Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:16:04 Player: Epsilon 11 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (78) 390 Value Destroyed (2815) 2815 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3167) 3167 TOTAL SCORE: 14552 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 1084 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 547/770 System Corruption 8% Temperature Cool (66) Movement Walking (112) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (9) ------ Experimental Heat Sink Experimental Heat Sink Zionite Biocell Improved Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Insulated Plating Graphene Brace > --- WEAPON (4) ------- Improved Arc Projector Dispersion Rifle Zionite Laser-M Long-range Proton Cannon > --- INVENTORY (5) ---- Stasis Canceller Improved Transmission Jammer Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Centrium Light Armor Plating Thermal Barrier Hacking Drone Bay > --- WEAPON ----------- Advanced Remote Datajack Great Axe Phasing Sabre Lance > --- INVENTORY -------- Centrium Wheel Stasis Canceller Hacking Suite Advanced System Shield [Rating: 132] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Advanced ECM Suite Storage Zionite Biocell Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Spear Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 186 | 2 . 2 9 14 12 2 . . 3 10 8 2 11 4 39 . 1 12 1 54 Power 21 | . . . 1 2 2 . . . . 1 1 1 1 . 6 . . 1 1 4 Engine 10 | . . . 1 1 . . . . . 1 1 1 1 . 3 . . 1 . . Core 8 | . . . . 1 2 . . . . . . . . . 3 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 46 | . . . 4 1 5 1 . . 1 2 2 . 2 2 12 . . 2 . 12 Treads 2 | . . . . . . . . . . . . . . . . . . . . 2 Leg 7 | . . . . . . . . . . . . . . . 2 . . . . 5 Wheel 6 | . . . . . . . . . . 1 2 . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Flight 29 | . . . 4 1 5 1 . . 1 1 . . 2 2 9 . . 2 . 1 Utility 75 | . . 2 . 4 1 1 . . 1 4 5 1 5 2 14 . . 9 . 26 Device 44 | . . . . 1 . 1 . . 1 1 2 1 5 2 8 . . 6 . 16 Storage 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Processor 14 | . . 2 . 2 . . . . . 2 1 . . . 5 . . 2 . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . Protection 13 | . . . . . . . . . . 1 2 . . . 1 . . 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 4 7 4 . . . 1 3 . . 3 . 7 . 1 . . 12 Energy Gun 8 | . . . . . . . . . . 1 . . . . . . . . . 7 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 . . 2 5 3 . . . . 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . 2 1 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 2 . 1 . . 1 Piercing Weapon 8 | . . . . . . . . . . . . . 3 . 5 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . . . . . 1 . . 2 . 1 . . 7 . 8 Parts Lost 73 | . . . . 5 2 . 1 . 4 4 6 2 . . 18 1 . . 2 28 Power 8 | . . . . . . . . . . 1 . . . . 2 . . . 1 4 Propulsion 25 | . . . . 4 1 . 1 . 2 2 1 1 . . 6 . . . . 7 Utility 24 | . . . . . . . . . 1 . 3 . . . 7 1 . . 1 11 Weapon 16 | . . . . 1 1 . . . 1 1 2 1 . . 3 . . . . 6 Highest Loss Streak 21 | . . . . 3 1 . 1 . 3 4 4 2 . . 8 1 . . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 28 26 58 82 95 100 96 92 91 71 63 67 78 96 86 72 70 84 90 66 Engine 3 | . . . 3 7 . . . . . 4 4 5 6 6 3 5 5 5 3 . Core 1 | . . . . 1 7 7 7 7 7 . . . . . . . . . . 2 Wheel 2 | . . . . . . . . . . 5 8 12 6 2 . . . . . . Flight 15 | . . . 11 25 26 30 26 23 24 4 6 6 12 27 21 23 23 23 23 7 Device 9 | . . . . 3 7 7 7 7 6 3 3 8 13 13 20 7 5 14 14 13 Processor 18 | . . 4 22 22 23 23 23 23 23 20 20 20 20 20 18 17 17 21 23 11 Hackware 1 | . . . . . 6 7 7 7 7 6 1 . . . . . . . . . Protection 2 | . . . . . . . . . . 3 7 6 6 6 1 . . . 5 5 Ballistic Gun 6 | . 28 22 13 12 23 23 23 23 19 4 1 . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . 1 12 8 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 11 11 11 11 3 Piercing Weapon 5 | . . . . . . . . . . . . . 12 20 15 5 5 5 5 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 53 | 2 2 2 7 13 16 16 16 16 16 26 26 18 22 22 29 24 23 29 29 53 Greatest Support 78 | 3 3 3 16 21 25 16 16 12 16 12 40 40 22 30 40 25 25 31 31 78 Greatest Overweight (x) 9 | . . . 1 . . . 1 1 1 4 2 1 1 . 9 . . . . 7 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 5 5 5 7 5 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 Average Carried 4 | . 3 5 4 5 3 4 5 5 4 4 3 2 4 5 4 4 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 4 5 3 4 5 5 4 4 5 5 5 4 Class Distribution -------------------- 29% | Mutant 15% | Derelict-Gladiator 13% | Scavenger-Sprinter 12% | Sprinter 9% | Derelict-Sprinter 5% | Skirmisher 3% | Messiah-Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Messiah-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 2470 | 182 29 . 202 67 456 27 107 . 122 61 123 12 89 70 225 41 15 139 10 493 Remotely 18 | . . . . . . . . . . . . . . 18 . . . . . . Salvage Created 2865 | . 29 . 100 167 295 . 50 . 163 435 189 36 . 33 476 . . . 137 755 Parts 142 | . 1 . 10 16 11 . 4 . 9 13 . 2 . 2 34 . . . 9 31 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 4 . 8 . . 1 . 14 . . . . 8 . Prevented 5 | . . . . . . . . . . . . 1 . . . . 4 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 65 | . . . 5 9 8 . 1 . 7 6 4 1 . 2 8 . . . 4 10 Melee 23 | . . . . . . . . . . 3 1 1 . 2 8 . . . 4 4 Guns 26 | . . . 2 3 8 . 1 . 7 . . . . . . . . . . 5 AOE 9 | . . . 3 6 . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 1 . 2 1 . . 1 . 1 . 1 . . . 2 . . . . 3 Builder 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . Drone 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Watcher 9 | . 1 . . 1 1 . . . . 3 . . . . 3 . . . . . Swarmer 30 | . . . 3 6 7 . . . 5 . 1 . . 2 6 . . . . . Grunt 20 | . . . 2 3 1 . . . . 6 2 . . . . . . . . 6 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . . . 1 . . . 2 . . . . . Programmer 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 1 . 3 10 4 . 1 . 3 3 2 1 . 1 5 . . . 2 4 Combat Bots Only 8 | . . . 3 8 4 . 1 . 3 3 2 1 . 1 4 . . . 2 3 Max Kills in Single Turn 3 | . 1 . 2 3 1 . 1 . 1 1 1 1 . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 953 | . . 3 13 52 58 . 6 . 98 37 116 46 . 1 99 3 8 20 42 351 Missed 369 | . . 1 3 27 32 . 2 . 45 19 53 16 . . 31 2 6 10 20 102 Damage Taken 10736 | . . 30 96 386 438 . 60 . 508 338 974 478 . 15 1755 16 45 201 451 4945 Core 2739 | . . . 31 57 157 . . . 138 88 201 207 . . 545 . . 81 64 1170 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 374 | . . . . . . . . . . . 111 31 . 9 30 . . . . 193 Ignored by Resistances 193 | . . . . . . . . . . . . . . . . . . . . 193 Regen/Repaired (Parts) 204 | . . . . 48 . . . . . 27 . . . . . . . 129 . . Core Remaining (%) 72 | 100 100 . 92 89 . . . . 57 . . . . 41 . . . . 31 . Volleys Fired 90 | . 5 . 9 16 18 . 4 . 12 6 . . . . . . . . . 20 Largest 4 | . 2 . 2 2 3 . 3 . 3 1 . . . . . . . . . 4 Hottest 307 | . 40 . 50 50 75 . 75 . 75 30 . . . . . . . . . 307 Shots Fired 215 | . 10 . 16 27 54 . 12 . 28 6 . . . . . . . . . 62 Gun 195 | . 10 . 10 19 54 . 12 . 28 6 . . . . . . . . . 56 Cannon 6 | . . . . . . . . . . . . . . . . . . . . 6 Launcher 14 | . . . 6 8 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | . 10 . 10 19 54 . 12 . 28 6 . . . . . . . . . 11 Thermal 43 | . . . . . . . . . . . . . . . . . . . . 43 Explosive 14 | . . . 6 8 . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 16 | . 3 . 8 6 6 . 7 . 6 4 . . . . . . . . . 16 Robot Miss Streak 5 | . 2 . 4 5 4 . 1 . 1 3 . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 217 | . 