Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 14:20:50 Player: arcadio rl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (96) 480 Value Destroyed (3053) 3053 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1582) 1582 TOTAL SCORE: 13495 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 384 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Combat Antigrav System > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Hardlight Generator System Restoration Module Improved System Restoration Module Experimental Field Recycling Unit (0) Linear Accelerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Energy Well Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Salvage Targeting Computer Hacking Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Improved System Restoration Module [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 2 . 2 . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . 1 Utility 9 | . . . . 2 . 2 . 1 . . . . 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 6 12 14 15 11 23 2 . 17 8 . 5 3 36 1 2 3 2 21 9 Power 25 | 1 2 1 1 1 3 . . 2 1 . . . 9 . . 1 . 3 . Engine 12 | 1 2 1 1 1 1 . . . . . . . 5 . . . . . . Core 10 | . . . . . 2 . . 2 1 . . . 4 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 46 | 2 4 4 5 4 10 . . . . . . 1 3 . . 1 2 7 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 1 . 1 . 3 . . . . . . . . . . . . . . Hover 14 | . 3 1 3 . . . . . . . . . . . . . . 6 1 Flight 25 | . . 3 1 4 7 . . . . . . 1 3 . . 1 2 1 2 Utility 58 | 1 4 3 3 6 2 2 . 7 2 . 4 . 13 1 2 1 . 5 2 Device 33 | . 2 2 1 1 1 1 . 4 1 . 4 . 10 . . . . 4 2 Storage 4 | 1 . . 1 . . . . 1 . . . . . . . 1 . . . Processor 7 | . . . . 2 . . . 1 . . . . 2 1 . . . 1 . Hackware 6 | . . . . 2 . 1 . . 1 . . . . . 2 . . . . Protection 8 | . 2 1 1 1 1 . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 6 6 . 8 . . 8 5 . 1 2 11 . . . . 6 4 Energy Gun 18 | 2 2 3 4 . 5 . . . . . . . 2 . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 1 . . . . 2 1 Ballistic Gun 23 | . . . . . 1 . . 6 3 . 1 1 7 . . . . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 10 | . . 3 2 . 1 . . . 2 . . 1 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 2 . . . . . . . . . . 2 Unidentified Prototypes 10 | . . . . . 2 . . . . . 2 . 1 . . 5 . . . Parts Lost 70 | . . 2 8 . 8 . . 1 2 . . . 19 . . . 6 16 8 Power 14 | . . . 2 . 1 . . 1 1 . . . 5 . . . 2 2 . Propulsion 22 | . . 1 5 . 4 . . . . . . . 1 . . . 2 7 2 Utility 18 | . . 1 1 . 1 . . . . . . . 6 . . . 2 4 3 Weapon 16 | . . . . . 2 . . . 1 . . . 7 . . . . 3 3 Highest Loss Streak 12 | . . 1 4 . 8 . . 1 2 . . . 3 . . . 5 12 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 83 76 90 97 100 96 99 100 100 100 84 77 93 91 75 58 17 Engine 3 | . 14 14 6 8 2 . . . . . . . 1 5 5 5 3 . . Core 5 | . . . . . 5 7 7 12 12 13 13 13 5 5 5 3 . 1 . Wheel 2 | . 24 . 6 . 3 . . . . . . . . . . . . . . Hover 2 | . 3 11 7 15 . . . . . . . . . . . . . 3 . Flight 18 | . . 15 20 6 27 30 30 26 26 26 26 26 20 17 17 17 15 10 . Device 10 | . 10 11 11 . 4 12 15 17 16 13 13 13 16 11 11 11 5 3 . Storage 6 | . 14 14 11 9 9 7 7 5 6 6 6 6 4 . . . . . . Processor 8 | . . . . 8 9 7 7 6 6 6 6 6 10 18 23 20 17 18 9 Hackware 10 | . . . . 11 11 15 15 13 16 20 20 20 9 5 16 17 17 12 3 Energy Gun 8 | . 28 26 18 18 13 7 7 2 . . . . 2 . . . . . . Ballistic Gun 4 | . . . . . . . . 8 11 13 13 12 6 11 11 11 8 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 10 13 11 11 12 21 20 20 33 28 27 27 27 39 33 33 33 32 38 13 Greatest Support 48 | 32 32 12 18 20 36 20 20 29 29 29 29 29 34 34 34 35 35 48 16 Greatest Overweight (x) 6 | . 