Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 16:35:17 Player: shockman27 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (299) 1495 Value Destroyed (10017) 10017 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2341) 2341 TOTAL SCORE: 19593 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 1055 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 72/100 System Corruption 22% Temperature Cool (23) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Tri-rail Accelerator > --- INVENTORY (15) --- Advanced Heat Sink Improved Transmission Jammer Tesla Bomb Launcher Precision Grenade Launcher Improved Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Phase Shifter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Improved Medium Armor Plating Recalibrator Improved Remote Datajack CPS Tube [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . 1 . . . . 1 Utility 5 | . . . 2 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 193 | 9 17 30 31 24 2 6 7 1 6 . 10 50 Power 27 | 2 3 5 2 2 . 2 2 1 . . 2 6 Engine 18 | 2 3 4 2 2 . 2 1 1 . . . 1 Core 9 | . . 1 . . . . 1 . . . 2 5 Reactor . | . . . . . . . . . . . . . Propulsion 64 | 2 7 6 14 10 2 3 1 . 2 . 4 13 Treads 47 | . 6 6 14 10 2 3 1 . 2 . 2 1 Leg 14 | . . . . . . . . . . . 2 12 Wheel 3 | 2 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 46 | 2 2 6 9 4 . . 4 . 2 . 2 15 Device 14 | 1 . 1 . 1 . . 2 . 1 . 1 7 Storage 5 | 1 1 1 . . . . . . . . 1 1 Processor 5 | . . . 2 1 . . . . . . . 2 Hackware 6 | . . . 1 2 . . 1 . . . . 2 Protection 16 | . 1 4 6 . . . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 56 | 3 5 13 6 8 . 1 . . 2 . 2 16 Energy Gun 13 | 2 1 2 1 3 . . . . 1 . . 3 Energy Cannon 8 | . 1 2 1 1 . 1 . . . . 1 1 Ballistic Gun 22 | 1 1 6 3 2 . . . . 1 . 1 7 Ballistic Cannon 3 | . . 1 . . . . . . . . . 2 Launcher 6 | . 1 1 . 2 . . . . . . . 2 Special Weapon 2 | . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 5 . . . . . . . 6 Corrupted Parts 4 | . . . . . . . . . . . 3 1 System Corruption 27 | . . . . . . . . . . . 25 2 Parts Lost 93 | . 2 6 10 9 . 6 . 1 5 . 12 42 Power 16 | . . 2 1 1 . 2 . . . . 2 8 Propulsion 36 | . . 2 5 3 . 3 . 1 2 . 6 14 Utility 21 | . . . 4 3 . 1 . . 2 . 2 9 Weapon 20 | . 2 2 . 2 . . . . 1 . 2 11 Highest Loss Streak 17 | . 2 2 3 2 . 2 . 1 2 . 9 17 To Critical Strikes 3 | . . . 1 . . . . . . . . 2 Average Backups 21 | 4 12 23 24 24 24 24 21 22 20 19 17 7 Power 1 | 1 1 2 1 1 2 1 . 1 1 1 1 . Propulsion 3 | 2 3 3 3 4 5 4 3 2 3 2 1 1 Utility 6 | . 2 8 7 8 8 8 5 6 6 6 5 2 Weapon 8 | . 4 8 11 9 9 8 9 9 8 8 7 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | . 6 12 6 9 1 5 1 2 . . . 4 Power 7 | . 3 2 1 . . 1 . . . . . . Propulsion 8 | . 1 4 . 1 1 1 . . . . . . Utility 20 | . 1 3 5 4 . 3 1 1 . . . 2 Weapon 9 | . 1 3 . 4 . . . . . . . 1 Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 97 | . 99 99 99 99 99 96 94 99 99 93 79 81 Engine 9 | . 14 7 9 8 9 9 6 12 13 13 8 . Core 1 | . . 3 . . . . 4 . . . 1 7 Treads 32 | . 21 43 35 35 36 36 32 32 32 33 23 . Leg 1 | . . . . . . . . . . . . 26 Device 4 | . 13 3 2 1 . . 5 6 11 6 3 7 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 11 2 Processor 5 | . . . 8 9 9 9 6 6 6 6 6 8 Hackware 7 | . . . 8 15 11 9 12 13 7 6 6 10 Protection 5 | . . 7 7 1 6 8 5 6 6 6 . 3 Energy Gun 1 | . 6 4 . . . . . . . . 2 1 Energy Cannon 1 | . 6 3 . . . . . . . . . 1 Ballistic Gun 10 | . 9 8 16 14 8 6 12 13 12 13 10 5 Slashing Weapon 2 | . . . . 2 9 8 . . . . . . Peak Build Rating 79 | 7 11 26 34 41 39 42 49 54 57 56 56 79 Average Rating 36 | 6 8 20 31 36 38 38 46 51 56 56 47 63 On Entrance 34 | . 