Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 18:54:05 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (174) 870 Value Destroyed (6349) 6349 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 15332 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 452 Met Data Miner 300 Met Imprinter 300 Friendly Fire -697 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Utility Shielding Hacking Suite Improved Hacking Suite System Shield System Shield Experimental System Shield > --- WEAPON ----------- KE Penetrator Power Sword > --- INVENTORY -------- High-capacity Storage Unit Improved Energy Well Advanced Terrain Scanner Improved Terrain Scan Processor Improved Salvage Targeting Computer Improved Light Armor Plating System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit Heavy Plasma Cannon Hypervelocity Coil Gun Precision Grenade Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Combat Airjet Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Utility 7 | . . . . . 4 2 . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 335 | 6 14 5 . . 40 48 26 45 6 10 1 14 44 7 39 8 4 5 7 2 4 Power 18 | 1 . 2 . . 4 2 . 2 . 1 . . 2 1 2 . . . 1 . . Engine 11 | 1 . 2 . . 3 2 . 2 . 1 . . . . . . . . . . . Core 7 | . . . . . 1 . . . . . . . 2 1 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 3 . . . 4 7 5 4 . . . 2 4 1 7 . . . . . . Treads 20 | 2 3 . . . 4 6 1 2 . . . . . . 2 . . . . . . Leg 2 | . . . . . . . . . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 1 4 2 . . . . 4 1 4 . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . Utility 179 | 2 5 . . . 11 32 16 34 1 8 1 12 21 3 19 5 . 3 4 . 2 Device 75 | 1 . . . . 4 14 4 15 . 5 . 7 8 1 6 5 . 2 1 . 2 Storage 16 | . 4 . . . 2 1 2 1 . . . 1 3 . 1 . . 1 . . . Processor 12 | 1 1 . . . 2 2 1 . . . . . 2 . 3 . . . . . . Hackware 10 | . . . . . . 2 . . . . . . 3 . 4 . . . 1 . . Protection 66 | . . . . . 3 13 9 18 1 3 1 4 5 2 5 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 1 6 3 . . 21 7 5 5 5 1 . . 17 2 11 3 4 2 2 2 2 Energy Gun 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 62 | 1 4 1 . . 14 4 2 3 3 . . . 12 1 8 3 2 2 2 . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Launcher 17 | . 1 1 . . 3 . 2 1 . . . . 2 1 2 . 2 . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . . 3 1 1 1 2 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 4 . . . . . 2 2 . . . 2 . . . . Parts Lost 45 | . . . . . 7 7 . 2 . 1 . 2 6 1 7 . . 1 1 3 7 Power 5 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 . Propulsion 8 | . . . . . . 2 . . . . . . . 1 2 . . . 1 . 2 Utility 19 | . . . . . 3 4 . 1 . . . 2 2 . 4 . . . . . 3 Weapon 13 | . . . . . 3 1 . . . . . . 4 . 1 . . . . 2 2 Highest Loss Streak 7 | . . . . . 2 3 . 1 . 1 . 2 2 1 3 . . 1 1 3 7 Average Slot Usage (%) 94 | . 99 99 100 100 97 99 86 86 97 97 92 91 96 82 96 100 99 99 92 70 22 Engine 6 | . 14 13 14 14 6 6 7 6 7 6 7 7 1 . . . . . . . . Core 1 | . . . . . 2 . . . . . . . 4 4 5 6 6 5 4 3 . Treads 11 | . 27 28 28 28 18 14 5 7 15 15 15 1 . . 2 . . . . . . Hover 6 | . . . . . . . 2 . . . . . 25 24 22 26 26 26 22 13 1 Device 6 | . . . . . 7 10 15 8 6 9 14 13 7 . 2 5 6 5 4 . 1 Storage 18 | . 23 28 28 28 19 19 18 23 23 23 23 23 15 6 6 6 6 6 6 3 . Processor 7 | . 4 . . . 17 8 11 7 7 7 7 7 6 6 6 6 6 6 5 5 3 Hackware 7 | . . . . . . 9 . . . . . . 12 20 28 33 33 33 29 27 8 Protection 10 | . . . . . 8 10 12 20 23 20 15 15 9 5 5 . . . 4 8 3 Ballistic Gun 11 | . 26 27 28 28 16 14 2 3 10 10 . . 7 6 9 6 5 6 5 5 . Slashing Weapon 2 | . . . . . . . 4 5 1 1 7 7 1 . 1 6 6 6 4 . . Naked Turns 96 | . . . . . . . . . . . . . . . . . . . . . 96 Heaviest Build 132 | 8 41 44 41 41 62 79 100 131 105 106 99 132 94 95 88 59 48 60 52 52 13 Greatest Support 88 | 40 40 40 40 40 56 58 70 70 40 40 40 56 79 79 88 88 88 88 88 66 44 Greatest Overweight (x) 14 | . 1 1 1 1 1 1 12 4 2 2 2 3 1 1 14 . . . 14 1 4 Average Overweight (x) . | . . . 1 1 . . . 