Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 01:09:04 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (269) 1345 Value Destroyed (10556) 10556 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4543) 4543 TOTAL SCORE: 19304 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3061 Follower Combat Kills 679 Entered Garrisons 400 Friendly Fire -97 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 88/100 System Corruption 1% Temperature Cool (9) Movement Rolling (200) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit > --- WEAPON (5) ------- Rocket Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Compact Wheel Compact Wheel Compact Wheel Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (69) Compact Matter Pod (150) Seismic Detector Improved Salvage Targeting Computer Improved Target Analyzer Core Analyzer Recoil Stabilizer Recoil Stabilizer Hacking Suite High-powered Tractor Beam Salvaging Laser Heavy Assault Rifle Remote Datajack Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Great Axe > --- INVENTORY -------- Armored Wheel Cooling System Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Seismic Detector Improved Salvage Targeting Computer Core Analyzer Core Analyzer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Hacking Suite Salvaging Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Plasma Cutter [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . 1 . . Weapon 3 | . . . 2 . . 1 . . Parts Attached 114 | 9 18 6 20 13 7 9 9 23 Power 14 | 1 1 1 5 2 . 2 . 2 Engine 13 | 1 1 1 5 2 . 2 . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 4 3 3 3 1 . 1 . 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 4 3 3 3 1 . 1 . 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 4 1 2 1 2 3 . 5 Device 12 | 1 1 1 1 . 2 2 . 4 Storage 5 | 1 2 . 1 . . . . 1 Processor 2 | . 1 . . . . 1 . . Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 60 | 2 10 1 10 9 5 3 9 11 Energy Gun 9 | 1 6 . 2 . . . . . Energy Cannon 8 | . 2 . 2 3 1 . . . Ballistic Gun 20 | 1 1 . 1 3 3 1 4 6 Ballistic Cannon 14 | . . . 4 1 . 2 4 3 Launcher 2 | . . 1 . . . . . 1 Special Weapon 3 | . 1 . . 1 . . . 1 Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 5 | . 1 . 1 3 . . . . Parts Lost 25 | . 2 1 1 . 4 . 2 15 Power 3 | . 1 . 1 . . . . 1 Propulsion 3 | . . . . . 1 . . 2 Utility 4 | . . 1 . . . . 1 2 Weapon 15 | . 1 . . . 3 . 1 10 Highest Loss Streak 9 | . 2 1 1 . 4 . 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 24 | 5 22 24 24 24 24 24 24 24 Power . | . . 1 . 1 1 1 . . Propulsion 2 | 1 5 3 3 2 2 1 1 2 Utility 8 | 1 5 4 6 8 9 10 12 12 Weapon 9 | 1 9 14 11 10 9 9 9 6 Tool/Special . | . . . . . . . . . Unused Backups 62 | 4 15 . 6 5 5 . 5 22 Power 4 | . . . 1 . . . . 3 Propulsion 13 | 4 4 . 3 . . . . 2 Utility 22 | . 3 . 1 2 2 . 1 13 Weapon 22 | . 7 . 1 3 3 . 4 4 Tool/Special 1 | . 1 . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 99 99 100 98 Engine 10 | . 13 14 10 11 11 9 9 6 Wheel 21 | . 27 28 22 21 21 18 18 17 Device 11 | . 3 13 11 10 11 9 17 17 Storage 10 | . 14 14 11 11 11 9 9 9 Processor 1 | . 10 . . . . 8 . . Energy Gun 8 | . 13 24 30 . . . . . Energy Cannon 6 | . 11 2 3 18 7 3 . . Ballistic Gun 11 | . 1 . 8 2 20 25 17 21 Ballistic Cannon 13 | . . . 1 21 12 16 25 22 Peak Build Rating 39 | 7 15 15 25 31 29 37 39 39 Average Rating 26 | 6 10 14 23 25 26 35 38 36 On Entrance 20 | . 7 15 15 22 27 28 34 39 Naked Turns . | . . . . . . . . . Heaviest Build 124 | 11 92 92 105 106 106 115 124 123 Greatest Support 32 | 32 20 20 24 24 24 24 24 28 Greatest Overweight (x) 8 | . 8 4 4 4 8 4 5 5 Average Overweight (x) 3 | . 3 4 3 4 4 4 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 24 | 5 22 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 23 Class Distribution -------------------- 65% | Gunner 16% | Mutant 5% | Commander-Gunner 4% | Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 7530 | 377 425 150 375 760 725 559 1910 2249 Remotely 505 | . . . . . . . . 505 Salvage Created 9055 | 261 547 399 1303 1386 798 555 1288 2518 Parts 595 | 21 38 33 81 96 60 33 76 157 Haulers Intercepted 16 | . 2 . 4 6 . 3 . 1 Recyclers Shooed 2 | 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 191 | . 11 6 25 27 24 9 38 51 Guns 82 | . 8 2 23 . 9 5 15 20 Cannons 100 | . 1 . 2 27 13 4 23 30 AOE 8 | . 1 4 . . 2 . . 1 Classes Destroyed 18 | 3 5 1 3 1 1 . 3 1 Worker 14 | 2 1 3 3 2 . . . 3 Builder 9 | . 1 1 . 1 . 1 . 5 Tunneler 9 | 5 . 3 . 1 . . . . Hauler 16 | . 2 . 4 6 . 3 . 1 Recycler 14 | 1 . 2 2 1 . 2 . 6 Mechanic 4 | . 1 . . 1 . 1 . 1 Operator 5 | . . . 2 2 . . . 1 Watcher 6 | . . . 2 2 . . . 2 Swarmer 54 | . 3 6 12 6 6 5 9 7 Grunt 70 | . 8 . 6 8 8 3 11 26 Brawler 6 | . . . . 1 1 . 1 3 Duelist 6 | . . . . . . . 1 5 Protector 3 | . . . . . . . . 3 Sentry 43 | . . . 7 12 6 1 11 6 Specialist 3 | . . . . . 3 . . . Hunter 3 | . . . . . . . 2 1 Programmer 3 | . . . . . . . 3 . Zionite 1 | . . 1 . . . . . . Best Kill Streak 11 | 4 4 3 7 7 5 6 5 11 Combat Bots Only 7 | . 4 3 6 7 5 5 5 7 Max Kills in Single Turn 3 | 1 2 3 2 2 2 2 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . . 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Hostile Shots Fired 700 | . 34 19 82 80 97 32 125 231 Missed 204 | . 5 8 22 24 28 9 37 71 Hits 496 | . 29 11 60 56 69 23 88 160 Melee 7 | . . . . . 2 . . 5 Projectile 489 | . 29 11 60 56 67 23 88 155 Critical Strikes 24 | . . . 5 3 2 1 6 7 Damage Taken 6999 | . 309 201 627 652 1152 341 1119 2598 Core 908 | . 90 20 67 86 86 54 210 295 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 487 | . . . 47 246 . . . 194 Core Remaining (%) 65 | 100 . 56 . . 40 . . . Volleys Fired 531 | 16 43 28 63 78 96 27 78 102 Largest 5 | 2 2 2 4 4 4 5 5 5 Hottest 236 | 60 120 90 236 224 179 206 171 171 Shots Fired 1726 | 32 81 43 238 256 228 111 303 434 Gun 860 | 32 73 29 220 8 81 60 129 228 Cannon 859 | . 6 13 18 248 146 51 174 203 Launcher 4 | . . 1 . . 1 . . 2 Special 3 | . 2 . . . . . . 1 Kinetic 1166 | 16 14 . 42 122 136 102 303 431 Thermal 473 | 16 14 13 196 134 91 9 . . Explosive 4 | . . 1 . . 1 . . 2 Electromagnetic 82 | . 53 29 . . . . . . Robot Hit Streak 22 | 3 6 11 16 11 18 5 9 22 Robot Miss Streak 8 | 4 3 4 5 5 5 8 6 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 815 | 15 44 23 115 98 97 48 128 247 Core Hits 376 | 12 20 16 44 43 36 21 60 124 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 28 | . 2 1 7 1 1 . 6 10 Burn 7 | . . . 7 . . . . . Destroy 4 | . . . . . . . . 4 Blast 14 | . . . . 1 1 . 6 6 Corrupt 3 | . 2 1 . . . . . . Melee Attacks 38 | . . . . 2 29 . 7 . Impact 23 | . . . . 2 21 . . . Slashing 7 | . . . . . . . 7 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . 8 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17814 | 137 708 603 2060 2316 2157 978 2858 5997 Guns 8271 | 137 532 241 1978 32 787 434 1223 2907 Cannons 8676 | . 86 124 82 2279 1240 544 1635 2686 Explosions 862 | . 90 238 . . 130 . . 404 Melee . | . . . . . . . . . Ramming 5 | . . . . 5 . . . . Kinetic 11996 | 73 55 . 232 1076 1285 824 2858 5593 Thermal 4514 | 64 219 272 1828 1235 742 154 . . Explosive 624 | . . 90 . . 130 . . 404 Electromagnetic 675 | . 434 241 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 1 Average Corruption 1 | . 1 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . 1 6 . . . . 8 13 Message Errors 7 | . . 3 . . . . 1 3 Matter Fused 3 | . . 1 . . . . 1 1 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 4 | . . . . . . . 2 2 Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 3 | . . 1 . . . . 2 . Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . 1 2 Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 129 | . . 17 . 12 . 22 31 47 Projectiles 118 | . . 6 . 12 . 22 31 47 Explosions 11 | . . 11 . . . . . . Melee . | . . . . . . . . . Knockbacks 37 | . . . . 1 3 2 13 18 Impact . | . . . . . . . . . Kinetic 35 | . . . . 1 3 2 13 16 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 182 | . 25 114 . 2 . . . 41 Shots 5 | . 1 3 . . . . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 499 | 40 150 15 332 499 349 135 159 217 Average Temperature 65 | 16 36 7 92 91 74 27 35 50 Received Heat Transfer 2737 | . 96 . 198 195 502 108 270 1368 Effects 5 | . . . 3 . 2 . . . Shutdowns 2 | . . . 1 . 1 . . . Energy Bleed 2 | . . . 1 . 1 . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 1 7 . 2 1 . . Heat Transferred 8794 | 150 435 359 4440 2072 1038 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Maximum Alert Level 5 | . . . 1 1 5 3 5 5 Low Security (%) 47 | 100 100 100 84 73 3 . . . Level 1 8 | . . . 15 26 9 . . . Level 2 3 | . . . . . 12 30 5 . Level 3 13 | . . . . . 17 69 29 32 Level 4 15 | . . . . . 40 . 25 42 Level 5 11 | . . . . . 17 . 40 24 High Security . | . . . . . . . . 1 Max Security . | . . . . . . . . . Peak Influence 2225 | 10 109 150 312 300 2112 1029 2225 1851 Initial 1084 | . . 37 . 118 141 1029 608 1084 Average 607 | 1 22 40 113 163 1082 744 1372 1326 Influence Increases 8675 | 40 413 289 815 1070 2091 667 1657 1633 Destroy 0b10 Robot/C 4320 | . 220 180 500 540 820 320 780 960 Destroy 0b10 Robot/NC 405 | 40 25 45 65 80 . 40 . 110 Destroy Leader 726 | . 34 30 132 206 20 78 20 206 Allied During Kill 210 | . . 14 . . 163 32 1 . Successful Hack 127 | . 30 . 20 25 30 9 7 6 Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 540 | . . . 60 180 30 120 30 120 Anti-Garrison Action 1600 | . . . . . 900 . 700 . Destroy Structure 342 | . 14 20 8 24 128 23 29 96 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 330 | . 15 . 30 15 . 45 90 135 Influence Decreases 6826 | 40 315 387 535 1132 197 1843 368 2009 Entered New Map 2852 | . . 61 . 162 77 1083 328 1141 Time Decay 2654 | 40 285 296 525 670 . 270 . 568 Lost Part 250 | . 20 10 10 . 40 . 20 150 Lost Ally 170 | . 10 20 . . 80 40 20 . Purge Threat 900 | . . . . 300 . 450 . 150 Squads Dispatched 32 | . 5 . 3 6 . 4 . 14 Investigation 10 | . 5 . 2 1 . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 10 | . . . 1 2 . 2 . 5 Assault 8 | . . . . . . . . 8 Garrison 4 | . . . . 3 . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 11 | . 3 . 4 . . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 295 | . 28 8 36 31 38 21 47 86 Peak Tracking Total 16 | . 4 3 6 6 7 5 6 16 Tactical Retreats 13 | . 1 . 2 1 . 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 15 | . 2 . . . 3 1 8 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 122 | . . . 51 19 52 . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 2 4 . . . Reprogrammed 3 | . . . 3 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 55 | . 1 . 4 12 12 8 10 8 Max in Single Turn 2 | . 1 . 1 1 1 2 1 1 Garrison Relay 13 | . . . . . 7 . 6 . Phase Generator 2 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 5 | . . . . 2 1 . 2 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 55 | . 11 . 11 13 4 5 3 8 Terminals 40 | . 8 . 8 9 4 3 3 5 Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . 1 2 . . . 2 Recycling Units 4 | . 2 . 1 1 . . . . Scanalyzers 3 | . . . 1 . . 1 . 1 Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 152 | . 29 . 32 36 10 22 6 17 Successful 79 | . 15 . 16 19 3 15 1 10 Failed 73 | . 14 . 16 17 7 7 5 7 Catastrophic 23 | . 6 . 4 4 1 3 2 3 Database Lockouts . | . . . . . . . . . Manual 70 | . 26 . 14 8 2 13 . 7 Terminals 108 | . 25 . 24 20 10 12 6 11 Fabricators . | . . . . . . . . . Repair Stations 19 | . 2 . 2 11 . . . 4 Recycling Units 8 | . 2 . 3 3 . . . . Scanalyzers 11 | . . . 3 . . 6 . 2 Garrison Access 6 | . . . . 2 . 4 . . Terminal Hacks 32 | . 5 . 6 8 2 6 1 4 Part Schematic 4 | . 4 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Prototype ID Bank 4 | . . . 3 . . 1 . . Open Door 3 | . . . . 2 . . 1 . Alert Level 5 | . . . . 2 . 2 . 1 Unreport Threat 6 | . . . . 2 . 3 . 1 Locate Traps 5 | . . . 3 1 . . . 1 Zone Layout 2 | . . . . 1 . . . 1 Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 1 . 2 7 . . . 2 Scan Component 6 | . . . 1 4 . . . 1 Repair 5 | . . . 1 3 . . . 1 Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer 10 | . . . 2 . . 6 . 2 Insert Component 5 | . . . 1 . . 3 . 1 Analyze 5 | . . . 1 . . 3 . 1 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 20 | . 9 . 5 1 1 2 . 2 Terminals 16 | . 7 . 5 . 1 2 . 1 Assimilate 1 | . 1 . . . . . . . Botnet 3 | . . . . . . 2 . 1 Operators 1 | . 1 . . . . . . . Skim 10 | . 5 . 5 . . . . . Override 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Patch 1 | . . . . . . . . 1 Recycling Units 3 | . 2 . . 1 . . . . Reject 1 | . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 46 | . 9 . 9 11 2 5 3 7 Full Trace Events 10 | . 2 . 2 2 1 1 2 . Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 4 . . . . 3 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 1 3 . . . 1 Time 160 | . . . 32 96 . . . 32 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 146 | . . . . 146 . . . . Retrieved Components 11 | . . . 2 9 . . . . Parts Scanalyzed 5 | . . . 1 . . 3 . 1 Part Schematics Acquired 4 | . . . . . . 3 . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 check_alert 1 | . . . . . . . . 1 Relay Couplers Released 51 | . . . . . 28 . 23 . Machine Destruction 51 | . . . . . 28 . 23 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total Allies 11 | . 1 2 . . 7 . 1 . Largest Group 4 | . 1 2 . . 4 3 1 . Highest-Rated Group 84 | . 10 43 . . 84 63 31 . Highest-Rated Ally 31 | . 10 31 . . 21 21 31 . Initial Warlord ECA Mod 45 | . . . . . . 11 11 23 Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 124 | . . 10 . . 86 27 1 . Total Damage 2447 | . . 145 . . 1720 582 . . Kills 29 | . . 3 . . 17 8 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Active Infowar (turns) 1236 | 136 195 . . . 236 566 103 . Seismic 572 | 136 195 . . . 236 . 5 . Machine Analysis 664 | . . . . . . 566 98 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 14355 | 197 1765 945 2248 2589 2250 597 2027 1737 Spaces Moved 7006 | 140 841 606 864 1333 1105 318 967 832 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 7003 | 137 841 606 864 1333 1105 318 967 832 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 135 150 150 150 150 140 Average Speed 146 | 90 129 140 144 150 150 150 160 151 Slowest Speed 210 | 100 200 140 150 150 210 150 165 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 5 97 96 72 98 83 35 98 70 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 39 | . 2 12 . 4 13 . 4 4 Terrain Destroyed 199 | . 14 20 . 20 18 21 5 101 Melee 18 | . . . . 1 13 . 4 . Projectile 119 | . 2 . . 19 . 21 1 76 AOE 62 | . 12 20 . . 5 . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total 9837 | 182 1438 661 1718 1710 1472 378 1206 1072 Wait 1542 | . 463 8 679 208 53 4 58 69 Move 6987 | 139 840 605 863 1332 1104 318 954 832 Hop 6 | . . . . . . . 6 . Pick Up 137 | 12 40 3 14 13 14 9 14 18 Fast Attach 26 | 7 5 . 5 4 . . 1 4 Attach 27 | . 2 1 3 1 5 3 3 9 Detach 2 | . 1 . 1 . . . . . Swap 142 | 2 18 10 18 22 23 10 20 19 Drop 123 | 6 26 6 21 14 10 7 14 19 Fire 531 | 16 43 28 63 78 96 27 78 102 Melee 38 | . . . . 2 29 . 7 . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 56 | . . . . . 24 . 32 . Rewire 53 | . . . . . 53 . . . Trap 122 | . . . 51 19 52 . . . Miscellaneous 44 | . . . . 16 9 . 19 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Lost 6 allies 314 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Discovered new exit (range 12) 1086 | -10/Materials | Learned Storage emergency access door positions 1192 | -10/Materials | Identified exit to Materials 1230 | -10/Materials | Learned Storage trap positions 1259 | -10/Materials | Learned Storage stockpile data 1280 | -10/Materials | Loaded intel: 6 trap records 1291 | -10/Materials | Learned Storage emergency access door positions 1314 | -10/Materials | Learned location of 1 exit from Recycling 1346 | -10/Materials | Learned Storage interactive machine intel 1390 | -10/Materials | Learned 4 Recycling zone layouts 1963 | -10/Materials | Entered Mines 2171 | -10/Mines | Learned Materials security intel 2194 | -10/Mines | Discovered exit to Materials (range 9) 2265 | -10/Mines | Discovered exit to Materials (range 15) 2741 | -10/Mines | Build established: Scavenger-Mutant 2908 | -10/Mines | Entered Materials 2908 | -9/Materials | Evolved 2 slots: Weapon x2 2909 | -9/Materials | Identified exit to Storage 3221 | -9/Materials | Repaired Particle Cannon 3340 | -9/Materials | Build established: Gunner 3518 | -9/Materials | Learned Storage emergency access door positions 3599 | -9/Materials | Learned Storage trap positions 3670 | -9/Materials | Loaded intel: 15 trap records 3788 | -9/Materials | Learned Recycling recycling unit intel 3852 | -9/Materials | Learned Storage stockpile data 4330 | -9/Materials | Discovered new exit (range 16) 4369 | -9/Materials | Discovered new exit (range 16) 4984 | -9/Materials | Discovered new exit (range 16) 5156 | -9/Materials | Entered Storage 5157 | -9/Storage | Identified exit to Materials 5158 | -9/Storage | Loaded intel: 19 trap records 5161 | -9/Storage | Loaded intel: 18 interactive machine locations 5435 | -9/Storage | Destroyed 7 combat bots 5704 | -9/Storage | Repaired Arm. Wheel 5737 | -9/Storage | Repaired Arm. Wheel 6499 | -9/Storage | Identified exit to Garrison 6697 | -9/Storage | Garrison activated, responded to threat 6768 | -9/Storage | Used back door to open Recycling access 6768 | -9/Storage | