Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 16:06:57 Player: the Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (198) 990 Value Destroyed (5769) 5769 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2377) 2377 TOTAL SCORE: 14776 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 1057 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 80/100 System Corruption 24% Temperature Critical (745) Movement Walking (310) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (8) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Weapon Cycler Centrium Medium Armor Plating > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (20) --- Zionite Heavy DM Reactor Carbon-fiber Leg Zionite Biocell (162) Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Phasing Sabre PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Zionite Biocell Experimental Optical Array Improved Signal Interpreter Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Fission Core Zionite Composite Leg I High-capacity Matter Pod Improved Sensor Array Advanced Recoil Stabilizer Improved Weapon Cycler Centrium Medium Armor Plating Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Hypervelocity Gauss Cannon Compact Mass Driver Compact Mass Driver Compact Mass Driver Neutron Missile Launcher Phasing Sabre PL-3XN's Ring of Power [Rating: 124] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Experimental Optical Array Protection Centrium Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 6 | . . . 1 . . . 4 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 129 | 6 9 10 29 6 9 1 24 2 1 1 6 25 Power 15 | 1 . 3 5 . 1 . 1 . . . . 4 Engine 9 | 1 . 3 4 . 1 . . . . . . . Core 4 | . . . 1 . . . 1 . . . . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 31 | 2 5 2 8 2 1 1 5 . 1 . 2 2 Treads 17 | . 3 . 8 2 1 1 2 . . . . . Leg 10 | 2 . . . . . . 3 . 1 . 2 2 Wheel 4 | . 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 1 3 3 7 2 1 . 10 2 . 1 1 10 Device 18 | . 1 3 4 1 . . 2 2 . . . 5 Storage 4 | 1 2 . . . . . . . . . 1 . Processor 10 | . . . 1 1 1 . 5 . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 2 . . . 3 . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 1 2 9 2 6 . 8 . . . 3 9 Energy Gun 11 | 2 . 1 . . . . 3 . . . 2 3 Energy Cannon 3 | . . . 3 . . . . . . . . . Ballistic Gun 15 | . . . 4 . 4 . 3 . . . 1 3 Ballistic Cannon 4 | . . . . . . . 1 . . . . 3 Launcher 5 | . . 1 1 2 . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 2 . 1 . 14 . . . 3 4 Parts Lost 30 | . 2 2 4 2 . . 4 . . . . 16 Power 3 | . 1 . . . . . . . . . . 2 Propulsion 5 | . . . . 1 . . 1 . . . . 3 Utility 10 | . . 1 1 1 . . 2 . . . . 5 Weapon 12 | . 1 1 3 . . . 1 . . . . 6 Highest Loss Streak 8 | . 2 2 2 2 . . 2 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 2 12 19 19 19 17 17 14 16 16 16 16 15 Power 1 | . 2 . 1 2 1 1 . . . . . . Propulsion 3 | 1 5 8 5 3 2 2 . . . . . . Utility 6 | . 3 7 6 5 6 9 5 6 6 6 6 6 Weapon 5 | . 1 1 4 7 6 5 7 10 10 10 10 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . . . 15 . 4 . 13 . . . . 4 Power 5 | . . . 4 . . . 1 . . . . . Propulsion 4 | . . . 3 . . . . . . . . 1 Utility 14 | . . . 4 . 2 . 6 . . . . 2 Weapon 12 | . . . 4 . 1 . 6 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 96 96 97 99 100 100 97 93 98 88 100 92 Engine 8 | . 12 14 9 11 11 11 5 . . . . . Core 1 | . . . 1 . . . . 6 6 6 6 3 Treads 14 | . 10 . 16 21 22 22 18 . . . . . Leg 5 | . 4 . . . . . 5 20 24 26 26 22 Wheel 3 | . 12 28 5 . . . . . . . . . Device 11 | . 13 14 11 11 11 11 7 12 13 13 6 14 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 8 6 Processor 12 | . . . 9 10 11 11 25 26 25 20 23 15 Protection 1 | . . . . . . . 