1 2 2 2 1 . . . . . . . . . Largest Inventory Capacity 24 | 4 16 16 16 16 22 22 20 24 24 24 24 24 24 18 12 12 12 12 12 12 4 Average Capacity 17 | 4 13 16 16 16 16 18 17 23 24 24 24 24 20 12 12 12 12 12 12 9 4 Most Carried 24 | 4 16 16 16 16 22 22 20 24 24 24 24 24 24 18 12 12 12 12 12 12 4 Average Carried 17 | 3 12 15 16 16 16 18 16 21 23 23 24 23 19 12 11 12 11 12 11 9 2 Final Capacity 24 | 4 16 16 16 16 22 20 20 24 24 24 24 24 18 12 12 12 12 12 12 4 4 Final Carried 24 | 4 16 16 16 16 22 20 20 24 24 24 24 24 18 12 12 12 12 12 12 4 2 Class Distribution -------------------- 30% | Hacker-Mutant 30% | Hauler-Mutant 21% | Mutant 10% | Hauler-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Matter Collected 6380 | 284 416 263 . . 1145 1051 484 641 86 185 . 160 868 . 479 81 40 59 59 . 79 Remotely 56 | . . . . . . 56 . . . . . . . . . . . . . . . Salvage Created 8715 | 100 442 150 . . 2106 1535 607 723 248 114 . 456 1156 . 426 217 . 136 298 . 1 Parts 426 | 14 29 4 . . 113 90 5 41 6 4 . 12 59 . 37 . . 1 10 . 1 Haulers Intercepted 14 | . 2 . . . 4 5 . 1 . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . Parts Field Recycled 25 | . . . . . . . . . . . . . . . 17 6 . 2 . . . Retrieved Matter 473 | . . . . . . . . . . . . . . . 225 234 . 14 . . . Parts Self-Destructed 18 | . . . . . . . . . . 6 . 11 . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 122 | . 8 3 . . 34 24 . 9 . 2 . 4 21 . 10 . . 1 2 . 4 Melee 13 | . . 1 . . . . . 6 . . . 4 1 . 1 . . . . . . Guns 82 | . 5 2 . . 25 24 . 2 . 2 . . 14 . 5 . . 1 2 . . Cannons 2 | . . . . . . . . . . . . . 2 . . . . . . . . AOE 24 | . 3 . . . 9 . . 1 . . . . 3 . 4 . . . . . 4 Classes Destroyed 18 | 2 4 1 . . 6 1 . 1 2 . . . 1 . . . . . . . . Worker 7 | . 1 1 . . 1 . . . . . . . 3 . . . . . . . 1 Builder 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Tunneler 5 | 3 . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 14 | . 2 . . . 4 5 . 1 . . . . . . . . . . 2 . . Recycler 10 | 1 . 1 . . 5 . . 3 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Watcher 9 | . 3 . . . 3 2 . . . . . . 1 . . . . . . . . Swarmer 22 | . . 3 . . 4 2 . . . . . . 6 . 3 . . . . . 4 Grunt 53 | . 8 . . . 19 12 . . . 2 . 2 8 . 2 . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Sentry 17 | . . . . . 7 5 . 2 . . . . 1 . 1 . . 1 . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . 2 . . . . 4 . 1 . . . . . . Programmer 17 | . . . . . . 4 . 5 . . . 1 2 . 3 . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 5 | . . . . . . . . . 4 . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 3 5 3 . . 8 5 . 2 . 2 . 2 7 . 3 . . 1 2 . 5 Combat Bots Only 8 | . 4 2 . . 8 5 . 2 . 2 . 2 6 . 3 . . 1 2 . 4 Max Kills in Single Turn 5 | 1 1 2 . . 3 1 . 1 1 1 . 1 2 . 2 1 . 1 2 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . . 1 . . . . 1 . 2 . . . . . 4 Melee 1 | . . 1 . . . . . 1 . . . 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Damage Taken 11592 | . 468 98 . . 2175 1534 . 922 . 285 . 417 1515 190 1641 . . 302 751 155 1139 Core 2234 | . 40 36 . . 221 142 . 56 . 38 . 21 151 . 428 . . 96 77 115 813 Absorbed by Shields 144 | . . . . . 36 108 . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 69 59 . . . . . . 63 . . . . . 20 . . . Volleys Fired 448 | 8 38 8 . . 136 102 . 24 . 7 . . 64 11 29 1 1 5 12 . 2 Largest 2 | 1 2 2 . . 2 2 . 2 . 2 . . 2 2 2 1 1 1 2 . 1 Hottest 100 | 20 100 53 . . 59 50 . 56 . 56 . . 81 67 64 33 33 35 68 . 90 Shots Fired 777 | 8 64 14 . . 244 204 1 44 . 14 . . 99 12 41 1 1 5 23 . 2 Gun 708 | 8 54 13 . . 237 204 . 40 . 14 . . 70 1 37 1 1 5 23 . . Cannon 20 | . . . . . . . . . . . . . 18 . . . . . . . 2 Launcher 46 | . 7 1 . . 7 . 1 4 . . . . 11 11 4 . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 726 | 8 54 13 . . 237 204 . 40 . 14 . . 88 1 37 1 1 5 23 . . Thermal 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 Explosive 35 | . 7 1 . . 7 . 1 4 . . . . . 11 4 . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 11 . . . . . . . . Robot Hit Streak 37 | 5 9 12 . . 15 37 . 5 . . . . 10 6 9 . . 1 8 . 2 Robot Miss Streak 8 | 2 8 2 . . 6 3 . 7 . . . . 6 2 5 1 . 3 3 . . Penetration Max 1 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . Secondary Targets 6 | . . . . . 4 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 593 | 6 38 12 . . 182 153 10 35 10 . . 23 44 11 33 6 . 3 26 . 1 Core Hits 436 | 5 26 8 . . 97 60 2 36 3 15 . 10 98 2 53 4 . 3 8 . 6 Critical Hits 15 | . . . . . 