Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.21 @ 06:40:43 Player: BeebBeebBoob Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (230) 1150 Value Destroyed (11137) 11137 Prototype IDs (12) 240 Alien Tech Used (2) 400 Bonus (6456) 6456 TOTAL SCORE: 25683 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 294 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 54/300 Energy 99/100 System Corruption 33% Temperature Cool (18) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Railgun Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Matter Pod Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Transmission Jammer Layered Heavy Armor Plating Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Railgun Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Myomer Leg Myomer Leg Core Reset Matrix Micro-nuke Launcher [Rating: 150] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Light Armor Plating Device Transmission Jammer Storage Small Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Slots Evolved 15 | . 1 2 . 2 2 . . 2 . 2 . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 1 . . 1 . Utility 8 | . 1 1 . . 1 . . 2 . 1 . 2 . . Weapon 2 | . . 1 . . . . . . . . . . 1 . Parts Attached 245 | 7 7 2 21 8 18 17 . 10 30 . 14 36 30 45 Power 47 | 1 . . 3 2 3 3 . 2 6 . 1 5 11 10 Engine 14 | 1 . . 3 2 2 1 . . 3 . 1 . 1 . Core 14 | . . . . . 1 2 . 2 3 . . 4 2 . Reactor 19 | . . . . . . . . . . . . 1 8 10 Propulsion 66 | 2 4 . 4 3 4 6 . 2 7 . 5 6 8 15 Treads . | . . . . . . . . . . . . . . . Leg 63 | 2 2 . 4 3 4 6 . 2 7 . 5 6 8 14 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 2 | . 2 . . . . . . . . . . . . . Utility 77 | 2 1 . 9 3 6 6 . 3 7 . 3 17 6 14 Device 23 | . . . 3 . 1 3 . . 2 . . 4 2 8 Storage 5 | . . . . . . 2 . 1 . . . . 1 1 Processor 10 | 1 1 . . 1 1 . . . . . . 1 2 3 Hackware 1 | . . . . . . . . . . . . 1 . . Protection 38 | 1 . . 6 2 4 1 . 2 5 . 3 11 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 2 2 5 . 5 2 . 3 10 . 5 8 5 6 Energy Gun 6 | 1 . . 2 . 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 2 2 3 . 2 . . 1 . . 2 4 5 2 Ballistic Cannon 18 | . . . . . 1 2 . 2 6 . 3 3 . 1 Launcher 6 | . . . . . 1 . . . 3 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . . . 1 3 Parts Lost 54 | . . . . 1 1 5 . . 11 . 2 5 11 18 Power 9 | . . . . 1 . 2 . . 2 . . 1 1 2 Propulsion 7 | . . . . . . . . . 2 . . . . 5 Utility 29 | . . . . . 1 3 . . 6 . 2 4 8 5 Weapon 9 | . . . . . . . . . 1 . . . 2 6 Highest Loss Streak 6 | . . . . 1 1 4 . . 6 . 1 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 90 98 91 98 93 100 96 79 77 86 86 93 86 Engine 4 | . 12 10 9 8 8 3 7 . 2 5 5 2 . . Core 4 | . . . . . 5 8 7 11 8 5 5 5 3 . Reactor 1 | . . . . . . . . . . . . 2 5 8 Leg 24 | . 25 20 19 25 27 27 28 25 23 22 26 25 26 25 Device 10 | . . . 7 8 3 13 21 15 6 11 7 12 19 11 Storage 3 | . . . . . . 2 7 12 9 5 5 5 5 2 Processor 7 | . 25 20 15 8 10 2 . . . . . 1 9 15 Protection 13 | . 12 10 15 16 20 12 7 13 13 16 19 16 5 5 Energy Gun 1 | . 7 . . 16 1 . . . . . . . . . Ballistic Gun 11 | . 17 30 29 8 12 7 7 5 2 . 2 3 10 11 Ballistic Cannon 5 | . . . . . 1 13 14 11 7 5 9 10 3 3 Launcher 1 | . . . . . 5 . . . 2 . . . 1 . Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 99 | 9 9 11 26 31 51 60 46 72 87 57 89 85 99 89 Greatest Support 158 | 20 20 20 23 40 67 70 68 73 71 53 80 116 158 158 Greatest Overweight (x) 1 | . . . 1 . . 1 . 