified exit to Lower Caves 11691 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11692 | -6/Factory | Zion Hacker squad teleported in 11733 | -6/Factory | Entered Lower Caves 11733 | -6/Lower Caves | Accompanied by 2 allies 11847 | -6/Lower Caves | Build established: Scout 11910 | -6/Lower Caves | Encountered a Warlord checkpoint 11912 | -6/Lower Caves | Discovered new exit (range 8) 11914 | -6/Lower Caves | Learned 12 Factory zone layouts 11916 | -6/Lower Caves | Identified exit to Lower Caves 11928 | -6/Lower Caves | Entered another Lower Caves area 11928 | -6/Lower Caves | Accompanied by 2 allies 11944 | -6/Lower Caves | Learned 4 Factory zone layouts 11959 | -6/Lower Caves | Learned Factory machine intel 12159 | -6/Lower Caves | Crushed by falling debris 12183 | -6/Lower Caves | Discovered new exit (range 15) 12183 | -6/Lower Caves | Spotted 8L-5MR(f) 12183 | -6/Lower Caves | Spotted 67-WYC(f) 12183 | -6/Lower Caves | Spotted 3T-AIT(f) 12183 | -6/Lower Caves | Spotted HH-MGS(f) 12185 | -6/Lower Caves | Encountered a Master Thief 12185 | -6/Lower Caves | Encountered a Master Thief 12185 | -6/Lower Caves | Encountered a Master Thief 12185 | -6/Lower Caves | Encountered a Master Thief 12191 | -6/Lower Caves | Identified exit to Data Miner 12191 | -6/Lower Caves | Entered Data Miner 12191 | -6/Data Miner | Discovered new exit (range 6) 12197 | -6/Data Miner | Met Data Miner 12201 | -6/Data Miner | Learned location of Section 7 (-2) 12201 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12206 | -6/Data Miner | Received God Mode back door access code from Data Miner 12212 | -6/Data Miner | Identified exit to Proximity Caves 12213 | -6/Data Miner | Entered Proximity Caves 12218 | -5/Proximity Caves | Spotted B-75 Beast 12309 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12320 | -5/Proximity Caves | Entered Factory 12320 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12321 | -5/Factory | Identified exit to Factory 12321 | -5/Factory | Identified exit to Upper Caves 12321 | -5/Factory | Identified exit to Extension 12322 | -5/Factory | Loaded intel: 241 machine locations 12356 | -5/Factory | Retrieved Zion intel report: Branch Access 12387 | -5/Factory | Incoming assault squad redirected 12392 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12427 | -5/Factory | Spotted B-75 Beast 12439 | -5/Factory | Sucked down chute 12439 | -5/Factory | Entered Waste 12445 | -5/Waste | Spotted C-40 Crusher 12445 | -5/Waste | Spotted C-40 Crusher 12448 | -5/Waste | Spotted C-40 Crusher 12448 | -5/Waste | Spotted C-40 Crusher 12451 | -5/Waste | Discovered new exit (range 15) 12451 | -5/Waste | Spotted C-40 Crusher 12452 | -5/Waste | Spotted C-40 Crusher 12454 | -5/Waste | EMP discharged 12455 | -5/Waste | Identified exit to Factory 12455 | -5/Waste | Entered Factory 12457 | -5/Factory | Identified exit to DSF 12512 | -5/Factory | Retrieved Zion intel report: Branch Access 12552 | -5/Factory | Entered Upper Caves 12633 | -5/Upper Caves | Discovered new exit (range 3) 12634 | -5/Upper Caves | Identified exit to Upper Caves 12653 | -5/Upper Caves | Entered another Upper Caves area 12653 | -5/Upper Caves | Spotted EN-2TM(f) 12654 | -5/Upper Caves | Encountered a Master Thief 12654 | -5/Upper Caves | Identified exit to Warlord 12659 | -5/Upper Caves | Discovered exit to Factory (range 9) 12683 | -5/Upper Caves | Encountered a Warlord checkpoint 12886 | -5/Upper Caves | Entered Warlord 12896 | -5/Warlord | System corruption cleaned by Quarantine Array 12918 | -5/Warlord | Build established: Scavenger-Scout 12979 | -5/Warlord | Learned location of Armory (-3) 12979 | -5/Warlord | Learned 4 Armory zone layouts 13027 | -5/Warlord | Rebuked by Warlord 13030 | -5/Warlord | Opened Warlord's prototype stash 13031 | -5/Warlord | Found Prototype Device 13031 | -5/Warlord | Identified Exp. Focal Shield 13050 | -5/Warlord | Warlord's base attacked by MAIN.C 13053 | -5/Warlord | Found Prototype Energy Gun 13053 | -5/Warlord | Identified Vortex Rifle 13088 | -5/Warlord | Opened side exit 13128 | -5/Warlord | Discovered