Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 15:50:03 Player: mix Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4993) 4993 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 11985 Bonus ------- High Alert Combat Kills 850 Follower Combat Kills 245 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 55/100 System Corruption 19% Temperature Danger (440) Movement Core (650) Ox12 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Flak Cannon Hypervelocity Mass Driver > --- INVENTORY (15) --- Improved Treads Huge Storage Unit PSU Rigger Heavy Particle Gun Flak Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Transmission Jammer Advanced Phase Shifter PSU Rigger > --- WEAPON ----------- Hypervelocity Mass Driver Micro-nuke Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Fusion Compressor Light Treads Huge Storage Unit Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Cooled Plasma Cannon Enhanced Autogun Flak Cannon Flak Cannon Advanced EMP Blaster [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 132 | 6 5 7 2 3 20 41 3 23 11 11 Power 16 | 1 1 1 . 1 . 5 . 5 1 1 Engine 11 | 1 1 . . 1 . 4 . 3 . 1 Core 5 | . . 1 . . . 1 . 2 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 4 . . 6 6 1 2 5 2 Treads 24 | 2 . . . . 6 6 1 2 5 2 Leg 3 | . . 3 . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 1 2 . 5 8 1 9 2 1 Device 11 | . 1 1 1 . 2 1 . 5 . . Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 17 | . . . . . 3 6 1 4 2 1 Artifact . | . . . . . . . . . . . Weapon 56 | 2 2 1 . 2 9 22 1 7 3 7 Energy Gun 25 | 2 1 1 . 1 3 12 . 1 . 4 Energy Cannon 11 | . 1 . . . . 6 1 1 2 . Ballistic Gun 6 | . . . . . 5 1 . . . . Ballistic Cannon 8 | . . . . . 1 1 . 3 . 3 Launcher 6 | . . . . 1 . 2 . 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 7 . . 1 . Corrupted Parts 4 | . . . . . . . . . 4 . System Corruption 17 | . . . . . . . . . 17 . Parts Lost 42 | . 1 1 . 2 4 11 4 6 2 11 Power 4 | . 1 . . . . 1 . 1 . 1 Propulsion 13 | . . 1 . . 3 3 2 . 1 3 Utility 16 | . . . . . . 6 2 4 . 4 Weapon 9 | . . . . 2 1 1 . 1 1 3 Highest Loss Streak 10 | . 1 1 . 2 1 10 4 2 1 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 95 100 90 86 95 75 76 68 68 Engine 6 | . 14 2 . 10 9 7 7 7 2 1 Core 2 | . . 12 14 3 . 1 . . 4 2 Treads 17 | . 28 9 . . 16 24 19 13 9 21 Leg 1 | . . 11 14 14 . . . . . . Device 14 | . . 11 14 14 13 15 7 26 12 6 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 Processor 1 | . 4 2 . . . 1 7 . . . Protection 9 | . . . . . 17 17 10 4 16 12 Energy Gun 9 | . 22 14 14 14 5 11 7 3 . 4 Energy Cannon 4 | . 5 14 14 1 . 3 3 3 7 2 Ballistic Cannon 1 | . . . . . 5 1 . 2 1 3 Launcher 2 | . . . . 3 . . 3 5 4 2 Peak Build Rating 80 | 6 8 11 18 18 31 36 34 80 69 50 Average Rating 35 | 4 6 10 14 14 23 31 32 65 53 40 On Entrance 24 | . 6 8 11 18 16 31 33 34 65 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 14 16 17 33 30 46 53 47 64 82 81 Greatest Support 105 | 40 40 40 10 10 60 60 60 105 75 69 Greatest Overweight (x) 26 | . . 1 3 2 4 1 1 1 26 1 Average Overweight (x) . | . . . 1 2 1 . . . 2 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 9 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 9 15 15 14 15 15 13 Average Carried 11 | . 5 7 8 7 9 13 12 14 12 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | . 8 8 8 8 15 13 13 15 13 6 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Matter Collected 2788 | 255 38 87 . 35 484 553 50 735 252 299 Remotely . | . . . . . . . . . . . Salvage Created 4930 | . 334 474 . 126 853 1363 99 779 614 288 Parts 266 | . 