Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.29 @ 21:35:56 Player: Vivisector9999 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (679) 679 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-168) -168 TOTAL SCORE: 3666 Bonus ------- Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Medium Matter Pod (0) Particle Charger Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Missile Launcher Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Angular Momentum Engine Advanced Treads Particle Charger Improved ECM Suite Improved Power Shielding Hardened Light Armor Plating Flak Cannon Heavy Flail Spear [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 52 | 10 5 15 2 10 5 2 3 Power 7 | 1 1 1 . 2 . 1 1 Engine 5 | 1 1 1 . 1 . . 1 Core 1 | . . . . 1 . . . Reactor 1 | . . . . . . 1 . Propulsion 17 | 6 2 9 . . . . . Treads 8 | 2 . 6 . . . . . Leg 4 | 2 2 . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 14 | 1 2 3 . 4 4 . . Device 4 | . . 1 . 2 1 . . Storage 5 | 1 2 1 . 1 . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 1 . . Artifact . | . . . . . . . . Weapon 14 | 2 . 2 2 4 1 1 2 Energy Gun 2 | . . . . 1 1 . . Energy Cannon 3 | . . 1 . 2 . . . Ballistic Gun 4 | 2 . . 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 10 | . . 1 . . . 7 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . . . . . 2 . Weapon 4 | . . . . . . 2 2 Highest Loss Streak 6 | . . 1 . . . 6 2 Average Slot Usage (%) 91 | . 84 83 100 99 100 91 7 Engine 11 | . 14 12 22 12 7 4 . Core 3 | . . . . 5 7 6 . Treads 22 | . . 25 33 27 23 19 . Leg 2 | . 27 . . . . . . Flight 1 | . . 7 . . . . . Device 4 | . . 3 . 6 7 6 . Storage 7 | . 14 4 11 9 7 6 . Processor 3 | . . . . . 9 14 . Protection 9 | . . 9 11 11 12 6 . Energy Gun 2 | . . . . 2 7 6 . Energy Cannon 4 | . . 10 10 5 . . . Ballistic Gun 5 | . 28 4 . 6 . . 1 Ballistic Cannon 2 | . . . . 2 7 . . Impact Weapon 7 | . . 7 11 9 7 6 4 Naked Turns 18 | . . . . . . 12 6 Heaviest Build 59 | 10 12 28 28 45 52 59 3 Greatest Support 66 | 40 20 66 66 66 66 66 3 Greatest Overweight (x) 10 | . 1 . . . . 10 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 14 | 6 14 8 8 10 10 10 4 Average Capacity 7 | 5 6 5 8 8 10 9 4 Most Carried 10 | 5 7 8 8 10 10 10 4 Average Carried 7 | 2 5 5 7 8 9 9 3 Final Capacity 10 | 6 6 8 8 10 10 4 4 Final Carried 10 | 5 6 8 7 10 10 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 971 | 228 41 299 20 204 . 179 . Remotely . | . . . . . . . . Salvage Created 1451 | . 41 369 37 492 . 464 48 Parts 57 | . 6 23 . 22 . 5 1 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 22 | . 3 7 1 7 . 2 2 Melee 1 | . . . . 1 . . . Guns 12 | . 3 2 . 4 . 2 1 Cannons 8 | . . 5 1 2 . . . Classes Destroyed 11 | . 1 5 . 4 . 1 . Worker 2 | . . 2 . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 2 | . . 1 . 1 . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 11 | . 3 4 . 2 . . 2 Grunt 4 | . . 2 1 1 . . . Duelist 1 | . . 1 . . . . . Sentry 3 | . . . . 3 . . . Hunter 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Thug 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 5 1 2 . 1 1 Combat Bots Only 4 | . 3 4 1 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 1966 | . 158 377 . 334 . 337 760 Core 827 | . 13 97 . 17 . 112 588 Absorbed by Shields 120 | . . . . 120 . . . Core Remaining (%) 91 | 100 94 . 75 96 . . . Volleys Fired 92 | . 10 25 2 32 . 13 10 Largest 2 | . 2 2 1 2 . 2 1 Hottest 119 | . 40 88 68 99 . 119 23 Shots Fired 157 | . 20 36 2 63 . 26 10 Gun 86 | . 20 11 . 32 . 13 10 Cannon 58 | . . 25 2 31 . . . Launcher 13 | . . . . . . 13 . Special . | . . . . . . . . Kinetic 73 | . 20 11 . 32 . . 10 Thermal 71 | . . 25 2 31 . 13 . Explosive 13 | . . . . . . 13 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 4 7 3 15 . 7 3 Robot Miss Streak 5 | . 5 3 . 