Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 17:23:43 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1685) 1685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4974 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 62/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Sensor Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Weapon Cycler EMP Blaster Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Improved Weapon Shielding > --- WEAPON ----------- Heavy Assault Rifle Light Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Carbon-fiber Leg Improved Heat Sink Advanced Sensor Array Weapon Cycler Heavy Laser Plasma Cannon EMP Blaster Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . . 1 . . Parts Attached 54 | 6 2 23 7 4 12 Power 7 | . 1 3 . 1 2 Engine 6 | . 1 3 . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 19 | 2 . 8 5 1 3 Treads 9 | . . 5 3 1 . Leg 7 | 2 . 2 . . 3 Wheel 2 | . . 1 1 . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 12 | 2 . 4 . 2 4 Device 4 | 1 . . . . 3 Storage 2 | 1 . 1 . . . Processor 4 | . . 2 . 1 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 16 | 2 1 8 2 . 3 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 1 2 1 . . Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 1 16 . . 20 Power 7 | . . 3 . . 4 Propulsion 13 | . . 6 . . 7 Utility 6 | . . 2 . . 4 Weapon 11 | . 1 5 . . 5 Highest Loss Streak 19 | . 1 6 . . 19 Average Slot Usage (%) 92 | . 86 89 100 99 89 Engine 7 | . 2 10 9 7 4 Core 1 | . . . . 7 4 Treads 18 | . . 20 27 23 17 Leg 6 | . 28 5 . . . Wheel 3 | . . 2 4 7 5 Hover 1 | . . . 4 . . Device 3 | . 14 . . . 5 Storage 9 | . 14 11 9 7 6 Processor 15 | . . 17 18 15 19 Protection 2 | . . 1 . 6 5 Energy Gun 2 | . 11 1 . . . Ballistic Gun 8 | . 16 7 9 7 5 Ballistic Cannon 6 | . . 7 9 7 5 Impact Weapon 2 | . . . 8 . . Slashing Weapon 1 | . . . . 7 5 Naked Turns . | . . . . . . Heaviest Build 42 | 8 10 27 30 37 42 Greatest Support 84 | 20 20 60 84 12 45 Greatest Overweight (x) 6 | . . 1 2 3 6 Average Overweight (x) . | . . . 1 3 2 Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 8 | 5 6 7 10 10 10 Most Carried 10 | 6 6 10 10 10 10 Average Carried 7 | 4 5 5 9 9 8 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 6 6 10 10 10 3 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1115 | 236 54 395 184 . 246 Remotely . | . . . . . . Salvage Created 1536 | 38 81 511 297 . 609 Parts 104 | 4 10 46 18 . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 4 19 6 . 14 Melee 1 | . . 1 . . . Guns 11 | . 4 1 3 . 3 Cannons 16 | . . 10 3 . 3 AOE 15 | . . 7 . . 8 Classes Destroyed 10 | 1 2 6 . . 1 Worker 4 | . . 2 1 . 1 Builder 2 | . . 1 . . 1 Tunneler 2 | 2 . . . . . Recycler 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 13 | . 3 7 . . 3 Grunt 19 | . 1 7 3 . 8 Duelist 2 | . . 1 . . 1 Sentry 8 | . . 4 3 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 13 | 2 3 13 3 . 11 Combat Bots Only 9 | . 3 6 2 . 9 Max Kills in Single Turn 10 | 1 1 3 2 . 10 Gunslinging . | . . . . . . Exploded 8 | . . 2 . . 8 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4885 | . 163 1546 417 . 2759 Core 1240 | . 33 269 74 . 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 86 32 86 100 . Volleys Fired 140 | 4 11 69 22 . 34 Largest 3 | 2 2 2 2 . 3 Hottest 149 | 70 70 79 58 . 149 Shots Fired 232 | 8 20 92 44 . 68 Gun 120 | 8 20 37 22 . 33 Cannon 98 | . . 41 22 . 35 Launcher 14 | . . 14 . . . Special . | . . . . . . Kinetic 189 | 4 11 67 44 . 63 Thermal 29 | 4 9 11 . . 5 Explosive 9 | . . 9 . . . Electromagnetic 5 | . . 5 . . . Robot Hit Streak 11 | 3 5 10 11 . 10 Robot Miss Streak 5 | 1 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 152 | 5 9 70 29 . 39 Core Hits 99 | 3 6 41 13 . 36 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 40 | . . 9 5 4 22 Impact 10 | . . 9 1 . . Slashing 30 | . . . 4 4 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4313 | 46 97 1777 427 . 1966 Guns 1020 | 46 97 293 236 . 348 Cannons 1151 | . . 637 191 . 323 Explosions 2132 | . . 837 . . 1295 Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 1887 | 8 23 854 427 . 575 Thermal 284 | 38 74 76 . . 96 Explosive 2057 | . . 762 . . 1295 Electromagnetic 75 | . . 75 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . 44 . . 116 Projectiles 12 | . . 12 . . . Explosions 148 | . . 32 . . 116 Melee . | . . . . . . Knockbacks 19 | . . 13 1 . 5 Impact . | . . . . . . Kinetic 13 | . . 7 1 . 5 Secondary 6 | . . 6 . . . Self-Inflicted Damage 309 | . . 82 . . 227 Shots 8 | . . 6 . . 2 Rammed 5 | . . 5 . . . Targets Rammed 7 | . . 7 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 102 | 20 47 102 2 . 80 Average Temperature 22 | 15 22 25 2 . 30 Received Heat Transfer 1260 | . 30 417 180 . 633 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 695 | 111 222 175 . . 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 493 | 10 101 493 235 84 257 Average Influence 175 | 4 31 309 154 74 117 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 57 | 100 100 9 56 100 95 Level 1 39 | . . 80 43 . 4 Level 2 3 | . . 10 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 5 4 . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 8 | . . 