7 11 24 34 39 35 34 46 54 56 56 48 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 126 | 14 32 100 107 103 101 104 109 113 126 125 125 107 Greatest Support 118 | 26 46 92 92 89 86 86 102 102 110 110 118 110 Greatest Overweight (x) 5 | . 1 1 1 2 1 1 1 1 1 1 5 5 Average Overweight (x) . | . . . 1 1 1 1 . 1 1 1 2 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 24 25 25 25 25 25 25 25 25 25 10 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 22 22 19 Average Carried 22 | 4 12 23 24 24 24 24 22 23 23 22 20 8 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 15 Final Carried 25 | 8 15 25 25 25 25 23 22 25 22 22 18 6 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Mutant 24% | Commander-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 8640 | 344 458 1102 1802 1606 203 457 207 253 439 . 437 1332 Remotely . | . . . . . . . . . . . . . Salvage Created 13080 | 182 898 2283 2874 2205 321 1117 95 . 512 . 503 2090 Parts 650 | 18 54 141 142 111 13 35 14 . 18 . 19 85 Haulers Intercepted 18 | . 2 6 3 6 . . . . . . . 1 Recyclers Shooed 9 | . 1 4 2 . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 12 . 8 12 . 12 . Prevented 12 | . . . . . . . . . 5 . 7 . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 215 | . 19 36 51 32 1 18 5 . 11 . 11 31 Guns 157 | . 14 10 43 31 1 17 3 . 10 . 11 17 Cannons 34 | . 2 18 2 . . . . . . . . 12 AOE 23 | . 3 8 6 1 . 1 2 . 1 . . 1 Classes Destroyed 22 | 3 5 1 3 2 . 5 2 . . . 1 . Worker 13 | 2 1 4 1 2 . . 1 . . . . 2 Builder 6 | . . . . 1 2 . . . . . . 3 Tunneler 7 | 4 . 1 . . . . 1 . . . . 1 Hauler 18 | . 2 6 3 6 . . . . . . . 1 Recycler 20 | 1 1 7 4 3 2 . . . . . . 2 Mechanic 3 | . . . 1 1 . . . . . . . 1 Operator 6 | . 2 2 . 2 . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 11 | . 3 5 1 2 . . . . . . . . Swarmer 30 | . 6 10 4 3 . . . . 4 . 3 . Cutter 3 | . . . . . . . 3 . . . . . Grunt 107 | . 13 16 35 19 . . . . 5 . 4 15 Brawler 5 | . . . 2 . . . . . 2 . . 1 Duelist 1 | . . . . 1 . . . . . . . . Sentry 29 | . . 10 8 9 1 . . . . . . 1 Hunter 12 | . . . 2 . . . . . . . 3 7 Programmer 9 | . . . . . . . 2 . . . . 7 Federalist 2 | . . . . . . 2 . . . . . . Explorer 2 | . . . . . . 2 . . . . . . Ranger 1 | . . . . . . 1 . . . . . . Guru 1 | . . . . . . 1 . . . . . . Scrapper 12 | . . . . . . 12 . . . . . . Best Kill Streak 13 | 4 4 8 5 10 2 7 4 . 4 . 7 13 Combat Bots Only 8 | . 4 4 4 8 1 7 3 . 4 . 7 7 Max Kills in Single Turn 7 | 1 2 3 2 3 1 2 3 . 1 . 1 7 Gunslinging 1 | . . . . 1 . 1 . . . . . 1 Exploded 3 | . 2 3 2 1 . 1 2 . 1 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1533 | . 110 147 275 152 14 102 16 2 126 . 121 468 Missed 427 | . 31 41 87 40 1 34 5 . 39 . 27 122 Hits 1106 | . 79 106 188 112 13 68 11 2 87 . 94 346 Melee 21 | . . . . 4 . 3 5 2 2 . . 5 Projectile 1085 | . 79 106 188 108 13 65 6 . 85 . 94 341 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 47 | . 1 2 4 8 . 7 3 . 1 . 1 20 Part Disruptions 2 | . . . . . . . 1 . 1 . . . Damage Taken 17496 | . 847 1406 2828 2237 206 1097 285 92 871 . 1207 6420 Core 2175 | . 236 114 218 200 22 44 42 . 125 . 166 1008 Absorbed by Shields 980 | . . . . . 27 329 . . 222 . 402 . Ignored by Resistances 139 | . . . . . . . . . 126 . 13 . Regen/Repaired (Parts) 1246 | . 38 129 290 660 . . 129 . . . . . Core Remaining (%) 49 | 100 5 71 . . . 12 . . . . 60 . Volleys Fired 909 | 18 97 121 196 142 11 59 21 9 40 . 51 144 Largest 2 | 2 2 2 2 2 1 2 2 2 2 . 2 2 Hottest 130 | 60 100 100 103 70 25 50 50 50 80 . 88 130 Shots Fired 1675 | 36 174 236 383 270 17 118 31 18 80 . 