4 2 . 4 . . . 1 1 . . . . 1 2 . . Critical Kills 6 | . . . . . 2 1 . 2 . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . . 2 1 . 2 . . . 1 1 . . . . . 2 . . Melee Attacks 168 | . . 2 . . 5 1 10 42 11 7 . 28 9 . 15 8 1 2 27 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . 2 . . 5 1 10 42 11 7 . 28 9 . 15 8 1 2 27 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 3 10 . . 3 . . . 1 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23366 | 100 936 296 . . 3688 2637 749 2143 1513 295 . 1652 3122 1138 1581 747 . 277 1094 . 1398 Guns 9271 | 100 493 131 . . 2583 2637 . 513 . 295 . . 1539 18 622 . . 16 324 . . Cannons 325 | . . . . . . . . . . . . . 295 . . . . . . . 30 Explosions 5965 | . 443 93 . . 1105 . . 70 . . . . 1074 1120 695 . . . . . 1365 Melee 7656 | . . 72 . . . . 749 1560 1513 . . 1652 155 . 177 747 . 261 770 . . Ramming 149 | . . . . . . . . . . . . . 59 . 87 . . . . . 3 Kinetic 9566 | 100 493 131 . . 2583 2637 . 513 . 295 . . 1834 18 622 . . 16 324 . . Thermal 1415 | . . . . . . . . . . . . . 20 . . . . . . . 1395 Explosive 3519 | . 443 93 . . 1105 . . 70 . . . . 195 1120 493 . . . . . . Electromagnetic 1061 | . . . . . . . . . . . . . 859 . 202 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 7656 | . . 72 . . . . 749 1560 1513 . . 1652 155 . 177 747 . 261 770 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 8 6 1 . . . . 2 2 8 8 8 . 6 13 13 Average Corruption 4 | . . . . . 1 3 3 1 . . . . 1 1 5 8 8 . 3 11 13 Corruption Purged 25 | . . . . . 2 8 6 4 . . . . 3 . 2 . . . . . . Effects 148 | . . . . . 6 39 14 3 . . . . 5 2 43 16 1 . 1 8 10 Message Errors 35 | . . . . . 1 9 4 1 . . . . 1 1 14 2 . . 1 . 1 Matter Fused 29 | . . . . . . 6 4 . . . . . . . 8 5 . . . 2 4 Heat Flow Errors 11 | . . . . . 1 1 . . . . . . . . 4 5 . . . . . Energy Discharges 25 | . . . . . . 10 3 2 . . . . 2 1 3 1 1 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 1 3 1 . . . . . 1 . 5 3 . . . 1 . Data Loss (major) 4 | . . . . . . 1 1 . . . . . . . 2 . . . . . . Misfires 5 | . . . . . . 2 1 . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Targeting Errors 12 | . . . . . 3 6 . . . . . . . . 3 . . . . . . Weapon Failures 4 | . . . . . . 1 . . . . . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2448 | . 72 8 . . 32 . 46 322 793 . . 200 56 36 34 220 . 116 57 . 456 Projectiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . Explosions 656 | . 72 8 . . 32 . . . . . . . 52 36 . . . . . . 456 Melee 1788 | . . . . . . . 46 322 793 . . 200 . . 34 220 . 116 57 . . Knockbacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 660 | . 19 . . . 10 . . . . . . . 55 . 103 . . . . . 473 Shots 9 | . 1 . . . 1 . . . . . . . 1 . 1 . . . . . 5 Rammed 12 | . . . . . . . . . . . . . 3 . 8 . . . . . 1 Targets Rammed 12 | . . . . . . . . . . . . . 3 . 8 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 42 . . . 211 145 . 272 . 179 . . 126 44 257 276 . 1 4 . 80 Average Temperature 60 | . 13 . . . 47 16 . 95 . 84 . . 36 19 120 128 . 1 4 . 42 Received Heat Transfer 2541 | . 258 . . . 759 366 . 102 . 144 . 162 273 . 249 . . 138 27 . 63 Effects 4 | . . . . . . . . 1 . . . . . . 2 1 . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 6 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 900 | . . . . . . . . . . . . . . . . . . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Peak Influence 948 | 20 159 105 . . 690 948 324 575 . . . . 616 242 437 . . . 687 177 427 Initial 309 | . 13 6 . . . 284 309 . . . . . . 170 169 . . . 83 162 102 Average 242 | 9 69 11 . . 314 443 162 285 . . . . 298 207 163 . . . 476 158 298 Maximum Alert Level 3 | . . . . . 2 3 1 2 . . . . 2 1 2 . . . 2 . 2 Low Security (%) 49 | 100 100 100 . 100 22 . 63 43 . . . . 35 33 70 . . . 11 100 16 Level 1 26 | . . . . . 49 56 36 11 . . . . 26 66 28 . . . 2 . 80 Level 2 23 | . . . . . 27 32 . 44 . . . . 37 . 1 . . . 86 . 3 Level 3 1 | . . . . . . 11 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . 10 13 . 12 . . . . 11 . 8 . . 1 4 . 1 Investigation 19 | . 2 . . . 5 3 . 4 . . . . 2 . 2 . . . . . 1 Extermination 18 | . . . . . . 4 . 5 . . . . 4 . 4 . . . 1 . . Reinforcement 13 | . . . . . 2 3 . 2 . . . . 3 . 