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 15 8 15 15 8 8 8 8 5 Average Capacity 7 | 5 5 5 5 5 5 6 8 15 11 8 8 8 6 5 Most Carried 15 | 4 5 5 5 5 5 8 8 13 15 7 8 8 8 5 Average Carried 6 | 1 2 3 4 4 4 5 8 12 10 7 6 7 5 4 Final Capacity 15 | 5 5 5 5 5 5 8 8 15 8 8 8 8 5 5 Final Carried 13 | 1 5 4 5 4 5 8 8 13 7 7 7 8 4 5 Class Distribution -------------------- 33% | Hacker-Mutant 24% | Scavenger-Mutant 15% | Scavenger-Gunner 9% | Hacker-Tank 9% | Scavenger-Tank 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Matter Collected 8804 | 194 108 20 503 228 528 504 . 161 784 20 445 1182 2307 1820 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9452 | . 120 . 1262 405 724 574 . 40 378 . 308 846 2971 1824 Parts 506 | . 14 . 87 26 56 21 . 7 17 . 12 45 124 97 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . 2 . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Combat Hostiles Destroyed 181 | . 4 . 25 9 20 17 . 3 9 . 8 23 32 31 Guns 111 | . 4 . 25 8 16 7 . 1 1 . . 4 23 22 Cannons 59 | . . . . . 2 10 . 2 3 . 8 18 8 8 AOE 9 | . . . . 1 2 . . . 4 . . 1 . 1 Classes Destroyed 19 | . 2 . 6 2 2 . . . 1 . 2 . 3 1 Worker 14 | . . . . . 2 . . . . . . . 11 1 Builder 16 | . . . . 1 1 . . . 1 . . 3 8 2 Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 7 | . 1 . . . . . . . 1 . . . 5 . Operator 3 | . . . . 2 . . . . . . . . . 1 Watcher 8 | . . . 2 . 2 . . . 1 . . . 2 1 Swarmer 33 | . 4 . 2 3 8 7 . 3 . . . 4 . 2 Grunt 48 | . . . 10 4 5 3 . . 1 . 3 6 10 6 Brawler 3 | . . . 1 . . 1 . . . . . . 1 . Duelist 8 | . . . 1 . . 4 . . 3 . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 32 | . . . 11 2 4 2 . . 3 . . 3 4 3 Specialist 4 | . . . . . . . . . . . 2 . 2 . Hunter 14 | . . . . . . . . . . . . . 6 8 Programmer 32 | . . . . . 3 . . . 1 . 2 10 7 9 Heavy 1 | . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Lightning 2 | . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 2 . 5 3 5 6 . 3 3 . 4 6 12 5 Combat Bots Only 8 | . 2 . 5 3 5 6 . 3 3 . 4 5 8 5 Max Kills in Single Turn 3 | . 1 . 1 1 2 1 . 1 3 . 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 . . . 3 . . 1 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Damage Taken 15131 | . 69 . 630 436 763 740 . 77 2025 . 995 1709 2465 5222 Core 1939 | . 4 . 99 36 34 63 . 26 364 . 27 75 191 1020 Absorbed by Shields 2224 | . . . . . . . . . 68 . . . 877 1279 Redirected to Shielding 242 | . . . . . 101 . . 6 28 . . 32 75 . Regen/Repaired (Parts) 698 | . . . 46 . . . . 185 . . . 210 108 149 Core Remaining (%) 87 | 100 98 . 75 93 . . 86 . 54 . 97 93 . . Volleys Fired 646 | . 9 . 76 42 53 47 . 9 45 . 29 79 126 131 Largest 4 | . 2 . 3 2 3 3 . 2 3 . 3 3 4 4 Hottest 171 | . 60 . 63 90 131 124 . 96 144 . 171 162 160 164 Shots Fired 1407 | . 15 . 228 49 71 65 . 11 73 . 52 135 365 343 Gun 942 | . 15 . 228 49 57 31 . 1 5 . 9 26 256 265 Cannon 440 | . . . . . 9 34 . 10 56 . 43 109 107 72 Launcher 25 | . . . . . 5 . . . 12 . . . 2 6 Special . | . . . . . . . . . . . . . . . Kinetic 1337 | . 12 . 228 31 64 65 . 11 61 . 52 135 363 315 Thermal 7 | . . . . . 2 . . . . . . . . 5 Explosive 25 | . . . . . 5 . . . 12 . . . 2 6 Electromagnetic 38 | . 3 . . 18 . . . . . . . . . 17 Robot Hit Streak 71 | . 8 . 71 18 39 56 . 10 34 . 18 26 25 42 Robot Miss Streak 4 | . 2 . 2 1 4 3 . 1 2 . 1 3 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 2 2 Secondary Targets 6 | . 1 . 1 . 1 . . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . 1 1 Shots Hit Robots 1032 | . 11 . 179 41 64 56 . 2 59 . 40 97 279 204 Core Hits 575 | . 8 . 67 23 79 59 . 5 29 . 18 55 124 108 Critical Kills 20 | . . . 1 . . . . . . . . 1 8 10 Critical Parts Destroyed 37 | . . . 1 . 1 . . . . . . . 18 17 Critical Strikes 128 | . . . 3 . 3 5 . . 4 . 6 11 58 38 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 60 | . . . 3 . 1 . . . . . . 1 28 27 Blast 66 | . . . . . 2 5 . . 4 . 6 10 30 9 Melee Attacks 2 | . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29165 | . 114 . 