101 211 Gun 1438 | 36 138 127 360 269 17 118 29 18 80 . 101 145 Cannon 207 | . 20 104 18 . . . . . . . . 65 Launcher 13 | . 2 3 5 1 . . 2 . . . . . Special 17 | . 14 2 . . . . . . . . . 1 Kinetic 1355 | 18 84 126 360 265 17 118 29 18 79 . 86 155 Thermal 214 | 18 66 54 18 . . . . . 1 . 4 53 Explosive 13 | . 2 3 5 1 . . 2 . . . . . Electromagnetic 92 | . 22 53 . 4 . . . . . . 11 2 Robot Hit Streak 57 | 10 12 15 57 15 4 12 5 5 11 . 8 14 Robot Miss Streak 6 | 4 3 5 5 5 4 3 3 6 3 . 4 5 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 26 | . 3 . 5 4 . 6 . . 2 . 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . 1 1 Shots Hit Robots 1151 | 24 104 153 278 194 15 83 19 10 49 . 64 158 Core Hits 497 | 8 44 70 120 77 5 33 13 1 23 . 25 78 Critical Kills 6 | . . . . 1 . . . . . . 1 4 Critical Parts Destroyed 3 | . 1 . . . . . . . . . . 2 Critical Strikes 16 | . 3 3 . 1 . . . . . . 1 8 Burn 4 | . . 3 . . . . . . . . . 1 Destroy 9 | . 1 . . 1 . . . . . . 1 6 Blast 1 | . . . . . . . . . . . . 1 Corrupt 2 | . 2 . . . . . . . . . . . Melee Attacks 57 | . . 16 3 28 10 . . . . . . . Impact 17 | . . 16 1 . . . . . . . . . Slashing 40 | . . . 2 28 10 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25050 | 277 1477 3298 5269 3992 621 1545 701 170 999 . 1139 5562 Guns 17725 | 277 1070 1156 4514 3418 255 1545 360 170 999 . 1139 2822 Cannons 4380 | . 217 1698 250 . . . . . . . . 2215 Explosions 2393 | . 190 424 496 417 . . 341 . . . . 525 Melee 520 | . . . . 154 366 . . . . . . . Ramming 32 | . . 20 9 3 . . . . . . . . Kinetic 18306 | 142 493 1293 4514 3370 255 1545 360 170 999 . 882 4283 Thermal 3256 | 135 574 760 250 242 . . . . . . 68 1227 Explosive 1494 | . 149 333 496 175 . . 341 . . . . . Electromagnetic 1442 | . 261 892 . 48 . . . . . . 189 52 Impact . | . . . . . . . . . . . . . Slashing 520 | . . . . 154 366 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . . 7 7 7 1 1 1 1 26 22 Average Corruption 5 | . . . . 7 7 7 1 1 1 1 1 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 239 | . . . . 19 84 . 1 19 20 5 12 79 Message Errors 55 | . . . . 2 22 . . 3 2 2 2 22 Matter Fused 46 | . . . . 4 12 . . 11 6 . 4 9 Heat Flow Errors 29 | . . . . 5 11 . . 2 2 . 1 8 Energy Discharges 32 | . . . . 2 13 . . 1 3 2 1 10 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 7 | . . . . 2 3 . . . . . . 2 Data Loss (minor) 33 | . . . . 3 14 . 1 . 3 . 1 11 Data Loss (major) 8 | . . . . . 1 . . 1 3 1 1 1 Misfires 12 | . . . . 1 6 . . . 1 . 2 2 Alerts 3 | . . . . . 2 . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 357 | . . 101 13 24 52 . 8 . . . . 159 Projectiles 119 | . . 81 . . . . . . . . . 38 Explosions 162 | . . 20 13 . . . 8 . . . . 121 Melee 76 | . . . . 24 52 . . . . . . . Knockbacks 12 | . . 1 . . . . . . . . . 11 Impact 1 | . . 1 . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 459 | . 36 . . 114 . . 108 . . . . 201 Shots 7 | . 1 . . 2 . . 2 . . . . 2 Rammed 4 | . . 2 . 2 . . . . . . . . Targets Rammed 7 | . . 4 1 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . . . Highest Temperature 415 | . 156 334 415 387 276 213 50 188 299 . 320 267 Average Temperature 71 | . 40 68 70 92 76 66 20 52 94 . 82 78 Received Heat Transfer 5078 | . 330 561 1233 855 37 643 . . 246 . 126 1047 Effects 8 | . . . 3 2 . . . . . . 3 . Shutdowns 2 | . . . 1 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . 2 . Matter Decay 2 | . . . 1 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . 4 . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 13 | . 1 3 . . . 5 . . . . 