2 . . . 1 . . Assault 6 | . . . . . 2 . . 1 . . . . 1 . . . . 1 1 . . Garrison 6 | . . . . . 1 3 . . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 1 . 2 . . . . . . Haulers Reinforced 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Distress Signals 7 | . 1 . . . 5 . . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 15 6 . . 56 36 . 21 . 4 . 4 34 6 29 . . 13 19 6 9 Peak Tracking Total 10 | . 5 3 . . 8 5 . 3 . 4 . 3 4 6 4 . . 10 9 6 4 Tactical Retreats 30 | . 1 1 . . 6 3 . 3 . 1 . 1 2 . 5 . . 3 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Traps Triggered 18 | . . 1 . . 3 2 . 3 . . . . 3 . 3 . . . 2 . 1 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Machines Disabled 17 | . 2 . . . . . . 1 . . . . 4 . 3 . . . 1 . 6 Max in Single Turn 6 | . 2 . . . . . . 1 . . . . 2 . 3 . . . 1 . 6 Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Machines Accessed 87 | . 9 1 1 . 11 10 . 7 1 . 4 . 11 . 19 3 1 . 8 . 1 Terminals 34 | . 7 . . . 5 2 . . . . . . 6 . 9 . . . 5 . . Fabricators 13 | . . . . . . 5 . 3 . . . . 1 . 2 . . . 2 . . Repair Stations 7 | . 1 . . . 1 1 . 1 . . . . . . 3 . . . . . . Recycling Units 11 | . 1 . . . 2 1 . 2 . . . . 1 . 3 . . . . . 1 Scanalyzers 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . . . . 1 . 2 . . . 1 . . Total Hacks 343 | . 32 1 1 . 41 25 . 19 1 . 31 . 40 . 94 7 4 . 44 . 3 Successful 218 | . 24 1 1 . 24 9 . 9 1 . 31 . 22 . 60 7 4 . 24 . 1 Failed 124 | . 8 . . . 17 16 . 10 . . . . 18 . 33 . . . 20 . 2 Catastrophic 17 | . . . . . 1 4 . 3 . . . . 5 . 1 . . . 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Manual 159 | . 16 . . . 21 7 . 4 . . . . 27 . 53 . 5 . 26 . . Terminals 160 | . 24 . . . 18 4 . . . . . . 28 . 58 . . . 28 . . Fabricators 39 | . . . . . . 13 . 7 . . . . 1 . 8 . . . 10 . . Repair Stations 31 | . 6 . . . 4 3 . 5 . . . . . . 13 . . . . . . Recycling Units 31 | . 2 . . . 8 2 . 3 . . . . 4 . 9 . . . . . 3 Scanalyzers 15 | . . . . . 9 . . . . . . . 6 . . . . . . . . Garrison Access 22 | . . . . . 2 3 . 4 . . . . 1 . 6 . . . 6 . . Terminal Hacks 98 | . 10 1 1 . 3 . . . 1 . 31 . 7 . 25 7 4 . 8 . . Record 18 | . 1 . 1 . . . . . . . 11 . . . . 5 . . . . . Part Schematic 25 | . 1 . . . . . . . . . 10 . 4 . 6 . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . 3 . . . 1 . . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . 2 . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . Locate Traps 6 | . 2 . . . . . . . . . . . . . 3 . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 18 | . . . . . . 4 . 4 . . . . . . 6 . . . 4 . . Load Schematic 8 | . . . . . . 1 . 2 . . . . . . 3 . . . 2 . . Build 10 | . . . . . . 3 . 2 . . . . . . 3 . . . 2 . . Repair Station Hacks 19 | . 6 . . . 2 1 . 2 . . . . . . 8 . . . . . . Scan Component 12 | . 3 . . . 1 1 . 2 . . . . . . 5 . . . . . . Repair 7 | . 3 . . . 1 . . . . . . . . . 3 . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 1 . 1 . . . . 1 . 3 . . . . . 1 Retrieve Components 9 | . 1 . . . 1 1 . 1 . . . . 1 . 3 . . . . . 1 Scanalyzer 13 | . . . . . 9 . . . . . . . 4 . . . . . . . . Insert Component 7 | . . . . . 5 . . . . . . . 2 . . . . . . . . Analyze 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 59 | . 7 . . . 8 3 . 2 . . . . 10 . 18 . . . 11 . . Terminals 40 | . 7 . . . 7 2 . . . . . . 7 . 9 . . . 8 . . Track 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Assimilate 5 | . 2 . . . . . . . . . . . 2 . 1 . . . . . . Botnet 23 | . 4 . . . 3 2 . . . . . . 3 . 6 . . . 5 . . Disrupt 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Operators 7 | . 1 . . . 2 . . . . . . . 1 . 1 . . . 2 . . Fabricators 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 . . 1 . . . . 1 . 5 . . . . . . Reject 2 | . . . . . . . . . . . . . . . 2 . . . . . . Mask 6 | . . . . . 1 . . 1 . . . . 1 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . 1 . 3 . . . 2 . . Reprogram 6 | . . . . . . 1 . . . . . . 1 . 2 . . . 2 . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 . . . 11 10 . 6 . . . . 9 . 15 . . . 5 . 1 Full Trace Events 15 | . 2 . . . 3 3 . 2 . . . . 2 . 2 . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . 4 . . . . . 10 . 5 . 6 . 4 . . . . Parts Built 10 | . . . . . . 4 . 2 . . . . . . 3 . . . 1 . . Matter 1345 | . . . . . . 380 . 292 . . . . . . 322 . . . 351 . . Time 445 | . . . . . . 94 . 146 . . . . . . 112 . . . 93 . . Total Part Build Rating 44 | . . . . . . 20 . 6 . . . . . . 11 . . . 7 . . Parts Repaired 7 | . 3 . . . 1 . . . . . . . . . 3 . . . . . . Time 252 | . 78 . . . 26 . . . . . . . . . 148 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 9 . . . 10 2 . 9 . . . . 9 . 7 . . . . . 1 Parts Scanalyzed 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Machine Destruction 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Total Allies 27 | . 1 . . 3 . 4 . . . . . 1 6 . 1 . 4 . 7 . . Largest Group 4 | . 1 1 . 3 3 2 . . . . . 1 3 . 1 . 4 4 4 . . Highest-Rated Group 136 | . 10 10 . 40 40 64 . . . . . 94 93 . 23 . 82 82 136 . . Highest-Rated Ally 94 | . 10 10 . 16 16 32 . . . . . 94 31 . 23 . 28 28 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . . 3 29 . . . . . 4 33 . . . . 13 64 . . Total Damage 2992 | . . . . . 43 581 . . . . . 183 641 . . . . 231 1313 . . Kills 17 | . . . . . . 4 . . . . . . 4 . . . . 2 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Robot Analysis Total 4 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . 1 2 . 2 . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Turns Passed 23227 | 88 1398 1160 623 762 2032 2166 1082 2706 1462 1851 189 1261 1345 184 2189 451 685 397 863 104 229 Spaces Moved 13904 | 47 676 617 347 424 874 915 582 1034 672 717 90 748 1282 115 1494 532 855 475 1015 121 272 Core 251 | 15 . . . . . . 1 . . . . . . . 4 . . . 1 . 230 Treads 6981 | 32 676 617 347 424 874 915 460 990 672 717 90 33 . . 134 . . . . . . Legs 719 | . . . . . . . . . . . . 715 4 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 5953 | . . . . . . . 121 44 . . . . 1278 115 1356 532 855 475 1014 121 42 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 160 160 76 180 210 210 210 150 60 60 60 68 68 68 68 72 50 Average Speed 135 | 124 172 179 180 180 168 173 163 187 210 210 210 152 74 124 104 68 68 70 68 83 74 Slowest Speed 750 | 160 180 180 180 180 185 180 650 250 210 210 210 210 150 128 750 68 68 72 750 146 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 92 93 87 98 71 26 95 24 82 81 68 76 28 69 31 65 85 55 22 83 13 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 11 | . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 1 5 . 3 . . . 2 2 3 . . . Spaces Dug 95 | . 2 . . . 5 . . 14 1 7 . 1 40 . 10 2 . . 13 . . Terrain Destroyed 461 | . 60 9 . . 55 . 16 35 1 7 . 1 56 115 34 3 . . 14 . 55 Melee 56 | . . . . . 5 . . 14 1 7 . 1 3 . 10 2 . . 13 . . Projectile 10 | . 3 . . . 1 . . . . . . . 4 . . 1 . . 1 . . AOE 395 | . 57 9 . . 49 . 16 21 . . . . 49 115 24 . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Total 17295 | 66 834 655 346 423 1194 1377 707 1675 703 1034 90 808 1562 148 2055 607 954 525 1115 122 295 Wait 2022 | . 89 3 . . 91 254 27 493 5 285 . 6 92 1 440 54 90 39 52 . 1 Move 13882 | 46 675 616 346 423 873 915 581 1033 671 716 89 747 1282 114 1493 531 850 474 1015 120 272 Hop 2 | . . . . . . . . . . . . . . . . . 2 . . . . Pick Up 152 | 6 13 10 . . 20 21 18 11 4 3 . 3 26 1 13 1 1 . 1 . . Fast Attach 114 | 4 4 1 . . 14 13 16 5 2 3 . 8 13 3 16 3 4 . 1 2 2 Attach 82 | 2 1 1 . . 6 10 5 17 3 3 . 2 18 3 8 . . . 1 . 2 Detach 51 | . 2 . . . 3 6 7 14 . 1 . 1 10 4 3 . . . . . . Swap 139 | . 9 3 . . 20 25 5 23 1 4 1 4 13 1 15 5 . 5 5 . . Drop 204 | . 3 11 . . 24 30 38 11 6 5 . 9 32 10 15 4 5 . 1 . . Fire 448 | 8 38 8 . . 136 102 . 24 . 7 . . 64 11 29 1 1 5 12 . 2 Melee 168 | . . 2 . . 5 1 10 42 11 7 . 28 9 . 15 8 1 2 27 . . Ram 12 | . . . . . . . . . . . . . 3 . 8 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 2 . . . . . . . . . . . . 15 Rewire 2 | . . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Assault Rifle 360 | -10/Materials | Repaired Lrg. Storage Unit 387 | -10/Materials | Repaired Lgt. Treads 442 | -10/Materials | Discovered new exit (range 6) 448 | -10/Materials | Identified exit to Materials 588 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Discovered exit to Materials (range 12) 1279 | -10/Materials | Discovered exit to Materials (range 4) 1487 | -10/Materials | Entered Mines 1487 | -10/Mines | Accompanied by 1 ally 1586 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1674 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1765 | -10/Mines | Learned location of Zion (-6) 1783 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1823 | -10/Mines | Discovered exit to Materials (range 12) 2016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2016 | -10/Mines | Discovered new exit (range 5) 2075 | -10/Mines | Learned Materials terminal intel 2309 | -10/Mines | Discovered exit to Materials (range 8) 2331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -10/Mines | Entered Exiles 2647 | -10/Exiles | Found Exiles lab abandoned 3249 | -10/Exiles | Discovered new exit (range 14) 3270 | -10/Exiles | Entered Mines 3283 | -9/Mines | Learned Materials interactive machine intel 3501 | -9/Mines | Learned Materials interactive machine intel 3542 | -9/Mines | Discovered new exit (range 8) 3747 | -9/Mines | Discovered new exit (range 15) 3812 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4032 | -9/Mines | Entered Materials 4032 | -8/Materials | Accompanied by 3 allies 4032 | -8/Materials | Evolved 4 slots: Utility x4 4033 | -8/Materials | Loaded intel: 19 interactive machine locations 4034 | -8/Materials | Loaded intel: 12 terminal locations 4084 | -8/Materials | Repaired Assault Rifle 4143 | -8/Materials | Garrison activated, responded to threat 4955 | -8/Materials | Identified exit to Factory 5264 | -8/Materials | Build established: Scavenger-Mutant 5917 | -8/Materials | Destroyed 8 combat bots 6032 | -8/Materials | First assault squad dispatched 6064 | -8/Materials | Entered Factory 6064 | -7/Factory | Evolved 2 slots: Utility x2 6236 | -7/Factory | Build established: Hauler-Mutant 6407 | -7/Factory | Lost 3 parts (2n1u) 6708 | -7/Factory | Build established: Hacker-Mutant 6877 | -7/Factory | Fabricated Cmb. Airjet (x2) 6930 | -7/Factory | Fabricated Cmb. Airjet (x2) 7251 | -7/Factory | Fabricated Y-54 Guardian (x2) 7455 | -7/Factory | Discovered new exit (range 11) 7515 | -7/Factory | Identified exit to Factory 7810 | -7/Factory | Lost 3 parts (3u) 7977 | -7/Factory | Local fabrication network quarantined 8073 | -7/Factory | Build established: Hauler-Mutant 8230 | -7/Factory | Sucked down chute 8230 | -7/Factory | Entered Waste 8230 | -7/Waste | The area was eerily silent 8549 | -7/Waste | Build established: Mutant 8861 | -7/Waste | Build established: Hauler-Mutant 8910 | -7/Waste | Found Imp. Powered Armor 8955 | -7/Waste | Found Unknown Protection 8955 | -7/Waste | Identified Damper Plating 9121 | -7/Waste | Discovered new exit (range 13) 9153 | -7/Waste | Identified exit to Factory 9312 | -7/Waste | Entered Factory 10289 | -7/Factory | Build established: Hauler-Assassin 10600 | -7/Factory | Fabricated Hacking Suite? 10639 | -7/Factory | Fabricated System Shield? 10761 | -7/Factory | Build established: Hauler-Mutant 10802 | -7/Factory | Local fabrication network quarantined 11537 | -7/Factory | Discovered exit to Factory (range 14) 11644 | -7/Factory | Discovered new exit (range 10) 11663 | -7/Factory | Identified exit to Lower Caves 12018 | -7/Factory | Entered Lower Caves 12994 | -7/Lower Caves | Encountered a Warlord checkpoint 13033 | -7/Lower Caves | Discovered new exit (range 8) 13047 | -7/Lower Caves | Identified exit to Lower Caves 13299 | -7/Lower Caves | Learned Factory garrison access intel 13480 | -7/Lower Caves | Entered another Lower Caves area 13646 | -7/Lower Caves | Discovered exit to Factory (range 16) 13651 | -7/Lower Caves | Learned Factory terminal intel 14004 | -7/Lower Caves | Learned 8 Factory zone layouts 15032 | -7/Lower Caves | Discovered new exit (range 12) 15074 | -7/Lower Caves | Identified exit to Data Miner 15117 | -7/Lower Caves | Build established: Hauler-Assassin 15331 | -7/Lower Caves | Entered Data Miner 15331 | -7/Data Miner | Discovered new exit (range 6) 15369 | -7/Data Miner | Identified exit to Proximity Caves 15397 | -7/Data Miner | Met Data Miner 15432 | -7/Data Miner | Learned location of Section 7 (-2) 15432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15466 | -7/Data Miner | Received God Mode back door access code from Data Miner 15520 | -7/Data Miner | Entered Proximity Caves 15565 | -6/Proximity Caves | Escorted by Enhanced Grunt 16300 | -6/Proximity Caves | Discovered exit to Factory (range 13) 16781 | -6/Proximity Caves | Entered Factory 16781 | -6/Factory | Evolved 2 slots: Propulsion x2 16782 | -6/Factory | Identified exit to Lower Caves 16784 | -6/Factory | Loaded intel: 22 terminal locations 16785 | -6/Factory | Loaded intel: 4 garrison access locations 17063 | -6/Factory | Discovered new exit (range 6) 17070 | -6/Factory | Identified exit to Factory 17290 | -6/Factory | Build established: Hauler-Mutant 17304 | -6/Factory | Identified exit to Extension 17573 | -6/Factory | Garrison activated, responded to threat 17593 | -6/Factory | Build established: Hacker-Mutant 17636 | -6/Factory | Incoming assault squad redirected 17705 | -6/Factory | Allied Derelicts emerged from ambush trap array 18126 | -6/Factory | Sucked down chute 18126 | -6/Factory | Entered Waste 18141 | -6/Waste | EMP discharged 18151 | -6/Waste | Found Adv. Powered Armor 18164 | -6/Waste | Spotted C-40 Crusher 18241 | -6/Waste | EMP discharged 18242 | -6/Waste | Spotted C-40 Crusher 18243 | -6/Waste | Spotted C-40 Crusher 18254 | -6/Waste | Spotted C-40 Crusher 18264 | -6/Waste | Crushed by Compactor (1 part destroyed) 18267 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18268 | -6/Waste | Spotted C-40 Crusher 18278 | -6/Waste | Spotted C-40 Crusher 18291 | -6/Waste | Discovered new exit (range 16) 18309 | -6/Waste | Identified exit to Factory 18310 | -6/Waste | Entered Factory 18943 | -6/Factory | Lost 3 parts (3u) 19406 | -6/Factory | Repaired Broken Cmb. Airjet 19482 | -6/Factory | Repaired Broken Cmb. Airjet 19667 | -6/Factory | Repaired Broken Hyp. Coil Gun 19974 | -6/Factory | Core integrity fell below 50% 20238 | -6/Factory | Fabricated Exp. Sensor Array (x1) 20274 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 20286 | -6/Factory | Local fabrication network quarantined 20456 | -6/Factory | Central database locked down 20499 | -6/Factory | Entered Lower Caves 20875 | -6/Lower Caves | Learned location of 1 exit from Factory 20910 | -6/Lower Caves | Learned Extension stockpile data 20910 | -6/Lower Caves | Learned Extension garrison access intel 20936 | -6/Lower Caves | Discovered new exit (range 15) 20947 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 20948 | -6/Lower Caves | Identified exit to Lower Caves 20949 | -6/Lower Caves | Identified exit to Zion 20950 | -6/Lower Caves | Entered Zion 20979 | -6/Zion | Discovered new exit (range 9) 20985 | -6/Zion | Identified exit to Proximity Caves 21025 | -6/Zion | System corruption cleaned by Quarantine Array 21088 | -6/Zion | Learned Factory emergency access door positions 21114 | -6/Zion | Learned Factory garrison access intel 21130 | -6/Zion | Received a visual enhancement algorithm 21148 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21188 | -6/Zion | Found Prototype Launcher 21188 | -6/Zion | Identified Rocket Array 21376 | -6/Zion | Opened final containment barrier to the Deep Caves 21387 | -6/Zion | Discovered new exit (range 3) 21387 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21388 | -6/Zion | Identified exit to Deep Caves 21446 | -6/Zion | Learned Factory garrison access intel 21464 | -6/Zion | Learned Factory terminal intel 21474 | -6/Zion | Gained Derelict followers 21635 | -6/Zion | Entered Proximity Caves 21635 | -5/Proximity Caves | Accompanied by 4 allies 21897 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22025 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22032 | -5/Proximity Caves | Spotted B-75 Beast 22032 | -5/Proximity Caves | Entered Factory 22032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22033 | -5/Factory | Identified exit to Upper Caves 22034 | -5/Factory | Identified exit to Factory 22036 | -5/Factory | Loaded intel: 19 terminal locations 22037 | -5/Factory | Loaded intel: 4 garrison access locations 22128 | -5/Factory | Local fabrication network quarantined 22130 | -5/Factory | Fabricated Exp. System Shield? 