3 2 2 2 6 . . 1 . . . . 1 . . . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 6 8 8 8 5 5 5 5 5 5 Average Carried 6 | 3 7 7 7 7 7 7 8 7 7 6 7 7 7 5 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 8 8 8 8 6 6 8 8 5 5 5 5 3 2 5 Class Distribution -------------------- 33% | Hacker-Sprinter 27% | Mutant 14% | Hacker-Mutant 9% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Commander-Sprinter | -7/Factory Commander-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 2864 | 237 119 274 177 40 363 . . 270 108 40 61 225 635 170 34 . . 110 1 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3038 | . 228 188 359 81 616 . . 265 59 . . . 1101 . . . . 118 23 Parts 168 | . 13 13 38 5 28 . . 8 5 . . . 47 . . . . 10 1 Haulers Intercepted 11 | . 1 . . 2 6 . . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 . . 1 . 2 . . . . . Prevented 3 | . . . . . . . . . . . . . . . 1 . 2 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 70 | . 3 12 17 . 6 . . 2 7 . . . 21 . . . . 1 1 Guns 37 | . 3 4 1 . 4 . . 1 2 . . . 21 . . . . 1 . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 31 | . . 8 16 . 2 . . . 5 . . . . . . . . . . Classes Destroyed 11 | . 3 2 3 . 2 . . . . . . . 1 . . . . . . Worker 2 | . . 1 . . . . . . . . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 1 . . 2 6 . . 2 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 10 | . 2 . 4 . . . . 1 . . . . 2 . . . . 1 . Swarmer 24 | . . 8 8 . . . . . 4 . . . 4 . . . . . . Grunt 26 | . 3 4 3 . 2 . . . 3 . . . 10 . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . 1 . . . . . . Sentry 13 | . . . 5 . 4 . . 2 . . . . 2 . . . . . . Programmer 5 | . . . . . . . . . . . . . 4 . . . . 1 . Best Kill Streak 10 | . 2 4 10 2 3 . . 1 4 . . . 6 . . . . 1 1 Combat Bots Only 10 | . 2 4 10 . 2 . . 1 4 . . . 5 . . . . 1 1 Max Kills in Single Turn 4 | . 1 2 4 1 1 . . 1 2 . . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 1 . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 9770 | . 160 324 523 . 764 . . 332 400 . . 35 2283 259 . . 661 2199 1830 Core 3417 | . 10 155 149 . 144 . . 111 104 . . . 414 62 . . 49 911 1308 Absorbed by Shields 96 | . . . . . . . . . . . . . . . . . . 88 8 Redirected to Shielding 10 | . . 7 . . . . . 3 . . . . . . . . . . . Regen/Repaired (Parts) 379 | . . . 131 . 181 . . 67 . . . . . . . . . . . Core Remaining (%) 63 | 100 . 34 62 . 73 . 100 . . . . 74 . . . . 44 20 . Volleys Fired 337 | . 26 16 23 7 74 . . 38 13 . . 2 92 2 . . . 37 7 Largest 2 | . 2 2 2 2 2 . . 2 2 . . 2 2 2 . . . 1 1 Hottest 161 | . 80 80 80 80 117 . . 161 58 . . 60 150 66 . . . 88 66 Shots Fired 553 | . 48 32 46 14 123 . . 53 23 . . 4 163 4 . . . 36 7 Gun 492 | . 48 20 37 14 115 . . 52 13 . . 2 160 4 . . . 27 . Cannon 16 | . . . . . . . . . . . . . . . . . . 9 7 Launcher 41 | . . 12 9 . 5 . . . 10 . . 2 3 . . . . . . Special 4 | . . . . . 3 . . 1 . . . . . . . . . . . Kinetic 211 | . . . . . 5 . . 33 13 . . 2 120 4 . . . 27 7 Thermal 292 | . 48 20 37 14 113 . . 20 . . . . 40 . . . . . . Explosive 41 | . . 12 9 . 5 . . . 10 . . 2 3 . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 25 | . 7 4 8 3 13 . . 12 4 . . 2 25 . . . . 4 7 Robot Miss Streak 5 | . 4 3 2 2 2 . . 5 4 . . . 4 . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 349 | . 26 12 25 8 86 . . 45 6 . . 2 115 . . . . 16 8 Core Hits 217 | . 13 21 42 4 29 . . 23 28 . . 1 48 . . . . 5 3 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 6 . . . . . . Critical Strikes 17 | . . . . . 5 . . . . . . . 11 . . . . 1 . Burn 9 | . . . . . 5 . . . . . . . 