Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 21:45:29 Player: Bits_and_Bytes Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (166) 830 Value Destroyed (4920) 4920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1738) 1738 TOTAL SCORE: 11808 Bonus ------- High Alert Combat Kills 538 Follower Combat Kills 780 Met Imprinter 300 Was Imprinted 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 65/100 System Corruption 9% Temperature Cool (39) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Gravmag Array Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Advanced Targeting Computer Advanced Melee Analysis Suite Target Analyzer Core Analyzer Core Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Battle Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Hacking Suite Beamcaster Heavy Rocket Launcher RU-N14's Throwing Claymores Self-destruct Interrupter [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Salvage Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Battle Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Tearclaws Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 5 | . . 2 1 2 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 199 | 7 10 33 28 14 10 9 21 5 4 7 51 Power 29 | 1 1 6 2 1 2 2 2 2 1 1 8 Engine 25 | 1 1 6 2 1 2 2 2 2 . . 6 Core 4 | . . . . . . . . . 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 . 8 8 3 1 2 5 . . . 10 Treads 24 | 2 . 6 8 3 1 . 1 . . . 3 Leg 6 | . . 2 . . . . 1 . . . 3 Wheel 5 | . . . . . . 2 . . . . 3 Hover 1 | . . . . . . . . . . . 1 Flight 3 | . . . . . . . 3 . . . . Utility 53 | 2 4 6 5 3 2 5 10 3 . 3 10 Device 21 | 1 1 2 2 1 1 2 5 1 . 2 3 Storage 9 | 1 1 1 1 . . 1 3 . . . 1 Processor 15 | . 1 2 1 1 1 1 2 2 . . 4 Hackware 3 | . . 1 . . . . . . . 1 1 Protection 5 | . 1 . 1 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 5 13 13 7 5 . 4 . 3 3 23 Energy Gun 26 | 1 4 5 3 4 3 . 1 . . 1 4 Energy Cannon 3 | . . . . . 1 . 1 . . . 1 Ballistic Gun 20 | 1 . 3 6 2 . . 1 . 1 1 5 Ballistic Cannon 3 | . . 1 2 . . . . . . . . Launcher 11 | . . 3 2 . 1 . . . . 1 4 Special Weapon 6 | . 1 . . . . . . . 2 . 3 Impact Weapon 6 | . . . . . . . . . . . 6 Slashing Weapon 2 | . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 1 . . . 1 . . Parts Lost 39 | . 2 1 5 2 5 . 1 . . 4 19 Power 7 | . . . 1 . 1 . . . . 1 4 Propulsion 13 | . 1 . 2 2 2 . . . . 1 5 Utility 11 | . . 1 1 . 2 . . . . 2 5 Weapon 8 | . 1 . 1 . . . 1 . . . 5 Highest Loss Streak 9 | . 1 1 2 2 5 . 1 . . 3 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 99 99 63 46 89 79 88 90 86 Engine 7 | . 14 11 9 7 3 4 7 6 5 . 6 Core 1 | . . . . . . . . . 1 7 2 Treads 12 | . 26 20 26 22 12 . 4 . . . 6 Wheel 1 | . . . . . . 9 4 . . . 3 Flight 6 | . . . . . . . 6 23 23 20 4 Device 7 | . 8 1 1 . 4 2 14 15 15 16 5 Storage 5 | . 14 11 9 7 4 3 5 . . . . Processor 25 | . . 26 33 38 25 12 21 25 30 24 25 Hackware 3 | . . 4 . . . . . . . 5 9 Protection 2 | . 5 . . 6 . 4 6 . . . 1 Energy Gun 6 | . 15 10 4 7 5 7 11 . . 1 1 Ballistic Gun 5 | . 12 8 6 6 . . . . 3 7 3 Ballistic Cannon 1 | . . 1 6 . . . . . . . . Special Weapon 1 | . . . . . . . . . 4 4 2 Naked Turns 2 | . . . . . 2 . . . . . . Heaviest Build 94 | 13 23 94 94 60 60 19 28 23 18 21 39 Greatest Support 70 | 40 40 40 69 64 70 20 30 18 18 18 34 Greatest Overweight (x) 4 | . 1 2 1 . . 1 2 1 . 