Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 01:45:23 Player: Maulwurf Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (2190) 2190 Prototype IDs (228) 4560 Alien Tech Used (0) 0 Bonus (3315) 3315 TOTAL SCORE: 14160 Bonus ------- High Alert Combat Kills 15 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced ECM Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Makeshift Targeting Computer Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Advanced ECM Suite Arc Projector Pulse Rifle Pulse Rifle Heavy Laser Thermic Laser Barrage Gun [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Makeshift Targeting Computer Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 50 | 8 2 11 14 2 6 . . 7 . Power 9 | 1 . 2 4 . 1 . . 1 . Engine 6 | 1 . 2 2 . . . . 1 . Core 3 | . . . 2 . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . 3 3 . 2 . . 1 . Treads 9 | 2 . 1 3 . 2 . . 1 . Leg 2 | . . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 3 1 3 1 1 2 . . . . Device 4 | 2 . . . 1 1 . . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . 1 1 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 3 6 1 1 . . 5 . Energy Gun 6 | . . . 1 . . . . 5 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . . Ballistic Cannon 5 | . 1 . 2 1 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 29 | . . 4 5 . . . . 20 . Power 6 | . . 1 2 . . . . 3 . Propulsion 6 | . . . 1 . . . . 5 . Utility 5 | . . 3 . . . . . 2 . Weapon 12 | . . . 2 . . . . 10 . Highest Loss Streak 20 | . . 2 2 . . . . 20 . To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 4 6 7 9 8 9 10 10 8 2 Power . | . 1 . . . 1 1 1 . . Propulsion 1 | 1 2 1 2 2 1 2 2 1 1 Utility 1 | . 1 1 . 1 1 1 1 1 1 Weapon 4 | 1 2 3 3 3 5 6 6 5 . Tool/Special . | . . . . . . . . . . Unused Backups 10 | 1 . 1 3 3 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . 1 Utility 2 | . . 1 . 1 . . . . . Weapon 4 | . . . 2 2 . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 92 93 96 99 100 100 89 . Engine 10 | . 14 13 7 15 6 6 6 5 . Core 2 | . . . 8 . 5 6 6 5 . Treads 23 | . 28 22 25 23 26 26 26 21 . Leg 1 | . . 3 . . . . . . . Device 5 | . 14 7 . 5 6 6 6 5 . Storage 8 | . 14 10 9 7 6 6 6 5 . Processor 8 | . . 2 15 15 13 13 13 12 . Protection 2 | . . 3 . . 5 6 6 5 . Ballistic Gun 9 | . 21 13 14 7 1 . . . . Ballistic Cannon 14 | . 6 10 8 21 24 26 26 21 . Special Weapon 1 | . . 3 . . . . . . . Peak Build Rating 50 | 9 8 38 31 38 50 50 50 50 1 Average Rating 29 | 5 7 20 26 35 49 50 50 44 . On Entrance 24 | . 7 8 12 29 38 50 50 50 . Avg Prop Armor Cover (%) 2 | . . 2 . . . . . . . Naked Turns 180 | . . . . . . . . 8 172 Heaviest Build 67 | 15 21 67 37 47 58 58 58 58 . Greatest Support 84 | 40 40 40 62 62 84 84 84 84 3 Greatest Overweight (x) 8 | . . 1 . . . . . 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 9 5 Most Carried 10 | 8 8 10 10 10 10 10 10 10 3 Average Carried 8 | 4 6 8 9 8 9 10 10 8 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 9 8 10 10 10 10 2 3 Class Distribution -------------------- 36% | Mutant 25% | Tank 21% | Gunner 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Matter Collected 1999 | 316 . 410 713 64 123 112 214 . 47 Remotely . | . . . . . . . . . . Salvage Created 2001 | 130 . 277 1252 64 123 19 52 84 . Parts 120 | 8 . 23 74 5 7 1 1 1 . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . 15 . . . 1 1 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 47 | . . 9 28 2 4 1 1 2 . Melee 2 | . . . 1 . 1 . . . . Guns 30 | . . 6 22 1 . . . 1 . Cannons 14 | . . 3 5 1 2 1 1 1 . AOE 1 | . . . . . 1 . . . . Classes Destroyed 12 | 2 . 2 6 1 . . 1 . . Builder 3 | . . . 2 . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 3 | . . . 3 . . . . . . Swarmer 8 | . . 1 7 . . . . . . Grunt 18 | . . . 14 . 3 1 . . . Sentry 8 | . . . 6 . 1 . 1 . . Specialist 2 | . . . . 