4 . . . . . . Destroy 7 | . . . . . . . . . . . . . 7 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 5 | . . . . . . . . 2 . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9191 | . 291 775 1287 87 1327 . . 879 968 . . 111 2860 . . . . 358 248 Guns 5947 | . 291 100 262 87 1111 . . 879 187 . . 16 2738 . . . . 276 . Cannons 284 | . . . . . . . . . . . . . . . . . . 54 230 Explosions 2890 | . . 675 1025 . 192 . . . 781 . . 95 122 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . . . . . . 28 18 Kinetic 3517 | . . . . . . . . 619 187 . . 16 2189 . . . . 276 230 Thermal 2684 | . 291 100 262 87 1135 . . 260 . . . . 549 . . . . . . Explosive 2890 | . . 675 1025 . 192 . . . 781 . . 95 122 . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . 54 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 . . . . . . . . . 5 . . . . 23 . Average Corruption 4 | . . . 1 . . . . . . . . . 3 . . . . 4 . Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . 1 . . . . . . . . . 11 . . . . 20 . Message Errors 6 | . . . . . . . . . . . . . 3 . . . . 3 . Matter Fused 8 | . . . . . . . . . . . . . 2 . . . . 6 . Heat Flow Errors 3 | . . . . . . . . . . . . . 2 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . 2 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . 5 7 . 17 . . . 4 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 33 | . . 5 7 . 17 . . . 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . 69 96 . 10 . . . . . . . 21 . . . . 12 9 Shots 8 | . . 3 3 . 1 . . . . . . . 1 . . . . . . Rammed 11 | . . . . . . . . . . . . . 1 . . . . 8 2 Targets Rammed 11 | . . . . . . . . . . . . . 1 . . . . 8 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 321 102 18 38 400 . . 421 41 . . 30 457 9 . . 22 266 . Average Temperature 92 | . 119 43 9 15 105 . . 143 17 . . 16 82 5 . . 7 66 . Received Heat Transfer 2007 | . 90 60 126 . 369 . . 102 102 . . . 561 33 . . 114 78 372 Effects 12 | . 1 . . . 3 . . 2 . . . . 5 . . . . 1 . Shutdowns 2 | . . . . . . . . 1 . . . . 1 . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . Interference 3 | . 1 . . . 2 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Melted 17 | . 2 1 . . 6 . . 2 . . . . 6 . . . . . . Heat Transferred 6194 | . 650 225 550 200 2830 . . 481 . . . . 1258 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 672 | . 98 433 672 296 554 252 176 259 . . . . 412 . . . . 349 243 Initial 310 | . . 10 103 222 124 252 176 92 . . . . . . . . . 310 101 Average 203 | . 54 293 339 246 244 252 176 176 . . . . 141 . . . . 267 160 Maximum Alert Level 2 | . . 2 2 1 2 1 . 1 . . . . 2 . . . . 1 1 Low Security (%) 55 | 100 100 18 32 . 62 . 100 51 . . . . 70 . . . . 20 84 Level 1 34 | . . 46 30 100 16 100 . 48 . . . . 26 . . . . 79 15 Level 2 10 | . . 35 37 . 20 . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . 1 . . 1 . . . . 4 . . . 1 2 3 Investigation 4 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . 2 . . . . 1 . Reinforcement 6 | . . . . . . . . 1 . . . . 2 . . . . . 3 Assault 2 | . . . 1 . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 9 | . . . 3 2 . . . . . . . . 2 . . . . 1 1 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 7 16 33 3 20 . 2 5 8 . . 1 49 9 . . 27 22 19 Peak Tracking Total 15 | . 2 5 10 4 4 . 2 2 4 . . 1 7 8 . . 15 11 9 Tactical Retreats 27 | . . 3 2 1 . . . . 1 . . . 9 . . . 5 2 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 2 . . . 3 . . . . . . . 3 . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 7 | . . . . . 5 . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 58 | . 6 . 4 1 14 1 . 6 . . . 1 13 . . 6 . 6 . Terminals 37 | . 5 . 