4 4 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 20 20 5 8 5 5 5 10 Average Capacity 11 | 7 9 20 20 20 13 5 6 5 5 5 5 Most Carried 25 | 5 10 25 23 20 20 5 8 5 5 5 6 Average Carried 10 | 1 6 17 19 18 13 4 6 5 4 4 4 Final Capacity 25 | 8 10 25 20 20 5 5 5 5 5 5 5 Final Carried 24 | 4 9 24 20 20 5 5 5 5 5 5 1 Class Distribution -------------------- 48% | Mutant 20% | Derelict-Mutant 20% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 4190 | 262 140 634 1098 212 83 110 285 58 . 351 957 Remotely . | . . . . . . . . . . . . Salvage Created 6630 | 68 523 1134 1531 556 310 27 128 56 . 345 1952 Parts 325 | 9 30 62 90 35 7 6 1 3 . 8 74 Haulers Intercepted 9 | . 2 2 4 1 . . . . . . . Recyclers Shooed 17 | . 3 5 2 . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 7 5 . 15 . Prevented 2 | . . . . . . . 1 . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 105 | . 9 23 34 6 1 . 1 1 . 7 23 Melee 1 | . . . . . . . . 1 . . . Guns 55 | . 7 17 18 5 . . . . . 5 3 Cannons 17 | . . . 13 . 1 . . . . . 3 AOE 28 | . 2 6 3 1 . . . . . 2 14 Classes Destroyed 20 | 2 5 4 3 1 1 . 1 . . 3 . Worker 7 | . . . 2 . . 1 . . . . 4 Builder 10 | . 1 . 1 1 . 1 . . . . 6 Tunneler 3 | 1 . 1 . . . . . . . . 1 Hauler 9 | . 2 2 4 1 . . . . . . . Recycler 18 | 1 1 2 4 1 . . . . . . 9 Mechanic 2 | . . 1 1 . . . . . . . . Operator 3 | . . 1 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . Watcher 9 | . 1 3 1 1 . . . . . . 3 Swarmer 19 | . 3 5 8 . . . . . . . 3 Cutter 6 | . . . 3 . . . . . . . 3 Grunt 54 | . 6 12 19 3 . . . 1 . 3 10 Duelist 1 | . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . Sentry 11 | . . 5 3 2 . . . . . . 1 Demolisher 3 | . . . . . . . . . . 3 . Hunter 3 | . . . 1 . . . . . . . 2 Programmer 5 | . . . . 1 . . . . . . 4 Compactor 1 | . . . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 4 4 8 4 1 2 1 1 . 3 9 Combat Bots Only 4 | . 3 4 4 4 1 . 1 1 . 3 4 Max Kills in Single Turn 6 | 1 3 3 3 2 1 1 1 1 . 2 6 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 2 3 2 1 . . . . . 2 3 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 808 | . 68 116 175 90 7 9 15 3 . 9 316 Missed 249 | . 13 19 47 44 . 2 3 1 . 6 114 Damage Taken 8443 | . 716 1169 1888 390 311 37 229 37 . 205 3461 Core 1865 | . 146 189 256 32 267 . 40 . . 76 859 Absorbed by Shields 94 | . . . . . . 17 53 13 . 11 . Redirected to Shielding 59 | . 47 . . 12 . . . . . . . Core Remaining (%) 57 | 100 41 52 53 . . . . . . 40 . Volleys Fired 497 | 4 64 90 124 22 14 3 13 . . 56 107 Largest 2 | 2 2 2 2 2 2 1 1 . . 2 2 Hottest 126 | 60 115 121 100 105 126 50 50 . . 100 108 Shots Fired 836 | 8 126 170 220 44 26 3 13 . . 93 133 Gun 675 | 8 125 166 128 44 12 3 13 . . 86 90 Cannon 115 | . . 1 88 . 13 . . . . . 13 Launcher 35 | . . 3 4 . 1 . . . . 7 20 Special 11 | . 1 . . . . . . . . . 10 Kinetic 411 | 4 51 62 164 22 . . . . . 54 54 Thermal 322 | 4 55 105 52 6 24 . . . . 32 44 Explosive 45 | . . 3 4 . 1 . . . . 7 30 Electromagnetic 58 | . 20 . . 16 1 3 13 . . . 5 Robot Hit Streak 20 | 4 12 15 10 20 20 2 9 . . 6 11 Robot Miss Streak 12 | 1 6 12 7 2 2 1 2 . . 6 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 572 | 5 82 121 161 34 22 2 10 2 . 45 88 Core Hits 389 | 3 25 79 136 24 5 2 3 2 . 27 83 Critical Kills 4 | 1 . . 1 . . . . . . . 2 Critical Parts Destroyed 8 | . 1 1 1 . . . . . . 1 4 Critical Strikes 27 | 1 1 3 4 2 1 . 1 . . 2 12 Burn 10 | . . 2 2 . 1 . . . . 1 4 Destroy 8 | 1 1 1 2 . . . . . . 1 2 Corrupt 3 | . . . . 2 . . 1 . . . . Smash 4 | . . . . . . . . . . . 4 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 43 | . . 3 . 6 . . 2 3 . . 29 Impact 29 | . . . . . . . . . . . 29 Slashing 11 | . . . . 6 . . 2 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . 3 . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15239 | 55 1059 1956 3591 768 609 37 189 41 . 1109 5825 Guns 6611 | 55 941 1498 1308 638 181 37 189 . . 718 1046 Cannons 2125 | . . 20 1645 . 302 . . . . . 158 Explosions 5403 | . 116 438 634 122 126 . . . . 391 3576 Melee 897 | . . . . . . . . 41 . . 856 Ramming 14 | . 2 . 4 8 . . . . . . . Kinetic 4674 | 20 270 513 2480 304 . . . . . 453 634 Thermal 4434 | 35 578 1005 762 226 482 . . . . 265 1081 Explosive 3943 | . . 438 345 . 126 . . . . 391 2643 Electromagnetic 1088 | . 209 . . 230 1 37 189 . . . 422 Impact 856 | . . . . . . . . . . . 856 Slashing 230 | . . . . . . . . 41 . . 189 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 Average Corruption 6 | . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 40 Message Errors 16 | . . . . . . . . . . . 16 Matter Fused 12 | . . . . . . . . . . . 12 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 748 | . . . 11 27 . . . . . 25 685 Projectiles 10 | . . . 6 . . . . . . . 4 Explosions 306 | . . . 5 27 . . . . . 25 249 Melee 432 | . . . . . . . . . . . 432 Knockbacks 58 | . . . 53 . . . . . . . 5 Impact 5 | . . . . . . . . . . . 5 Kinetic 50 | . . . 50 . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . Self-Inflicted Damage 376 | . 18 27 84 . . . . . . 50 197 Shots 10 | . 1 1 1 . . . . . . 1 6 Rammed 2 | . 1 . 1 . . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 498 | 20 498 343 134 58 252 . 8 . . 158 391 Average Temperature 75 | 15 122 89 31 25 90 . 3 . . 50 96 Received Heat Transfer 2637 | . 321 345 819 111 . 12 75 6 . . 948 Effects 6 | . 3 1 . . . . . . . . 2 Shutdowns 3 | . 3 . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 19 | . . . . 2 . . 4 . . . 13 Impact Corruptions 20 | . . . . . . . . . . . 20 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 2 3 1 1 . . . . . . . Heat Transferred 7980 | 75 1432 1977 1408 261 814 . . . . 390 1623 Parts Sabotaged 7 | . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 1538 | 10 173 258 589 319 75 42 . . . . 1538 Initial 172 | . 6 9 97 172 65 17 . . . . 48 Average 341 | 3 73 144 389 206 54 26 . . . . 768 Maximum Alert Level 4 | . . 1 2 1 . . . . . . 4 Low Security (%) 49 | 100 100 81 7 66 100 100 . . . . 9 Level 1 23 | . . 18 32 33 . . . . . . 31 Level 2 16 | . . . 59 . . . . . . . 17 Level 3 1 | . . . . . . . . . . . 5 Level 4 8 | . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 3 6 2 . . . . . . 18 Investigation 9 | . 1 2 3 . . . . . . . 3 Extermination 5 | . . . . 1 . . . . . . 4 Reinforcement 12 | . . 1 2 1 . . . . . . 8 Assault 3 | . . . . . . . . . . . 3 Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . 1 . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 38 | . . 2 2 . . . . . . 32 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 13 39 46 7 6 1 2 4 . 22 68 Peak Tracking Total 17 | . 3 4 5 4 5 1 1 4 . 4 17 Tactical Retreats 16 | . . 2 2 . 1 . . 2 . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 9 | . 2 . 1 1 . . . . . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 35 | . . 1 4 . . . 1 . . 2 27 Max in Single Turn 9 | . . 1 2 . . . 1 . . . 9 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 18 | . 2 3 6 1 . . . . . . 6 Terminals 10 | . 2 2 5 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . 2 Scanalyzers 4 | . . 1 1 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 2 10 20 1 . . . . . . 15 Successful 32 | . 1 8 12 1 . . . . . . 10 Failed 16 | . 1 2 8 . . . . . . . 5 Catastrophic 3 | . . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 1 . 8 . . . . . 3 . 10 Terminals 24 | . 