25 25 . 4 49 76 9 48 20 10 Haulers Intercepted 8 | . . . . . 2 5 . . 1 . Recyclers Shooed 4 | . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 109 | . 13 11 . 3 12 18 3 31 11 7 Melee 1 | . . . . . . . . . . 1 Guns 36 | . 12 5 . . 6 9 1 1 . 2 Cannons 38 | . . 5 . . 5 8 2 11 3 4 AOE 30 | . . . . 3 1 1 . 17 8 . Classes Destroyed 15 | . 2 3 . 1 4 1 2 2 . . Worker 7 | . . 1 . . 2 4 . . . . Builder 5 | . . 1 . . 2 1 . . 1 . Tunneler 1 | . . 1 . . . . . . . . Hauler 8 | . . . . . 2 5 . . 1 . Recycler 7 | . . . . . 3 3 . . 1 . Watcher 4 | . . . . . 2 2 . . . . Swarmer 24 | . 7 3 . . 2 3 . 8 1 . Cutter 4 | . . . . . . . . 4 . . Grunt 50 | . 6 8 . 2 8 5 . 6 10 5 Duelist 1 | . . . . 1 . . . . . . Sentry 18 | . . . . . 2 9 . 6 . 1 Demolisher 2 | . . . . . . . 2 . . . Specialist 3 | . . . . . . . . 3 . . Hunter 5 | . . . . . . 1 . 3 . 1 Programmer 2 | . . . . . . . 1 1 . . Best Kill Streak 6 | . 3 4 . 3 5 6 2 5 6 4 Combat Bots Only 5 | . 3 3 . 3 3 4 2 5 5 4 Max Kills in Single Turn 4 | . 1 1 . 3 2 2 1 3 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 3 1 1 . 3 4 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Hostile Shots Fired 802 | . 55 44 . 6 58 151 18 250 72 148 Missed 219 | . 16 14 . . 17 31 6 80 16 39 Damage Taken 8942 | . 353 353 . 150 745 1962 416 1881 1187 1895 Core 1256 | . 23 103 . 24 65 326 10 272 44 389 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 40 . 28 . . . . Volleys Fired 564 | . 35 34 . 2 54 283 4 89 27 36 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 195 | . 110 125 . 125 84 149 166 166 195 116 Shots Fired 802 | . 70 68 . 3 103 353 8 114 32 51 Gun 534 | . 66 34 . 2 57 309 4 24 . 38 Cannon 225 | . 4 34 . 1 46 41 4 57 28 10 Launcher 43 | . . . . . . 3 . 33 4 3 Special . | . . . . . . . . . . . Kinetic 127 | . . . . . 69 21 . 27 . 10 Thermal 355 | . 64 68 . 2 . 93 8 54 28 38 Explosive 35 | . . . . . . 2 . 33 . . Electromagnetic 285 | . 6 . . 1 34 237 . . 4 3 Robot Hit Streak 19 | . 12 11 . 6 9 9 13 19 6 13 Robot Miss Streak 7 | . 4 2 . . 5 4 . 4 7 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 362 | . 43 48 . 3 62 88 7 56 19 36 Core Hits 252 | . 21 19 . 4 35 61 3 68 15 26 Critical Kills 3 | . . . . . 1 . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Critical Strikes 21 | . 4 2 . 1 4 2 1 5 . 2 Burn 12 | . 4 2 . . . 2 1 1 . 2 Meltdown 1 | . . . . . . . . 1 . . Destroy 4 | . . . . . 1 . . 3 . . Blast 3 | . . . . . 3 . . . . . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11918 | . 586 795 . 149 1298 2464 194 3806 1805 821 Guns 3450 | . 551 411 . 26 539 1037 53 253 . 580 Cannons 4358 | . 35 384 . 18 688 885 141 1173 831 203 Explosions 4072 | . . . . 105 71 542 . 2380 974 . Melee . | . . . . . . . . . . . Ramming 38 | . . . . . . . . . . 38 Kinetic 1956 | . . . . . 919 307 . 527 . 203 Thermal 5474 | . 551 795 . 138 71 1340 194 899 906 580 Explosive 3238 | . . . . . . 302 . 2380 556 . Electromagnetic 1212 | . 35 . . 11 308 515 . . 343 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . 2 2 2 2 19 19 Average Corruption 3 | . . . . . 2 2 2 2 5 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . . . 26 1 24 15 27 Message Errors 19 | . . . . . . 4 . 6 4 5 Matter Fused 20 | . . . . . . 4 . 4 5 7 Heat Flow Errors 8 | . . . . . . 3 . 3 . 2 Energy Discharges 11 | . . . . . . 3 1 4 . 3 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 3 . 1 3 4 Data Loss (major) 4 | . . . . . . 2 . 2 . . Misfires 7 | . . . . . . 4 . 2 1 . Alerts 5 | . . . . . . 2 . 1 1 1 Weapon Failures 5 | . . . . . . 1 . 1 . 