Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 18:09:25 Player: mephiles96 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3046) 3046 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 7138 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Compact Battery (200) Improved Sensor Array Advanced Sensor Array Energy Filter Hardlight Generator Improved EM Pulse Cannon Heavy Flak Cannon Heavy Flak Cannon Missile Launcher Missile Launcher Power Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Medium Storage Unit Compact Battery Improved Sensor Array Advanced Sensor Array Energy Filter Hardlight Generator Arc Projector Improved EM Pulse Cannon Flak Gun Heavy Flak Cannon Heavy Flak Cannon Missile Launcher Missile Launcher Power Maul Mining Claw [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Heavy Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . . . . 1 Parts Attached 72 | 6 3 12 6 18 5 11 . 11 Power 12 | 1 1 3 1 2 1 1 . 2 Engine 7 | 1 1 2 . . 1 1 . 1 Core 5 | . . 1 1 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 3 7 1 3 . 3 Treads . | . . . . . . . . . Leg 20 | 2 . 3 3 7 1 3 . 1 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 15 | 1 2 1 1 5 3 2 . . Device 5 | . 1 . . 1 2 1 . . Storage 4 | 1 1 . 1 1 . . . . Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 1 1 . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 5 1 4 . 5 . 6 Energy Gun 6 | 2 . 1 . . . 1 . 2 Energy Cannon 4 | . . 1 . 1 . . . 2 Ballistic Gun 6 | . . 3 . 2 . 1 . . Ballistic Cannon 4 | . . . . 1 . 2 . 1 Launcher 3 | . . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 38 | . . 3 1 4 2 8 2 18 Power 6 | . . 1 . 1 . 1 . 3 Propulsion 14 | . . . 1 2 1 3 2 5 Utility 8 | . . . . 1 1 3 . 3 Weapon 10 | . . 2 . . . 1 . 7 Highest Loss Streak 11 | . . 2 1 2 1 5 2 11 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 7 9 11 14 13 14 15 14 Power . | . 1 1 1 . . . . . Propulsion 1 | 1 3 2 1 1 2 . . . Utility 3 | . . 2 4 4 2 3 4 4 Weapon 7 | 1 1 3 4 7 8 10 11 9 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 9 8 1 3 1 3 . 11 Power 6 | . 3 3 . . . . . . Propulsion 7 | . 5 . 1 1 . . . . Utility 12 | . . 3 . 2 . 1 . 6 Weapon 11 | . 1 2 . . 1 2 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 99 97 98 93 78 63 Engine 4 | . 14 10 . . 1 6 7 2 Core 3 | . . . 11 8 5 . . 1 Leg 27 | . 28 33 32 34 38 33 17 2 Hover 1 | . . . . . . . . 5 Device 10 | . 11 11 11 7 4 11 15 12 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 10 | . . 10 11 16 15 10 7 6 Protection 3 | . . . . 3 8 5 7 5 Energy Gun 3 | . 28 11 . . . . . . Energy Cannon 2 | . . 2 8 . . . . 5 Ballistic Gun 5 | . . 7 13 12 7 2 . . Ballistic Cannon 6 | . . . . 4 7 12 15 10 Peak Build Rating 47 | 6 9 17 18 29 34 35 34 47 Average Rating 26 | 4 7 13 17 23 32 33 32 34 On Entrance 19 | . 6 9 17 17 29 34 34 32 Avg Prop Armor Cover (%) 3 | . . . . . . 9 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 14 22 27 35 38 41 51 51 58 Greatest Support 64 | 20 20 30 33 48 63 64 49 34 Greatest Overweight (x) 15 | 1 1 . 2 1 . 1 1 15 Average Overweight (x) . | . . . . . . . 1 5 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 12 15 15 15 15 15 Most Carried 15 | 6 10 10 14 15 15 15 15 15 Average Carried 12 | 3 7 9 11 14 13 14 15 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 10 14 15 15 15 15 13 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2263 | 260 10 187 188 509 111 856 8 134 Remotely 429 | . . . . . 38 391 . . Salvage Created 2657 | . 295 320 526 509 102 352 8 545 Parts 147 | . 