4 . . 6 6 5 Energy Gun 3 | . 21 13 . . . . 3 13 13 2 6 1 Energy Cannon 9 | . . . 17 24 16 . . . . . . . Ballistic Gun 9 | . . . 10 . 8 32 15 . . . 6 12 Launcher 3 | . . 11 3 8 4 . . . . . 6 . Slashing Weapon 1 | . . . . . 2 . . 6 5 6 . 1 Peak Build Rating 124 | 6 11 20 22 22 35 38 110 107 113 112 114 124 Average Rating 44 | 4 8 12 19 21 27 36 76 106 110 97 110 115 On Entrance 53 | . 6 9 13 22 21 34 37 110 106 112 110 114 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 11 47 50 64 62 62 60 77 74 75 81 83 101 Greatest Support 108 | 20 40 24 40 40 40 48 96 80 96 96 108 108 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 19 19 19 19 20 17 20 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 19 20 20 20 20 20 20 19 9 Class Distribution -------------------- 49% | Gunner 29% | Mutant 9% | Skirmisher 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Skirmisher | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5847 | 260 291 290 1247 182 226 130 789 94 444 . 462 1432 Remotely 242 | . . . 242 . . . . . . . . . Salvage Created 6861 | 162 319 340 1944 611 . 158 724 . 155 . 429 2019 Parts 370 | 13 9 27 133 27 . 7 26 . 8 . 21 99 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . Recyclers Shooed 10 | . 3 1 3 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 2 7 . . 11 . 22 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 136 | . 6 4 37 17 . 3 10 . 6 . 25 28 Guns 44 | . 4 . 13 . . 3 10 . 1 . . 13 Cannons 28 | . . . 10 11 . . . . . . . 7 AOE 58 | . . 4 14 5 . . . . 4 . 25 6 Classes Destroyed 18 | 2 3 1 4 3 . 1 1 . 1 . 1 1 Worker 23 | . . 2 4 1 . . 1 . . . . 15 Builder 7 | . . . 2 1 . . . . . . . 4 Tunneler 6 | 4 . 2 . . . . . . . . . . Hauler 8 | . 1 . 6 . . . 1 . . . . . Recycler 14 | 1 1 2 4 2 . . 1 . . . . 3 Operator 1 | . . . 1 . . . . . . . . . Watcher 7 | . . . 4 . . . 1 . . . . 2 Swarmer 43 | . 3 2 12 4 . . 3 . 3 . 14 2 Grunt 56 | . 3 4 15 4 . 2 5 . 1 . 9 13 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 15 | . . . 10 . . . 1 . . . . 4 Demolisher 2 | . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 6 | . . . . . . . . . . . 2 4 Programmer 5 | . . . . . . . . . 1 . . 4 Heavy 1 | . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . 1 . . . . . Assembled 6 | . . . . 6 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . Best Kill Streak 15 | 5 3 3 9 8 . 3 6 . 5 . 15 12 Combat Bots Only 15 | . 3 2 7 6 . 3 4 . 5 . 15 8 Max Kills in Single Turn 6 | 1 1 2 4 2 . 1 2 . 3 . 6 4 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 6 | . . 2 4 1 . . . . 3 . 6 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 759 | . 89 13 106 40 . 5 105 . 3 . 42 356 Missed 207 | . 33 3 25 5 . 2 39 . 1 . 16 83 Hits 552 | . 56 10 81 35 . 3 66 . 2 . 26 273 Melee 2 | . . . . 1 . . . . . . . 1 Projectile 550 | . 56 10 81 34 . 3 66 . 2 . 26 272 AOE 12 | . . . . 12 . . . . . . . . Critical Strikes 18 | . . . 5 . . . . . . . . 13 Actively Blocked 2 | . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 10085 | . 516 230 1025 746 . 57 1197 . 37 . 649 5628 Core 1744 | . 170 37 153 194 . . 45 . . . 129 1016 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 123 | . . . . . . . . . . . . 123 Regen/Repaired (Parts) 44 | . . . 44 . . . . . . . . . Core Remaining (%) 52 | 100 . 17 . . . 13 . . . . 79 . Volleys Fired 412 | 11 46 29 129 31 . 7 57 13 11 . 19 59 Largest 4 | 2 2 2 3 3 . 3 3 1 2 . 2 4 Hottest 250 | 90 100 73 204 204 . 89 175 88 176 . 176 250 Shots Fired 886 | 22 78 29 286 88 . 21 145 14 17 . 21 165 Gun 609 | 22 74 18 204 . . 21 138 14 11 . 4 103 Cannon 210 | . . . 70 75 . . 7 . . . . 58 Launcher 63 | . . 11 12 13 . . . . 6 . 17 4 Special 4 | . 4 . . . . . . . . . . . Kinetic 496 | . . . 