3 Overload Shots 47 | . . . . . . 6 4 12 25 . Effects 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Overflow Damage 527 | . . 2 . . . 59 . 362 104 . Projectiles 176 | . . 2 . . . 58 . 78 38 . Explosions 351 | . . . . . . 1 . 284 66 . Melee . | . . . . . . . . . . . Knockbacks 23 | . . . . . 11 4 . 2 . 6 Impact . | . . . . . . . . . . . Kinetic 22 | . . . . . 10 4 . 2 . 6 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 1005 | . . . . 41 66 158 . 403 285 52 Shots 22 | . . . . 1 1 5 . 7 6 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 626 | . 198 368 . 91 414 373 255 459 487 626 Average Temperature 139 | . 69 123 . 59 133 98 98 104 201 258 Received Heat Transfer 3175 | . 78 165 . 24 279 774 60 336 585 874 Effects 48 | . . 2 . . 3 2 . 2 14 25 Shutdowns 10 | . . . . . 1 . . 1 6 2 Energy Bleed 11 | . . 2 . . 1 2 . 1 1 4 Interference 4 | . . . . . 1 . . . 2 1 Matter Decay 6 | . . . . . . . . . 2 4 Short Circuit 5 | . . . . . . . . . 3 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 11 | . . . . . . . . . . 11 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . 1 1 . . . . . 2 . . Combat Hostiles 4 | . 1 1 . . . . . 2 . . Parts Melted 16 | . 4 2 . . . 1 3 3 . 3 Heat Transferred 10137 | . 1794 1998 . 224 . 2238 345 1419 861 1258 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 1 4 . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Peak Influence 1627 | . 264 322 . 85 359 332 127 1627 1090 911 Initial 854 | . . 42 . . 33 76 86 98 854 613 Average 437 | . 118 195 . 79 187 173 93 865 961 744 Maximum Alert Level 5 | . 1 1 . . 1 1 . 5 3 3 Low Security (%) 50 | 100 98 57 . 100 57 79 100 10 . . Level 1 14 | . 1 42 . . 42 20 . 9 . . Level 2 5 | . . . . . . . . 16 . 28 Level 3 23 | . . . . . . . . 40 100 71 Level 4 3 | . . . . . . . . 15 . . Level 5 2 | . . . . . . . . 8 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 5 . . . 2 1 1 . 3 . Investigation 5 | . 4 . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 1 . . 2 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Distress Signals 5 | . 1 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 20 12 . 3 25 24 9 29 11 13 Peak Tracking Total 6 | . 3 2 . 3 6 6 6 5 3 6 Tactical Retreats 13 | . 2 2 . . 4 2 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Traps Triggered 8 | . 2 . . . 2 1 1 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Objects Rigged 16 | . . . . 1 7 8 . . . . Exploded 9 | . . . . . 7 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Disabled 18 | . . 1 . 1 . 3 . 6 5 2 Max in Single Turn 3 | . . 1 . 1 . 1 . 2 3 1 Garrison Access 1 | . . . . . . . . . 1 . Phase Generator 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Accessed 18 | . 4 . 1 . 1 6 1 3 2 . Terminals 13 | . 3 . . . 1 6 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Total Hacks 30 | . 10 . 1 . 2 9 2 4 2 . Successful 16 | . 4 . 1 . . 6 1 2 2 . Failed 14 | . 6 . . . 2 3 1 2 . . Catastrophic 5 | . 2 . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 10 . 1 . 2 9 . 1 . . Terminals 24 | . 9 . . . 2 9 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . Terminal Hacks 8 | . . . 1 . . 5 . 2 . . Open Door 5 | . . . . . . 4 . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 5 | . 4 . . . . 1 . . . . Terminals 4 | . 3 . . . . 1 . . . . Botnet 3 | . 2 . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 1 6 . 2 . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total Allies 6 | . . . . 3 . . . 3 . . Largest Group 3 | . . . . 3 3 . . 3 . . Highest-Rated Group 82 | . . . . 40 40 . . 