6 . 8 16 25 . 9 . 21 21 7 6 . 2 25 . . 1 9 61 Core Hits 106 | . 2 . 6 23 13 . 3 . 11 7 . 1 . 2 13 . . . 3 22 Critical Kills 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 12 | . 1 . . . . . . . 1 4 4 2 . . . . . . . . Critical Strikes 23 | . 2 . 1 . . . . . 1 5 4 2 . 1 3 . . . 1 3 Burn 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Smash 11 | . . . . . . . . . . 5 4 2 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 1 1 Impale 5 | . . . . . . . . . . . . . . 1 3 . . . . 1 Melee Attacks 168 | . . . . 3 . . . . 4 29 12 9 7 3 56 . 2 3 15 25 Impact 57 | . . . . 3 . . . . 4 29 12 9 . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 2 . 1 3 14 23 Piercing 68 | . . . . . . . . . . . . . 7 3 54 . 1 . 1 2 Sneak Attacks 5 | . . . . . . . . . . . . . . . 4 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 18 | . . . . . . . . . . 5 1 . . . 7 . . . 2 3 Damage Inflicted 7506 | . 47 . 335 713 460 . 139 . 462 982 341 304 . 53 1087 . . 47 459 2077 Guns 2338 | . 47 . 46 163 460 . 139 . 314 43 . . . . . . . . . 1126 Cannons 160 | . . . . . . . . . . . . . . . . . . . . 160 Explosions 839 | . . . 289 550 . . . . . . . . . . . . . . . . Melee 4169 | . . . . . . . . . 148 939 341 304 . 53 1087 . . 47 459 791 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1545 | . 47 . 46 163 460 . 139 . 314 43 . . . . . . . . . 333 Thermal 897 | . . . . . . . . . . . . . . . . . . . . 897 Explosive 839 | . . . 289 550 . . . . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . . . . . . . . . . . . . . . 56 Impact 1732 | . . . . . . . . . 148 939 341 304 . . . . . . . . Slashing 1189 | . . . . . . . . . . . . . . . . . . 47 413 729 Piercing 1248 | . . . . . . . . . . . . . . 53 1087 . . . 46 62 Highest Corruption 8 | . . . . . . . . . . . 2 3 3 . . . . . 2 8 Average Corruption 3 | . . . . . . . . . . . 2 2 3 . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 2 4 . . . . . . . 8 Message Errors 5 | . . . . . . . . . . . 1 1 . . . . . . . 3 Matter Fused 7 | . . . . . . . . . . . 1 1 . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . 13 5 . . . . 4 249 220 76 . . 67 . . . 85 28 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . 13 5 . . . . . . . . . . . . . . . . Melee 729 | . . . . . . . . . 4 249 220 76 . . 67 . . . 85 28 Knockbacks 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Impact 4 | . . . . . . . . . . 4 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . 62 . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . . . 6 34 78 . 68 . 52 2 . . . . 5 . . . . 222 Average Temperature 39 | . . . 4 10 28 . 32 . 13 2 . . . . 3 . . . . 85 Received Heat Transfer 1510 | . . 9 18 126 15 . . . 78 120 228 36 . . 93 . 18 . . 769 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 1 3 . . . . . . . . . Impact Corruptions 22 | . . . . . . . . . 1 9 7 5 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . 8 Heat Transferred 1438 | . . . . . . . . . . . . . . . . . . . . 1438 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 809 | . 37 99 334 662 809 . . . . 341 . . . . 238 . . . . 738 Initial 308 | . . 15 38 52 308 . . . . 203 . . . . 208 . . . . 231 Average 253 | . 18 53 167 350 554 . . . . 221 . . . . 131 . . . . 407 Maximum Alert Level 3 | . . . 1 2 3 . . . . 1 . . . . 1 . . . . 3 Low Security (%) 54 | 100 100 100 91 26 . . . . . 55 . . . . 92 . . . . . Level 1 26 | . . . 8 21 24 . . . . 44 . . . . 7 . . . . 55 Level 2 14 | . . . . 51 47 . . . . . . . . . . . . . . 36 Level 3 4 | . . . . . 28 . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 2 3 . . . . . . . . . 4 . . . . 6 Investigation 7 | . . . . . 3 . . . . . . . . . 2 . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . 2 . . . . . . . . . . 2 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . . 1 . . . . . . . . . . . . 5 . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 292 | . 2 3 11 31 34 . 1 . 8 10 15 13 . 10 43 5 8 37 12 49 Peak Tracking Total 17 | . 2 5 4 13 9 . 1 . 4 4 7 7 . 5 8 6 5 12 8 17 Tactical Retreats 48 | . . 1 . 5 5 . . . 1 1 4 3 . 1 9 2 2 5 4 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 2 . . . . . . 14 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 5 | . . . . 3 . . . . . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 49 | . 3 3 . 6 10 . . 3 . 6 . . . . 7 . 1 6 . 4 Terminals 19 | . 3 3 . 4 6 . . . . 2 . . . . . . 1 . . . Fabricators 7 | . . . . . 2 . . . . 1 . . . . 3 . . . . 1 Repair Stations 7 | . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 Total Hacks 145 | . 8 12 . 17 26 . . 26 . 19 . . . . 12 . 1 10 . 14 Successful 94 | . 2 4 . 10 12 . . 26 . 11 . . . . 8 . 1 10 . 10 Failed 51 | . 6 8 . 7 14 . . . . 8 . . . . 4 . . . . 4 Catastrophic 17 | . 1 3 . 1 7 . . . . 1 . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 8 7 . 7 9 . . . . 5 . . 2 . 38 . . 1 . 17 Terminals 58 | . 8 12 . 13 15 . . . . 9 . . . . . . 1 . . . Fabricators 11 | . . . . . 3 . . . . 2 . . . . 5 . . . . 1 Repair Stations 17 | . . . . 2 2 . . . . 7 . . . . 4 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . 2 6 . . . . . . . . . . . . . . 10 Garrison Access 5 | . . . . . . . . . . 1 . . . . 3 . . . . 1 Terminal Hacks 49 | . . 1 . 3 3 . . 26 . 5 . . . . . . 1 10 . . Record 15 | . . . . . . . . 6 . . . . . . . . 1 8 . . Part Schematic 12 | . . . . . 1 . . 10 . 1 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 3 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . . Branch Access Points 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . . 2 1 . . . . 3 . . . . 2 . . . . 1 Scan Component 7 | . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 Repair 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . 2 6 . . . . . . . . . . . . . . 9 Insert Component 8 | . . . . 1 3 . . . . . . . . . . . . . . 4 Analyze 9 | . . . . 1 3 . . . . . . . . . . . . . . 5 Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Unauthorized Hacks 13 | . 2 3 . 3 2 . . . . 2 . . . . 1 . . . . . Terminals 12 | . 2 3 . 3 2 . . . . 2 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 11 | . 2 3 . 2 2 . . . . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 3 . 5 10 . . . . 3 . . . . 6 . . . . 4 Full Trace Events 4 | . . . . . 3 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 7 . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . 1 3 . . 10 . 1 . . . . 31 . . . . 27 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Time 162 | . . . . 26 . . . . . 136 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 1 3 . . . . . . . . . . . . . . 4 Part Schematics Acquired 6 | . . . . 1 2 . . . . . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 20 | . . . 3 1 . . . . . . . . 8 . 2 . . . . 6 Largest Group 8 | . . . 3 1 . . . . . . . . 8 7 5 . . . . 3 Highest-Rated Group 288 | . . . 40 16 . . . . . . . . 269 231 172 . . . . 288 Highest-Rated Ally 96 | . . . 16 16 . . . . . . . . 41 41 49 . . . . 96 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Light 2 | . . . . . . . . . . . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Orders 47 | . . . . 1 . . . . . . . . . . 31 . . . . 15 STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . 4 . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . 5 . . . . 4 EXPLORE 15 | . . . . . . . . . . . . . . . 10 . . . . 5 RETURN 18 | . . . . . . . . . . . . . . . 12 . . . . 6 Ally Attacks 130 | . . . 11 5 . . . . . . . . . 23 12 . . . . 79 Total Damage 4871 | . . . 143 49 . . . . . . . . . 575 474 . . . . 3630 Kills 39 | . . . 8 1 . . . . . . . . . 8 2 . . . . 