3 1 11 1 . 2 . . . 1 9 . . . . 4 . Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . Repair Stations 7 | . . . 1 . 2 . . 2 . . . . 1 . . . . 1 . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 207 | . 22 . 16 2 80 1 . 14 . . . 1 39 . . 15 . 17 . Successful 120 | . 14 . 8 1 52 1 . 9 . . . 1 13 . . 15 . 6 . Failed 86 | . 8 . 8 1 27 . . 5 . . . . 26 . . . . 11 . Catastrophic 16 | . . . 3 . 5 . . 1 . . . . 5 . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 82 | . 15 . 3 1 32 . . 6 . . . 1 16 . . 1 . 7 . Terminals 148 | . 19 . 12 2 63 1 . 7 . . . 1 31 . . . . 12 . Fabricators 7 | . . . . . . . . 1 . . . . 4 . . . . 2 . Repair Stations 29 | . . . 4 . 16 . . 4 . . . . 2 . . . . 3 . Recycling Units 6 | . 3 . . . 1 . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 7 . 3 1 33 1 . 5 . . . 1 11 . . 15 . 3 . Record 8 | . . . . . . . . . . . . 1 3 . . 3 . 1 . Part Schematic 6 | . . . . . 2 . . . . . . . . . . 4 . . . Robot Analysis 11 | . 2 . . . 2 . . 2 . . . . . . . 4 . 1 . Prototype ID Bank 13 | . 2 . 2 . 4 . . 1 . . . . . . . 4 . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . Repair Station Index 2 | . . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 11 | . . . . 1 7 . . 1 . . . . 2 . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . 1 . 3 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 22 | . . . 4 . 14 . . 3 . . . . . . . . . 1 . Scan Component 11 | . . . 2 . 7 . . 1 . . . . . . . . . 1 . Repair 10 | . . . 2 . 7 . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 1 . 5 . . . . . . . 2 . . . . . . Terminals 11 | . 4 . 1 . 4 . . . . . . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 1 . 3 . . . . . . . 2 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 3 1 10 . . 4 . . . 1 13 . . . . 5 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . . . . 4 . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . 53 . . . . . . . . . 93 . Total Part Build Rating 19 | . . . . . . . . 12 . . . . . . . . . 7 . Parts Repaired 10 | . . . 2 . 7 . . 1 . . . . . . . . . . . Time 323 | . . . 52 . 258 . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . . . . . . 2 Non-combat 3 | . . . . . . . . 1 . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 2 . . . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 16 | . . 2 . . 11 . . . . . 3 . . . . . . . . Largest Group 11 | . . 2 . . 11 11 6 . . . 3 3 1 . . . . . . Highest-Rated Group 273 | . . 42 . . 273 273 109 . . . 79 79 28 . . . . . . Highest-Rated Ally 100 | . . 31 . . 100 100 29 . . . 31 31 28 . . . . . . Total Orders 8 | . . . . . 2 1 . 1 . . . . 4 . . . . . . EXPLORE 6 | . . . . . 2 1 . 1 . . . . 2 . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 49 | . . 11 . . 27 . . . . . . 7 4 . . . . . . Total Damage 977 | . . 104 . . 634 . . . . . . 181 58 . . . . . . Kills 13 | . . 1 . . 10 . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 11 | . 2 . . . 2 . . 2 . . . . . . . 4 . 1 . Derelict Logs Recovered 9 | . . 2 . . . . . . 1 2 1 2 . . 1 . . . . Drone Launches 6 | . . . . . 2 1 . 1 . . . . 2 . . . . . . Drone Recoveries 4 | . . . . . 2 . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 7733 | 68 650 528 472 142 1148 27 9 467 255 133 438 422 1289 272 192 85 127 775 234 Spaces Moved 11261 | 54 522 509 546 165 844 68 35 509 776 510 1068 849 1730 696 556 214 364 929 317 Core 357 | 1 1 . 11 . 9 . . . . . . . . . . . . 28 307 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 584 | 53 386 . . . 145 . . . . . . . . . . . . . . Hover 808 | . 135 287 170 132 . . . . . . . . . . . . . 75 9 Flight 9512 | . . 