18 19 42 28 4 12 2 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 7 2 . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 74 | . 8 11 11 12 3 12 1 16 Guns 28 | . 8 9 5 4 2 . . . Cannons 27 | . . . 6 8 1 9 1 2 AOE 19 | . . 2 . . . 3 . 14 Classes Destroyed 11 | . 3 2 1 1 . 2 1 1 Worker 4 | . . 1 1 . . . . 2 Builder 1 | . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 Watcher 4 | . 1 1 1 1 . . . . Swarmer 16 | . 3 8 1 . . . . 4 Grunt 41 | . 5 . 7 9 3 7 . 10 Brawler 1 | . . . . 1 . . . . Sentry 9 | . . 3 3 2 . . . 1 Programmer 2 | . . . . . . . 1 1 Thug 1 | . . . . . . 1 . . Fireman 3 | . . . . . . 3 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 10 | . 3 6 5 7 3 4 1 10 Combat Bots Only 7 | . 3 6 4 7 3 4 1 7 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . . 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 560 | . 22 50 46 76 17 56 10 283 Missed 156 | . 6 15 9 15 2 12 4 93 Hits 404 | . 16 35 37 61 15 44 6 190 Melee 3 | . . . . . . 3 . . Projectile 401 | . 16 35 37 61 15 41 6 190 Critical Strikes 16 | . . . 4 2 . 4 . 6 Actively Blocked 2 | . . . . . . 2 . . Part Disruptions 4 | . . . . . . 4 . . Actively Blocked 2 | . . . . . . 2 . . Damage Taken 6042 | . 158 520 502 997 385 732 92 2656 Core 1370 | . 63 54 80 186 19 105 . 863 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 164 | . . . . 79 47 38 . . Core Remaining (%) 77 | 100 74 . 66 66 . . 82 . Volleys Fired 232 | . 19 32 29 49 12 36 4 51 Largest 3 | . 2 2 2 2 2 2 2 3 Hottest 199 | . 80 91 91 106 62 88 88 199 Shots Fired 394 | . 38 50 56 93 24 64 8 61 Gun 213 | . 38 46 41 44 12 11 . 21 Cannon 152 | . . 4 13 46 12 47 8 22 Launcher 29 | . . . 2 3 . 6 . 18 Special . | . . . . . . . . . Kinetic 242 | . . 17 41 82 24 58 8 12 Thermal 30 | . . 4 13 . . . . 13 Explosive 29 | . . . 2 3 . 6 . 18 Electromagnetic 93 | . 38 29 . 8 . . . 18 Robot Hit Streak 11 | . 7 11 10 11 6 8 5 5 Robot Miss Streak 10 | . 3 2 3 8 5 9 10 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 281 | . 24 33 38 70 21 49 7 39 Core Hits 224 | . 12 18 20 56 14 54 4 46 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . 1 Blast 1 | . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7276 | . 324 505 671 1333 305 1474 148 2516 Guns 1977 | . 324 411 389 452 134 99 . 168 Cannons 2948 | . . 62 245 868 171 975 148 479 Explosions 2316 | . . 32 29 . . 400 . 1855 Melee . | . . . . . . . . . Ramming 35 | . . . 8 13 . . . 14 Kinetic 3578 | . . 174 389 1196 305 1074 148 292 Thermal 607 | . . 94 245 . . . . 268 Explosive 2284 | . . . 29 . . 400 . 1855 Electromagnetic 772 | . 324 237 . 124 . . . 87 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 2 . 11 12 12 Average Corruption 6 | . . . . 2 . 10 11 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . 8 . 29 5 5 Message Errors 8 | . . . . . . 7 . 1 Matter Fused 13 | . . . . 3 . 7 2 1 Heat Flow Errors 4 | . . . . . . 3 1 . Energy Discharges 6 | . . . . . . 6 . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 6 | . . . . 2 . 3 1 . Data Loss (major) 6 | . . . . 1 . 3 1 1 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 190 | . . 14 . . . 57 . 119 Projectiles 6 | . . . . . . 6 . . Explosions 184 | . . 14 . . . 51 . 119 Melee . | . . . . . . . . . Knockbacks 54 | . . . . 34 9 10 . 1 Impact 1 | . . . . . . . . 1 Kinetic 47 | . . . . 29 8 10 . . Secondary 6 | . . . . 5 1 . . . Self-Inflicted Damage 202 | . . 39 38 53 . 21 . 51 Shots 6 | . . 1 1 2 . 1 . 1 Rammed 18 | . . . . . . . . 18 Targets Rammed 24 | . . . 2 4 . . . 18 Kicked 6 | . . . 2 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 369 | . 