Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 01:01:24 Player: Kel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1083) 1083 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 3287 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 168 Cogmind --------- Core Integrity 399/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (86) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Shotgun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Medium Laser Beamcaster EM Pulse Cannon EM Pulse Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Laser Beamcaster Assault Rifle Shotgun Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 24 | 6 3 1 8 6 Power 6 | 1 . 1 3 1 Engine 5 | 1 . 1 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 4 | . 2 . . 2 Leg 2 | . . . 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 1 | . . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 . . 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . 1 . . 9 Power 3 | . . . . 3 Propulsion 3 | . 1 . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 98 91 Engine 15 | . 14 14 21 10 Treads 21 | . 14 28 11 14 Leg 2 | . . . 10 . Wheel 1 | . 13 . . . Device 1 | . . . 5 . Storage 14 | . 14 14 15 18 Processor 12 | . 13 14 11 9 Energy Gun 12 | . 14 14 11 8 Ballistic Gun 10 | . 14 14 1 9 Launcher 2 | . . . 9 8 Naked Turns . | . . . . . Heaviest Build 43 | 14 14 14 38 43 Greatest Support 46 | 20 40 40 40 46 Greatest Overweight (x) 4 | 4 1 . 1 2 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 6 8 8 10 9 Average Carried 7 | 3 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 10 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 821 | 152 155 54 212 248 Remotely . | . . . . . Salvage Created 1246 | . 257 129 288 572 Parts 54 | . 13 7 13 21 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 7 2 9 12 Guns 20 | . 6 2 3 9 AOE 9 | . . . 6 3 Classes Destroyed 8 | . 2 2 2 2 Worker 2 | . . 1 1 . Builder 1 | . . . . 1 Hauler 2 | . . . 1 1 Recycler 2 | . . . . 2 Swarmer 7 | . 3 . . 4 Grunt 20 | . 4 1 8 7 Duelist 1 | . . . 1 . Sentry 2 | . . 1 . 1 Best Kill Streak 6 | . 3 2 5 6 Combat Bots Only 4 | . 3 1 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1767 | . 257 47 388 1075 Core 300 | . 48 15 86 151 Absorbed by Shields . | . . . . . Redirected to Shielding 104 | . . . . 104 Core Remaining (%) 84 | 100 . 74 78 . Volleys Fired 89 | . 18 4 29 38 Largest 3 | . 2 2 2 3 Hottest 109 | . 70 70 83 109 Shots Fired 160 | . 36 8 36 80 Gun 134 | . 36 8 22 68 Cannon . | . . . . . Launcher 26 | . . . 14 12 Special . | . . . . . Kinetic 55 | . 18 4 . 33 Thermal 79 | . 18 4 22 35 Explosive 20 | . . . 14 6 Electromagnetic 6 | . . . . 6 Robot Hit Streak 17 | . 17 15 13 12 Robot Miss Streak 3 | . 3 . 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 122 | . 27 7 26 62 Core Hits 71 | . 11 4 21 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 1 1 3 Burn 6 | . 2 1 1 2 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2841 | . 344 99 1028 1370 Guns 1413 | . 344 99 201 769 Cannons . | . . . . . Explosions 1427 | . . . 827 600 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 687 | . 158 48 . 481 Thermal 726 | . 186 51 201 288 Explosive 1233 | . . . 827 406 Electromagnetic 194 | . . . . 194 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 2 12 Projectiles . | . . . . . Explosions 14 | . . . 2 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . 29 104 Shots 8 | . . . 1 7 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . 99 63 247 162 Average Temperature 65 | . 30 30 105 63 Received Heat Transfer 786 | . 81 36 192 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 6 | . . 3 1 2 Heat Transferred 2590 | . 703 222 666 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 414 | . 265 158 370 414 Initial 109 | . . 103 . 109 Average 97 | . 120 33 187 243 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 83 | 100 72 100 67 40 Level 1 15 | . 27 . 32 55 Level 2 . | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 4 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 13 3 20 17 Peak Tracking Total 5 | . 5 2 3 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 2 . Highest-Rated Group 71 | . . 71 32 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 38 | . . 10 28 . Total Damage 423 | . . 103 320 . Kills 6 | . . 2 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3329 | 85 380 1816 682 366 Spaces Moved 1823 | 52 255 1055 333 128 Core 31 | 31 . . . . Treads 1454 | . 90 1055 184 125 Legs 152 | . . . 149 3 Wheels 186 | 21 165 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 120 160 Average Speed 156 | 135 108 160 176 178 Slowest Speed 260 | 250 160 160 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 47 99 29 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . . 54 31 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . . 54 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2147 | 63 324 1177 394 189 Wait 172 | . 42 108 8 14 Move 1819 | 51 254 1054 332 128 Hop . | . . . . . Pick Up 27 | 6 5 5 9 2 Fast Attach 10 | 6 1 . 3 . Attach 8 | . 1 . 3 4 Detach . | . . . . . Swap 6 | . 1 1 2 2 Drop 15 | . 2 5 8 . Fire 89 | . 18 4 29 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 466 | -10/Materials | Entered Mines 492 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 496 | -10/Mines | Met a Derelict bent on vengeance 497 | -10/Mines | Found Prototype Device 600 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 707 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Learned location of Mines (-8) 836 | -10/Mines | Discovered new exit (range 6) 937 | -10/Mines | Learned 4 Materials zone layouts 937 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1523 | -10/Mines | Received a Mining Laser from a helpful Derelict 1938 | -10/Mines | Discovered new exit (range 9) 1949 | -10/Mines | Learned location of Storage (-8) 2282 | -10/Mines | Entered Materials 2282 | -9/Materials | Accompanied by 2 allies 2282 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2283 | -9/Materials | Identified exit to Materials 2283 | -9/Materials | Identified Exp. Sensor Array 2964 | -9/Materials | Entered another Materials area 2964 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3330 | -8/Materials | Self-destructed Last Messages --------------- 03255_ Rocket Launcher destroyed. 03264_ G-47 Trooper suffers critical hit (Destroy). 03264_ G-47 Trooper destroyed. 03270_ Acquired 49 matter. 03278_ G-47 Trooper destroyed. 03291_ Acquired 44 matter. 03292_ R-06 Scavenger collects Lgt. Nuclear Core. 03312_ Lgt. Nuclear Core destroyed. 03313_ G-47 Trooper suffers critical hit (Burn). 03313_ Door malfunctions. 03313_ Atomic Centrifuge disabled. 03318_ Imp. Treads destroyed. 03318_ G-47 Trooper destroyed. 03320_ Med. Laser destroyed. 03325_ R-06 Scavenger inserts Particle Gun into recycling unit. 03326_ Critical hit (Burn: +37). 03328_ R-06 Scavenger inserts Prototype Flight Unit into recycling unit. 03328_ Hvy. Ion Engine destroyed. 03328_ Shock Bomb Launcher destroyed. 03330_ G-47 Trooper suffers critical hit (Burn). 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