82 . . Highest-Rated Ally 31 | . . . . 16 16 . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . . . . 34 . . 15 . . Total Damage 746 | . . . . . 345 . . 401 . . Kills 8 | . . . . . 3 . . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Turns Passed 8761 | 78 1055 629 236 77 823 2230 289 1999 830 515 Spaces Moved 3730 | 52 460 383 237 50 272 720 144 996 240 176 Core 29 | 15 . . . . . . . . 14 . Treads 3097 | 37 460 152 . . 186 720 144 996 226 176 Legs 116 | . . 116 . . . . . . . . Wheels 488 | . . 115 237 50 86 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 110 110 160 160 152 160 160 Average Speed 167 | 128 160 128 98 110 168 180 188 157 283 218 Slowest Speed 1350 | 160 160 160 125 110 240 240 240 240 1350 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 72 62 59 11 25 93 5 93 9 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 57 | . . . . . . 1 . 56 . . Terrain Destroyed 567 | . . . . . 14 37 1 421 23 71 Melee . | . . . . . . . . . . . Projectile 26 | . . . . . 9 4 1 3 9 . AOE 541 | . . . . . 5 33 . 418 14 71 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total 5454 | 63 708 452 240 69 541 1303 153 1313 361 251 Wait 845 | . 197 24 . 10 152 199 . 173 68 22 Move 3722 | 51 459 382 236 49 271 719 144 995 240 176 Hop . | . . . . . . . . . . . Pick Up 93 | 6 11 1 . 3 26 25 2 12 6 1 Fast Attach 18 | . . 2 1 . . 7 . 5 3 . Attach 52 | 6 2 . . 2 9 12 2 7 5 7 Detach . | . . . . . . . . . . . Swap 62 | . 3 5 1 1 11 22 1 11 3 4 Drop 67 | . 1 4 2 1 11 28 . 8 9 3 Fire 564 | . 35 34 . 2 54 283 4 89 27 36 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . Trap 16 | . . . . 1 7 8 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Identified exit to Materials 1094 | -10/Materials | Discovered new exit (range 7) 1131 | -10/Materials | Identified exit to Mines 1134 | -10/Materials | Entered Mines 1524 | -10/Mines | Core integrity fell below 50% 1660 | -10/Mines | Discovered exit to Materials (range 9) 1725 | -10/Mines | Build established: Scavenger-Mutant 1759 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1759 | -10/Mines | Discovered new exit (range 5) 1763 | -10/Mines | Entered Exiles 1786 | -10/Exiles | Met 8R-AWN 1803 | -10/Exiles | Met EX-HEX 1828 | -10/Exiles | Met EX-BIN 1840 | -10/Exiles | Aligned with FarCom system 1840 | -10/Exiles | Given EX-Vault access code 1865 | -10/Exiles | Opened EX-Vault 1872 | -10/Exiles | Found PSU Rigger 1896 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -10/Exiles | Met EX-DEC 1986 | -10/Exiles | Discovered new exit (range 12) 1999 | -10/Exiles | Left Exiles lab with PSU Rigger 1999 | -10/Exiles | Entered Mines 2034 | -9/Mines | Discovered new exit (range 6) 2042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2076 | -9/Mines | Entered Materials 2076 | -8/Materials | Accompanied by 3 allies 2076 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2301 | -8/Materials | Build established: Mutant 2763 | -8/Materials | Build established: Scavenger-Mutant 2845 | -8/Materials | Discovered new exit (range 16) 2899 | -8/Materials | Entered Storage 3330 | -8/Storage | Identified exit to Recycling 4452 | -8/Storage | Core integrity fell below 50% 4492 | -8/Storage | Lost 10 parts (1p3n5u1w) 4744 | -8/Storage | Build established: Mutant 5077 | -8/Storage | Discovered new exit (range 16) 5129 | -8/Storage | Entered Factory 5129 | -7/Factory | Evolved 2 slots: Utility x2 5272 | -7/Factory | Assembled infested ambush trap array 5324 | -7/Factory | Lost 4 parts (2n2u) 5418 | -7/Factory | Identified exit to Garrison 5418 | -7/Factory | Entered Garrison 5722 | -7/Garrison | Triggered checkpoint 5728 | -7/Garrison | Triggered checkpoint 5753 | -7/Garrison | Triggered checkpoint 5753 | -7/Garrison | Triggered checkpoint 6128 | -7/Garrison | Triggered checkpoint 6242 | -7/Garrison | Discovered new exit (range 14) 6388 | -7/Garrison | Discovered new exit (range 10) 6466 | -7/Garrison | Triggered checkpoint 6672 | -7/Garrison | Discovered new exit (range 9) 6684 | -7/Garrison | Discovered new exit (range 69) 6684 | -7/Garrison | Discovered new exit (range 49) 6684 | -7/Garrison | Discovered new exit (range 9) 6792 | -7/Garrison | Installed Relay Interface Framework 6973 | -7/Garrison | Phase Generator disabled 7114 | -7/Garrison | Triggered checkpoint 7163 | -7/Garrison | Lost 3 allies 7242 | -7/Garrison | Triggered checkpoint 7417 | -7/Garrison | Entered Factory 8099 | -7/Factory | System corruption reached 10% 8217 | -7/Factory | First assault squad dispatched 8247 | -7/Factory | Identified exit to Garrison 8247 | -7/Factory | Entered Garrison 8392 | -7/Garrison | Phase Generator disabled 8587 | -7/Garrison | Core integrity fell below 50% 8679 | -7/Garrison | Triggered checkpoint 8704 | -7/Garrison | Spotted B-75 Beast 8744 | -7/Garrison | Core integrity fell below 20% 8762 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- (-1). Overheating: Imp. Deuterium Engine damaged (-26). Overheating: Prc. Beam Rifle damaged (-22). Adv. Transmission Jammer destroyed. Imp. Deuterium Engine destroyed. Critical hit (Blast). Knocked back. Overheating: Lrg. Storage Unit damaged (-28). Overheating: Matter decay (-30). System corrupted: Prc. Beam Rifle failed to cycle. Overheating: Lrg. Storage Unit damaged (-20). Prc. Beam Rifle destroyed. HV Slug penetrates B-75 Beast. Hyp. Mass Driver broken. Overheating: Short circuit. Knocked back. Acquired 2 matter. System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ???????????# #??????? | | ???????????# ## ## = #################??????? | | ???????????# ## ## ###????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????# ## ^## ###????????????????????? | | ??????????## ## ## #??????????????????????? | | ????????? ######?????????????????? | | ????????? s#?????????????????? | | ???????????# #### #?????????????????? | | ???????????## ###""""## ##???s??????????????????? | | ?????????????????ssss?# #????s??????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #????s??????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ##### ######????????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ########### ?????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #####???????????????????? | | ??????????????????????# @ #???????????????????? | | ????????????????????### ###?????????????????? | | ????????????????????#" % % ""#?????????????????? | | ????????????????????#"= % ="#?????????????????? | | ????????????????????#"] ]"#?????????????????? | | ????????????????????#"= BB !"#?????????????????? | | ????????????????????#"] BB *"#?????????????????? | | ????????????????????#"= ="#?????????????????? | | ????????????????????#"* ="#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#"""=*!="""#?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 100 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonRocketNetwork Manual? 0 Play Time 01:03:24 Cumulative 74.7 hours Start 2025.03.29 @ 14:47:16 End 2025.03.29 @ 15:50:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 96 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c27cc12-f327-4a29-bc8d-ba5001c756e3