204 . . 21 126 . . . 2 143 Thermal 327 | 22 78 18 70 75 . . 19 14 11 . 2 18 Explosive 63 | . . 11 12 13 . . . . 6 . 17 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | 11 8 6 18 12 . 8 17 . 10 . 6 15 Robot Miss Streak 11 | 3 5 2 3 2 . 2 4 1 1 . 2 11 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 11 | . . . 2 . . . 6 . . . . 3 Max Gunslinging Chain 2 | . . . 1 . . . 2 . . . . 1 Shots Hit Robots 516 | 14 43 16 172 48 . 15 88 . 11 . 11 98 Core Hits 321 | 6 13 16 75 25 . 7 35 . 9 . 37 98 Critical Kills 4 | . . . . 1 . . 1 . . . . 2 Critical Parts Destroyed 9 | . . . . . . 1 . . . . . 8 Critical Strikes 18 | 1 2 . . 1 . 1 1 . . . . 12 Burn 3 | 1 2 . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 12 | . . . . . . 1 1 . . . . 10 Blast 2 | . . . . . . . . . . . . 2 Melee Attacks 6 | . . . 1 . 1 1 . . . . . 3 Impact 1 | . . . 1 . . . . . . . . . Slashing 5 | . . . . . 1 1 . . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20150 | 180 519 783 3720 1330 . 296 2006 . 931 . 3819 6566 Guns 8650 | 180 519 132 1951 . . 296 1920 . 258 . 29 3365 Cannons 3382 | . . . 846 1009 . . 86 . . . . 1441 Explosions 8118 | . . 651 923 321 . . . . 673 . 3790 1760 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7163 | . . . 1951 . . 296 1888 . . . . 3028 Thermal 5164 | 180 519 132 892 1009 . . 118 . 258 . 278 1778 Explosive 7823 | . . 651 877 321 . . . . 673 . 3541 1760 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 3 3 3 3 3 . 3 3 3 3 3 24 Average Corruption 3 | . 2 3 2 3 3 . 2 3 3 3 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 174 | . 13 16 54 22 3 . 20 12 10 1 7 16 Message Errors 46 | . 3 2 16 8 1 . 5 1 1 1 3 5 Matter Fused 41 | . 4 3 12 4 1 . 7 2 4 . 1 3 Heat Flow Errors 17 | . 3 1 2 3 . . 2 4 . . . 2 Energy Discharges 21 | . . 3 10 2 . . 3 3 . . . . Parts Rejected 2 | . . . 1 . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 16 | . 1 2 4 2 1 . 3 . 2 . . 1 Data Loss (major) 10 | . 1 1 1 1 . . . 1 1 . 3 1 Misfires 10 | . 1 . 4 2 . . . 1 1 . . 1 Alerts 4 | . . 2 2 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 5 | . . 1 2 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 430 | . . 1 91 17 . . . . 20 . 186 115 Projectiles 103 | . . . 17 14 . . . . . . . 72 Explosions 327 | . . 1 74 3 . . . . 20 . 186 43 Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 . . . . 11 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 1 . . . . 9 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 282 | . . 103 45 . . . . . . . 134 . Shots 7 | . . 3 2 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 821 | 90 245 100 270 366 . 86 221 219 84 . 122 821 Average Temperature 106 | 35 111 21 48 132 . 39 48 70 36 . 36 240 Received Heat Transfer 1773 | . 102 60 441 60 . 27 249 . 18 . 96 720 Effects 26 | . . . . 1 . . . . . . . 25 Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 5 | . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (major) 10 | . . . . . . . . . . . . 10 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 7 | . 2 . . 2 . . . . 1 . . 2 Combat Hostiles 6 | . 2 . . 1 . . . . 1 . . 2 Parts Melted 21 | 2 2 . 1 3 . . . . 1 . . 12 Heat Transferred 9150 | 557 1536 300 1567 1776 . . 148 . 333 . 347 2586 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . 2 1 . . 2 . . . . 4 Low Security (%) 45 | 100 100 100 11 75 . . 67 . . . . . Level 1 34 | . . . 62 24 . . . . . . . 62 Level 2 17 | . . . 26 . . . 32 . . . . 19 Level 3 1 | . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1166 | 10 70 102 598 296 . . 522 . . . . 1166 Initial 409 | . . 21 15 226 . . . . . . . 409 Average 241 | 2 11 44 355 166 . . 158 . . . . 455 Influence Increases 5514 | 25 230 304 1307 366 . 70 769 . 264 . 666 1513 Destroy 0b10 Robot/C 3020 | . 120 140 740 220 . 60 340 . 180 . 580 640 Destroy 0b10 Robot/NC 355 | 25 10 30 105 20 . . 35 . . . 10 120 Destroy Leader 620 | . 22 30 220 40 . 10 74 . 30 . 40 154 Allied During Kill 151 | . . 22 . . . . 28 . 54 . 36 11 Successful Hack 115 | . 43 . 60 . . . 12 . . . . . Disable Machine 465 | . . 15 60 . . . 240 . . . . 150 Destroy Structure 578 | . 5 67 122 56 . . 40 . . . . 288 Advance Influence 150 | . . . . . . . . . . . . 150 Lose Combat Pursuer 60 | . 30 . . 30 . . . . . . . . Influence Decreases 4368 | 25 176 318 765 834 114 70 339 366 319 9 254 779 Entered New Map 863 | . . 33 25 356 114 . . 160 13 9 . 153 Time Decay 3048 | 25 169 245 700 458 . 70 289 206 286 . 214 386 Lost Part 277 | . 7 20 40 20 . . 30 . . . . 160 Lost Ally 180 | . . 20 . . . . 20 . 20 . 40 80 Squads Dispatched 22 | . 2 . 5 . . . 6 . . . . 9 Investigation 3 | . . . 3 . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 8 | . 2 . 2 . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . . 3 . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 2 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 18 6 41 18 . 3 25 . 11 . 28 52 Peak Tracking Total 13 | . 8 2 5 6 . 3 8 . 7 . 12 13 Tactical Retreats 3 | . 2 . . 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 2 . 4 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 39 | . . 1 5 . . . 16 . . . 7 10 Max in Single Turn 6 | . . 1 2 . . . 1 . . . 4 6 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 32 | . 8 . 12 . . . 3 1 . 4 1 3 Terminals 17 | . 6 . 10 . . . . . . . 1 . Fabricators 3 | . . . . . . . 2 . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 104 | . 28 . 33 . . . 4 1 . 31 4 3 Successful 67 | . 14 . 13 . . . 2 1 . 31 4 2 Failed 36 | . 13 . 20 . . . 2 . . . . 1 Catastrophic 3 | . 1 . . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 67 | . 18 . 14 . . . 29 . . . . 6 Terminals 55 | . 25 . 26 . . . . . . . 4 . Fabricators 3 | . . . . . . . 2 . . . . 1 Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 51 | . 8 . 7 . . . . 1 . 31 4 . Record 15 | . . . . . . . . . . 11 4 . Part Schematic 12 | . 1 . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . 4 . 3 . . . . . . . . . Terminals 7 | . 4 . 3 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 8 . 12 . . . 2 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . 15 . . . . 11 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . 13 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 31 | . . 3 . . 4 . 20 . . . . 4 Largest Group 8 | . . 3 . . 4 4 8 4 3 3 2 2 Highest-Rated Group 288 | . . 40 . . 157 157 288 224 196 196 170 170 Highest-Rated Ally 85 | . . 16 . . 40 40 85 85 85 85 85 85 Zionite Dispatches 6 | . . . . . . . 4 . . . . 2 Heavy 4 | . . . . . . . 2 . . . . 2 Fire 1 | . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . 2 . . . . . STAY 1 | . . . . . . . 1 . . . . . DROP 1 | . . . . . . . 1 . . . . . Ally Attacks 83 | . . 11 . . . 15 6 . 21 . 13 17 Total Damage 6111 | . . 127 . . . 218 2834 . 1102 . 794 1036 Kills 34 | . . 3 . . . . 12 . 8 . 7 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 8196 | . 747 526 1164 442 684 886 1311 425 625 105 456 825 Optics 5253 | . . . . . 684 886 1311 425 625 105 456 761 Sensors 728 | . . 1 . . . . . . . . . 727 IFF 1686 | . . . . . . . . 425 625 105 449 82 Seismic 4314 | . 747 525 1164 442 194 886 356 . . . . . Decoding 2736 | . . . . . . . 1303 425 625 105 278 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 2 . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . 60 . . . . . Items 60 | . . . . . . . 60 . . . . . Zionite Intel Received 3 | . . . . . . . 3 . . . . . Branch Access 1 | . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 13190 | 145 781 745 3162 1143 2496 886 1311 425 625 105 456 910 Spaces Moved 6783 | 79 481 552 1318 421 1022 351 708 362 518 90 356 525 Core 2 | 2 . . . . . . . . . . . . Treads 3266 | . 165 . 838 421 1022 351 469 . . . . . Legs 2260 | 77 93 . . . . . 239 362 518 90 356 525 Wheels 1255 | . 223 552 480 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 240 240 240 106 106 106 110 105 103 Average Speed 165 | 118 126 116 196 240 240 240 142 106 109 110 107 105 Slowest Speed 240 | 120 160 120 240 240 240 240 240 106 110 110 110 196 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 84 92 99 89 90 57 24 63 70 75 53 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . . . . . 2 . 4 . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . 1 2 . . 1 4 . . . Spaces Dug 158 | . 4 14 26 . . 1 5 3 19 . 83 3 Terrain Destroyed 1045 | . 4 122 159 91 . 1 15 14 165 . 330 144 Melee 5 | . . . 1 . . 1 . . . . . 3 Projectile 59 | . 4 . . . . . 15 14 . . 1 25 AOE 981 | . . 122 158 91 . . . . 165 . 329 116 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 7984 | 105 561 622 1664 483 1067 378 919 391 558 95 401 740 Wait 331 | 5 7 21 88 16 2 16 59 15 21 . 12 69 Move 6771 | 78 480 551 1317 420 1021 350 707 361 517 89 355 525 Hop . | . . . . . . . . . . . . . Pick Up 119 | 5 15 5 37 1 11 . 28 . 1 . 1 15 Fast Attach 42 | 6 1 3 7 1 1 . 10 . 2 2 2 7 Attach 50 | . . 3 8 2 . . 12 . 1 . . 24 Detach 12 | . . . 2 . . . 4 . . . . 6 Swap 113 | . 11 5 28 10 14 3 12 2 4 2 8 14 Drop 128 | . 1 5 47 2 17 1 30 . 1 2 4 18 Fire 412 | 11 46 29 129 31 . 7 57 13 11 . 19 59 Melee 6 | . . . 1 . 1 1 . . . . . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Discovered new exit (range 13) 593 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Entered Mines 962 | -10/Mines | Learned Materials stockpile data 990 | -10/Mines | Discovered new exit (range 11) 1018 | -10/Mines | Learned location of 1 exit from Materials 1031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Discovered new exit (range 8) 1071 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1399 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1402 | -10/Mines | Found Prototype Device 1402 | -10/Mines | Identified Exp. Sensor Array 1443 | -10/Mines | Core integrity fell below 20% 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1673 | -9/Materials | Identified exit to Mines 1674 | -9/Materials | Identified exit to Materials 1808 | -9/Materials | Destroyed 7 combat bots 2075 | -9/Materials | Discovered exit to Materials (range 4) 2111 | -9/Materials | Build established: Gunner 2846 | -9/Materials | Discovered exit to Materials (range 15) 4440 | -9/Materials | Repaired Adv. Beam Cannon 4834 | -9/Materials | Entered Mines 4902 | -9/Mines | Discovered exit to Materials (range 10) 4976 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4976 | -9/Mines | Discovered new exit (range 5) 5563 | -9/Mines | Assembled infested the area 5572 | -9/Mines | Learned Materials interactive machine intel 5670 | -9/Mines | Core integrity fell below 50% 5686 | -9/Mines | Core integrity fell below 20% 5757 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5875 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5977 | -9/Mines | Entered Zion 6073 | -7/Zion | System corruption cleaned by Quarantine Array 6452 | -7/Zion | Learned location of Armory (-4) 6560 | -7/Zion | Learned Factory terminal intel 6622 | -7/Zion | Found Prototype Energy Gun 6757 | -7/Zion | Learned Factory emergency access door positions 7462 | -7/Zion | Learned Factory garrison access intel 7472 | -7/Zion | Build established: Mutant 7479 | -7/Zion | Identified