4 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 129 | . 8 27 2 58 . 19 15 Core Hits 51 | . 4 13 1 19 . 11 3 Critical Hits 8 | . . 3 1 4 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 7 | . . 3 1 3 . . . Melee Attacks 24 | . . 3 . 11 . . 10 Impact 24 | . . 3 . 11 . . 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4301 | . 47 720 41 1141 . 2000 352 Guns 917 | . 47 72 . 319 . 350 129 Cannons 878 | . . 428 41 409 . . . Explosions 1650 | . . . . . . 1650 . Melee 839 | . . 220 . 401 . . 218 Ramming 17 | . . . . 12 . . 5 Kinetic 540 | . 47 72 . 292 . . 129 Thermal 1255 | . . 428 41 436 . 350 . Explosive 1650 | . . . . . . 1650 . Electromagnetic . | . . . . . . . . Impact 839 | . . 220 . 401 . . 218 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 148 | . . . . 139 . . 9 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 148 | . . . . 139 . . 9 Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 61 2 Shots 4 | . . . . . . 4 . Rammed 2 | . . . . 1 . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 336 | . . 316 84 336 . 191 . Average Temperature 99 | . . 133 44 99 . 63 . Received Heat Transfer 112 | . . 42 . 70 . . . Effects 4 | . . 2 . 2 . . . Interference 3 | . . 1 . 2 . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions 7 | . . . . 5 . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . Heat Transferred 2465 | . . 777 74 814 . 800 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 253 | . 87 253 69 250 63 99 82 Average Influence 79 | . 24 134 42 100 63 68 45 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 94 | 100 100 89 100 88 100 100 100 Level 1 5 | . . 10 . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . 1 1 . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 4 10 1 17 . 6 4 Peak Tracking Total 5 | . 3 5 1 4 . 4 4 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 16 | . 3 2 1 7 3 . . Terminals 9 | . 2 2 . 4 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . . . . 2 2 . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 6 13 1 19 5 . . Successful 24 | . 3 7 1 11 2 . . Failed 20 | . 3 6 . 8 3 . . Catastrophic 7 | . 2 2 . 3 . . . Database Lockouts . | . . . . . . . . Manual 23 | . 6 7 . 9 1 . . Terminals 29 | . 4 13 . 11 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 9 | . . . . 5 4 . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 7 1 5 . . . Record 3 | . . 2 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Alert Level 7 | . . 3 . 4 . . . Unreport Threat 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 6 | . . . . 4 2 . . Report Inventory 3 | . . . . 2 1 . . Retrieve Components 3 | . . . . 2 1 . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 2 . 6 3 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . . . 12 3 . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 87 | . . . . . . 87 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 2417 | 79 200 391 246 795 340 277 89 Spaces Moved 1411 | 44 130 221 159 411 208 171 67 Core 95 | 1 . . . . . 27 67 Treads 1101 | 17 . 162 159 411 208 144 . Legs 147 | 17 130 . . . . . . Wheels 9 | 9 . . . . . . . Hover . | . . . . . . . . Flight 59 | . . 59 . . . . . Fastest Speed 34 | 50 120 34 145 145 145 50 50 Average Speed 132 | 126 120 119 145 145 145 133 50 Slowest Speed 550 | 160 150 160 145 145 145 550 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 22 24 30 36 5 84 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 139 | . . . . . . 139 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 139 | . . . . . . 139 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 1771 | 66 155 307 175 538 248 187 95 Wait 99 | . 1 24 . 46 26 . 2 Move 1403 | 43 129 218 158 410 208 170 67 Hop 1 | . . 1 . . . . . Pick Up 54 | 12 5 10 6 14 5 1 1 Fast Attach 14 | . 2 6 . 4 1 . 1 Attach 21 | 7 1 3 . 