22171 | -5/Factory | Garrison activated, responded to threat 22332 | -5/Factory | First assault squad dispatched 22448 | -5/Factory | Spotted B-75 Beast 22569 | -5/Factory | Allied Derelicts emerged from ambush trap array 22863 | -5/Factory | Discovered exit to Factory (range 13) 22895 | -5/Factory | Sucked down chute 22895 | -5/Factory | Entered Waste 22910 | -5/Waste | EMP discharged 22910 | -5/Waste | System corruption reached 10% 22919 | -5/Waste | Spotted C-40 Crusher 22920 | -5/Waste | Spotted C-40 Crusher 22929 | -5/Waste | Spotted C-40 Crusher 22933 | -5/Waste | Spotted C-40 Crusher 22933 | -5/Waste | Spotted C-40 Crusher 22933 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22956 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22969 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22975 | -5/Waste | Spotted C-40 Crusher 22987 | -5/Waste | Discovered new exit (range 10) 22994 | -5/Waste | Found Gamma Bomb Array 22995 | -5/Waste | Identified exit to Factory 22999 | -5/Waste | Entered Factory 23000 | -5/Factory | Loaded intel: 4 garrison access locations 23000 | -5/Factory | Lost 3 parts (1p2w) 23037 | -5/Factory | Core integrity fell below 50% 23067 | -5/Factory | Lost 7 parts (2n3u2w) 23132 | -5/Factory | Released all parts (6) 23134 | -5/Factory | Core integrity fell below 20% 23205 | -5/Factory | Spotted B-75 Beast 23228 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23165_ Field strength at 46. 23166_ System corrupted: Matter fused (-5). 23166_ Field strength at 40. 23167_ Field strength at 34. 23168_ Field strength at 28. 23169_ Field strength at 22. 23170_ Field strength at 16. 23171_ Field strength at 10. 23172_ Field strength at 4. 23173_ Stasis field depleted. 23183_ System corrupted: Matter fused (-9). 23183_ Slug penetrates Wall. 23187_ K-01 Serf cleans the Matter Pump. 23196_ Penetrated by Slug. 23196_ Slug penetrates Matter Pump. 23196_ Matter Pump disabled. 23196_ K-01 Serf destroyed. 23196_ K-01 Serf collects debris. 23200_ System corrupted: Matter fused (-8). 23215_ Acquired 79 matter. Map ----- +----------------------------------------------------+ | ?# !! ! ?# ##############??????????# | | ?# !! ?# # #??????????+ | | ?? ! ! # # """ #??????????# | | ??? # # "Y #??????????# | | ????????""""" + # """ """ #??????????# | | ??? # # """ #??????????# | | ????""""""""" # # """ #??????????# | | ????? ?# # #??????????# | | #????""""""""?# # """ """ #??????????# | | #????? ??# # """ """ #??????????# | | #????? ??# # """ """ #??????????+ | | #??????## #???# + #??????????# | | #???????##????# # #??????????# | | #?????????????# ##############??????????# | | ############### # ?????????????????? ? | | # # ??????????? ????? ?? | | # # """ ""??????????# ????# ? | | + # """ """?????????# ???? ? | | # + """ """ #???????# #??? "? | | # # #???????# #???# "" | | """ """# # #???????# #???# "" | | " "# # ! #???????# ##### | | " "# ###########???????# "" | | " " #?????????????????# "" | | " #??################ "" | | #??# @ A | | #??# ### g "" | | "#######??# #?# """ "" | | #????????# #?# """ "" | | " #????????# #?#!! """ | | " #????????# #?# | | " #??????### ### """ """ | | " " #??????# # """ """ ########### | | # " ##??????# # """ """ #?????????? | | # ! = "##???????# # #?????????? | | # "#????????# # """ """ #?????????? | | #############????????# # """ """ #?????????? | | ?????????????????????####### """ """ +?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????#############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 60 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 1425 Resistance: EM 90 Power Shielding 66 Utility Shielding 90 Evasion (%) 53 Targeting Accuracy 10 Launcher Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 36 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Greatsword | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Exp. System Shield | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Exp. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataCentriumHammer Manual? 0 Play Time 03:33:41 Cumulative 292.1 hours Start 2021.05.20 @ 14:39:43 End 2021.05.20 @ 18:54:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 037f0cbb-4495-4978-8f61-0b8064f3a5db