exit to Deep Caves 7585 | -7/Zion | Met Imprinter 7626 | -7/Zion | Imprinted 7628 | -7/Zion | Declared Zion's savior 7812 | -7/Zion | Found Prototype Processor 7815 | -7/Zion | Found Prototype Processor 7819 | -7/Zion | Found Prototype Processor 7823 | -7/Zion | Found Prototype Processor 8236 | -7/Zion | Discovered new exit (range 23) 8369 | -7/Zion | Build established: Skirmisher 8473 | -7/Zion | Entered Proximity Caves 8473 | -6/Proximity Caves | Accompanied by 4 allies 8488 | -6/Proximity Caves | Spotted B-75 Beast 8549 | -6/Proximity Caves | Lost 3 allies 9342 | -6/Proximity Caves | Discovered new exit (range 8) 9359 | -6/Proximity Caves | Entered Factory 9359 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9361 | -6/Factory | Loaded intel: 28 terminal locations 9361 | -6/Factory | Identified Exp. Signal Interpreter 9362 | -6/Factory | Loaded intel: 4 garrison access locations 9362 | -6/Factory | Identified Exp. Melee Analysis Suite 9364 | -6/Factory | Identified Exp. Terrain Scan Processor 9365 | -6/Factory | Identified Exp. Core Analyzer 9473 | -6/Factory | Retrieved Zion intel report: Branch Access 9473 | -6/Factory | Identified exit to Lower Caves 9473 | -6/Factory | Identified exit to Extension 9652 | -6/Factory | Build established: Gunner 9820 | -6/Factory | Allied Derelicts attacked 0b10 via Garrison Access 9862 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9863 | -6/Factory | Zion Heavy squad teleported in 10020 | -6/Factory | Zion Thermal Resupply teleported in 10241 | -6/Factory | Cargo convoy interrupted 10242 | -6/Factory | Garrison activated, responded to threat 10381 | -6/Factory | Found Prototype Protection 10381 | -6/Factory | Identified Zio. Heavy Carapace 10413 | -6/Factory | Found PL-3XN's Ring of Power 10436 | -6/Factory | Zion Heavy squad teleported in 10463 | -6/Factory | Zion Fire squad teleported in 10563 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10624 | -6/Factory | Terminal network hard line cut 10670 | -6/Factory | Entered Lower Caves 10670 | -6/Lower Caves | Accompanied by 4 allies 10788 | -6/Lower Caves | Build established: Mutant 10861 | -6/Lower Caves | Learned Factory stockpile data 10992 | -6/Lower Caves | Encountered a Warlord checkpoint 11079 | -6/Lower Caves | Discovered new exit (range 7) 11095 | -6/Lower Caves | Entered another Lower Caves area 11095 | -6/Lower Caves | Accompanied by 4 allies 11096 | -6/Lower Caves | Discovered new exit (range 16) 11164 | -6/Lower Caves | Learned location of 1 exit from Factory 11579 | -6/Lower Caves | Learned Factory garrison access intel 11617 | -6/Lower Caves | Discovered new exit (range 3) 11720 | -6/Lower Caves | Entered Data Miner 11720 | -6/Data Miner | Accompanied by 3 allies 11720 | -6/Data Miner | Discovered new exit (range 6) 11735 | -6/Data Miner | Met Data Miner 11764 | -6/Data Miner | Learned location of Section 7 (-2) 11764 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11784 | -6/Data Miner | Received God Mode back door access code from Data Miner 11825 | -6/Data Miner | Entered Proximity Caves 11825 | -5/Proximity Caves | Accompanied by 3 allies 11827 | -5/Proximity Caves | Spotter reported a threat 12024 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12057 | -5/Proximity Caves | Destroyed 15 combat bots 12085 | -5/Proximity Caves | Learned Armory emergency access door positions 12085 | -5/Proximity Caves | Learned Armory trap positions 12241 | -5/Proximity Caves | Discovered new exit (range 17) 12281 | -5/Proximity Caves | Entered Factory 12281 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12282 | -5/Factory | Identified exit to Factory 12283 | -5/Factory | Identified