20 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . 2 1 . 1 . . 1 2 1 . 1 2 . 1 . Drone Launches 16 | . . . . . . . . . . . . . . . 11 . . . . 5 Drone Recoveries 15 | . . . . . . . . . . . . . . . 10 . . . . 5 Zionite Intel Received 12 | . . . . . . . . . . . . . . . 9 . . . . 3 Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 7597 | 16 124 123 508 293 362 96 367 87 262 839 352 243 1014 339 1087 69 68 431 117 800 Spaces Moved 10964 | 25 213 205 592 607 1055 351 536 80 295 628 386 240 1163 452 1546 255 228 1134 320 653 Core 893 | 25 213 205 353 . . . . . . 7 . . . . 17 . . . . 73 Treads 31 | . . . . . . . . . . . . . . . . . . . . 31 Legs 103 | . . . . . . . . . . . . . . . 15 . . . . 88 Wheels 1587 | . . . . . . . . . . 582 226 209 517 . . . . . . 53 Hover 29 | . . . . . . . . . . . . . . . 22 . . . . 7 Flight 8321 | . . . 239 607 1055 351 536 80 295 39 160 31 646 452 1492 255 228 1134 320 401 Fastest Speed 26 | 50 50 50 31 31 26 26 26 109 26 90 35 40 47 31 27 27 27 27 27 27 Average Speed 50 | 50 50 50 67 33 27 26 48 109 70 115 76 88 72 37 35 27 27 27 27 70 Slowest Speed 500 | 50 50 50 100 37 34 26 109 109 112 275 120 105 105 47 500 27 27 27 27 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . 1 . 22 . . . . . . . . . 4 . . 2 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 56 27 98 53 39 56 66 72 51 22 54 41 88 57 48 53 46 94 58 22 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . 1 1 . . . 1 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 33 | . . . 2 . . 3 4 . 5 . 2 2 3 3 . 2 4 . 3 . Spaces Dug 31 | . . . . 2 . . . . . 4 2 2 . . 13 . 1 1 . 6 Terrain Destroyed 114 | . . . 49 31 . . . . . 4 2 2 . . 13 . 1 1 . 11 Melee 31 | . . . . 2 . . . . . 4 2 2 . . 13 . 1 1 . 6 Projectile 5 | . . . . . . . . . . . . . . . . . . . . 5 AOE 78 | . . . 49 29 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12545 | 27 221 223 678 662 1068 354 637 79 323 693 424 258 1318 615 2008 254 231 1250 331 891 Wait 1100 | . . 17 68 9 . . 98 . 5 19 20 5 135 155 361 . . 94 . 114 Move 10887 | 24 212 204 589 606 1014 350 535 79 294 627 385 239 1162 451 1537 254 227 1130 319 649 Hop 26 | . . . 1 . 18 . . . . . . . . . 4 . . 1 . 2 Pick Up 33 | 1 4 . 1 4 2 1 . . 2 4 . . 3 . 6 . 1 1 . 3 Fast Attach 130 | 2 . 2 5 10 4 . . . 2 8 3 . 7 4 23 . 1 11 1 47 Attach 26 | . . . . . 4 . . . 1 . 2 1 2 . 8 . . 1 . 7 Detach 10 | . . . . 1 1 . . . . . 1 2 . . 2 . . . . 3 Swap 31 | . . . 4 5 4 2 . . . 2 3 1 2 . 8 . . . . . Drop 57 | . . . 1 8 3 1 . . 3 4 . 1 2 3 17 . 1 8 . 5 Fire 90 | . 5 . 9 16 18 . 4 . 12 6 . . . . . . . . . 20 Melee 135 | . . . . 3 . . . . 4 23 10 9 5 2 42 . 1 3 11 22 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 15) 108 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Propulsion x2 228 | -9/Materials | Discovered new exit (range 16) 264 | -9/Materials | Entered Mines 318 | -9/Mines | Build established: Mutant 349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 369 | -9/Mines | Learned location of Zion (-6) 397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 399 | -9/Mines | Found Prototype Device 648 | -9/Mines | Discovered new exit (range 10) 703 | -9/Mines | Discovered new exit (range 6) 772 | -9/Mines | Entered Materials 772 | -8/Materials | Accompanied by 1 ally 772 | -8/Materials | Evolved 2 slots: Utility x2 827 | -8/Materials | Repaired Grenade Launcher 881 | -8/Materials | Destroyed 8 combat bots 909 | -8/Materials | Identified exit to Storage 928 | -8/Materials | Discovered new exit (range 9) 946 | -8/Materials | Lost 3 parts (2n1w) 976 | -8/Materials | Identified Exp. Sensor Array 1060 | -8/Materials | Discovered new exit (range 10) 1065 | -8/Materials | Entered Factory 1065 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1080 | -7/Factory | Discovered