1 3 Heat Transferred 5712 | 300 1202 1765 370 350 . . . . . . 148 1577 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 1 2 1 . . . . . . . 2 Low Security (%) 66 | 100 100 69 12 85 100 . 100 . . . . 2 Level 1 30 | . . 30 76 14 . . . . . . . 92 Level 2 2 | . . . 11 . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 610 | 10 193 361 531 237 144 . 118 . . . . 610 Initial 450 | . . 32 141 159 47 . . . . . . 450 Average 156 | 2 106 152 302 128 65 . 11 . . . . 278 Influence Increases 8076 | 35 719 1380 1650 1284 691 . 160 30 295 . 240 1592 Destroy 0b10 Robot/C 4160 | . 380 720 1020 700 200 . 100 . 220 . 200 620 Destroy 0b10 Robot/NC 435 | 35 45 120 50 85 35 . 10 . . . 5 50 Destroy Leader 958 | . 90 222 218 196 . . 30 . 30 . 20 152 Allied During Kill 236 | . . . . 35 201 . . . . . . . Successful Hack 165 | . 40 40 17 30 26 . 6 . . . . 6 Select Force Hacks 390 | . 60 60 60 . 210 . . . . . . . Disable Machine 480 | . 30 30 135 165 15 . . . . . . 105 Destroy Structure 367 | . 29 53 45 58 4 . 14 . . . . 164 Advance Influence 450 | . . . . . . . . . . . . 450 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 420 | . 30 135 105 15 . . . 30 45 . 15 45 Influence Decreases 7466 | 35 642 1121 1607 1541 720 93 70 120 286 9 240 982 Entered New Map 671 | . . 45 195 220 75 93 . 34 . 9 . . Time Decay 4560 | 35 622 706 712 711 600 . 70 86 266 . 190 562 Lost Part 750 | . 20 60 100 80 . . . . 20 . 50 420 Lost Ally 135 | . . 10 . 80 45 . . . . . . . Purge Threat 1350 | . . 300 600 450 . . . . . . . . Squads Dispatched 45 | . 6 6 12 5 . . 6 . . . . 10 Investigation 18 | . 4 6 4 2 . . . . . . . 2 Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 11 | . 2 . 3 . . . 2 . . . . 4 Assault 6 | . . . 2 2 . . 2 . . . . . Garrison 6 | . . . 3 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 2 2 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 334 | . 32 50 71 49 9 47 7 3 12 . 14 40 Peak Tracking Total 8 | . 5 7 7 8 2 7 3 3 4 . 6 8 Tactical Retreats 18 | . 1 6 3 1 . 1 . 1 2 . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . 2 3 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 36 | . 2 2 9 11 1 3 . . . . 1 7 Max in Single Turn 5 | . 1 1 2 3 1 1 . . . . 1 5 Garrison Access 3 | . . . 1 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 86 | . 10 17 12 15 12 6 5 1 . 4 . 4 Terminals 49 | . 7 12 7 12 5 . 4 . . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 7 | . 1 1 2 2 . . 1 . . . . . Recycling Units 14 | . 2 2 2 . 7 . . . . . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 276 | . 34 60 35 40 26 31 10 1 . 30 . 9 Successful 208 | . 22 45 21 30 19 31 6 1 . 30 . 3 Failed 67 | . 12 15 14 10 6 . 4 . . . . 6 Catastrophic 9 | . . 1 3 2 . . 1 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 118 | . 25 28 25 16 17 . 3 . . . . 4 Terminals 159 | . 28 46 26 28 18 . 8 . . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 25 | . 4 3 5 11 . . 2 . . . . . Recycling Units 19 | . 2 3 3 . 8 . . . . . . 3 Scanalyzers 8 | . . 8 . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Terminal Hacks 129 | . 8 23 9 14 8 31 3 1 . 30 . 2 Record 42 | . . . . . . 30 1 . . 11 . . Part Schematic 14 | . . . . . 1 . . . . 13 . . Robot Schematic 3 | . . . . . . . . . . 3 . . Robot Analysis 8 | . 4 2 . . 1 . 1 . . . . . Prototype ID Bank 10 | . . 4 2 . 1 . . . . 3 . . Open Door 5 | . . . . 4 . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 14 | . 1 5 2 3 2 . . . . . . 1 Unreport Threat 9 | . . 2 4 3 . . . . . . . . Locate Traps 8 | . 2 4 . 2 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . Registered Components 3 | . . 