222 365 33 690 68 35 509 776 510 1068 849 1730 696 556 214 364 826 1 Fastest Speed 26 | 50 56 56 34 26 26 26 26 26 26 26 26 26 26 34 34 34 30 30 45 Average Speed 41 | 99 89 83 47 51 51 26 26 27 26 26 26 26 39 34 34 34 33 45 57 Slowest Speed 350 | 100 200 200 205 195 350 26 26 96 26 26 26 26 110 34 34 34 34 175 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 3 . . . 2 6 . . 12 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 5 67 82 54 12 87 4 42 10 68 68 88 87 43 82 75 63 63 20 11 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . . 1 . . . 1 . 2 2 . . . 1 . . . Known Exits Taken 14 | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . . . 12 3 1 3 . 1 5 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . 2 . Terrain Destroyed 326 | . . 138 44 . 24 . . . 86 . . 12 17 . . . . 4 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . . 4 . . . . 4 1 AOE 317 | . . 138 44 . 24 . . . 86 . . 12 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 13748 | 65 660 576 710 208 1420 76 34 784 802 503 1226 1045 2170 726 557 227 368 1232 359 Wait 1795 | . 78 29 120 10 448 6 . 200 4 . 149 189 284 28 . . 2 231 17 Move 11191 | 53 521 508 545 164 838 67 34 508 771 497 1067 848 1705 695 555 213 363 922 317 Hop 25 | . . . . . 2 . . . 2 6 . . 12 . . . . 3 . Pick Up 65 | 6 11 3 5 7 9 1 . 7 1 . 3 1 7 . . 3 . . 1 Fast Attach 96 | 6 6 2 3 7 15 1 . 6 1 . . 1 17 1 2 3 . 17 8 Attach 44 | . . 1 5 4 5 1 . 3 2 . . . 14 . . 2 2 4 1 Detach 28 | . . . . 3 1 . . 3 . . . . 10 . . 2 1 5 3 Swap 52 | . 6 11 7 . 3 . . 8 5 . 5 2 5 . . . . . . Drop 67 | . 12 6 2 6 9 . . 9 3 . 2 2 10 . . 4 . 2 . Fire 337 | . 26 16 23 7 74 . . 38 13 . . 2 92 2 . . . 37 7 Melee 5 | . . . . . . . . 2 . . . . . . . . . . 3 Ram 12 | . . . . . . . . . . . . . 1 . . . . 9 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . 13 . . . . . . . 8 . . . . 2 . Rewire 8 | . . . . . 3 . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered Mines 870 | -10/Mines | Discovered new exit (range 7) 929 | -10/Mines | Core integrity fell below 50% 986 | -10/Mines | Discovered new exit (range 16) 1052 | -10/Mines | Learned location of Mines (-8) 1237 | -10/Mines | Build established: Scavenger-Mutant 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Evolved 2 slots: Propulsion x2 1280 | -9/Materials | Repaired Sml. Laser 1308 | -9/Materials | Repaired Sml. Laser 1571 | -9/Materials | Destroyed 10 combat bots 1573 | -9/Materials | Lost 4 parts (1p3n) 1647 | -9/Materials | First assault squad dispatched 1711 | -9/Materials | Discovered new exit (range 16) 1719 | -9/Materials | Entered another Materials area 1719 | -8/Materials | Evolved 2 slots: Utility x2 1722 | -8/Materials | Discovered new exit (range 8) 1820 | -8/Materials | Identified exit to Storage 1861 | -8/Materials | Entered Storage 1862 | -8/Storage | Identified exit to Recycling 1994 | -8/Storage | Repaired Sml. Laser 2033 | -8/Storage | Repaired Cesium-ion Thruster 2073 | -8/Storage | Repaired Lgt. Deuterium Engine 2100 | -8/Storage | Repaired Sml. Laser 2134 | -8/Storage | Repaired Mni. Grenade Launcher 2140 | -8/Storage | Build established: Hacker-Sprinter 2277 | -8/Storage | Lost 8 parts (1p4n1u2w) 2374 | -8/Storage | Identified exit to Factory 2374 | -8/Storage | Central database locked down 2529 | -8/Storage | Met 01-MTF 2572 | -8/Storage | Build established: Mutant 2741 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2833 | -8/Storage | Repaired Lgt. Nuclear Core 2895 | -8/Storage | Repaired Imp. VTOL Module 3009 | -8/Storage | Entered Factory 3009 | -7/Factory | Accompanied by 11 allies (01-MTF) 3009 | -7/Factory | Evolved 