Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 10:38:55 Player: Lecithin Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1156) 1156 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 4708 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 54 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 100/100 System Corruption 0% Temperature Cool (95) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Terrain Scanner PSU Rigger > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Cooling System Small Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating PSU Rigger > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Flight Unit Cooling System Advanced Weight Redist. System Improved Terrain Scanner Improved Light Cannon [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 56 | 7 3 2 16 2 . 7 19 Power 9 | 1 . . 2 . . 2 4 Engine 6 | 1 . . 2 . . 1 2 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . . 6 . . 2 7 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 10 | 2 . . 6 . . 1 1 Hover 4 | . . . . . . . 4 Flight 2 | . . . . . . 1 1 Utility 16 | 2 1 1 4 1 . 1 6 Device 9 | 1 . . 2 . . 1 5 Storage 3 | 1 . 1 . . . . 1 Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 14 | 2 2 1 4 1 . 2 2 Energy Gun 7 | 1 . 1 4 . . . 1 Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 4 | 1 . . . 1 . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 20 | . . . 4 . . 1 15 Power 3 | . . . . . . . 3 Propulsion 11 | . . . 2 . . 1 8 Utility 2 | . . . 1 . . . 1 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 10 | . . . 2 . . 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 100 100 96 86 Engine 10 | . 14 14 11 11 11 6 . Core 1 | . . . . . . 4 6 Wheel 28 | . 28 28 31 33 33 28 17 Flight 1 | . . . . . . 1 7 Device 9 | . 2 . 11 11 11 11 18 Storage 11 | . 14 14 11 11 11 11 8 Processor 5 | . 11 14 7 . . . . Protection 5 | . . . 3 11 11 11 7 Energy Gun 11 | . . 10 20 12 11 7 1 Energy Cannon 5 | . 28 17 . . . . . Ballistic Gun 5 | . . . . 9 11 14 13 Peak Build Rating 37 | 9 11 9 27 22 22 27 37 Average Rating 19 | 5 9 8 22 20 22 26 29 On Entrance 14 | . 9 9 9 20 22 22 27 Naked Turns . | . . . . . . . . Heaviest Build 44 | 13 17 19 41 34 34 34 44 Greatest Support 40 | 26 26 26 36 30 30 30 40 Greatest Overweight (x) 4 | . . . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 8 Most Carried 10 | 5 6 9 10 10 10 10 10 Average Carried 8 | 3 5 7 9 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 5 6 9 9 10 10 10 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 809 | 303 30 20 217 20 . 74 145 Remotely . | . . . . . . . . Salvage Created 1671 | 51 155 40 1073 58 . 145 149 Parts 125 | 6 9 2 73 6 . 15 14 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 3 2 22 3 . 3 6 Guns 26 | . . . 14 3 . 3 6 Cannons 5 | . 3 2 . . . . . AOE 7 | . . . 7 . . . . Classes Destroyed 11 | 1 1 1 6 . . 1 1 Worker 3 | . . . 1 . . 2 . Builder 4 | . . . 4 . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 16 | . . 2 8 3 . 1 2 Cutter 2 | . . . . . . . 2 Grunt 12 | . 3 . 9 . . . . Duelist 2 | . . . 1 . . . 1 Sentry 6 | . . . 5 . . . 1 Hunter 2 | . . . . . . 2 . Best Kill Streak 12 | 1 3 2 12 3 . 3 2 Combat Bots Only 9 | . 3 2 9 3 . 1 2 Max Kills in Single Turn 5 | 1 1 1 5 2 . 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 219 | . 8 7 48 4 . 15 137 Missed 77 | . 3 2 18 1 . 8 45 Damage Taken 2432 | . 84 40 594 26 . 101 1587 Core 642 | . 17 6 57 . . . 562 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 58 | . . . 58 . . . . Core Remaining (%) 91 | 100 . 90 . . . 85 . Volleys Fired 92 | 11 6 2 38 2 . 9 24 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 112 | 70 112 112 100 100 . 83 63 Shots Fired 172 | 22 12 4 76 4 . 18 36 Gun 150 | 22 . . 72 4 . 18 34 Cannon 22 | . 12 4 4 . . . 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 51 | 11 . . . . . 10 30 Thermal 17 | 11 . . . . . . 6 Explosive . | . . . . . . . . Electromagnetic 104 | . 12 4 76 4 . 8 . Robot Hit Streak 24 | 4 12 15 24 4 . 2 7 Robot Miss Streak 4 | 2 . . 4 4 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 120 | 13 10 3 57 3 . 12 22 Core Hits 69 | 3 4 2 40 3 . 8 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2810 | 157 230 58 1682 34 . 227 422 Guns 1735 | 157 . . 971 34 . 195 378 Cannons 408 | . 230 58 76 . . . 44 Explosions 667 | . . . 635 . . 32 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 515 | 81 . . . . . 97 337 Thermal 795 | 76 . . 602 . . 32 85 Explosive . | . . . . . . . . Electromagnetic 1500 | . 230 58 1080 34 . 98 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 1 2 1 . . Matter Fused 1 | . . . . . 1 . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . 4 . 17 . . . . Projectiles 4 | . 4 . . . . . . Explosions 17 | . . . 17 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . . . 184 . . . . Shots 6 | . . . 6 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 449 | 18 91 51 449 . . 120 59 Average Temperature 72 | 8 39 28 125 . . 47 10 Received Heat Transfer 801 | . 48 . 114 . . . 639 Effects 6 | . . . 6 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 10 | . 1 . 8 . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 3 . . . . Heat Transferred 1007 | 222 . . 550 . . 50 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 9 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 664 | 10 115 125 664 340 . 100 384 Initial 255 | . 6 44 . 255 . . 39 Average 206 | 3 39 83 368 339 . 54 182 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 59 | 100 100 100 30 . . 100 61 Level 1 28 | . . . 27 100 . . 38 Level 2 11 | . . . 42 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 6 3 36 2 . 5 24 Peak Tracking Total 13 | . 3 3 7 2 . 3 13 Tactical Retreats 10 | . 3 . 2 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 6 | . . . . . . 3 3 Exploded 4 | . . . . . . 1 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 2 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 4 1 4 . 1 . 2 Terminals 6 | . 3 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 10 1 7 . 1 . 3 Successful 16 | . 6 1 5 . 1 . 3 Failed 6 | . 4 . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 3 . . . 1 . 1 Terminals 14 | . 9 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 1 2 . 1 . 1 Robot Analysis 2 | . 1 . . . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 Terminals 3 | . 2 . . . . . 1 Botnet 3 | . 2 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 . . . 1 Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 76 | . . . 76 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . 5 27 . . . . Total Damage 334 | . . 64 270 . . . . Kills 6 | . . 1 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches 4 | . . . 3 . . . 1 Drone Recoveries 3 | . . . 2 . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2544 | 99 195 502 652 332 234 170 360 Spaces Moved 2120 | 57 168 503 400 339 241 133 279 Core 8 | 2 . . . . . . 6 Treads . | . . . . . . . . Legs 1 | . . . . . . . 1 Wheels 2022 | 55 168 503 400 339 241 133 183 Hover 83 | . . . . . . . 83 Flight 6 | . . . . . . . 6 Fastest Speed 40 | 50 90 90 86 95 95 95 40 Average Speed 91 | 89 90 90 97 95 95 95 79 Slowest Speed 250 | 100 90 90 105 95 95 95 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 31 95 40 74 61 43 37 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . . 32 . . 5 3 Melee . | . . . . . . . . Projectile 4 | . . . . . . 1 3 AOE 36 | . . . 32 . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2535 | 79 198 547 583 344 247 157 380 Wait 212 | . 21 39 112 . . 1 39 Move 2113 | 56 167 502 399 338 240 132 279 Hop . | . . . . . . . . Pick Up 28 | 5 1 2 8 1 3 2 6 Fast Attach 18 | 7 . . 3 . . 1 7 Attach 13 | . . . 3 . . 1 9 Detach 2 | . . . . . . . 2 Swap 25 | . 3 2 10 2 . 5 3 Drop 24 | . . . 9 1 3 3 8 Fire 92 | 11 6 2 38 2 . 9 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 1 . 1 . . Trap 6 | . . . . . . 3 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Discovered new exit (range 11) 295 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 329 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 333 | -10/Mines | Met a Derelict bent on vengeance 548 | -10/Mines | Learned 2 Materials zone layouts 550 | -10/Mines | Discovered new exit (range 9) 734 | -10/Mines | Discovered new exit (range 3) 769 | -10/Mines | Found the Drone Emporium 773 | -10/Mines | Found Prototype Device 797 | -10/Mines | Entered Materials 797 | -9/Materials | Accompanied by 3 allies 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Identified Sensor Drone Bay 798 | -9/Materials | Identified exit to Mines 799 | -9/Materials | Identified exit to Materials 903 | -9/Materials | Discovered new exit (range 7) 1297 | -9/Materials | Destroyed 9 combat bots 1370 | -9/Materials | Repaired Broken Hvy. EM Shotgun 1449 | -9/Materials | Entered Mines 1481 | -9/Mines | Discovered exit to Materials (range 14) 1494 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1603 | -9/Mines | Learned location of 1 exit from Materials 1610 | -9/Mines | Learned 4 Materials zone layouts 1665 | -9/Mines | Discovered exit to Materials (range 15) 1777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1777 | -9/Mines | Discovered new exit (range 5) 1781 | -9/Mines | Entered Exiles 1803 | -9/Exiles | Met 8R-AWN 1819 | -9/Exiles | Met EX-HEX 1855 | -9/Exiles | Met EX-BIN 1866 | -9/Exiles | Aligned with FarCom system 1867 | -9/Exiles | Given EX-Vault access code 1889 | -9/Exiles | Opened EX-Vault 1896 | -9/Exiles | Found PSU Rigger 1916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1945 | -9/Exiles | Met EX-DEC 2005 | -9/Exiles | Discovered new exit (range 14) 2015 | -9/Exiles | Left Exiles lab with PSU Rigger 2015 | -9/Exiles | Entered Mines 2129 | -8/Mines | Discovered exit to Materials (range 7) 2176 | -8/Mines | Discovered exit to Materials (range 9) 2185 | -8/Mines | Entered Materials 2185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Lost 10 parts (2p6n2w) 2522 | -8/Materials | Core integrity fell below 50% 2538 | -8/Materials | Core integrity fell below 20% 2545 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02487_ Airjet destroyed. 02489_ Critical hit (Burn: +37). 02494_ C-17 Slicer destroyed. 02498_ Acquired Lgt. Nuclear Core. 02500_ Acquired 14 matter. 02511_ Dropped Lgt. Nuclear Core. 02524_ Atomic Centrifuge disabled. 02528_ L-31 Rogue destroyed. 02529_ Adv. Weight Redist. System destroyed. 02530_ Pulse Rifle destroyed. 02532_ Rigged Imp. Ion Engine with PSU Rigger. 02533_ Acquired Lgt. Nuclear Core. 02533_ Flight Unit destroyed. 02535_ Acquired 40 matter. 02537_ Critical hit (Burn: +37). 02538_ Rigged Imp. Ion Engine explodes. 02538_ Acquired Imp. Aluminum Leg. 02543_ Imp. Aluminum Leg destroyed. 02543_ Critical hit (Burn: +37). 02544_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ??? ?????????????????????????? | | ??????????????#"??? 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""" ### ##%######+### """"""" #? | | # # + / ##*#??? # """"""" #? | | # ########## = ## #??#== # """"""" #? | | # #???????# == ## #??#%= # #? | | #######???????## ## #??# # #? | | #??????????????########### #??# #/#########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassPersonalWheel Manual? 0 Play Time 00:56:07 Cumulative 29.8 hours Start 2025.02.18 @ 20:52:34 End 2025.02.19 @ 10:38:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7150a3c7-891a-4ec9-af3a-f71761a6f9de