2 7 14 . . . . . . . 1 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . . . . . . 6 Scanalyzers 13 | . . 3 6 . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 1 5 6 . . . . . . . 1 Record 3 | . . 2 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . . . . . . 4 Report Inventory 3 | . . . . 1 . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . 2 Scanalyzer 12 | . . 3 6 . . . . . . . 3 Insert Component 7 | . . 1 3 . . . . . . . 3 Analyze 5 | . . 2 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . 3 5 . . . . . . . 4 Full Trace Events 7 | . . 2 3 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . . . . . 2 . 16 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . 13 Parts Scanalyzed 5 | . . 1 3 . . . . . . . 1 Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 3 . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 16 | . . . . . . . 3 . 9 2 2 Largest Group 9 | . . . . . . . 3 2 9 9 2 Highest-Rated Group 297 | . . . . . . . 75 50 297 297 192 Highest-Rated Ally 96 | . . . . . . . 25 25 40 40 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . 6 5 . 44 54 Total Damage 4475 | . . . . . . . 176 131 . 887 3281 Kills 30 | . . . . . . . 1 1 . 8 20 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 2 Component Stockpiles 1 | . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 11572 | 98 826 2219 1602 704 204 105 1446 337 600 1556 1875 Spaces Moved 8873 | 46 335 724 683 376 184 115 1127 825 1292 1673 1493 Core 176 | 1 . . . . 134 33 . . . 3 5 Treads 2934 | 45 335 683 683 376 50 . 540 . . . 222 Legs 44 | . . 41 . . . . . . . . 3 Wheels 975 | . . . . . . 82 422 . . . 471 Hover 735 | . . . . . . . . . . . 735 Flight 4009 | . . . . . . . 165 825 1292 1670 57 Fastest Speed 35 | 50 160 160 160 150 50 50 35 35 35 35 42 Average Speed 98 | 157 164 249 164 151 77 71 112 35 35 61 93 Slowest Speed 320 | 160 240 320 240 155 160 100 192 118 35 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 59 51 51 8 78 3 98 77 90 97 33 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 2 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . 5 2 1 4 . Spaces Dug 65 | . 1 . 11 . . . . . . 14 39 Terrain Destroyed 379 | . 3 21 42 12 10 . . . . 66 225 Melee 5 | . . . . . . . . . . . 5 Projectile 10 | . 1 . . . . . . . . 1 8 AOE 364 | . 2 21 42 12 10 . . . . 65 212 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total 10797 | 61 492 972 954 458 221 133 1299 858 1439 2114 1796 Wait 824 | . 65 61 73 12 . . 80 24 136 309 64 Move 8861 | 45 334 723 682 376 183 114 1126 824 1291 1670 1493 Hop 1 | . . . . . . . . . . 1 . Pick Up 133 | 5 11 37 23 15 6 4 12 . 3 1 16 Fast Attach 68 | 6 1 3 1 1 . 4 8 5 3 5 31 Attach 54 | 1 3 5 8 4 6 5 11 . . 1 10 Detach 11 | . 1 1 . . 1 2 2 . 1 1 2 Swap 80 | . 6 25 19 9 4 . 2 . 1 1 13 Drop 134 | . 6 24 23 12 7 1 21 2 4 3 31 Fire 497 | 4 64 90 124 22 14 3 13 . . 56 107 Melee 43 | . . 3 . 6 . . 2 3 . . 29 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . 1 . 1 1 . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 . Rewire 52 | . . . . . . . 22 . . 