Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 22:18:50 Player: Azormik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1347) 1347 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3550 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 73/100 System Corruption 2% Temperature Cool (406) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (4) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Large Battery Improved Sensor Array > --- WEAPON ----------- Small Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 46 | 6 9 18 7 6 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 7 3 1 Treads 1 | . . . . 1 Leg 14 | 2 2 7 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 4 1 . Device 4 | . . 3 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 20 | 2 5 6 2 5 Energy Gun 11 | 2 4 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 3 1 1 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 28 | . 2 6 13 7 Power 2 | . . . 1 1 Propulsion 9 | . . 2 5 2 Utility 4 | . . . 3 1 Weapon 13 | . 2 4 4 3 Highest Loss Streak 13 | . 1 2 13 6 Average Slot Usage (%) 91 | . 98 97 81 40 Engine 11 | . 14 11 6 7 Leg 27 | . 27 31 21 4 Device 6 | . . 8 16 . Storage 22 | . 27 22 17 7 Energy Gun 13 | . 21 11 6 . Ballistic Gun 8 | . 6 10 14 . Ballistic Cannon 1 | . . . . 17 Naked Turns 2 | . . . . 2 Heaviest Build 25 | 13 16 21 23 25 Greatest Support 33 | 20 20 33 33 20 Greatest Overweight (x) 8 | . . 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 5 6 6 4 2 Average Carried 4 | 3 5 5 1 . Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 5 6 5 . 1 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 871 | 205 162 321 88 95 Remotely . | . . . . . Salvage Created 1374 | . 305 741 134 194 Parts 82 | . 16 47 10 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 9 20 3 6 Guns 33 | . 9 20 3 1 Cannons 5 | . . . . 5 Classes Destroyed 6 | . 2 3 1 . Worker 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 7 | . 3 4 . . Grunt 25 | . 6 13 2 4 Sentry 5 | . . 3 . 2 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 6 1 4 Combat Bots Only 4 | . 3 4 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3882 | . 538 1126 1218 1000 Core 827 | . 169 98 313 247 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 32 75 . . Volleys Fired 132 | . 43 58 19 12 Largest 3 | . 2 2 3 3 Hottest 127 | . 100 96 86 127 Shots Fired 276 | . 86 113 42 35 Gun 243 | . 86 113 42 2 Cannon 33 | . . . . 33 Launcher . | . . . . . Special . | . . . . . Kinetic 173 | . 28 81 30 34 Thermal 103 | . 58 32 12 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 16 19 6 8 Robot Miss Streak 6 | . 3 4 4 6 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 166 | . 43 75 24 24 Core Hits 102 | . 18 34 10 40 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2440 | . 430 993 313 704 Guns 1732 | . 426 979 312 15 Cannons 681 | . . . . 681 Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 4 14 1 8 Kinetic 1742 | . 94 698 254 696 Thermal 671 | . 332 281 58 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . 2 2 Average Corruption 2 | . 2 . 2 2 Corruption Purged . | . . . . . Effects 3 | . 1 . . 2 Message Errors 2 | . 1 . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 7 | . 2 1 . 4 Shots . | . . . . . Rammed 5 | . 1 1 2 1 Targets Rammed 7 | . 1 3 2 1 Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 491 | . 258 179 . 491 Average Temperature 82 | . 68 45 . 232 Received Heat Transfer 1329 | . 228 462 279 360 Effects 4 | . 2 . . 2 Interference 2 | . 2 . . . Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 1879 | . 1073 681 125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 468 | . 150 468 174 161 Initial 94 | . . 63 94 48 Average 174 | . 71 260 129 91 Maximum Alert Level 2 | . . 2 . . Low Security (%) 64 | 100 100 32 100 100 Level 1 30 | . . 58 . . Level 2 4 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 5 1 3 Investigation 6 | . . 4 1 1 Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . 1 3 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 15 26 10 17 Peak Tracking Total 9 | . 4 5 7 9 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 4 6 2 . Terminals 8 | . 2 5 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 18 22 7 . Successful 30 | . 13 11 6 . Failed 17 | . 