new exit (range 10) 13130 | -5/Warlord | Identified exit to Proximity Caves 13131 | -5/Warlord | Entered Proximity Caves 13380 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13389 | -4/Proximity Caves | Entered Factory 13389 | -4/Factory | Evolved 2 slots: Utility x2 13425 | -4/Factory | Noticed a derelict Sapper rigging charges 13476 | -4/Factory | Retrieved Zion intel report: Emergency Access 13489 | -4/Factory | Discovered new exit (range 3) 13489 | -4/Factory | Identified exit to Upper Caves 13519 | -4/Factory | Entered Upper Caves 13565 | -4/Upper Caves | Learned location of 1 exit from Research 13621 | -4/Upper Caves | Discovered new exit (range 5) 13622 | -4/Upper Caves | Identified exit to Upper Caves 13622 | -4/Upper Caves | Entered another Upper Caves area 13711 | -4/Upper Caves | Discovered new exit (range 8) 13713 | -4/Upper Caves | Identified exit to Zhirov 13713 | -4/Upper Caves | Entered Zhirov 13713 | -4/Zhirov | Discovered new exit (range 3) 13719 | -4/Zhirov | Met Zhirov 13724 | -4/Zhirov | Learned location of Testing (-3) 13724 | -4/Zhirov | Learned location of Command (-1) 13727 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13732 | -4/Zhirov | Found Alien Artifact 13732 | -4/Zhirov | Identified Integrated Dissipator 13732 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13786 | -4/Zhirov | Found Alien Artifact 13804 | -4/Zhirov | Identified exit to Proximity Caves 13805 | -4/Zhirov | Entered Proximity Caves 13870 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14002 | -3/Proximity Caves | Spotted B-86 Titan 14038 | -3/Proximity Caves | Discovered new exit (range 11) 14042 | -3/Proximity Caves | Identified exit to Research 14066 | -3/Proximity Caves | Entered Research 14066 | -3/Research | Evolved 2 slots: Propulsion x2 14067 | -3/Research | Identified exit to Armory 14068 | -3/Research | Identified exit to Research 14084 | -3/Research | Retrieved Zion intel report: Branch Access 14084 | -3/Research | Identified exit to Testing 14088 | -3/Research | Build established: Scout 14135 | -3/Research | Spotted B-86 Titan 14141 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14317 | -3/Research | Retrieved Zion intel report: Unaware Analyses 14318 | -3/Research | Zion Fire squad teleported in 14362 | -3/Research | Entered Testing 14362 | -3/Testing | Accompanied by 3 allies 14396 | -3/Testing | Found Prototype Device 14449 | -3/Testing | Found Prototype Energy Cannon 14499 | -3/Testing | Identified Exp. Thermal Shield 14499 | -3/Testing | Identified Transdimensional Reconstructor 14499 | -3/Testing | Identified Imp. Potential Cannon 14550 | -3/Testing | Found Prototype Device 14550 | -3/Testing | Identified AEGIS Remote Shield 14566 | -3/Testing | Discovered exit to Research (range 4) 14573 | -3/Testing | Build established: Hacker-Scout 14628 | -3/Testing | Spotted PL-XVQOIDWDYR 14633 | -3/Testing | Retrieved Zion intel report: Active Terminals 14636 | -3/Testing | Spotted PH-1JJ0G074RR 14649 | -3/Testing | Rewired PL-XVQOIDWDYR 14675 | -3/Testing | Retrieved Zion intel report: Trap Installations 14694 | -3/Testing | Entered Research 14694 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14695 | -2/Research | Identified exit to Quarantine 14729 | -2/Research | Found Prototype Processor 14741 | -2/Research | Identified Exp. Terrain Scan Processor 14797 | -2/Research | Repaired Exp. Terrain Scan Processor 14820 | -2/Research | Repaired Imp. Medium Armor Plating 14859 | -2/Research | Spotted B-90 Cyclops 14869 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 14872 | -2/Research | Destroyed B-90 Cyclops 14890 | -2/Research | Found Fusion Bomb Launcher 14926 | -2/Research | Entered Quarantine 14953 | -2/Quarantine | Incoming investigation squad redirected 14965 | -2/Quarantine | Cryocooling Duct disabled 14970 | -2/Quarantine | Discovered new exit (range 15) 14980 | -2/Quarantine | Ambient heat levels rising (+20) 14980 | -2/Quarantine | Non-combat units ordered to evacuate 14983 | -2/Quarantine | Found Alien Artifact 15019 | -2/Quarantine | Found Alien