Storm Laser 12284 | -5/Factory | Loaded intel: 4 garrison access locations 12360 | -5/Factory | Discovered new exit (range 9) 12374 | -5/Factory | Identified exit to Upper Caves 12732 | -5/Factory | Zion Heavy squad teleported in 12880 | -5/Factory | Found Prototype Protection 12889 | -5/Factory | Identified Zio. Weapon Casing 12913 | -5/Factory | Garrison activated, responded to threat 12987 | -5/Factory | Destroyed 8 combat bots 12992 | -5/Factory | Build established: Messiah-Skirmisher 13005 | -5/Factory | Zion Heavy squad teleported in 13070 | -5/Factory | System corruption reached 10% 13086 | -5/Factory | Core integrity fell below 50% 13119 | -5/Factory | Lost 8 parts (2p2n2u2w) 13168 | -5/Factory | Cargo convoy interrupted 13186 | -5/Factory | Core integrity fell below 20% 13191 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 13186_ Slug penetrates Wall. 13186_ Slug penetrates P-70 Sage. 13186_ K-01 Serf collects debris. 13187_ Overheating: Centrium Medium Armor Plating damaged (-225). 13187_ Overheating: Zio. Composite Leg I damaged (-49). 13187_ Overheating: Com. Mass Driver damaged (-121). 13187_ Overheating: Imp. Signal Interpreter damaged (-12). 13187_ Com. Mass Driver destroyed. 13188_ R-10 Processor collects Med. Matter Pod. 13189_ K-01 Serf collects debris. 13189_ Dropped Hcp. Matter Pod. 13190_ Overheating: System interference. 13190_ Imp. Signal Interpreter temporarily disabled. 13190_ The unstable cave ceiling collapses. 13190_ Com. Mass Driver destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ??????!???????????????? # ??????????????????????? | | ????????????????????? * ????????????????+##???? | | ?????????????????? ! =% ??????????????? ???? | | ????????????????## ########???????? ????? | | ???????????????? %## #?? ????? | | ???????????????? p ;# """"""""" #?? ????? | | ????????????????? i A? #?? ????? | | ?????????????????? xxpp#??""""""""" #?? ????? | | ???????????????????? h ##? #?# #????? | | ?????????????????????#p *;# ??""""""" #?# #???? | | ????????????????????## *%## ??? %% ??# #? | | ????????????????????# R =!#######?####### # | | ?????????############ ##### # | | ????????? ! * **! %= = # | | ????????? !%]k k %!=* *% " + | | ?????????? *@!=! A u %% % # | | ???????????????###+## !*=!#####% %%%% # | | ????????????????????# *#######% % # | | ????????????????????#############?# ? " #""""" | | ???????????????????????????? ?# #""### | | ???????????????????????????? ?# | | ????????????!??????????????""" ?# ###### | | ??????????????????????????"""" ? # #??# | | ?????????????????????????""""" ? # #??#!! | | ?????????????????????????""""" = # #??# ### | | ?????????????????????????? =%*# #??#=#?? | | ??????????????????????????"""" ? ! # #??# #?? | | ??????????????????????????"""" # ####+### | | ?????????????????????????""""" # =%! | | ????????????????????????"""""" !# # =!!* * | | ?????????????????????? #% # !!! = | | ????????????????????????######### # # !! | | ????????????????????????# # # | | ????????????????????????# + # | | ????????????????????????# """ # % # = | | ????????????????????????# """ # = # | | ????????????????????????# """ " #####/#### | | ????????????????????????# T | | ????????????????????????# "" | | ????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 1010 Armor Coverage 450 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Assault Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 66% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ElectrostormAutogunAxe Manual? 0 Play Time 02:22:39 Cumulative 343.1 hours Start 2025.10.09 @ 21:07:21 End 2025.10.10 @ 16:06:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a729b61-d253-4529-9774-85f9e55d0180