2 . . . . . Hunter 2 | . . . 2 . . . . . . Enhanced Grunt 2 | . . . . . . . . 2 . Subdweller 8 | . . 8 . . . . . . . Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 7 | 3 . 2 7 2 3 1 1 2 . Combat Bots Only 6 | . . 2 6 2 3 1 1 2 . Max Kills in Single Turn 2 | 1 . 1 2 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 362 | . . 60 127 6 49 3 18 70 29 Missed 107 | . . 21 34 2 15 1 10 15 9 Hits 255 | . . 39 93 4 34 2 8 55 20 Projectile 255 | . . 39 93 4 34 2 8 55 20 AOE 1 | . . . . . . . . 1 . Critical Strikes 2 | . . . 2 . . . . . . Part Disruptions 4 | . . . . . . . . 4 . Damage Taken 5270 | . . 841 1264 51 281 26 48 2411 348 Core 1063 | . . 82 125 . 21 . . 487 348 Absorbed by Shields 306 | . . . . 19 116 10 20 141 . Redirected to Shielding 126 | . . . . . 11 . . 115 . Core Remaining (%) 86 | 100 . 67 77 100 . . . . . Volleys Fired 131 | 6 . 37 61 2 7 2 4 12 . Largest 4 | 2 . 4 3 4 4 4 4 4 . Hottest 220 | 40 . 170 129 139 155 155 155 220 . Shots Fired 367 | 12 . 86 169 8 28 8 16 40 . Gun 183 | 12 . 45 111 2 . . . 13 . Cannon 176 | . . 33 58 6 28 8 16 27 . Launcher . | . . . . . . . . . . Special 8 | . . 8 . . . . . . . Kinetic 335 | 12 . 78 157 8 28 8 16 28 . Thermal 32 | . . 8 12 . . . . 12 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 6 . 14 21 8 7 5 12 7 . Robot Miss Streak 4 | 2 . 1 4 3 2 3 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 261 | 10 . 61 130 7 13 5 4 31 . Core Hits 202 | 4 . 18 98 8 19 7 9 39 . Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 5 | . . . 5 . . . . . . Burn 2 | . . . 2 . . . . . . Destroy 3 | . . . 3 . . . . . . Melee Attacks 14 | . . . 14 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 14 | . . . 14 . . . . . . Sneak Attacks 8 | . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4404 | 123 . 819 2098 182 331 119 100 632 . Guns 1971 | 123 . 386 1333 38 . . . 91 . Cannons 2257 | . . 409 709 144 245 109 100 541 . Explosions 59 | . . . . . 59 . . . . Melee 56 | . . . 56 . . . . . . Ramming 37 | . . . . . 27 10 . . . Kinetic 3940 | 123 . 795 1845 182 245 109 100 541 . Thermal 312 | . . 24 197 . . . . 91 . Explosive 59 | . . . . . 59 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 56 | . . . 56 . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . 2 2 . 2 Message Errors 2 | . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 60 | . . 7 22 6 5 3 . 17 . Impact 1 | . . . . . . 1 . . . Kinetic 54 | . . 7 20 6 4 2 . 15 . Secondary 5 | . . . 2 . 1 . . 2 . Self-Inflicted Damage 50 | . . . . . 50 . . . . Shots 1 | . . . . . 1 . . . . Rammed 6 | . . . . . 4 2 . . . Targets Rammed 7 | . . . . . 5 2 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 453 | . . . 315 150 161 151 157 453 215 Average Temperature 95 | . . . 75 76 59 77 65 235 122 Received Heat Transfer 745 | . . 78 468 18 84 12 16 9 60 Effects 14 | . . . 4 . . . . 10 . Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 2 | . . . 1 . . . . 1 . Interference 7 | . . . 3 . . . . 4 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 864 | . . 50 518 . . . . 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 88 | 100 100 . 73 96 100 . . . . Level 1 9 | . . . 19 3 . . . . . Level 2 2 | . . . 6 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 452 | 5 . . 452 200 113 . . . . Initial 200 | . . . . 200 24 . . . . Average 94 | 1 . . 156 79 47 . . . . Influence Increases 1359 | 15 . 20 832 50 222 20 20 . 180 Destroy 0b10 Robot/C 740 | . . 20 560 40 80 20 20 . . Destroy 0b10 Robot/NC 55 | 15 . . 35 . 5 . . . . Destroy Leader 180 | . . . 150 10 20 . . . . Successful Hack 34 | . . . 10 . 24 . . . . Disable Machine 75 | . . . 15 . 60 . . . . Destroy Structure 35 | . . . 2 . 33 . . . . Lose Combat Pursuer 240 | . . . 60 . . . . . 180 Influence Decreases 1249 | 15 . 20 392 440 200 92 20 . 70 Entered New Map 293 | . . . . 240 26 27 . . . Time Decay 906 | 15 . 