4 4 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 5 39 13 . 24 Peak Tracking Total 14 | . 3 9 2 . 14 Tactical Retreats 10 | . . 8 . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . 3 1 . 2 Max in Single Turn 2 | . . 1 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 2 2 1 1 Terminals 7 | . 2 2 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 5 8 5 4 2 Successful 11 | . 2 4 2 3 . Failed 13 | . 3 4 3 1 2 Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 8 | . 3 . 3 2 . Terminals 22 | . 5 8 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 4 2 3 . Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Alert Level 4 | . 1 1 1 1 . Zone Layout 5 | . 1 2 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 2 2 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2549 | 114 316 913 565 173 468 Spaces Moved 1478 | 78 230 509 327 126 208 Core 20 | 14 . . . . 6 Treads 412 | . . 263 149 . . Legs 375 | 64 230 72 . . 9 Wheels 671 | . . 174 178 126 193 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 110 120 110 Average Speed 126 | 107 120 129 132 120 126 Slowest Speed 350 | 120 120 160 180 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 35 42 36 4 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 31 | . . 3 2 4 22 Terrain Destroyed 125 | . . 46 2 4 73 Melee 31 | . . 3 2 4 22 Projectile . | . . . . . . AOE 94 | . . 43 . . 51 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1872 | 101 253 657 410 143 308 Wait 74 | 2 5 14 26 1 26 Move 1473 | 77 229 508 326 125 208 Hop . | . . . . . . Pick Up 65 | 12 4 25 13 6 5 Fast Attach . | . . . . . . Attach 42 | 6 2 19 2 2 11 Detach . | . . . . . . Swap 12 | . . 4 5 2 1 Drop 19 | . 2 2 11 3 1 Fire 140 | 4 11 69 22 . 34 Melee 40 | . . 9 5 4 22 Ram . | . . . . . . Kick 6 | . . 6 . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Lost 6 parts (1p2n1u2w) 695 | -9/Materials | Lost 4 parts (1p1n1u1w) 805 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Lost 3 parts (2n1w) 1048 | -9/Materials | Discovered new exit (range 9) 1146 | -9/Materials | Lost 3 parts (1p1n1w) 1339 | -9/Materials | Discovered new exit (range 3) 1342 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1442 | -8/Materials | Build established: Scavenger-Mutant 1899 | -8/Materials | Discovered new exit (range 9) 1908 | -8/Materials | Identified exit to Factory 1909 | -8/Materials | Entered Factory 1909 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2029 | -7/Factory | Build established: Mutant 2037 | -7/Factory | Identified exit to Factory 2082 | -7/Factory | Entered another Factory area 2082 | -6/Factory | Evolved 2 slots: Utility x2 2464 | -6/Factory | Garrison activated, responded to threat 2522 | -6/Factory | Core integrity fell below 50% 2525 | -6/Factory | Destroyed 9 combat bots 2544 | -6/Factory | Core integrity fell below 20% 2550 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02520_ U-05 Engineer builds a Wall. 02521_ U-05 Engineer lays Concrete. 02522_ U-05 Engineer builds a Wall. 02522_ U-05 Engineer lays Concrete. 02523_ Penetrated by Slug. 02523_ U-05 Engineer destroyed. 02524_ U-05 Engineer lays Concrete. 02525_ K-01 Serf collects debris. 02525_ U-05 Engineer builds a Wall. 02525_ U-05 Engineer lays Concrete. 02529_ Penetrated by Slug. 02537_ Slug penetrates Earth. 02540_ Imp. Signal Interpreter destroyed. 02541_ K-01 Serf collects debris. 02542_ U-05 Engineer builds a Wall. 02544_ Slug penetrates Earth. 02544_ Axe destroyed. 02547_ U-05 Engineer builds a Wall. 02547_ Penetrated by Slug. 02548_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????+ """#?????????????????????? | | ????????????????????# """#?????????????????????? | | ????????????????????# #?? ??????????????????? | | ????????????????????#= """#?????????????????????? | | ????????????????????# """#?????#???????????????? | | ?????????????"??????? """#???#?????????????????? | | ???????????"???"??????? #????????#????????????? | | ?????????????"?????????##@#?????#??#?? ??????????? | | ??????????"???"" ??????# g#?????????????? ???????# | | ??????????????"" ?????#gh##?????????????????????? | | ??????????????"" ????## ###???????????????????? | | ???????????""""" ?????# #????????????????????? | | ??????????? ?#####;##????????#?????#?????# | | ?????????? ## !?u#?????????????????????? | | ??????????? ?? ###?????##?????#??????? | | ??????????? ## [ u# ###?#??????????#????? | | ?????????? #%*= ?u## ##????????????????? | | ????????? ##== # #????????????????? | | ?????????? ##%! [%# ####????###???###?? | | ????????????? " " ##* # ##"###########"#?? | | ?????????? ?? " " # ? # ###?# #?? | | ?????????????""G"" # % ####???# """"""""" #?? | | ???????????? ## ?# #???## ### | | ?????????? ## #??## """"""""" #?? | | ??????????#+### ## % ##### #?? | | ??????????????# #####+### ##### """"""""" #?? | | ????????"?????# # #?? | | ??????????????# # """"""""" #?? | | ??????????????# # #?? | | ???????? ?????# + """"""""" #?? | | ??????????????# # #?? | | ??????????????###########+### #! [ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed IntegrityHugeShotgun Manual? 0 Play Time 00:25:24 Cumulative 41.3 hours Start 2020.04.13 @ 15:12:36 End 2020.04.13 @ 17:23:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee78b781-9e89-4601-af5b-e0b0b0a1ceed