Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 21:30:14 Player: Pitt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2143) 2143 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1255) 1255 TOTAL SCORE: 8258 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 612 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 108/160 System Corruption 0% Temperature Cool (9) Movement Flying (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (9) ------ Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Treads Improved Terrain Scanner Coil Gun CPS Tube (1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Advanced Recoil Stabilizer Hacking Suite Makeshift System Shield > --- WEAPON ----------- Field Laser Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Neutrino Core Improved Treads Large Storage Unit Machine Analyzer Improved Terrain Scanner Tactical Coordination Suite Makeshift ECM Suite Authchip [Weapon] System Restoration Module Phase Cannon Enhanced Autogun Rocket Launcher CPS Tube Power Sword [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Tactical Coordination Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 7 | . . 2 . 2 . . . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 89 | 11 2 5 27 5 3 7 3 6 1 19 Power 17 | 1 . 1 4 1 1 2 1 2 . 4 Engine 7 | 1 . 1 2 1 . . 1 1 . . Core 10 | . . . 2 . 1 2 . 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 29 | 6 . . 14 1 . . . 2 . 6 Treads 10 | . . . 4 1 . . . 2 . 3 Leg 10 | 2 . . 8 . . . . . . . Wheel 6 | 4 . . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 22 | 2 . 3 3 3 2 1 2 2 . 4 Device 9 | 1 . 2 1 . . 1 2 1 . 1 Storage 2 | 1 . . . 1 . . . . . . Processor 7 | . . 1 1 2 1 . . 1 . 1 Hackware 2 | . . . . . . . . . . 2 Protection 2 | . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 1 6 . . 4 . . 1 5 Energy Gun 7 | 2 1 1 2 . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 7 | . . . 3 . . 1 . . . 3 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 2 | . . . 1 . . 1 . . . . Special Weapon 2 | . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 7 | . . . 7 . . . . . . . Parts Lost 49 | . . 1 15 2 . 4 . 3 1 23 Power 13 | . . 1 3 2 . 3 . . . 4 Propulsion 14 | . . . 5 . . . . 2 1 6 Utility 9 | . . . 2 . . . . 1 . 6 Weapon 13 | . . . 5 . . 1 . . . 7 Highest Loss Streak 23 | . . 1 7 2 . 2 . 2 1 23 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 5 7 7 7 6 11 14 14 14 14 12 Power . | . 1 . . . . . . . 1 1 Propulsion . | 2 . . . . 2 1 1 . . . Utility 8 | . 3 3 4 4 7 10 10 10 9 6 Weapon 2 | 1 2 3 2 2 2 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | 1 3 . 2 . . 1 1 1 . 8 Power 2 | 1 . . . . . . . . . 1 Propulsion 3 | . 3 . . . . . . . . . Utility 11 | . . . 2 . . . 1 1 . 7 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 77 92 93 96 88 88 82 78 Engine 7 | . 14 10 6 7 7 1 3 8 13 7 Core 2 | . . . 1 . 1 9 . 4 . 1 Treads 16 | . . . . 23 23 23 23 13 16 14 Leg 1 | . . . 15 . . . . . . . Wheel 2 | . 28 22 4 . . . . . . . Device 13 | . 14 21 13 15 6 5 14 19 13 10 Storage 7 | . 14 11 9 7 7 7 7 7 6 4 Processor 18 | . . 11 9 22 29 30 15 15 20 18 Protection 1 | . . . . . . 1 7 2 . . Energy Gun 6 | . 26 15 10 . . 2 7 7 6 3 Ballistic Gun 8 | . . . 5 15 15 12 7 7 1 . Peak Build Rating 67 | 9 10 13 31 37 47 51 46 51 49 67 Average Rating 37 | 7 9 11 16 35 40 46 44 42 46 50 On Entrance 29 | . 9 10 13 31 37 47 40 46 49 45 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 13 13 15 19 31 49 67 65 70 57 63 Greatest Support 107 | 32 20 20 84 84 84 84 84 84 84 107 Greatest Overweight (x) 7 | . . . 3 . . . . 1 1 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 12 15 15 15 15 15 13 Most Carried 15 | 7 8 8 8 10 15 15 15 15 15 15 Average Carried 12 | 5 7 7 7 6 11 14 14 14 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 7 8 8 7 10 15 15 15 15 15 5 Class Distribution -------------------- 42% | Derelict-Mutant 20% | Scavenger-Mutant 17% | Mutant 16% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2042 | 310 . 115 439 63 416 237 58 74 115 215 Remotely . | . . . . . . . . . . . Salvage Created 2214 | 195 54 120 818 154 155 217 . 25 114 362 Parts 137 | 21 6 6 48 9 6 15 . 3 3 20 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 6 16 . 30 . . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 43 | . . 2 15 1 5 6 . 1 3 10 Melee 2 | . . . . . . . . . . 2 Guns 28 | . . 2 10 1 5 3 . 1 2 4 Cannons 4 | . . . . . . . . . . 4 AOE 9 | . . . 5 . . 3 . . 1 . Classes Destroyed 13 | 1 2 1 6 . 1 1 . . 1 . Worker 4 | . . . 4 . . . . . . . Builder 2 | . . . 1 1 . . . . . . Tunneler 9 | 9 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . . 1 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . Swarmer 13 | . . . . . 4 2 . 1 . 6 Grunt 19 | . . . 13 . . 1 . . 2 3 Brawler 1 | . . . . . . 1 . . . . Sentry 9 | . . 2 2 1 1 2 . . . 1 Hunter 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 4 1 2 8 1 4 5 . 1 2 6 Combat Bots Only 6 | . . 2 5 1 4 5 . 1 2 6 Max Kills in Single Turn 3 | 1 1 1 3 1 2 2 . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . 2 . . 2 . . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 624 | . . 12 129 54 51 77 . 49 32 220 Missed 190 | . . 2 37 22 21 24 . 18 11 55 Hits 434 | . . 10 92 32 30 53 . 31 21 165 Projectile 434 | . . 10 92 32 30 53 . 31 21 165 AOE 1 | . . . . . . . . . 1 . Critical Strikes 7 | . . 2 1 . . . . . . 4 Damage Taken 6409 | . . 146 1527 243 273 606 . 271 391 2952 Core 1649 | . . 15 390 40 33 76 . 40 42 1013 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 211 | . . . . . 74 44 . 93 . . Regen/Repaired (Parts) 103 | . . . 34 . . . . . . 69 Core Remaining (%) 82 | 100 100 96 29 . . . . 73 95 . Volleys Fired 229 | 16 22 11 85 10 16 15 9 6 12 27 Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 Hottest 110 | 100 100 100 106 50 50 88 63 88 103 110 Shots Fired 342 | 32 26 18 116 20 32 26 9 7 21 35 Gun 291 | 32 24 14 102 20 32 22 9 7 9 20 Cannon 22 | . . . . . . . . . 9 13 Launcher 22 | . . . 14 . . 3 . . 3 2 Special 7 | . 2 4 . . . 1 . . . . Kinetic 141 | . . . 29 20 32 17 7 6 9 21 Thermal 163 | 32 16 18 68 . . 5 2 1 9 12 Explosive 22 | . . . 14 . . 3 . . 3 2 Electromagnetic 15 | . 10 . 5 . . . . . . . Robot Hit Streak 26 | 12 15 8 15 17 25 14 . 4 13 26 Robot Miss Streak 3 | 3 2 1 3 1 2 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 3 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . Shots Hit Robots 229 | 24 4 12 69 18 22 22 . 5 18 35 Core Hits 142 | 10 3 4 60 5 8 16 . 4 13 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | 2 1 1 3 . . . . . 2 . Burn 7 | 2 1 1 3 . . . . . . . Blast 2 | . . . . . . . . . 2 . Melee Attacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6010 | 300 59 148 2417 301 371 589 . 130 719 976 Guns 3068 | 300 59 148 938 301 371 335 . 130 150 336 Cannons 505 | . . . . . . . . . 149 356 Explosions 2288 | . . . 1477 . . 254 . . 420 137 Melee 141 | . . . . . . . . . . 141 Ramming 8 | . . . 2 . . . . . . 6 Kinetic 1882 | . . . 274 301 371 266 . 113 149 408 Thermal 2064 | 300 37 148 1059 . . 69 . 17 150 284 Explosive 1844 | . . . 1033 . . 254 . . 420 137 Electromagnetic 71 | . 22 . 49 . . . . . . . Impact . | . . . . . . . . . . . Slashing 141 | . . . . . . . . . . 141 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 7 . . . . . . . Average Corruption 6 | . . . 6 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . 17 . . . . . . . Message Errors 2 | . . . 2 . . . . . . . Matter Fused 6 | . . . 6 . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . 118 . . . . . . 5 Projectiles . | . . . . . . . . . . . Explosions 123 | . . . 118 . . . . . . 5 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 4 2 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . 4 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 86 . . . . . . 73 Shots 5 | . . . 3 . . . . . . 2 Rammed 2 | . . . 1 . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 512 | 117 128 216 186 8 10 112 8 53 . 512 Average Temperature 66 | 44 43 90 40 4 5 38 4 20 . 