20 342 200 174 65 20 . 70 Lost Part 50 | . . . 50 . . . . . . Squads Dispatched 9 | . . . 6 2 1 . . . . Investigation 2 | . . . 1 . 1 . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . . . 2 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 1 9 46 3 4 2 1 4 13 Peak Tracking Total 6 | . 1 2 6 2 3 3 1 4 4 Tactical Retreats 7 | . . . 3 . . . . . 4 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Machines Disabled 7 | . . 2 1 . 4 . . . . Max in Single Turn 3 | . . 1 1 . 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Machines Accessed 12 | . . 1 4 . 3 . . 4 . Terminals 4 | . . . 3 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 51 | . . 9 8 . 5 . . 29 . Successful 42 | . . 9 2 . 2 . . 29 . Failed 9 | . . . 6 . 3 . . . . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . 2 1 . . . . 3 . Terminals 8 | . . . 5 . 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 3 . 1 . . . . Terminal Hacks 42 | . . 9 2 . 2 . . 29 . Record 23 | . . 8 2 . 2 . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 3 . 3 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . 2 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 29 | . . . 29 . . . . . . Highest-Rated Ally 29 | . . . 29 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 77 | . . . 77 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 2399 | 62 149 2152 . . 36 . . . . Terrain 1951 | 34 . 1917 . . . . . . . Seismic 412 | 28 149 235 . . . . . . . ECM 36 | . . . . . 36 . . . . Robot Analysis Total 154 | . . . . . . . . 154 . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Turns Passed 6752 | 141 149 2909 1036 539 591 349 638 228 172 Spaces Moved 3664 | 64 79 1397 412 323 339 209 381 118 342 Core 363 | 3 . . . . . . . 18 342 Treads 3301 | 61 79 1397 412 323 339 209 381 100 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 161 157 157 157 50 50 Average Speed 158 | 154 160 187 157 161 157 157 157 144 50 Slowest Speed 450 | 160 160 250 161 161 157 157 157 450 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 13 73 39 5 5 36 49 77 41 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 36 | . . 1 . . . . . 35 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 3 | . . . . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . . . . 30 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 30 | . . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Total 4317 | 95 101 1597 682 340 377 224 411 147 343 Wait 336 | 1 19 107 147 . 15 12 25 10 . Move 3655 | 63 78 1396 411 322 338 208 380 117 342 Hop . | . . . . . . . . . . Pick Up 79 | 15 2 28 20 9 4 . . . 1 Fast Attach . | . . . . . . . . . . Attach 44 | 7 . 15 9 2 3 . . 8 . Detach 2 | . . 2 . . . . . . . Swap 19 | 1 2 5 8 . 3 . . . . Drop 28 | 2 . 7 12 5 2 . . . . Fire 131 | 6 . 37 61 2 7 2 4 12 . Melee 14 | . . . 14 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 5 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 291 | -10/Materials | Entered Subcaves 299 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 301 | -10/Subcaves | Build established: Mutant 305 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 672 | -10/Subcaves | Learned location of Zion (-7) 672 | -10/Subcaves | Met a Zionite searching for "candidates" 873 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1231 | -10/Subcaves | Visited 4L-MR0's lab 1282 | -10/Subcaves | Found Tower Shield 1285 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1633 | -10/Subcaves | Build established: Skirmisher 1973 | -10/Subcaves | Discovered new exit (range 11) 2756 | -10/Subcaves | Discovered new exit (range 15) 2819 | -10/Subcaves | Build established: Mutant 3200 | -10/Subcaves | Entered Materials 3200 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3438 | -8/Materials | Garrison activated, responded to threat 4091 | -8/Materials | Build