2 slots: Utility x2 3014 | -7/Factory | 01-MTF left 3031 | -7/Factory | Identified exit to DSF 3036 | -7/Factory | Entered DSF 3036 | -7/DSF | Accompanied by 6 allies 3040 | -7/DSF | Discovered new exit (range 15) 3045 | -7/DSF | Identified exit to Factory 3045 | -7/DSF | Entered Factory 3045 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3062 | -6/Factory | Repaired Sml. Storage Unit 3120 | -6/Factory | Discovered new exit (range 23) 3226 | -6/Factory | Identified exit to Lower Caves 3352 | -6/Factory | Build established: Hacker-Sprinter 3431 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 3512 | -6/Factory | Entered Lower Caves 3637 | -6/Lower Caves | Encountered a Warlord checkpoint 3766 | -6/Lower Caves | Discovered new exit (range 5) 3767 | -6/Lower Caves | Identified exit to Lower Caves 3767 | -6/Lower Caves | Entered another Lower Caves area 3793 | -6/Lower Caves | Encountered a Warlord checkpoint 3823 | -6/Lower Caves | Learned Factory garrison access intel 3884 | -6/Lower Caves | Discovered new exit (range 7) 3889 | -6/Lower Caves | Identified exit to Zion 3900 | -6/Lower Caves | Entered Zion 3917 | -6/Zion | Discovered new exit (range 16) 3918 | -6/Zion | Learned location of Extension (-4) 3920 | -6/Zion | Given the Hacking Drone Bay 3922 | -6/Zion | Found Prototype Device 3923 | -6/Zion | Identified Hacking Drone Bay 3930 | -6/Zion | Identified exit to Proximity Caves 3939 | -6/Zion | Found Prototype Device 3941 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4126 | -6/Zion | Learned location of Warlord (-4) 4140 | -6/Zion | Gained Derelict followers 4338 | -6/Zion | Entered Proximity Caves 4338 | -5/Proximity Caves | Accompanied by 3 allies 4473 | -5/Proximity Caves | Discovered new exit (range 14) 4476 | -5/Proximity Caves | Identified exit to Factory 4497 | -5/Proximity Caves | Learned location of Armory (-4) 4760 | -5/Proximity Caves | Entered Factory 4760 | -5/Factory | Accompanied by 1 ally 4760 | -5/Factory | Evolved 2 slots: Utility x2 4761 | -5/Factory | Loaded intel: 3 garrison access locations 5199 | -5/Factory | Discovered new exit (range 5) 5200 | -5/Factory | Identified exit to Factory 5341 | -5/Factory | Lost 3 parts (1p1u1w) 5344 | -5/Factory | Discovered exit to Factory (range 21) 5429 | -5/Factory | Lost 3 parts (1p2w) 5599 | -5/Factory | Identified exit to Upper Caves 5704 | -5/Factory | Lost 3 parts (2u1w) 5853 | -5/Factory | Spotted B-75 Beast 6049 | -5/Factory | Entered Upper Caves 6103 | -5/Upper Caves | Build established: Mutant 6125 | -5/Upper Caves | Encountered a Warlord checkpoint 6189 | -5/Upper Caves | Spotted B-75 Beast 6319 | -5/Upper Caves | Discovered new exit (range 8) 6320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6321 | -5/Upper Caves | Identified exit to Upper Caves 6321 | -5/Upper Caves | Entered another Upper Caves area 6344 | -5/Upper Caves | Discovered exit to Factory (range 11) 6380 | -5/Upper Caves | Encountered a Warlord checkpoint 6383 | -5/Upper Caves | Learned Factory terminal intel 6435 | -5/Upper Caves | Spotted B-75 Beast 6500 | -5/Upper Caves | Discovered new exit (range 11) 6503 | -5/Upper Caves | Identified exit to Zhirov 6513 | -5/Upper Caves | Entered Zhirov 6513 | -5/Zhirov | Discovered new exit (range 3) 6514 | -5/Zhirov | Identified exit to Proximity Caves 6520 | -5/Zhirov | Met Zhirov 6528 | -5/Zhirov | Learned location of Command (-1) 6536 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6544 | -5/Zhirov | Found Alien Artifact 6552 | -5/Zhirov | Identified Integrated Reactor 6552 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6553 | -5/Zhirov | Found Alien Artifact 6555 | -5/Zhirov | Identified Transdimensional Reconstructor 6555 | -5/Zhirov | Warped through subspace 6556 | -5/Zhirov | Core integrity fell below 50% 6598 | -5/Zhirov | Entered Proximity Caves 6610 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6620 | -4/Proximity Caves | Build established: Hacker-Mutant 6662 | -4/Proximity Caves | Spotter reported a threat 6676 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6710 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 6719 | -4/Proximity Caves | Discovered exit to Factory (range 21) 6725 | -4/Proximity Caves | Entered Factory 6725 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6726 | -4/Factory | Loaded intel: 27 terminal locations 6764 | -4/Factory | Identified exit to DSF 6848 | -4/Factory | Fabricated Assault Drone Bay? 7015 | -4/Factory | Build established: Hacker-Sprinter 7252 | -4/Factory | Spotted B-86 Titan 7265 | -4/Factory | Spotted B-86 Titan 7328 | -4/Factory | Build established: Hacker-Mutant 7409 | -4/Factory | System corruption reached 10% 7483 | -4/Factory | Discovered new exit (range 12) 7488 | -4/Factory | Identified exit to Research 7494 | -4/Factory | Core integrity fell below 50% 7500 | -4/Factory | Entered Research 7500 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7527 | -3/Research | Lost 12 parts (1p6n3u2w) 7643 | -3/Research | Spotted B-86 Titan 7681 | -3/Research | Core integrity fell below 50% 7710 | -3/Research | Core integrity fell below 20% 7711 | -3/Research | Lost 4 parts (2n1u1w) 7734 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07648_ Adv. Datajack destroyed. 07666_ Penetrated by Slug. 07674_ K-01 Serf cleans the Terminal. 07677_ Broken Adv. Salvage Targeting Computer destroyed. 07677_ Knocked back. 07677_ Slug penetrates Terminal. 07677_ Terminal disabled. 07678_ Acquired Field Propulsion Drive. 07680_ Field Propulsion Drive destroyed. 07682_ B-86 Titan activates siege mode. 07684_ Acquired 1 matter. 07716_ Acquired Cmb. Antigrav System. 07720_ Acquired HERF Cannon. 07723_ Acquired Adv. Hardlight Generator. 07726_ Mak. Hacking Suite destroyed. 07729_ Slammed into G-73 Enforcer. 07730_ Slammed into G-67 Veteran. 07730_ Cmb. Antigrav System broken. 07730_ Destabilizing: Short circuit. 07733_ HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ! #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# g #?????????????????????? | | ????????????????????####g###?????????????????????? | | ?????????????????????# g@ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ####????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????########?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????# #?# #????????????????????? | | ??????????????####+##### #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #############?????????????????? | | ?????????????????# #?? #?????????????????? | | ?????????????????# #?? #?????????????????? | | ?????????????????# #? """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 46 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 64 Target Analysis 6 Salvage Targeting 3 Offensive Hacking 21 Defensive Hacking 21 Item Schematics ----------------- Arm. Huge Wheel | -8/Storage | Hacked Imp. Carbon-fiber Leg | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -6/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricBurstSpecial Manual? 0 Play Time 03:06:24 Cumulative 76.4 hours Start 2023.03.10 @ 23:57:48 End 2023.03.11 @ 14:20:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0d0e4bc-508f-475f-a971-6affa3f85adb