1882 886 1840 1651 . 150 2436 . 1292 3866 9059 5989 Guns 15803 | . 101 . 1867 662 1212 852 . 30 150 . 175 721 5840 4193 Cannons 10003 | . . . . . 264 799 . 120 1363 . 1117 2778 2375 1187 Explosions 2483 | . . . . 224 322 . . . 847 . . 216 373 501 Melee 52 | . . . . . . . . . 52 . . . . . Ramming 824 | . 13 . 15 . 42 . . . 24 . . 151 471 108 Kinetic 25234 | . 78 . 1867 366 1434 1651 . 150 1513 . 1292 3499 8215 5169 Thermal 573 | . . . . 178 75 . . . 185 . . . . 135 Explosive 2016 | . . . . . 289 . . . 662 . . 191 373 501 Electromagnetic 466 | . 23 . . 342 . . . . . . . 25 . 76 Impact . | . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . 52 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . 1 . . . . . . . 1 . . 5 12 33 Average Corruption 5 | . 1 . . . . . . . 1 . . 3 4 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 15 Effects 118 | . . . . . . . . . 6 . . 19 38 55 Message Errors 23 | . . . . . . . . . 2 . . 2 8 11 Matter Fused 28 | . . . . . . . . . . . . 7 9 12 Heat Flow Errors 12 | . . . . . . . . . 1 . . . 2 9 Energy Discharges 11 | . . . . . . . . . 2 . . 4 2 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . 1 . . 3 4 5 Data Loss (major) 6 | . . . . . . . . . . . . 1 1 4 Misfires 4 | . . . . . . . . . . . . . 1 3 Alerts 3 | . . . . . . . . . . . . 1 2 . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 14 | . . . . . . . . . . . . 1 8 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 653 | . . . . 10 27 26 . . 199 . 60 144 164 23 Projectiles 449 | . . . . . 14 26 . . 94 . 60 137 95 23 Explosions 142 | . . . . 10 13 . . . 103 . . . 16 . Melee 62 | . . . . . . . . . 2 . . 7 53 . Knockbacks 112 | . . . . . 2 2 . 1 15 . 13 28 40 11 Impact 7 | . . . . . . . . . 1 . . 1 5 . Kinetic 95 | . . . . . 2 2 . 1 12 . 11 24 33 10 Secondary 10 | . . . . . . . . . 2 . 2 3 2 1 Self-Inflicted Damage 265 | . . . . 128 . . . . 67 . . 39 28 3 Shots 10 | . . . . 5 . . . . 3 . . 1 1 . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 84 | . 14 . 7 . 7 . . . 3 . . 11 27 15 Kicked 80 | . 14 . 7 . 7 . . . 3 . . 11 27 11 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 528 | . 52 . 115 117 241 324 . 150 528 . 250 199 199 220 Average Temperature 83 | . 15 . 40 33 62 99 . 66 138 . 93 91 77 86 Received Heat Transfer 2825 | . . . 456 279 333 186 . . 305 . 408 261 226 371 Effects 23 | . . . . . 1 3 . . 19 . . . . . Shutdowns 4 | . . . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 4 | . . . . . 1 2 . . 1 . . . . . Matter Decay 4 | . . . . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . Damage (major) 5 | . . . . . . . . . 5 . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . . . . . 1 1 Impact Corruptions 8 | . . . . . . . . . . . . 2 6 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 900 | . . . . 250 150 . . . 50 . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Peak Influence 532 | . 127 4 341 286 418 . . 110 167 9 180 532 453 412 Initial 184 | . . 4 1 1 14 . . . 1 9 6 70 82 184 Average 132 | . 50 4 110 107 82 . . 62 35 9 71 197 230 234 Maximum Alert Level 2 | . . . 1 1 2 . . . . . . 2 2 2 Low Security (%) 71 | 100 100 100 75 77 92 . . 100 100 100 100 54 44 32 Level 1 25 | . . . 24 22 5 . . . . . . 32 47 65 Level 2 3 | . . . . . 1 . . . . . . 13 7 1 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 40 | . . . 3 1 6 . . . 3 . 2 6 6 13 Investigation 6 | . . . 1 . . . . . 1 . . . 1 3 Extermination 13 | . . . . . 2 . . . . . . 4 3 4 Reinforcement 15 | . . . . 1 3 . . . 2 . 2 2 2 3 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . 2 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Distress Signals 9 | . . . 1 2 2 . . . 1 . . 3 . . Communications Jammed 69 | . . . . . . . . . . . . 