238 Received Heat Transfer 2060 | . . 81 747 78 30 132 . 47 36 909 Effects 9 | . . 1 . . . . . . . 8 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . 1 . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 2 . 3 2 . . . . . . . Heat Transferred 4764 | 1036 185 518 2100 . . 148 . 37 333 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . . . . . . . 3 1 Low Security (%) 81 | 100 100 100 100 100 . . . . . 36 Level 1 9 | . . . . . . . . . . 63 Level 2 . | . . . . . . . . . . . Level 3 9 | . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 817 | 15 19 40 191 58 . . . . 817 365 Initial 750 | . 3 . 12 58 . . . . 750 365 Average 138 | 2 1 4 117 9 . . . . 772 258 Influence Increases 2969 | 45 50 77 581 45 110 120 . 638 937 366 Destroy 0b10 Robot/C 1240 | . . 40 300 20 100 120 . 340 120 200 Destroy 0b10 Robot/NC 135 | 45 10 . 60 10 . . . 10 . . Destroy Leader 180 | . 2 20 58 10 10 . . 30 20 30 Allied During Kill 281 | . . . . . . . . 258 23 . Successful Hack 53 | . 22 . 26 5 . . . . . . Select Force Hacks 60 | . . . . . . . . . . 60 Disable Machine 105 | . 15 15 45 . . . . . 15 15 Destroy Structure 105 | . 1 2 77 . . . . . 9 16 Advance Influence 750 | . . . . . . . . . 750 . Lose Combat Pursuer 60 | . . . 15 . . . . . . 45 Influence Decreases 2818 | 40 55 47 481 175 110 120 . 638 190 962 Entered New Map 474 | . 2 . 18 72 . . . . . 382 Time Decay 1626 | 40 53 37 313 95 110 80 . 528 140 230 Search Patrol Dispatched 100 | . . . . . . . . . . 100 Lost Part 478 | . . 10 150 8 . 40 . 30 10 230 Lost Ally 140 | . . . . . . . . 80 40 20 Squads Dispatched 6 | . . . 1 1 . 1 . . . 3 Investigation 3 | . . . . 1 . . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . . . 1 Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 4 2 22 1 5 7 . 17 6 22 Peak Tracking Total 10 | . 2 1 5 1 4 5 . 5 4 10 Tactical Retreats 3 | . . . 1 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 8 | . 1 1 3 . . 1 . . 1 1 Max in Single Turn 3 | . 1 1 3 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 13 | . 2 2 3 2 . . . . 1 3 Terminals 7 | . 2 2 2 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 10 9 15 6 . . . . 1 6 Successful 31 | . 6 6 11 3 . . . . . 5 Failed 16 | . 4 3 4 3 . . . . 1 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 8 7 7 . . . . . . 2 Terminals 34 | . 10 9 10 5 . . . . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 9 | . . . 5 . . . . . . 4 Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 2 3 2 3 . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . . 3 Scan Component 4 | . . . 2 . . . . . . 2 Repair 3 | . . . 2 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 4 3 5 . . . . . . 2 Terminals 12 | . 4 3 5 . . . . . . . Track 2 | . 1 . 1 . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . Botnet 5 | . 1 2 2 . . . . . . . Operators 3 | . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Tunnel 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 2 3 2 . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 Time 105 | . . . 52 . . . . . . 53 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 11 | . 1 . . . . . 10 . . . Largest Group 10 | . 1 1 . . . . 10 10 3 1 Highest-Rated Group 307 | . 10 10 . . . . 307 307 102 35 Highest-Rated Ally 40 | . 10 10 . . . . 40 40 38 35 Total Orders . | . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . 80 20 . Total Damage 1627 | . . . . . . . . 1372 255 . Kills 21 | . . . . . . . . 18 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 10362 | 187 607 354 745 495 1935 947 1699 2610 295 488 Optics 8468 | . . . . 494 1935 947 1699 2610 295 488 Sensors 542 | . . 353 189 . . . . . . . Terrain 4011 | 187 607 53 365 495 1691 363 . 250 . . Structural 501 | . . 301 200 . . . . . . . Seismic 1276 | . . . 364 495 192 225 . . . . Machine Analysis 1090 | . . 354 736 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 10430 | 255 607 354 745 495 1935 947 1699 2610 295 488 Spaces Moved 3869 | 155 173 112 292 256 327 335 965 924 119 211 Core 35 | 12 . . 