Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 19:40:16 Player: stixxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (731) 731 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Scrap Shield > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Angular Momentum Engine Heat Sink ECM Suite Particle Gun Autogun [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 6 4 . 19 Power 5 | 1 1 . 3 Engine 2 | 1 . . 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 . 7 Device 3 | . . . 3 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . . . 21 Power 4 | . . . 4 Propulsion 7 | . . . 7 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 4 | 1 5 7 3 Power . | . . . . Propulsion . | . . 1 . Utility 1 | . 2 4 1 Weapon 1 | 1 2 2 . Tool/Special . | . . . . Unused Backups 12 | . 5 2 5 Power 6 | . 1 . 5 Propulsion 1 | . 1 . . Utility 2 | . 1 1 . Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 97 100 65 Engine 2 | . 4 . 1 Core 7 | . 9 14 4 Leg 22 | . 28 28 18 Device 2 | . . . 4 Storage 11 | . 14 14 8 Processor 10 | . 12 14 8 Protection 3 | . . . 5 Energy Gun 2 | . . . 4 Ballistic Gun 17 | . 27 28 9 Peak Build Rating 18 | 6 13 13 18 Average Rating 11 | 3 11 12 12 On Entrance 8 | . 6 13 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 12 16 16 36 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 4 | 2 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 6 Average Carried 4 | 1 5 7 3 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 8 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 822 | 260 151 . 411 Remotely . | . . . . Salvage Created 773 | . 275 . 498 Parts 50 | . 20 . 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 7 . 11 Guns 18 | . 7 . 11 Classes Destroyed 4 | . 1 . 3 Tunneler 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 15 | . 7 . 8 Sentry 1 | . . . 1 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 233 | . 30 . 203 Missed 63 | . 8 . 55 Hits 170 | . 22 . 148 Projectile 170 | . 22 . 148 Critical Strikes 3 | . . . 3 Damage Taken 2692 | . 284 . 2408 Core 624 | . 62 . 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . . 14 Core Remaining (%) 87 | 100 . 75 . Volleys Fired 89 | . 23 1 65 Largest 2 | . 2 2 2 Hottest 88 | . 46 46 88 Shots Fired 157 | . 47 2 108 Gun 157 | . 47 2 108 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 133 | . 47 2 84 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 1 11 Robot Miss Streak 7 | . 7 1 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 87 | . 15 1 71 Core Hits 41 | . 12 . 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1302 | . 232 15 1055 Guns 1292 | . 232 15 1045 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1134 | . 232 15 887 Thermal 158 | . . . 158 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 6 . Average Corruption 4 | . 4 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 6 1 . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 479 | . 39 110 479 Average Temperature 101 | . 12 56 133 Received Heat Transfer 1491 | . 150 . 1341 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | . 74 . 82 Initial . | . . . . Average 20 | . 29 . 17 Influence Increases 480 | . 199 . 281 Destroy 0b10 Robot/C 360 | . 140 . 220 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 70 | . 30 . 40 Successful Hack 14 | . 14 . . Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 480 | . 199 . 281 Time Decay 298 | . 145 . 153 Lost Part 128 | . . . 128 Purge Threat 54 | . 54 . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 11 4 20 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 4 | . 1 . 3 ECM-based Alert Blocks 5 | . . . 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 . 3 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 . 9 Successful 10 | . 6 . 4 Failed 9 | . 4 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 . 3 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Record 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 179 | . . . 179 ECM 179 | . . . 179 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1071 | 80 404 35 552 Spaces Moved 559 | 55 267 13 224 Core 88 | 22 . . 66 Treads . | . . . . Legs 471 | 33 267 13 158 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 132 | 122 120 120 150 Slowest Speed 250 | 150 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 44 3 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 774 | 67 320 32 355 Wait 20 | . . 16 4 Move 556 | 54 266 12 224 Hop . | . . . . Pick Up 42 | 7 16 1 18 Fast Attach . | . . . . Attach 34 | 6 4 . 24 Detach 11 | . 3 . 8 Swap . | . . . . Drop 16 | . 8 2 6 Fire 89 | . 23 1 65 Melee 4 | . . . 4 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 485 | -10/Materials | Entered Subcaves 507 | -10/Subcaves | Discovered new exit (range 8) 520 | -10/Subcaves | Entered Materials 520 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 772 | -8/Materials | Lost 7 parts (1p4n2w) 939 | -8/Materials | Repaired Imp. Ion Engine 967 | -8/Materials | Core integrity fell below 50% 1030 | -8/Materials | Lost 7 parts (2p3n2w) 1059 | -8/Materials | Core integrity fell below 20% 1072 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-24). Imp. Ion Engine destroyed. Aluminum Leg destroyed. Processing Tank disabled. Autogun destroyed. Particle Gun destroyed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Hrd. Medium Armor Plating destroyed. Acquired Imp. Datajack. Imp. Heat Sink destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Targeting Computer destroyed. Jacked G-47 Trooper... Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). 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Ion Engine | 80% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot GoHome() Part-time Mechanic You Again Challenges ------------ None Game ------ Seed DerelictChromionWheel Manual? 0 Play Time 00:28:58 Cumulative 2.9 hours Start 2026.09.13 @ 19:13:20 End 2026.09.13 @ 19:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a8bf987-ba90-4380-afde-38a69ddb9949