30 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 619 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Utility x2 1613 | -9/Materials | Discovered new exit (range 4) 3035 | -9/Materials | Discovered new exit (range 5) 3144 | -9/Materials | Entered another Materials area 3144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -8/Materials | Garrison activated, responded to threat 4001 | -8/Materials | Discovered new exit (range 11) 4339 | -8/Materials | Discovered new exit (range 10) 4746 | -8/Materials | Entered Factory 4746 | -7/Factory | Evolved 2 slots: Utility x2 4786 | -7/Factory | Discovered new exit (range 10) 4890 | -7/Factory | Discovered new exit (range 6) 5450 | -7/Factory | Sucked down chute 5450 | -7/Factory | Entered Waste 5465 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Destroyed C-40 Crusher 5535 | -7/Waste | Spotted C-40 Crusher 5544 | -7/Waste | Spotted C-40 Crusher 5566 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5569 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5574 | -7/Waste | Crushed by Compactor (1 part destroyed) 5575 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5579 | -7/Waste | Spotted C-40 Crusher 5580 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5581 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5582 | -7/Waste | Spotted C-40 Crusher 5598 | -7/Waste | Spotted C-40 Crusher 5612 | -7/Waste | Lost 5 parts (1p2n2u) 5631 | -7/Waste | Discovered new exit (range 11) 5654 | -7/Waste | Entered Factory 5736 | -7/Factory | Discovered new exit (range 11) 5759 | -7/Factory | Entered Lower Caves 5806 | -7/Lower Caves | Learned 8 Factory zone layouts 5930 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5963 | -7/Lower Caves | Build established: Scavenger-Mutant 6137 | -7/Lower Caves | Spotted B-75 Beast 6158 | -7/Lower Caves | Allies destroyed B-75 Beast 6304 | -7/Lower Caves | Encountered a Warlord checkpoint 6320 | -7/Lower Caves | Learned Factory emergency access door positions 6706 | -7/Lower Caves | Discovered new exit (range 14) 7205 | -7/Lower Caves | Entered another Lower Caves area 7205 | -7/Lower Caves | Accompanied by 2 allies 7423 | -7/Lower Caves | Discovered new exit (range 15) 7424 | -7/Lower Caves | Encountered a Warlord checkpoint 7542 | -7/Lower Caves | Entered Zion 7574 | -7/Zion | Received a visual enhancement algorithm 7592 | -7/Zion | Build established: Scavenger-Gladiator 7650 | -7/Zion | Learned Factory emergency access door positions 7651 | -7/Zion | Learned location of Warlord (-5) 7656 | -7/Zion | Given A8's code to call for help 7692 | -7/Zion | Imprinted 7694 | -7/Zion | Declared Zion's savior 7764 | -7/Zion | Gained Derelict followers 7806 | -7/Zion | Found Prototype Special Weapon 7806 | -7/Zion | Identified RU-N14's Throwing Claymores 7808 | -7/Zion | Found RU-N14's Throwing Claymores 7810 | -7/Zion | Found RU-N14's Throwing Claymores 8011 | -7/Zion | Discovered new exit (range 16) 8142 | -7/Zion | Entered Proximity Caves 8142 | -6/Proximity Caves | Accompanied by 9 allies 8291 | -6/Proximity Caves | Build established: Derelict-Mutant 8342 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8891 | -6/Proximity Caves | Learned Factory terminal intel 9154 | -6/Proximity Caves | Lost 7 allies 9174 | -6/Proximity Caves | Core integrity fell below 50% 9253 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 9604 | -6/Proximity Caves | Discovered new exit (range 16) 9698 | -6/Proximity Caves | Entered Factory 9698 | -6/Factory | Accompanied by 2 allies 9698 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9699 | -6/Factory | Identified exit to Extension 9699 | -6/Factory | Identified exit to Factory 9701 | -6/Factory | Loaded intel: 27 terminal locations 10144 | -6/Factory | Lost 3 parts (1p1n1u) 10335 | -6/Factory | Retrieved Zion intel report: Component Schematics 10520 | -6/Factory | Discovered exit to Factory (range 11) 10616 | -6/Factory | Build established: Mutant 10622 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10765 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10766 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11018 | -6/Factory | Build established: Hacker-Mutant 11065 | -6/Factory | Cargo convoy interrupted 11211 | -6/Factory | Fabricated Imp. Hacking Suite? 