5 2 1 2 Detach 1 | . . . . . . . 1 Swap 17 | 3 2 6 2 1 2 1 . Drop 43 | 1 5 11 7 14 4 1 . Fire 92 | . 10 25 2 32 . 13 10 Melee 24 | . . 3 . 11 . . 10 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 305 | -9/Materials | Build established: Mutant 639 | -9/Materials | Discovered new exit (range 15) 671 | -9/Materials | Entered Mines 723 | -9/Mines | Met a Derelict testing a Signal Generator 730 | -9/Mines | Found Signal Generator 873 | -9/Mines | Discovered new exit (range 8) 883 | -9/Mines | Met a Derelict shopkeep closing up shop 917 | -9/Mines | Entered Materials 917 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1665 | -8/Materials | Discovered new exit (range 3) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Utility x2 2052 | -7/Factory | Sucked down chute 2052 | -7/Factory | Entered Waste 2053 | -7/Waste | Met a frightened Derelict 2070 | -7/Waste | Spotted C-40 Crusher 2089 | -7/Waste | Destroyed C-40 Crusher 2099 | -7/Waste | Spotted C-40 Crusher 2150 | -7/Waste | Destroyed C-40 Crusher 2164 | -7/Waste | Spotted C-40 Crusher 2174 | -7/Waste | Spotted C-40 Crusher 2189 | -7/Waste | Spotted C-40 Crusher 2193 | -7/Waste | Spotted C-40 Crusher 2229 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2311 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2316 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2324 | -7/Waste | Discovered new exit (range 11) 2329 | -7/Waste | Entered Factory 2348 | -7/Factory | Lost 6 parts (1p1n2u2w) 2388 | -7/Factory | Core integrity fell below 50% 2404 | -7/Factory | Core integrity fell below 20% 2418 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02344_ Connecting with Repair Station... 02383_ Destroyed VTOL Module. 02383_ S-27 Virus system corrupted by crushing effect. 02384_ S-27 Virus system terminally corrupted. 02384_ VTOL Module fried. 02386_ Destroyed VTOL Module. 02386_ S-27 Virus system corrupted by crushing effect. 02388_ K-01 Serf collects debris. 02395_ S-27 Virus misfires. 02396_ Hvy. Flail destroyed. 02399_ Acquired Autogun. 02400_ S-27 Virus IFF system glitched. 02405_ S-27 Virus destroyed. 02407_ K-01 Serf collects debris. 02409_ Destroyed VTOL Module. 02413_ S-27 Virus IFF system glitched. 02413_ K-01 Serf destroyed. 02416_ Destroyed Lgt. Nuclear Core. 02416_ Autogun destroyed. 02418_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????##########?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #########?????????????????? | | ??????# """ # #?????????????????? | | ??????# """ # #?????????????????? | | ??????# R" # #?????????????????? | | ??????# """ # #?????????????????? | | ??????# "" # #?????????????????? | | ??????# # #?????????????????? | | ??????#####+##+# #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ????# ##### #?????????????????? | | ????# #?????????????????? | | ???##########+#+## #?????????????????? | | ???# # #?????????????????? | | ???# " " " " " "%# #?????????????????? | | ???# " " " " " " @s* #?????????????????? | | ???# " " " " " " #%= #?????????????????? | | ???# " " " " " " #! #?????????????????? | | ???# " " " " " " # k #?????????????????? | | ???# " " " " " " # #?????????????????? | | ???# " " " " " " # #?????????????????? | | ???# " " " " " " # ????????????????? | | ???# " " " " " " # ???????????????? | | ???# # ??????????????? | | ???############### ?????????????? | | ?????????????????? ????????????? | | ?????????????????? ???????????? | | ?????????????????? ???????????? | | ?????????????????? ?????????????? | | ?????????????????? ???????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed HeartCombatCarapace Manual? 0 Play Time 01:20:32 Cumulative 11.9 hours Start 2020.06.29 @ 18:38:16 End 2020.06.29 @ 21:35:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68bfb6be-fd72-4e8f-adf8-2bc2270edb3e