1 . . 1 . . . . . . 1 Zone Layout 2 | . . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 23 | . 4 3 4 10 . . 2 . . . . . Scan Component 12 | . 2 2 2 5 . . 1 . . . . . Repair 11 | . 2 1 2 5 . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . Unauthorized Hacks 45 | . 10 11 7 5 10 . 1 . . . . 1 Terminals 32 | . 8 9 5 5 3 . 1 . . . . 1 Assimilate 5 | . 2 2 . 1 . . . . . . . . Botnet 20 | . 4 6 3 3 2 . 1 . . . . 1 Operators 7 | . 2 1 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . 2 2 2 . 7 . . . . . . . Tunnel 13 | . 2 2 2 . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 49 | . 8 9 9 11 4 . 5 . . . . 3 Full Trace Events 10 | . 2 3 2 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . . 1 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 11 | . 2 1 2 5 . . 1 . . . . . Time 476 | . 52 32 120 212 . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 26 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 41 | . 1 1 . 12 26 . . . . . . 1 Largest Group 28 | . 1 1 . 10 28 27 4 . . . . 1 Highest-Rated Group 406 | . 10 10 . 173 406 389 55 . . . . 35 Highest-Rated Ally 35 | . 10 10 . 31 29 29 27 . . . . 35 Total Orders 2 | . . 2 . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 199 | . . . . 19 55 125 . . . . . . Total Damage 2904 | . . . . 258 678 1968 . . . . . . Kills 41 | . . . . 3 11 27 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted 9 | . . . . . . 9 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 12404 | 129 2197 1478 739 408 . . 1122 2369 2440 . . 1522 Optics 1522 | . . . . . . . . . . . . 1522 Sensors 6339 | . . . . 408 . . 1122 2369 2440 . . . Seismic 4807 | 129 2197 1478 739 . . . . . . . . 264 Robot Analysis Total 8 | . 4 2 . . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 29588 | 183 2304 4790 3229 3213 2624 4088 1267 2369 2597 227 1031 1666 Spaces Moved 11647 | 121 1263 1741 992 998 1004 1677 464 971 1026 95 380 915 Core 3 | 3 . . . . . . . . . . . . Treads 10226 | . 870 1741 992 998 1004 1677 464 971 1026 95 379 9 Legs 907 | . . . . . . . . . . . 1 906 Wheels 511 | 118 393 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 240 225 231 231 161 241 241 241 159 120 Average Speed 214 | 89 138 236 240 232 231 231 239 241 241 241 230 123 Slowest Speed 320 | 100 160 240 240 305 231 238 241 245 241 241 320 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 67 | 7 97 98 77 97 99 72 8 97 86 71 56 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 15 | . 2 2 2 . 7 . . 1 . 1 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . 2 . 3 2 . . . Spaces Dug 68 | . 11 13 2 29 4 . . . . . . 9 Terrain Destroyed 310 | . 28 46 41 55 4 . 33 . 4 . . 99 Melee 33 | . . 12 2 15 4 . . . . . . . Projectile 72 | . 13 1 7 . . . 1 . 4 . . 46 AOE 205 | . 15 33 32 40 . . 32 . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 14783 | 154 1627 2176 1558 1686 1291 1824 601 991 1090 94 467 1224 Wait 1377 | . 189 167 278 407 109 55 100 . 14 . 11 47 Move 11635 | 120 1262 1740 991 997 1003 1676 463 970 1025 94 379 915 Hop . | . . . . . . . . . . . . . Pick Up 171 | 7 25 43 24 25 2 14 4 5 2 . 5 15 Fast Attach 52 | 7 1 2 1 12 . 1 3 1 1 . . 23 Attach 90 | . 2 9 11 8 1 7 5 1 4 . 12 30 Detach 24 | . . 1 . 2 2 1 . . . . 3 15 Swap 167 | 2 29 39 28 34 2 1 3 . 2 . 6 21 Drop 141 | . 22 34 25 27 3 10 2 3 2 . . 13 Fire 909 | 18 97 121 196 142 11 59 21 9 40 . 51 144 Melee 57 | . . 16 3 28 10 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . 4 1 2 . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . Rewire 151 | . . . . . 148 . . 2 . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Core integrity fell below 20% 1097 | -10/Materials | Discovered new exit (range 14) 1770 | -10/Materials | Discovered new exit (range 16) 1883 | -10/Materials | Build established: Scavenger-Mutant 2325 | -10/Materials | Repaired Grenade Launcher 2354 | -10/Materials | Build established: Mutant 2355 | -10/Materials | Repaired Seismic Detector 2488 | -10/Materials | Entered another Materials area 2488 | -9/Materials | Accompanied by 1 ally 2488 | -9/Materials | Evolved 2 slots: Propulsion x2 2492 | -9/Materials | Discovered new exit (range 7) 2981 | -9/Materials | Discovered new exit (range 7) 3734 | -9/Materials | Discovered new exit (range 7) 5362 | -9/Materials | Identified exit to Mines 5852 | -9/Materials | Discovered new exit (range 5) 6378 | -9/Materials | Discovered new exit (range 11) 6902 | -9/Materials | Repaired Imp. Treads 7278 | -9/Materials | Entered another Materials area 7278 | -8/Materials | Evolved 2 slots: Utility x2 7631 | -8/Materials | Discovered new exit (range 16) 8060 | -8/Materials | Lost 3 parts (2n1u) 8078 | -8/Materials | First assault squad dispatched 8453 | -8/Materials | Build established: Scavenger-Mutant 8670 | -8/Materials | Repaired Enh. Autogun 8747 | -8/Materials | Garrison activated, responded to threat 9320 | -8/Materials | Repaired Enh. Autogun 9368 | -8/Materials | Discovered new exit (range 8) 9975 | -8/Materials | Discovered new exit (range 13) 10069 | -8/Materials | Sterilization system engaged 10069 | -8/Materials | Non-combat units ordered to evacuate 10108 | -8/Materials | Identified exit to Factory 10169 | -8/Materials | Combat units ordered to evacuate 10308 | -8/Materials | Identified exit to Storage 10369 | -8/Materials | Ambient heat levels rising (+10) 10507 | -8/Materials | Entered Storage 11273 | -8/Storage | Met a pair of Derelict thieves 11351 | -8/Storage | Core integrity fell below 50% 11393 | -8/Storage | Garrison activated, responded to threat 11430 | -8/Storage | Destroyed 8 combat bots 11796 | -8/Storage | Build established: Hacker-Mutant 11837 | -8/Storage | Repaired Enh. Autogun 11877 | -8/Storage | Repaired Adv. Treads 12257 | -8/Storage | Discovered exit to Factory (range 15) 12578 | -8/Storage | Repaired Hrd. Medium Armor Plating 12617 | -8/Storage | Repaired Adv. Treads 12656 | -8/Storage | Repaired Adv. Treads 13066 | -8/Storage | Crushed by falling debris 13168 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13413 | -8/Storage | Identified exit to Recycling 13453 | -8/Storage | Build established: Commander-Mutant 13691 | -8/Storage | Used back door to open Recycling access 13720 | -8/Storage | Entered Recycling 13720 | -8/Recycling | Accompanied by 8 allies 14625 | -8/Recycling | Scanned before Scraplab entrance 14627 | -8/Recycling | Lost 3 allies 15290 | -8/Recycling | Discovered new exit (range 15) 16243 | -8/Recycling | Entered Scraplab 16275 | -8/Recycling | Discovered new exit (range 4) 16280 | -8/Recycling | Identified exit to Scraptown 16344 | -8/Recycling | Entered Scraptown 16344 | -8/Scraptown | Accompanied by 27 allies 16349 | -8/Scraptown | System corruption cleaned by C-Scrubber 16814 | -8/Scraptown | Visited Assassins FH 16890 | -8/Scraptown | Visited Cyclists 17033 | -8/Scraptown | Visited Red Mages 17195 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 17634 | -8/Scraptown | Visited Observation Area 17736 | -8/Scraptown | Visited UFD Registry 17773 | -8/Scraptown | Registered with UFD as "Wirenuts" 17842 | -8/Scraptown | Visited Botcube Research 17862 | -8/Scraptown | Found Botcube 17934 | -8/Scraptown | Visited Scrapoid Research Area 18075 | -8/Scraptown | Discovered new exit (range 5) 18087 | -8/Scraptown | Identified exit to Factory 18332 | -8/Scraptown | Visited Scrap Suit Storage 18413 | -8/Scraptown | Visited Supply Room 18470 | -8/Scraptown | Visited Supply Room 18557 | -8/Scraptown | Visited Curators Association 18686 | -8/Scraptown | Visited Chapter 10 19214 | -8/Scraptown | Visited Science Guys 19378 | -8/Scraptown | Visited Junk Repository 19712 | -8/Scraptown | Met Optimus 19712 | -8/Scraptown | Accepted into 0bPrime 19993 | -8/Scraptown | Civil war broke out across Scraptown 20167 | -8/Scraptown | Lost 22 allies 20211 | -8/Scraptown | Optimus destroyed in the chaos of civil war 20240 | -8/Scraptown | Core integrity fell below 20% 20296 | -8/Scraptown | Destroyed 7 combat bots 20322 | -8/Scraptown | Lost 15 allies 20432 | -8/Scraptown | Entered Factory 20432 | -6/Factory | Accompanied by 4 allies 20432 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 20440 | -6/Factory | Identified exit to DSF 20655 | -6/Factory | Repaired Enh. Autogun 20714 | -6/Factory | Build established: Scavenger-Mutant 20832 | -6/Factory | Discovered new exit (range 12) 20872 | -6/Factory | Identified exit to Lower Caves 21021 | -6/Factory | Lost 4 allies 21547 | -6/Factory | Cargo convoy interrupted 21548 | -6/Factory | Build established: Hacker-Mutant 21699 | -6/Factory | Entered Lower Caves 21904 | -6/Lower Caves | Encountered a Warlord checkpoint 23138 | -6/Lower Caves | Found Prototype Device 23644 | -6/Lower Caves | Discovered new exit (range 8) 23666 | -6/Lower Caves | Identified exit to Lower Caves 24068 | -6/Lower Caves | Entered another Lower Caves area 24174 | -6/Lower Caves | Discovered new exit (range 7) 24189 | -6/Lower Caves | Identified exit to Factory 24730 | -6/Lower Caves | Build established: Scavenger-Mutant 25456 | -6/Lower Caves | Encountered a Warlord checkpoint 25486 | -6/Lower Caves | Learned Factory emergency access door positions 26409 | -6/Lower Caves | Spotted B-75 Beast 26632 | -6/Lower Caves | Discovered new exit (range 8) 26646 | -6/Lower Caves | Identified exit to Data Miner 26665 | -6/Lower Caves | Entered Data Miner 26665 | -6/Data Miner | Discovered new exit (range 6) 26682 | -6/Data Miner | Identified exit to Proximity Caves 26721 | -6/Data Miner | Met Data Miner 26781 | -6/Data Miner | Learned location of Section 7 (-2) 26781 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26797 | -6/Data Miner | Build established: Mutant 26822 | -6/Data Miner | Received God Mode back door access code from Data Miner 26892 | -6/Data Miner | Entered Proximity Caves 27004 | -5/Proximity Caves | Spotter reported a threat 27019 | -5/Proximity Caves | Attracted the attention of an 0b10 base 27121 | -5/Proximity Caves | Destroyed 7 combat bots 27356 | -5/Proximity Caves | Spotter reported a threat 27392 | -5/Proximity Caves | Build established: Scavenger-Mutant 27590 | -5/Proximity Caves | Spotter reported a threat 27618 | -5/Proximity Caves | Lost 9 parts (2p5n1u1w) 27871 | -5/Proximity Caves | Build established: Mutant 27902 | -5/Proximity Caves | Discovered exit to Factory (range 3) 27918 | -5/Proximity Caves | System corruption reached 10% 27923 | -5/Proximity Caves | Entered Factory 27923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27957 | -5/Factory | Identified Heart of Steel 27976 | -5/Factory | System corruption reached 10% 28077 | -5/Factory | Lost 12 parts (2p1n3u6w) 28116 | -5/Factory | Botcube activated 28126 | -5/Factory | Botcube