established: Gunner 4220 | -8/Materials | Discovered new exit (range 11) 4235 | -8/Materials | Identified exit to Factory 4236 | -8/Materials | Entered Factory 4236 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4655 | -7/Factory | Discovered new exit (range 15) 4730 | -7/Factory | Identified exit to Factory 4775 | -7/Factory | Entered another Factory area 4775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5118 | -6/Factory | Build established: Tank 5352 | -6/Factory | Discovered new exit (range 10) 5364 | -6/Factory | Identified exit to Lower Caves 5366 | -6/Factory | Entered Lower Caves 5693 | -6/Lower Caves | Discovered new exit (range 15) 5714 | -6/Lower Caves | Identified exit to Lower Caves 5715 | -6/Lower Caves | Entered another Lower Caves area 5742 | -6/Lower Caves | Encountered a Warlord checkpoint 6255 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6308 | -6/Lower Caves | Learned Factory trap positions 6344 | -6/Lower Caves | Discovered new exit (range 8) 6352 | -6/Lower Caves | Identified exit to Data Miner 6353 | -6/Lower Caves | Entered Data Miner 6353 | -6/Data Miner | Discovered new exit (range 6) 6383 | -6/Data Miner | Met Data Miner 6423 | -6/Data Miner | Learned location of Section 7 (-2) 6426 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6449 | -6/Data Miner | Received God Mode back door access code from Data Miner 6479 | -6/Data Miner | Interfaced with the Data Conduit 6573 | -6/Data Miner | Released all parts (3) 6579 | -6/Data Miner | Core integrity fell below 50% 6581 | -6/Data Miner | Entered Proximity Caves 6604 | -5/Proximity Caves | Lost 20 parts (3p5n2u10w) 6636 | -5/Proximity Caves | Core integrity fell below 20% 6753 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Overheating: Short circuit. Pulse Rifle destroyed. Lgt. Fission Core destroyed. Hvy. Laser destroyed. Overheating: System interference. Imp. Signal Interpreter temporarily disabled. Pulse Rifle destroyed. Released Broken Mak. Targeting Computer. Released Med. Storage Unit. Released Imp. Signal Interpreter. LOCATION=UNKNOWN GOAL=ESCAPE K&EI7QOX69#CGBS&NI6#BXT5DPS,=X#NK Searching scrap... Found Imp. Remote Datajack. Found 47 Matter. Acquired 47 matter. Acquired Imp. Remote Datajack. System corrupted: Heat flow error (+252). Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##??###???????? | | ???####??????????????????????##### #### #??????? | | #### #########????#####????? ?????? | | # #???## ##??? ????? | | # ##### #??? ##### | | ## #### #?? Y s # | | ########??# #?? | | ##?????????####### ## g # | | #???????????????### # ### # | | #????????????????## @ ???# # | | # #???????###????#### ### ##?????# | | ?????## ##??## #### #?? ?????????### | | # ###???## #?## #??### ## #? ?????????????# | | ##?##### ### ##?#### #?? ?????????????# | | ##??# ## ### #####??? ???????????# | | ?#### ### #???????? #??????????# | | ?# ## #????????? #??????????# | | ?# #### ##?????????????########### | | ?# ##??## ##?????????????# | | ?# ##????###### ##????????????# | | ## #??????????### ##??########## ######## | | # #????????????##### #### ## ##??? | | #????????????????# ## #??? | | ###???????????###### ## #??? | | ##????????????## ###### #??? | | ##?????????# #????##### #?? | | ???????????# ##????????## ##? | | ???????????# ## ### ##???????????####?? | | ???????????# ??# ??######?????????????????? | | ???????????###????# ??????????????????????????#? | | ????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 2000 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Hydra Mistaken Identity Unlimited Data Challenges ------------ None Game ------ Seed ResetGammaThruster Manual? 0 Play Time 01:12:52 Cumulative 4.6 hours Start 2025.11.28 @ 23:46:00 End 2025.12.02 @ 01:45:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6eb35f45-68b0-47ac-830d-ca5339ee16c2