new exit (range 8) 1213 | -7/Factory | Discovered new exit (range 15) 1365 | -7/Factory | Identified exit to Lower Caves 1417 | -7/Factory | Build established: Scavenger-Sprinter 1427 | -7/Factory | Entered Lower Caves 1440 | -7/Lower Caves | Learned 12 Factory zone layouts 1448 | -7/Lower Caves | Learned Factory trap positions 1522 | -7/Lower Caves | Discovered new exit (range 5) 1523 | -7/Lower Caves | Entered another Lower Caves area 1531 | -7/Lower Caves | Encountered a Warlord checkpoint 1531 | -7/Lower Caves | Discovered new exit (range 11) 1884 | -7/Lower Caves | Discovered new exit (range 5) 1890 | -7/Lower Caves | Entered Data Miner 1890 | -7/Data Miner | Discovered new exit (range 6) 1909 | -7/Data Miner | Met Data Miner 1933 | -7/Data Miner | Learned location of Section 7 (-2) 1933 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1949 | -7/Data Miner | Received God Mode back door access code from Data Miner 1977 | -7/Data Miner | Entered Proximity Caves 1980 | -6/Proximity Caves | Spotter reported a threat 2017 | -6/Proximity Caves | Build established: Skirmisher 2164 | -6/Proximity Caves | Learned Factory stockpile data 2204 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2234 | -6/Proximity Caves | Discovered new exit (range 5) 2239 | -6/Proximity Caves | Entered Factory 2239 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -6/Factory | Loaded intel: 112 trap records 2246 | -6/Factory | Lost 3 parts (2n1u) 2337 | -6/Factory | Lost 4 parts (1p2n1w) 2520 | -6/Factory | Build established: Mutant 2867 | -6/Factory | Identified exit to Lower Caves 2867 | -6/Factory | Identified exit to Extension 2896 | -6/Factory | Repaired Broken Exp. Sensor Array? 3078 | -6/Factory | Entered Lower Caves 3112 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3176 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3266 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3384 | -6/Lower Caves | Discovered new exit (range 12) 3429 | -6/Lower Caves | Identified exit to Lower Caves 3430 | -6/Lower Caves | Entered another Lower Caves area 3471 | -6/Lower Caves | Discovered new exit (range 16) 3487 | -6/Lower Caves | Identified exit to Factory 3532 | -6/Lower Caves | Learned location of Extension (-6) 3665 | -6/Lower Caves | Core integrity fell below 50% 3668 | -6/Lower Caves | Encountered a Warlord checkpoint 3668 | -6/Lower Caves | Discovered new exit (range 15) 3673 | -6/Lower Caves | Identified exit to Zion 3673 | -6/Lower Caves | Entered Zion 3711 | -6/Zion | Given the Hacking Drone Bay 3711 | -6/Zion | Found Prototype Device 3726 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3771 | -6/Zion | System corruption cleaned by Quarantine Array 3799 | -6/Zion | Discovered new exit (range 16) 3947 | -6/Zion | Learned Factory trap positions 4008 | -6/Zion | Learned Factory stockpile data 4025 | -6/Zion | Learned location of Warlord (-5) 4073 | -6/Zion | Received a hallucinogenic algorithm 4195 | -6/Zion | Build established: Derelict-Gladiator 4319 | -6/Zion | Found Prototype Device 4319 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4351 | -6/Zion | Found CR-A16's Pointy Stick 4369 | -6/Zion | Given A8's code to call for help 4433 | -6/Zion | Identified Hacking Drone Bay 4469 | -6/Zion | Imprinted 4471 | -6/Zion | Declared Zion's savior 4511 | -6/Zion | Gained Derelict followers 4687 | -6/Zion | Identified exit to Proximity Caves 4687 | -6/Zion | Entered Proximity Caves 4687 | -5/Proximity Caves | Accompanied by 7 allies 4945 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5026 | -5/Proximity Caves | Entered Factory 5026 | -5/Factory | Accompanied by 5 allies 5026 | -5/Factory | Evolved 2 slots: Utility x2 5027 | -5/Factory | Loaded intel: 91 trap records 5099 | -5/Factory | Lost 3 allies 5134 | -5/Factory | Build established: Derelict-Sprinter 5283 | -5/Factory | Retrieved Zion intel report: Active Terminals 5304 | -5/Factory | Fabricated Gyrokinetic Inverter? 