completed mutation into core form, armed with 2 guns. 28342 | -5/Factory | Core integrity fell below 50% 28366 | -5/Factory | Lost 5 parts (2p2n1u) 28668 | -5/Factory | Lost 6 parts (1p2n1u2w) 28705 | -5/Factory | Build established: Scavenger-Mutant 29018 | -5/Factory | Found Prototype Launcher 29018 | -5/Factory | Identified Tesla Bomb Launcher 29410 | -5/Factory | Garrison activated, responded to threat 29559 | -5/Factory | Core integrity fell below 20% 29589 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 29585_ Acquired 8 matter. 29586_ G-50 Soldier knocked back. 29587_ Acquired 8 matter. 29588_ Power Conduit explodes. 29588_ G-50 Soldier destroyed. 29588_ Destroyed Imp. Ion Engine. 29588_ R-10 Processor destroyed. 29588_ Med. Treads destroyed. 29588_ Destroyed Med. Treads. 29588_ G-50 Soldier destroyed. 29588_ Com. Wheel melted. 29588_ R-10 Processor destroyed. 29588_ Power Conduit explodes. 29588_ U-05 Engineer destroyed. 29588_ Destroyed Lgt. Ion Engine. 29588_ Power Conduit explodes. 29588_ M-28 Smith destroyed. 29588_ Power Conduit explodes. 29588_ K-01 Serf destroyed. 29588_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ????????????# ! ???????????????????????????????? | | ????????????# " ????????????????????????????????? | | ???????????? "T ??????????????????????????????# | | ????????????? ??###########?????????????????# | | ?????????????? ??# !#?????????????????# | | ?????????????## #??# ############??????# | | ?????????????## #### """ """ # # ????? + | | ??????????????# + """ """ # """ # ""?"" #? | | ??????????????# #### """ """ # """ # """"" #?? | | ??????????????# #??# # """ # """ ]#? | | ??????????????# #??# # # ? | | ??????????????# #??# ! [%! # """ # """"" ?? | | ?????????????##+#### ;;;;# """ # """"???# | | ?????????????# * = =[%[ %%+ """% # """?????? | | ?????????????# # # ?????? | | ?????????????# @ =[#######"/#"####+### | | ?????????????# !% ! % % | | ?????????????# = g | | ?????????????# != """"" | | ???????????# """"" | | ???????????# "" """ | | ??????????# ;# """ ## | | ??????????## ## """"" F" #? | | ???????????# | ## """"" "" #? | | ??????????# ; ## """ % % #? | | ??????????## ; ;## ## % #? | | ???????????## ##?#### """"" ########### | | ???????????# # ### ??????# """"" #?# | | ???????????#?####??##??????# """ %#?# | | ???????????????????????????# #?# | | ?????????????????? ######### #?# | | ????????????????? ### """" " | | ???????????????????###### "% + """" " | | ????????????????????????# ### """" " | | ????????????????????????# ### """" " | | ????????????????????????# ^ ###### ### """" " | | ????????????????????????# ^ #####" ### """" " | | ????????????????????????# # " ### | | ????????????????????????# ?# " ### | | ????????????????????????# ^?# = # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 32 Energy Capacity 375 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Flexi-carbon Leg | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 48% | -10/Materials Seismic Detector | 65% | -10/Materials Imp. Treads | 16% | -9/Materials Enh. Autogun | 11% | -8/Materials Enh. Autogun | 6% | -8/Materials Enh. Autogun | 5% | -8/Storage Adv. Treads | 13% | -8/Storage Hrd. Medium Armor Plating | 11% | -8/Storage Adv. Treads | 54% | -8/Storage Adv. Treads | 57% | -8/Storage Enh. Autogun | 19% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed FlakHackingSpoofer Manual? 0 Play Time 03:16:18 Cumulative 101.8 hours Start 2025.05.26 @ 12:35:21 End 2025.05.26 @ 16:35:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c4d2afe-ba3a-44d6-b47e-1179fffc7993