6 57 6 Distress Signals 61 | . . . . . . . . . . . . 6 52 3 Times Spotted 292 | . 6 . 38 13 34 18 . 4 23 . 9 38 58 51 Peak Tracking Total 12 | . 2 . 9 4 8 7 . 2 4 . 4 5 12 10 Tactical Retreats 19 | . . . 3 . 1 . . 1 4 . . 6 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Traps Triggered 17 | . 3 . 1 . 1 . . . 5 . 1 5 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Machines Disabled 53 | . . . . 4 8 . . 2 4 . . 24 2 9 Max in Single Turn 6 | . . . . 3 6 . . 1 1 . . 5 1 1 Garrison Access 4 | . . . 1 . . . . 1 . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Machines Accessed 63 | . 4 . 14 2 6 . . 6 9 2 . 6 5 9 Terminals 44 | . 3 . 11 2 5 . . 2 8 1 . 2 3 7 Fabricators 3 | . . . . . . . . . . . . 2 1 . Repair Stations 6 | . . . 1 . . . . 2 . . . 1 1 1 Recycling Units 4 | . 1 . 1 . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . 1 . . . . 1 . 1 . 1 . 1 Total Hacks 152 | . 9 . 37 4 13 . . 15 21 2 . 11 15 25 Successful 91 | . 7 . 26 3 11 . . 9 11 2 . 6 7 9 Failed 61 | . 2 . 11 1 2 . . 6 10 . . 5 8 16 Catastrophic 11 | . . . . 1 . . . . . . . 1 2 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 4 1 . . . . . . . 1 . 3 Terminals 109 | . 8 . 31 4 11 . . 5 20 1 . 2 10 17 Fabricators 6 | . . . . . . . . . . . . 5 1 . Repair Stations 21 | . . . 2 . . . . 6 . . . 3 4 6 Recycling Units 7 | . 1 . 3 . 2 . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . 1 . . . . 2 . 1 . 1 . 2 Terminal Hacks 61 | . 6 . 20 3 9 . . 1 10 1 . 2 3 6 Record 8 | . . . 1 1 . . . . 1 . . . 2 3 Part Schematic 2 | . . . 1 . . . . . . . . . . 1 Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . Prototype ID Bank 5 | . 1 . 3 . 1 . . . . . . . . . Open Door 10 | . . . 5 . . . . . 4 . . . . 1 Open DSF 5 | . . . . . 2 . . 1 . 1 . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 7 | . 1 . . 1 2 . . . 2 . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . 1 . 2 . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Security Status 2 | . 1 . . . . . . . . . . . 1 . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 2 | . . . 2 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 1 . Network Status 2 | . . . . . . . . . . . . 1 1 . Repair Station Hacks 14 | . . . 2 . . . . 4 . . . 2 3 3 Scan Component 8 | . . . 1 . . . . 2 . . . 1 2 2 Repair 6 | . . . 1 . . . . 2 . . . 1 1 1 Recycling Unit Hacks 7 | . 1 . 3 . 2 . . . 1 . . . . . Process 1 | . . . 1 . . . . . . . . . . . Report Inventory 4 | . 1 . 1 . 1 . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . 2 . 1 . 1 . . Seal Access 4 | . . . 1 . . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 9 2 2 . . 5 8 . . 3 5 8 Full Trace Events 6 | . . . 2 . . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . . 2 . . . 1 1 1 Time 175 | . . . 16 . . . . 88 . . . 22 18 31 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 166 | . . . 166 . . . . . . . . . . . Retrieved Matter 166 | . . . 166 . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Total Allies 7 | . . . 2 . . . . . 5 . . . . . Largest Group 3 | . . . 2 . . . . . 3 1 . . . . Highest-Rated Group 159 | . . . 62 . . . . . 159 159 . . . . Highest-Rated Ally 159 | . . . 31 . . . . . 159 159 . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . Ally Attacks 42 | . . . 8 . . . . . 34 . . . . . Total Damage 982 | . . . 150 . . . . . 832 . . . . . Kills 9 | . . . 1 . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . Drone Launches 7 | . . . 7 . . . . . . . . . . . Drone Recoveries 5 | . . . 5 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Turns Passed 13268 | 65 408 31 2051 505 1206 1676 47 548 1826 60 283 1502 1571 1489 Spaces Moved 7435 | 54 265 22 930 247 773 1189 38 283 974 33 134 928 831 734 Core 36 | 20 . . . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . . Legs 7377 | 34 265 22 930 247 773 1189 38 283 974 33 134 928 831 696 Wheels . | . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . 22 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 125 117 110 187 102 102 114 50 Average Speed 126 | 94 120 120 121 121 124 125 125 158 154 187 134 114 117 111 Slowest Speed 196 | 120 120 120 190 123 125 196 125 192 192 187 188 120 120 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 47 3 94 22 22 93 13 6 82 1 72 22 20 51 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 520 | . . . . 14 86 11 . 2 129 . 6 120 77 75 Melee . | . . . . . . . . . . . . . . . Projectile 137 | . . . . . 2 11 . 2 6 . 6 37 33 40 AOE 380 | . . . . 14 84 . . . 123 . . 83 42 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Ext Fac DSF Fac Res Qua Total 10190 | 68 342 27 1714 402 949 1307 37 368 1222 32 195 1240 1144 1143 Wait 1509 | . 33 . 646 102 62 44 . 62 144 . . 161 112 143 Move 7420 | 53 264 21 929 246 772 1188 37 282 973 32 133 927 829 734 Hop . | . . . . . . . . . . . . . . . Pick Up 86 | 8 8 2 12 1 13 3 . 2 7 . 4 8 5 13 Fast Attach 82 | . . . 9 1 8 10 . 4 3 . 4 14 11 18 Attach 51 | 7 5 1 2 2 4 2 . 1 11 . 3 6 3 4 Detach 20 | . 4 . 1 . 4 2 . 1 1 . 3 2 . 2 Swap 114 | . 2 1 10 5 6 5 . 5 16 . 7 16 16 25 Drop 129 | . 3 2 22 3 20 6 . 2 3 . 12 16 14 26 Fire 646 | . 9 . 76 42 53 47 . 9 45 . 29 79 126 131 Melee 2 | . . . . . . . . . 2 . . . . . Ram 4 | . . . . . . . . . . . . . . 4 Kick 80 | . 14 . 7 . 7 . . . 3 . . 11 27 11 Crush . | . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . 14 . . . 1 32 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 15) 66 | -11/Junkyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 123 | -10/Materials | Identified exit to Mines 123 | -10/Materials | Discovered exit to Mines (range 16) 251 | -10/Materials | Identified exit to Materials 251 | -10/Materials | Discovered exit to Materials (range 13) 339 | -10/Materials | Build established: Hacker-Mutant 466 | -10/Materials | Discovered exit to Materials (range 5) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 475 | -9/Materials | Identified exit to Storage 475 | -9/Materials | Discovered exit to Storage (range 8) 505 | -9/Materials | Entered Storage 513 | -9/Storage | Met a pair of Derelict thieves 612 | -9/Storage | Identified exit to Recycling 767 | -9/Storage | Build established: Hacker-Gunner 1121 | -9/Storage | Build established: Hacker-Tank 1856 | -9/Storage | Build established: Scavenger-Tank 1902 | -9/Storage | Repaired Imp. Aluminum Leg 2015 | -9/Storage | Identified exit to Materials 2015 | -9/Storage | Discovered exit to Materials (range 32) 2556 | -9/Storage | Entered Materials 2556 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2814 | -8/Materials | Build established: Scavenger-Mutant 2997 | -8/Materials | Identified exit to Factory 2997 | -8/Materials | Discovered exit to Factory (range 13) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4115 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Discovered exit to Lower Caves (range 15) 4230 | -7/Factory | Garrison activated, responded to threat 4267 | -7/Factory | Entered Lower Caves 4464 | -7/Lower Caves | Learned Factory garrison access intel 4680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4829 | -7/Lower Caves | Identified exit to Lower Caves 4829 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 5078 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5149 | -7/Lower Caves | Lost 4 parts (1p3u) 5600 | -7/Lower Caves | Build established: Hacker-Mutant 5943 | -7/Lower Caves | Entered another Lower Caves area 5952 | -7/Lower Caves | Identified exit to Factory 5990 | -7/Lower Caves | Entered Factory 5990 | -6/Factory | Evolved 2 slots: Utility x2 5991 | -6/Factory | Loaded intel: 3 garrison access locations 6257 | -6/Factory | Repaired Flak Gun 6301 | -6/Factory | Repaired Adv. Assault Cannon 6519 | -6/Factory | Identified exit to Extension 6519 | -6/Factory | Discovered exit to Extension (range 11) 6538 | -6/Factory | Entered Extension 6756 | -6/Extension | Rescued a captive Derelict 6875 | -6/Extension | Rescued a captive Derelict 6876 | -6/Extension | Rescued a captive Derelict 7049 | -6/Extension | Spotted B-75 Beast 7218 | -6/Extension | Lost 3 parts (3u) 7303 | -6/Extension | Destroyed B-75 Beast 7339 | -6/Extension | Spotted B-75 Beast 7428 | -6/Extension | Rescued a captive Derelict 7586 | -6/Extension | Lost 6 parts (1p2n2u1w) 7667 | -6/Extension | Energy Cycler disabled 7668 | -6/Extension | Rescued a captive Derelict 7693 | -6/Extension | Rescued a captive Derelict 7883 | -6/Extension | Rescued A7 7965 | -6/Extension | Identified exit to Factory 7965 | -6/Extension | Discovered exit to Factory (range 15) 8338 | -6/Extension | Discovered exit to Factory (range 10) 8340 | -6/Extension | Identified exit to Cetus 8340 | -6/Extension | Discovered exit to Cetus (range 6) 8364 | -6/Extension | Entered Factory 8364 | -5/Factory | Accompanied by 1 ally (A7) 8364 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8414 | -5/Factory | Build established: Scavenger-Mutant 8424 | -5/Factory | Identified exit to DSF 8424 | -5/Factory | Entered DSF 8474 | -5/DSF | Additional patrols routed to DSF 8503 | -5/DSF | Found Powered Armor 8676 | -5/DSF | Sterilization system engaged 8692 | -5/DSF | Identified exit to Factory 8692 | -5/DSF | Discovered exit to Factory (range 16) 8696 | -5/DSF | Ambient heat levels rising (+10) 8707 | -5/DSF | Entered Factory 8707 | -4/Factory | Evolved 2 slots: Utility x2 8928 | -4/Factory | Build established: Hacker-Mutant 9646 | -4/Factory | Repaired Imp. Medium Armor Plating 10132 | -4/Factory | Identified exit to Research 10132 | -4/Factory | Discovered exit to Research (range 5) 10209 | -4/Factory | Entered Research 10209 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10686 | -3/Research | Cargo convoy interrupted 10686 | -3/Research | Spotted Striker 10686 | -3/Research | Spotted Executioner 10709 | -3/Research | Destroyed Striker 10749 | -3/Research | Destroyed Executioner 10823 | -3/Research | Lost 3 parts (1p1u1w) 11010 | -3/Research | Build established: Scavenger-Gunner 11079 | -3/Research | Repaired KE Penetrator 11274 | -3/Research | Assembled infested ambush trap array 11609 | -3/Research | System corruption reached 10% 11695 | -3/Research | Destroyed 8 combat bots 11722 | -3/Research | Identified exit to Quarantine 11722 | -3/Research | Discovered exit to Quarantine (range 14) 11780 | -3/Research | Entered Quarantine 11789 | -3/Quarantine | Lost 3 parts (2u1w) 11841 | -3/Quarantine | Repaired Railgun 11917 | -3/Quarantine | Found Alien Artifact 11917 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11917 | -3/Quarantine | Warped through subspace 12547 | -3/Quarantine | Scanned by Researcher 12590 | -3/Quarantine | Found Alien Artifact 12658 | -3/Quarantine | Crushed by falling debris 12662 | -3/Quarantine | Identified Core Reset Matrix 12662 | -3/Quarantine | Used Core Reset Matrix 12666 | -3/Quarantine | Detected hypermatrix surge 12666 | -3/Quarantine | Sensed 10 artifacts in vicinity 12692 | -3/Quarantine | Crushed by falling debris 12929 | -3/Quarantine | Met incapacitated Sigix Warrior 12929 | -3/Quarantine | Lockdown squad dispatched 12943 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12987 | -3/Quarantine | Unlocked Sigix quarantine chamber 13004 | -3/Quarantine | Spotted Lightning 13017 | -3/Quarantine | Spotted Lightning 13044 | -3/Quarantine | Spotted Lightning 13065 | -3/Quarantine | Destroyed Lightning 13096 | -3/Quarantine | Destroyed Lightning 13143 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 13207 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 13209 | -3/Quarantine | System corruption reached 30% 13218 | -3/Quarantine | Core integrity fell below 50% 13219 | -3/Quarantine | Released all parts (11) 13230 | -3/Quarantine | Core integrity fell below 20% 13248 | -3/Quarantine | Lost 3 parts (2n1w) 13269 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13239_ Acquired Unknown Hover Unit. 13239_ Identified Imp. Hover Unit. 13245_ 13249_ K-01 Serf destroyed. 13255_ Held in stasis. 13255_ C-55 Analyst is analyzing... 13258_ U-05 Engineer lays Concrete. 13259_ Held in stasis. 13259_ C-55 Analyst is analyzing... 13260_ System corrupted: Heat flow error (+150). 13260_ U-05 Engineer lays Concrete. 13263_ Held in stasis. 13263_ C-55 Analyst is analyzing... 13266_ Imp. Hover Unit destroyed. 13267_ Held in stasis. 13267_ C-55 Analyst is analyzing... 13269_ Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ????#"""" "#??????????????????????????????????? | | ????#"""" "#??????????????????????????????????? | | ????#""" ""#??????????????????????????????????? | | ????#"" = ""#??????????????????????????????????? | | ????#"" = "#??????????????????????????????????? | | ????#"" "#??????????????????????????????????? | | ????#"" * "#??????????????????????????????????? | | ????#""!! "#??????????????????????????????????? | | ????#""T | ""#??????????????????????????????????? | | ??######= ####??????????????????????????????????? | | ??## # ####?????????????????????????????????? | | ### #### # #?????????????????????????????????? | | # ##??????????????????????????????????? | | #%!=## #???????????????????? ##???????????? | | ! #!!*#################+### #???????????? | | ! #%=g "" ????????????? | | +=!g @ "T ????????????? | | # c #???????????? | | # ############## #### = #???????????? | | # # ???????# #???????##???????????? | | # # ????#YYY#????????????????????? | | " # + "" !???#####????????????????????? | | # # """"" ????????????????????????????? | | #####/## #########?????????????????????????????? | | ## ##????????????????????????????????????? | | " # #????????????????????????????????????? | | """ # #???##???????????????????????????????? | | " + #??# #???????????????????????????????? | | "" # #?# #????????????????????????????????? | | """ # ## #?????????????????????????????????? | | ###=#####??????????????????????????????????? | | !! #?#==[*#???????????????????????????????????? | | !! #?# !*=#???????????????????????????????????? | | !! #?#====#???????????????????????????????????? | | ! #?#!####???????????????????????????????????? | | [ #?# #??????????????????????????????????????? | | #?#!#??????????????????????????????????????? | | ######### ##?????????????????????????????????????? | | ???????## ########???????????????????????????????? | | ??####### # #???????????????????????????????? | | ??#""" # # """ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 41 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1275 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Alien Roots Alien Tech False Reunion Prison Break Subspace Traveler Challenges ------------ None Game ------ Seed CryofiberCarbideMediator Manual? 0 Play Time 03:44:59 Cumulative 30.7 hours Start 2023.06.21 @ 02:23:03 End 2023.06.21 @ 06:40:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36666a8f-9448-4bfb-802e-431163aa139e