5456 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5545 | -5/Factory | Lost 3 parts (1p1n1u) 5590 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5591 | -5/Factory | Identified exit to Upper Caves 5613 | -5/Factory | Identified exit to Factory 5619 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5625 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5729 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5752 | -5/Factory | Retrieved Zion intel report: Guard Positions 5777 | -5/Factory | Retrieved Zion intel report: Component Schematics 5813 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5814 | -5/Factory | Zion Recon squad teleported in 5824 | -5/Factory | Lost 5 parts (1p2n2u) 6024 | -5/Factory | Lost 8 parts (3n3u2w) 6110 | -5/Factory | Core integrity fell below 50% 6113 | -5/Factory | Entered Upper Caves 6134 | -5/Upper Caves | Encountered a Warlord checkpoint 6180 | -5/Upper Caves | Discovered new exit (range 8) 6182 | -5/Upper Caves | Identified exit to Upper Caves 6182 | -5/Upper Caves | Entered another Upper Caves area 6183 | -5/Upper Caves | Identified exit to Warlord 6191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6194 | -5/Upper Caves | Encountered a Warlord checkpoint 6222 | -5/Upper Caves | Learned Factory garrison access intel 6241 | -5/Upper Caves | Learned Factory terminal intel 6250 | -5/Upper Caves | Entered Warlord 6282 | -5/Warlord | Learned Armory terminal intel 6282 | -5/Warlord | Learned Armory repair station intel 6282 | -5/Warlord | Learned Armory garrison access intel 6282 | -5/Warlord | Learned Research fabricator intel 6283 | -5/Warlord | Learned Research emergency access door positions 6307 | -5/Warlord | Visited the Vortex Lab 6329 | -5/Warlord | Warlord's base attacked by MAIN.C 6381 | -5/Warlord | Rebuked by Warlord 6384 | -5/Warlord | Opened Warlord's prototype stash 6392 | -5/Warlord | Found Prototype Processor 6392 | -5/Warlord | Identified Exp. Targeting Computer 6397 | -5/Warlord | Found Prototype Device 6397 | -5/Warlord | Identified Thermal Barrier 6399 | -5/Warlord | Found Prototype Processor 6399 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6444 | -5/Warlord | Build established: Sprinter 6464 | -5/Warlord | Opened side exit 6554 | -5/Warlord | Warlord forces counterattacked 6633 | -5/Warlord | Spotted Striker 6664 | -5/Warlord | Spotted Striker 6667 | -5/Warlord | Spotted Striker 6680 | -5/Warlord | Discovered new exit (range 8) 6681 | -5/Warlord | Identified exit to Proximity Caves 6681 | -5/Warlord | Entered Proximity Caves 6684 | -4/Proximity Caves | Spotter reported a threat 6703 | -4/Proximity Caves | Lost 6 allies 6703 | -4/Proximity Caves | Learned location of 1 exit from Research 6797 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6798 | -4/Proximity Caves | Entered Factory 6798 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6799 | -4/Factory | Loaded intel: 26 terminal locations 6800 | -4/Factory | Loaded intel: 4 garrison access locations 6844 | -4/Factory | Identified exit to Research 6845 | -4/Factory | Identified exit to Upper Caves 6878 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 6917 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7021 | -4/Factory | Retrieved Zion intel report: Component Schematics 7022 | -4/Factory | Zion Light squad teleported in 7048 | -4/Factory | Search patrols dispatched 7120 | -4/Factory | Lost 3 allies 7131 | -4/Factory | Found Prototype Protection 7131 | -4/Factory | Identified Zio. Weapon Casing 7143 | -4/Factory | Core integrity fell below 50% 7185 | -4/Factory | Lost 21 parts (3p5n9u4w) 7340 | -4/Factory | Lost 5 parts (1p1n1u2w) 7388 | -4/Factory | Released all parts (14) 7396 | -4/Factory | Core integrity fell below 20% 7408 | -4/Factory | Zion Light squad teleported in 7458 | -4/Factory | Found Zio. Weapon Casing 7462 | -4/Factory | Found Zio. Weapon Casing 7598 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07537_ XUAVZVAZHQ2OVBW,UX<4 :FUBQJHQ8YJ OS 07551_ Acquired Flexi-carbon Leg. 07556_ Acquired 8 matter. 