11266 | -6/Factory | Terminal network hard line cut 11448 | -6/Factory | First assault squad dispatched 11515 | -6/Factory | Build established: Scavenger-Mutant 11551 | -6/Factory | Core integrity fell below 50% 11572 | -6/Factory | Core integrity fell below 20% 11573 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11563_ G-67 Veteran unfolds itself. 11563_ G-50 Soldier unfolds itself. 11563_ E-15 Imp unfolds itself. 11563_ Weight Redist. System blown off. 11563_ Imp. Target Analyzer blown off. 11563_ Machine Analyzer blown off. 11563_ E-15 Imp destroyed. 11565_ C-30 ARC bursts open, deploying its payload. 11565_ G-67 Veteran unfolds itself. 11565_ G-50 Soldier unfolds itself. 11566_ K-01 Serf collects debris. 11568_ Great Maul destroyed. 11569_ K-01 Serf collects debris. 11570_ Med. Storage Unit destroyed. 11571_ K-01 Serf collects debris. 11572_ Relay Coupler [NC] fries itself. 11573_ Dropped Self-destruct Interrupter. 11573_ K-01 Serf collects debris. 11573_ Relay Coupler [Hunter] fries itself. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ##### # #### | | + # | | # ############## # | | #?????#??????# # | | ####?????????##### ##### | | ????## # # # | | = ???# # # ##### # | | !%!! ????# # # ##???# % | | =# ??#####+#####??# | | ???# ! #??# | | "" # ??# #??# # | | " # ???# """""" #??## ###??# | | # ???# """""" #???## #????? | | ##### # ????# """""" #???? ####????? | | # # ????#! """""" #????## #???????? | | "" # # ??????# #?????# #??????=? | | "" # " ?????#! % =#?????# #???????? | | "" # ###+""""#########/############ #???????? | | "" # % ![ !??????? | | # ^ [[ ??????? | | "" # k% ! ??????? | | "" + % g ! k^ """" ???????? | | "" # % % %g %g [ """????????? | | "" # g##b##### """"????????? | | # #glgg #" """"????????? | | # #@*g #"? """"????????? | | ##### % #!/ #"?? """"????????? | | ### #& #T??? ??????????? | | ## % # #"????""""????????? | | ## % # #"????""""????????? | | ## ######### # #"????""""????????? | | ### ?? # ########?????""""????????? | | #?# ?? # ????????????""""????????? | | #?# ?? # ????????????""""????????? | | #?# # ?????# ????????????????????????? | | #?# +???????# ????????????????????????? | | #?# #???????# ????????????????????????? | | #?? ????????#######?T??????????????????????? | | #??????????????????????????????????????????????? | | +##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """" ???????????????????+????????????????????? | | """"?????????????????????????????????????????? | | ?????????????????????????????????????????? | | """"?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 325 Matter Stores 442 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 185 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 16 Melee Accuracy 13 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 23 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Zion | Archive Energy Filter | -7/Zion | Archive Wheel | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Help From High Places Just Browsing More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed CloakSpacefoldFalx Manual? 0 Play Time 02:54:00 Cumulative 17.6 hours Start 2024.05.13 @ 20:12:43 End 2024.05.14 @ 21:45:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552b324c-a4ff-40ab-8fff-2ecf4ced1716