Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:25:52 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (625) 625 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2790 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 226/550 Matter 295/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Medium Laser Small Laser Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Medium Laser Medium Laser Small Laser Small Laser Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 28 | 7 7 9 1 4 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 2 . 2 Treads 5 | 2 1 2 . . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 2 1 1 Device 4 | 1 1 1 1 . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 4 4 . . Energy Gun 10 | 2 4 4 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 13 | . . 1 . 12 Power 3 | . . 1 . 2 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 12 11 9 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 2 1 Utility 1 | . 2 1 . . Weapon 3 | . 1 7 8 7 Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 94 96 79 Engine 11 | . 14 10 9 5 Treads 28 | . 28 33 36 21 Device 16 | . 14 17 23 17 Storage 11 | . 14 11 9 9 Processor 1 | . . . . 6 Energy Gun 23 | . 28 22 18 14 Peak Build Rating 18 | 7 8 17 18 18 Average Rating 10 | 5 7 14 17 14 On Entrance 9 | . 7 8 14 18 Naked Turns . | . . . . . Heaviest Build 52 | 13 30 52 51 51 Greatest Support 80 | 40 40 60 80 80 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 15 | 7 13 19 20 20 Most Carried 13 | 5 11 13 12 11 Average Carried 8 | 3 7 12 11 9 Final Capacity 20 | 8 15 20 20 20 Final Carried 13 | 5 11 13 11 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 479 | 270 51 97 . 61 Remotely . | . . . . . Salvage Created 959 | 176 355 337 . 91 Parts 51 | 15 9 18 . 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 16 | . 6 6 . 4 Guns 16 | . 6 6 . 4 Classes Destroyed 8 | 2 2 2 . 2 Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Swarmer 3 | . . . . 3 Grunt 10 | . 6 4 . . Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | 2 2 4 . 3 Combat Bots Only 3 | . 2 3 . 3 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 200 | . 30 25 . 145 Missed 43 | . 7 4 . 32 Hits 157 | . 23 21 . 113 Projectile 157 | . 23 21 . 113 Damage Taken 1986 | . 286 293 . 1407 Core 398 | . 60 14 . 324 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 76 96 . . Volleys Fired 109 | 16 42 14 . 37 Largest 2 | 2 2 2 . 2 Hottest 116 | 80 80 116 . 101 Shots Fired 193 | 32 84 28 . 49 Gun 193 | 32 84 28 . 49 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 193 | 32 84 28 . 49 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 9 9 . 4 Robot Miss Streak 4 | 4 3 1 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | 17 51 24 . 26 Core Hits 46 | 7 20 11 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1655 | 191 569 450 . 445 Guns 1640 | 191 559 445 . 445 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 10 5 . . Kinetic . | . . . . . Thermal 1640 | 191 559 445 . 445 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 3 1 . . Targets Rammed 4 | . 3 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 214 | 54 162 214 . 143 Average Temperature 63 | 23 68 91 . 56 Received Heat Transfer 318 | . 162 156 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 5 . . 1 Heat Transferred 3455 | 425 1275 915 . 840 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | 10 60 75 27 81 Initial 27 | . . . 27 11 Average 17 | 1 15 22 22 33 Influence Increases 479 | 30 170 174 . 105 Destroy 0b10 Robot/C 320 | . 120 120 . 80 Destroy 0b10 Robot/NC 45 | 30 10 5 . . Destroy Leader 84 | . 34 40 . 10 Successful Hack 15 | . 6 9 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 479 | 30 170 109 48 122 Entered New Map 44 | . . . 38 6 Time Decay 319 | 30 170 109 10 . Lost Part 116 | . . . . 116 Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 10 8 . 7 Peak Tracking Total 4 | . 2 3 . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 1 9 2 . Successful 5 | . 1 3 1 . Failed 7 | . . 6 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 1 7 . . Terminals 10 | . 1 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . . 3 . . Terminals 3 | . . 3 . . Botnet 1 | . . 1 . . Skim 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1476 | 163 634 391 36 252 Sensors 689 | . 204 391 36 58 Terrain 283 | . . . 31 252 Seismic 1040 | 163 430 236 36 175 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1574 | 261 634 391 36 252 Spaces Moved 712 | 127 298 175 22 90 Core 5 | 4 . . . 1 Treads 684 | 123 298 175 22 66 Legs . | . . . . . Wheels 23 | . . . . 23 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 158 | 156 160 160 160 155 Slowest Speed 750 | 160 160 160 160 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 8 45 19 2 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 954 | 154 367 257 23 153 Wait 79 | . 16 45 . 18 Move 708 | 126 297 174 21 90 Hop . | . . . . . Pick Up 12 | 5 1 6 . . Fast Attach 8 | 7 . 1 . . Attach 12 | . . 4 2 6 Detach 2 | . . 1 . 1 Swap 14 | . 7 6 . 1 Drop 6 | . 1 5 . . Fire 109 | 16 42 14 . 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Entered another Materials area 896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Discovered new exit (range 5) 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -8/Materials | Identified exit to Garrison 1323 | -8/Materials | Entered Garrison 1407 | -8/Garrison | Triggered checkpoint 1569 | -8/Garrison | Core integrity fell below 50% 1575 | -8/Garrison | Self-destructed Last Messages --------------- 01494_ Penetrated by Slug. 01495_ Slug penetrates Wall. 01498_ Penetrated by Slug. 01498_ Seismic Detector destroyed. 01501_ Sml. Laser destroyed. 01501_ Slug penetrates Wall. 01504_ Ion Engine destroyed. 01532_ Wheel destroyed. 01532_ Slug penetrates Wall. 01535_ Penetrated by Slug. 01535_ Slug penetrates Wall. 01541_ Penetrated by Slug. 01541_ Med. Laser destroyed. 01544_ Slug penetrates Wall. 01547_ Penetrated by Slug. 01556_ Wheel destroyed. 01559_ Penetrated by Slug. 01567_ Slug penetrates Wall. 01568_ Penetrated by Slug. 01571_ Slug penetrates Wall. 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