07561_ Acquired Adv. VSS Leg. 07568_ K-01 Serf collects debris. 07568_ Penetrated by Slug. 07569_ Slug penetrates Wall. 07570_ U-05 Engineer builds a Wall. 07572_ K-01 Serf collects debris. 07573_ Slug penetrates U-05 Engineer. 07573_ U-05 Engineer destroyed. 07573_ Slug penetrates Wall. 07574_ System corrupted: Matter fused (-7). 07588_ ALERT: Cargo convoy en route, clear transfer corridor. 07588_ Slug penetrates Wall. 07591_ K-01 Serf collects debris. 07591_ Penetrated by Slug. 07594_ K-01 Serf collects debris. 07594_ Penetrated by Slug. 07598_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????##############?????????????????? | | ???????????????# ! #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ! #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# [[ #?????????????????? | | ???????????????# [[ #?????????????????? | | ??????????###### [ #?????????????????? | | ########### + #?????????????????? | | # ! # #### #?????????????????? | | # # #??# A #?????????????????? | | # " ##########;######?????????????????? | | # ! " " #??# z #################### | | #[ ! =%[=" ###### @ h A | | # [%=" | | # """" "" ; | | # """"""" / [[ % *= | | # """"""" # [= ! ! m != = !%[ | | # """"""" # %% !!%= !%*k[[!= *%[%!| | | # #####*%#%*= %][! = [ | | # """"""" #???# #!!| #=######;####### T## | | # """"""" #####+#### #####????????????####? | | # """"""" # # #????????????????????? | | # "??""?" # # #????????????????????? | | ? ????? # + #????????????????????? | | ?##?????### """"" # #????????????????????? | | ??????????# """"" # #????????????????????? | | ??????????# """ # #????????????????????? | | ??????????# [ # #????????????????????? | | ??????????##+####### #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# +????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ??????????????????!! ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 24 Armor Integrity Analysis 50 Recoil Reduction 1 Force Boost 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Maul | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Gyrokinetic Inverter | -6/Factory | Hacked Enh. Coil Gun | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Great Maul | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Adv. System Shield | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Phasing Sabre | -4/Factory | Scanalyzed Fusion Reactor | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Imp. Reaction Control System | -4/Factory | Z-intel Greatsword | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Adv. Trap Scanner | -4/Factory | Z-intel Coil Gun | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Axe | -4/Factory | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-35 Carver | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel Fabricated ------------ Gyrokinetic Inverter | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotFlightPlatform Manual? 0 Play Time 02:58:55 Cumulative 110.6 hours Start 2024.04.27 @ 12:09:06 End 2024.04.27 @ 15:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 6 Adventurer 43 Explorer 0 Win Type - Total 3 Types 2/0/0/0/0/0/0/1/0 Lore% 57 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c731078-f4dc-4e30-817e-ccd0196f74d8