10 . . . . . . 13 Treads 3104 | . . . 15 256 327 335 965 924 119 163 Legs 226 | 26 . . 200 . . . . . . . Wheels 469 | 117 173 112 67 . . . . . . . Hover . | . . . . . . . . . . . Flight 35 | . . . . . . . . . . 35 Fastest Speed 35 | 50 80 80 80 160 160 160 160 160 160 35 Average Speed 159 | 87 80 80 115 160 160 160 160 203 198 153 Slowest Speed 400 | 120 80 80 200 160 160 160 160 240 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 7 | . . . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 7 27 10 23 5 43 49 90 85 5 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 . . 2 Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 16 | . . . . . 4 5 4 3 . . Spaces Dug 25 | . 1 2 22 . . . . . . . Terrain Destroyed 126 | . 1 2 97 . . 8 . . 8 10 Melee . | . . . . . . . . . . . Projectile 4 | . 1 2 . . . . . . 1 . AOE 122 | . . . 97 . . 8 . . 7 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total 7803 | 239 609 349 588 328 1717 728 1114 1646 157 328 Wait 3484 | 41 402 216 147 55 1361 352 132 699 23 56 Move 3859 | 154 172 111 291 255 326 334 964 923 118 211 Hop . | . . . . . . . . . . . Pick Up 56 | 12 4 3 12 3 5 6 2 5 1 3 Fast Attach 51 | 7 . . 22 1 1 1 3 3 . 13 Attach 18 | . . 3 4 2 1 2 . 1 . 5 Detach 6 | . . . 1 . 1 1 2 . . 1 Swap 54 | 4 6 4 11 2 6 11 . 4 2 4 Drop 38 | 5 3 1 14 . . 6 2 5 1 1 Fire 229 | 16 22 11 85 10 16 15 9 6 12 27 Melee 6 | . . . . . . . . . . 6 Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 5) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Accompanied by 1 ally 863 | -9/Materials | Evolved 2 slots: Utility x2 1206 | -9/Materials | Discovered new exit (range 9) 1217 | -9/Materials | Entered another Materials area 1217 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1250 | -8/Materials | Repaired Sensor Array 1277 | -8/Materials | Repaired Mining Laser 1407 | -8/Materials | Lost 4 parts (1p2n1w) 1443 | -8/Materials | Core integrity fell below 50% 1491 | -8/Materials | Lost 7 parts (1p1n2u3w) 1596 | -8/Materials | Lost 3 parts (1p1n1w) 1786 | -8/Materials | Build established: Scavenger-Mutant 1925 | -8/Materials | Discovered new exit (range 12) 1962 | -8/Materials | Entered Factory 1962 | -7/Factory | Evolved 2 slots: Utility x2 2397 | -7/Factory | Discovered new exit (range 8) 2457 | -7/Factory | Entered Lower Caves 2459 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2606 | -7/Lower Caves | Learned Factory emergency access door positions 2786 | -7/Lower Caves | Build established: Skirmisher 4018 | -7/Lower Caves | Learned Factory terminal intel 4064 | -7/Lower Caves | Discovered new exit (range 4) 4392 | -7/Lower Caves | Entered another Lower Caves area 4998 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5131 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5135 | -7/Lower Caves | Attached CPS modules to Y-54 Guardian. 5256 | -7/Lower Caves | Learned Factory stockpile data 5274 | -7/Lower Caves | Build established: Mutant 5282 | -7/Lower Caves | Discovered new exit (range 5) 5285 | -7/Lower Caves | Encountered a Warlord checkpoint 5319 | -7/Lower Caves | Spotted B-75 Beast 5339 | -7/Lower Caves | Entered Zion 5689 | -7/Zion | Build established: Derelict-Mutant 5778 | -7/Zion | Gained Derelict followers 6061 | -7/Zion | Learned location of Armory (-4) 6115 | -7/Zion | Learned location of 1 exit from Factory 6150 | -7/Zion | Given A8's code to call for help 6576 | -7/Zion | Met Imprinter 6606 | -7/Zion | Imprinted 6608 | -7/Zion | Declared Zion's savior 6990 | -7/Zion | Discovered new exit (range 14) 7038 | -7/Zion | Entered Proximity Caves 7038 | -6/Proximity Caves | Accompanied by 10 allies 7128 | -6/Proximity Caves | Spotter reported a threat 7403 | -6/Proximity Caves | Spotter reported a threat 7456 | -6/Proximity Caves | Spotter reported a threat 7582 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7657 | -6/Proximity Caves | Spotter reported a threat 7710 | -6/Proximity Caves | Spotter reported a threat 7844 | -6/Proximity Caves | Ambushed by research squad 7889 | -6/Proximity Caves | Lost 3 allies 8214 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9030 | -6/Proximity Caves | Spotted B-75 Beast 9501 | -6/Proximity Caves | Discovered new exit (range 16) 9555 | -6/Proximity Caves | Build established: Scavenger-Mutant 9648 | -6/Proximity Caves | Entered Factory 9648 | -6/Factory | Accompanied by 3 allies 9648 | -6/Factory | Evolved 2 slots: Utility x2 9649 | -6/Factory | Identified exit to Factory 9652 | -6/Factory | Loaded intel: 25 terminal locations 9894 | -6/Factory | Discovered exit to Factory (range 6) 9943 | -6/Factory | Entered another Factory area 9943 | -5/Factory | Accompanied by 1 ally 9943 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10013 | -5/Factory | Build established: Derelict-Mutant 10141 | -5/Factory | Repaired Broken Field Laser 10243 | -5/Factory | Search patrols dispatched 10377 | -5/Factory | Core integrity fell below 50% 10386 | -5/Factory | Core integrity fell below 20% 10431 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10405_ S-27 Virus destroyed. 10409_ Acquired Lgt. Nuclear Core. 10409_ Autogun destroyed. 10410_ Destroyed VTOL Module. 10412_ VTOL Module destroyed. 10412_ Slug penetrates S-27 Virus. 10412_ S-27 Virus destroyed. 10414_ Slug penetrates Wall. 10416_ Slug penetrates S-27 Virus. 10418_ Slug penetrates Wall. 10420_ Acquired 48 matter. 10422_ Slug penetrates S-27 Virus. 10422_ S-27 Virus destroyed. 10423_ Acquired 22 matter. 10426_ Acquired VTOL Module. 10426_ Lgt. Nuclear Core destroyed. 10427_ Critical hit (Burn: +37). 10429_ Acquired Lgt. Nuclear Core. 10431_ Coil Gun destroyed. 10431_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??? ??? ???????? | | ?????????????????????????????? "?? ??? ???????? | | ?????????????????????????????# "?? ??" ???????? | | ?????????????????????????????# "?? ??" #??????? | | ?????????????????????????????# ?? ?? #??????? | | ?????????????????????????????# """ "?" #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????+ """ """ #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????#= """ """ ######## | | ?###?????????????????????????# """ """ # | | ## ##????????????????????????# """ """ # | | #######+################## # | | ! """ """ # | | ]!! """ """ # | | !!%%"" """ """ """ """ """ # | | ==%=%"" """ """ """ + | | !!%!!%" """ """ """ # | | #**""" """ """ """ #####g#####" "## # | | #[% # ggg #"Y"## ######## | | ##%=""" """ """ """ # =% ! #"""## #????? | | ?#*%%"" """ """ """ # @= ###### #????? | | ## %"" """ """ """ # [*[ #????# #????? | | # """ """ """ """ # #????# #????? | | "# # ! #????# #????? | | "# """ """ """ """ # ! [#????####+####????? | | "# """ """ """ """ # #?????????????????? | | # """ """ """ """ ###########?????????????????? | | + """ """ """ """ #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | !# #???????????????????????????? | | # ###########+###???????????????????????????? | | # # #????????????????????????????? | | # # """ """#????????????????????????????? | | ## + """ R"#????????????????????????????? | | % # """ """#????????????????????????????? | | !! ! # #????????????????????????????? | | [ %=##############????????????????????????????? | | ####+#+#?????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ? ??????????????????????????????????????? | | ????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Mass Driver | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -8/Materials Mining Laser | 33% | -8/Materials Field Laser | 13% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra I Have A Map? Look Less Dangerous Next Time Organ Harvest Overwhelming Spot Them First Suspicious There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ReflexBraceTearclaws Manual? 0 Play Time 01:29:19 Cumulative 242.6 hours Start 2025.10.22 @ 01:44:12 End 2025.10.22 @ 21:30:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce4a11f-604e-477f-92b9-a4c920b58c9d