186 90 105 363 25 369 173 344 Average Temperature 80 | . 68 26 32 144 11 106 49 85 Received Heat Transfer 2146 | . 60 54 264 540 108 571 . 549 Effects 3 | . . . . . . 3 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 1 . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1025 | . . 211 444 . . . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 . . 44 Level 1 13 | . . . . . . . . 50 Level 2 1 | . . . . . . . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 421 | . 122 166 125 166 60 . . 421 Initial 44 | . . 38 40 44 11 . . . Average 96 | . 36 70 58 54 13 . . 223 Influence Increases 2190 | . 209 317 367 390 84 180 30 613 Destroy 0b10 Robot/C 1380 | . 160 220 220 240 60 140 20 320 Destroy 0b10 Robot/NC 50 | . 5 10 15 5 . . . 15 Destroy Leader 318 | . 32 52 72 62 10 10 10 70 Successful Hack 53 | . 12 14 . 10 14 . . 3 Disable Machine 105 | . . . 15 . . . . 90 Destroy Structure 119 | . . 6 15 28 . . . 70 Lose Combat Pursuer 165 | . . 15 30 45 . 30 . 45 Influence Decreases 2150 | . 117 313 356 470 111 180 30 573 Entered New Map 189 | . . 54 56 63 16 . . . Time Decay 1681 | . 117 229 290 367 95 160 30 393 Lost Part 280 | . . 30 10 40 . 20 . 180 Squads Dispatched 17 | . 4 1 1 3 1 . . 7 Investigation 4 | . 2 . 1 1 . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 9 | . 2 1 . 2 . . . 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 12 13 15 30 5 15 1 27 Peak Tracking Total 8 | . 4 5 5 8 3 4 1 5 Tactical Retreats 8 | . . 1 1 2 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 5 | . 1 . 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 8 | . . . 1 . . 1 . 6 Max in Single Turn 2 | . . . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 23 | . 3 3 6 5 2 3 . 1 Terminals 15 | . 3 3 4 3 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 39 | . 6 4 8 11 3 5 . 2 Successful 20 | . 2 3 4 4 1 5 . 1 Failed 18 | . 4 1 4 6 2 . . 1 Catastrophic 4 | . . . 2 2 . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 11 | . . 4 1 3 1 . . 2 Terminals 26 | . 6 4 6 7 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 14 | . 2 1 3 3 . 5 . . Record 3 | . . . . . . 3 . . Robot Analysis 1 | . . . 1 . . . . . Open Door 3 | . . . 1 . . 2 . . Alert Level 1 | . . . . 1 . . . . Recall Investigation 3 | . 1 1 . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . 2 . . 1 . . 1 Terminals 4 | . . 2 . . 1 . . 1 Track 3 | . . 2 . . . . . 1 Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 3 5 4 2 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Active Infowar (turns) 4280 | . 333 594 665 768 . 827 109 984 Sensors 2215 | . 333 594 665 623 . . . . Structural 2065 | . . . . 145 . 827 109 984 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 5848 | 70 384 594 665 949 360 1618 109 1099 Spaces Moved 3103 | 47 191 368 342 549 252 1044 52 258 Core 84 | 16 . . . . . . . 68 Treads . | . . . . . . . . . Legs 2912 | 31 191 368 342 549 252 1044 52 83 Wheels . | . . . . . . . . . Hover 107 | . . . . . . . . 107 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 116 117 117 190 111 Average Speed 146 | 112 124 120 130 120 117 138 190 339 Slowest Speed 800 | 120 190 120 260 190 117 190 190 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 35 22 37 39 7 98 8 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 36 | . . . . 36 . . . . Terrain Destroyed 191 | . . 6 15 36 . 28 . 106 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 190 | . . 6 15 36 . 28 . 105 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 3977 | 64 308 476 504 746 297 1157 55 370 Wait 361 | . 65 31 108 83 15 40 . 19 Move 3095 | 46 190 367 341 548 251 1043 51 258 Hop . | . . . . . . . . . Pick Up 115 | 12 18 19 10 23 8 15 . 10 Fast Attach . | . . . . . . . . . Attach 45 | 6 1 5 3 8 4 8 . 10 Detach 1 | . . . . 1 . . . . Swap 43 | . 2 8 6 15 3 7 . 2 Drop 61 | . 13 14 5 15 4 8 . 2 Fire 232 | . 19 32 29 49 12 36 4 51 Melee . | . . . . . . . . . Ram 18 | . . . . . . . . 18 Kick 6 | . . . 2 4 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Discovered new exit (range 7) 1049 | -9/Materials | Entered Storage 1693 | -9/Storage | Discovered new exit (range 15) 1714 | -9/Storage | Entered Materials 1714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -8/Materials | Destroyed 7 combat bots 2296 | -8/Materials | Build established: Scavenger-Mutant 2476 | -8/Materials | Central database locked down 2640 | -8/Materials | Discovered new exit (range 16) 2661 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Entered Factory 2663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -7/Factory | Build established: Mutant 2984 | -7/Factory | Discovered new exit (range 10) 3021 | -7/Factory | Identified exit to Lower Caves 3023 | -7/Factory | Entered Lower Caves 3324 | -7/Lower Caves | Ambushed by wild Derelicts 3567 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3678 | -7/Lower Caves | Encountered a Warlord checkpoint 3813 | -7/Lower Caves | System corruption reached 10% 3827 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4101 | -7/Lower Caves | Entered an active Warlord outpost 4114 | -7/Lower Caves | Build established: Scavenger-Mutant 4138 | -7/Lower Caves | Learned Extension emergency access door positions 4138 | -7/Lower Caves | Learned Armory stockpile data 4507 | -7/Lower Caves | Discovered new exit (range 9) 4639 | -7/Lower Caves | Identified exit to Lower Caves 4641 | -7/Lower Caves | Entered another Lower Caves area 4705 | -7/Lower Caves | Discovered new exit (range 8) 4748 | -7/Lower Caves | Identified exit to Factory 4750 | -7/Lower Caves | Entered Factory 4750 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4875 | -6/Factory | Garrison activated, responded to threat 4898 | -6/Factory | Destroyed 7 combat bots 4953 | -6/Factory | Destroyed 7 combat bots 5007 | -6/Factory | Lost 3 parts (1p1n1w) 5045 | -6/Factory | Build established: Tank 5784 | -6/Factory | Core integrity fell below 50% 5820 | -6/Factory | System corruption reached 10% 5834 | -6/Factory | Core integrity fell below 20% 5849 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05800_ Destabilizing: System corrupted (+2). 05803_ System corrupted: Matter fused (-6). 05804_ Mak. Light Armor Plating destroyed. 05806_ Slammed into P-60 Hacker. 05819_ Imp. EM Pulse Cannon destroyed. 05823_ Slammed into P-60 Hacker. 05825_ Flak Gun destroyed. 05827_ Slammed into P-60 Hacker. 05827_ Adv. Weight Redist. System broken. 05827_ Destabilizing: Short circuit. 05830_ Slammed into P-60 Hacker. 05833_ System corrupted: Substantial component data lost. 05834_ Slammed into P-60 Hacker. 05837_ Broken Adv. Weight Redist. System destroyed. 05837_ Slammed into P-60 Hacker. 05848_ Destabilizing: System interference. 05848_ Imp. Signal Interpreter temporarily disabled. 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Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCoolingDriveblaster Manual? 0 Play Time 00:59:33 Cumulative 16.2 hours Start 2025.12.14 @ 17:10:25 End 2025.12.14 @ 18:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c35d44d-a5a0-40b6-8d40-f2764ae2bc49