Impact Weapon 15036 | -2/Quarantine | Found Alien Artifact 15036 | -2/Quarantine | Identified Matter Drive 15080 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 15089 | -2/Quarantine | Found Prototype Device 15090 | -2/Quarantine | Identified Exp. Actuator Array 15090 | -2/Quarantine | Identified Subatomic Replicator 15130 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15136 | -2/Quarantine | Found Alien Artifact 15176 | -2/Quarantine | First assault squad dispatched 15211 | -2/Quarantine | Found Alien Slashing Weapon 15240 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 15253 | -2/Quarantine | Identified Core Stripper 15262 | -2/Quarantine | Spotted Fortress 15266 | -2/Quarantine | Destroyed Fortress 15270 | -2/Quarantine | Incoming investigation squad redirected 15270 | -2/Quarantine | Found Prototype Device 15270 | -2/Quarantine | Identified Thermal Barrier 15276 | -2/Quarantine | Found Prototype Device 15276 | -2/Quarantine | Identified EM Dispersion Field 15280 | -2/Quarantine | Identified Core Reset Matrix 15280 | -2/Quarantine | Identified Sigix Broadsword 15280 | -2/Quarantine | Used Core Reset Matrix 15284 | -2/Quarantine | Detected hypermatrix surge 15284 | -2/Quarantine | Sensed 4 artifacts in vicinity 15285 | -2/Quarantine | Found Prototype Device 15285 | -2/Quarantine | Identified Exp. Force Field 15312 | -2/Quarantine | Discovered new exit (range 15) 15316 | -2/Quarantine | Identified exit to Section 7 15316 | -2/Quarantine | Entered Section 7 15317 | -2/Section 7 | Sensed 22 artifacts in vicinity 15366 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 15426 | -2/Section 7 | Found Integrity Redistributor 15426 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-85) 15464 | -2/Section 7 | Spotted S7 Guard 15469 | -2/Section 7 | Found Integrated Thermoelectric Network 15469 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15552 | -2/Section 7 | Build established: Alien-Scout 15566 | -2/Section 7 | First assault squad dispatched 15569 | -2/Section 7 | Spotted B-99 Colossus 15584 | -2/Section 7 | Found Integrity Redistributor 15585 | -2/Section 7 | Found Integrity Redistributor 15587 | -2/Section 7 | Found Integrity Redistributor 15598 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 15600 | -2/Section 7 | Found LRC Energy Well 15600 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15601 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15611 | -2/Section 7 | Spotted Alpha 7 15692 | -2/Section 7 | Incoming assault squad redirected 15815 | -2/Section 7 | Spotted B-90 Cyclops 15827 | -2/Section 7 | Discovered new exit (range 20) 15832 | -2/Section 7 | Identified exit to Access 15844 | -2/Section 7 | Spotted B-90 Cyclops 15869 | -2/Section 7 | Destroyed B-90 Cyclops 15931 | -2/Section 7 | Found Core Membrane 15931 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15938 | -2/Section 7 | Spotted S7 Guard 15940 | -2/Section 7 | Entered Access 15940 | -1/Access | Evolved 2 slots: Weapon x2 16061 | -1/Access | Discovered new exit (range 20) 16070 | -1/Access | Found Unknown Device 16070 | -1/Access | Identified Antimissile System 16232 | -1/Access | First assault squad dispatched 16251 | -1/Access | Incoming assault squad redirected 16325 | -1/Access | Zion Hacker squad teleported in 16326 | -1/Access | Identified exit to Command 16335 | -1/Access | Zion Light squad teleported in 16339 | -1/Access | Zion Light squad teleported in 16343 | -1/Access | Entered Command 16343 | -1/Command | Accompanied by 8 allies 16454 | -1/Command | P-80 Master assimilated allied PU-1SL(z) 16524 | -1/Command | Spotted B-99 Colossus 16526 | -1/Command | Destroyed B-99 Colossus 16540 | -1/Command | Found Prototype Ballistic Gun 16540 | -1/Command | Identified Multirail 16593 | -1/Command | First assault squad dispatched 16714 | -1/Command | Retrieved Zion intel report: Component Stockpiles 16751 | -1/Command | Retrieved Zion intel report: Branch Access 16880 | -1/Command | Build established: Alien-Mutant 17063 | -1/Command | Retrieved Zion intel report: Unaware Schematics 17070 | -1/Command | Retrieved Zion intel report: Active Terminals 17121 | -1/Command | Incoming assault squad redirected 17201 | -1/Command | Retrieved Zion intel report: Active Garrisons 17214 | -1/Command | Incoming investigation squad redirected 17282 | -1/Command | Destroyed 7 combat bots 17397 | -1/Command | Destroyed 7 combat bots 17403 | -1/Command | Spotted M Guard 17403 | -1/Command | Spotted M Guard 17403 | -1/Command | Spotted Combat Programmer 17404 | -1/Command | Spotted Combat Programmer 17411 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-177) 17455 | -1/Command | Core integrity fell below 50% 17457 | -1/Command | Emitted hypermatrix ping 17459 | -1/Command | Core integrity fell below 20% 17460 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17450_ Quantum Reactor destroyed. 17451_ Slammed into G-73 Enforcer. 17452_ Antigrav Array destroyed. 17452_ G-73 Enforcer suffers critical hit (Burn). 17452_ Adv. System Shield destroyed. 17452_ G-73 Enforcer suffers critical hit (Burn). 17452_ Cld. Linear Gravjet destroyed. 17453_ Slammed into G-73 Enforcer. 17453_ Destabilizing: Core damaged (-16). 17453_ Core Membrane filtered system corruption (1). 17454_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 17454_ AEGIS Remote Shield destroyed. 17455_ Critical hit (Burn: +37). 17456_ Core Membrane filtered system corruption (1). 17457_ Emitted hypermatrix ping. 17457_ Exp. Energy Well destroyed. 17458_ Lrg. Storage Unit destroyed. 17459_ Core Membrane filtered system corruption (1). 17459_ Critical hit (Burn: +37). 17459_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????####/#### | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????? ????????????????" #??? | | ???????????????????????? ????????????????# #??? | | ???????????????????????? ????????????????# #??? | | ???????????????????????? ????????????????# #??? | | ???????????????????????#++#????????????????# #??? | | ???????????????????????# #????????????????# #??? | | ???????????????????????# #????????????????# #??? | | ???????????????????????# #????????????????# #??? | | ???????????????????????#gg#????????????????# #??? | | ???????????????????????# #????????????????# #??? | | ???????????????????????# #????????????????# #??? | | ??????????????????????## ##???????????????# #### | | ??????????????????????# g #??????????????## ! | | ??????????????????????#gggg#??????????????#" | | ??????????????????????#gg@g#??????????????## | | ??????????????????????#g!gg#??????????????## | | ??????????????????????#ggpg#??????????????#" | | ??????????????????????#gggg#??????????????## | | ??????????????????????##g###??????????????## | | ???????????????????????#g#????????????????# | | ???????????????????#???#g#????????????????# | | ??????????????# #### ###p#### #???????????# | | ??????????????# #???????????# | | ???????????????########;+######??????????###+##### | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# """ | | ?????????????????????# #???????????????# "R" | | ?????????????????????# #???????????????# " " | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????######### | | ?????????????????????# #???????????????????????# | | ?????????????????????# #?????????????????????### | | ?????????????????????# #?????????????????????# | | ?????????????????????# #?????????????????????# | | | ?????????????????????# #?????????????????????# | | | ?????????????????????# #?????????????????????# | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 51 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ E-15 Imp | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Core Stripper Core Reset Matrix Sigix Broadsword Integrity Redistributor Integrated Thermoelectric Network Subatomic Replicator LRC Energy Well Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAlloyShockpuncher Manual? 0 Play Time 05:26:42 Cumulative 1134.7 hours Start 2022.01.02 @ 00:22:20 End 2022.01.12 @ 22:13:33 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 62 Types 13/17/11/3/1/2/12/2/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7bd798f-314c-4758-a143-0548ddfd729f