5 11 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 6 16 1 . Fabricators . | . . . . . Repair Stations 17 | . 11 6 . . Recycling Units 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 6 1 . Prototype ID Bank 2 | . . 2 . . Repair Station Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 2 1 . . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 9 5 . . Scan Component 7 | . 4 3 . . Repair 6 | . 4 2 . . Refit 1 | . 1 . . . Recycling Unit Hacks 5 | . . . 5 . Recycle Component 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 5 1 . Full Trace Events 4 | . . 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 4 2 . . Time 172 | . 104 68 . . Parts Recycled 2 | . . . 2 . Recycled Matter 86 | . . . 86 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 18 | . . . . 18 Total Damage 250 | . . . . 250 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2330 | 93 663 1226 181 167 Spaces Moved 1034 | 73 319 491 85 66 Core 16 | 12 . . . 4 Treads 12 | . . . . 12 Legs 1006 | 61 319 491 85 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 121 | 108 120 120 120 156 Slowest Speed 450 | 120 120 150 150 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 39 39 12 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1847 | 85 518 1019 124 101 Wait 598 | . 139 435 12 12 Move 1030 | 72 318 490 84 66 Hop . | . . . . . Pick Up 23 | 7 5 7 . 4 Fast Attach 17 | 4 1 5 4 3 Attach 16 | 2 3 5 3 3 Detach . | . . . . . Swap 13 | . 5 8 . . Drop 11 | . 3 8 . . Fire 132 | . 43 58 19 12 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 3 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Med. Laser 296 | -10/Materials | Repaired Aluminum Leg 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Med. Laser 505 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Repaired Med. Laser 736 | -10/Materials | Discovered new exit (range 10) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Build established: Scavenger-Mutant 1696 | -9/Materials | Repaired Broken Aluminum Leg 1730 | -9/Materials | Repaired Hvy. Assault Rifle 1920 | -9/Materials | Discovered new exit (range 16) 1983 | -9/Materials | Entered another Materials area 1983 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2156 | -8/Materials | Core integrity fell below 50% 2161 | -8/Materials | Discovered new exit (range 3) 2164 | -8/Materials | Entered Storage 2178 | -8/Storage | Lost 13 parts (1p5n3u4w) 2205 | -8/Storage | Met a pair of Derelict thieves 2323 | -8/Storage | Core integrity fell below 20% 2331 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Transport Mainframe disabled. R-06 Scavenger collects Aluminum Leg. G-50 Soldier knocked back. R-06 Scavenger collects Imp. Heat Sink. Penetrated by Slug. G-47 Trooper knocked back. Lgt. Treads destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. G-50 Soldier knocked back. Overheating: Flak Cannon damaged (-10). Flak Cannon destroyed. Imp. Light Cannon destroyed. Penetrated by Slug. Identified Hvy. Particle Gun. G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. Overheating: Hvy. Assault Rifle damaged (-25). Acquired Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????###########??????? | | ????????????????????# #??????? | | ????????????????????# #####??? | | ????????????????????# # #??? | | ????????????????????# "" " # #??? | | ????????????????????# " "" # #??? | | ????????????????????# " "" # #??? | | ????????????????????# " "" # #??? | | ????????????????????# @= # #??? | | ??????#########+#########g##### #??? | | ??? %g%*% #??? | | ??? "%=gm*[ #??? | | ??????????# %%%hu%= #??? | | ??????????# ###########/#########??? | | ??????????# ??????????# %=##????????? | | ??????????????????????# T#????????? | | ??????????????????????##" "###???????? | | ??????????????????????#! #???????? | | ??????????????????????# #???????? | | ??????????????????????#[[ ] #???????? | | ??????????????????????#[ [ #???????? | | ??????????????????????########???????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterLinearAccelerator Manual? 0 Play Time 00:50:25 Cumulative 49.3 hours Start 2021.07.30 @ 21:18:10 End 2021.07.30 @ 22:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 46 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e7ba4b6-0168-4433-9099-f1c641620315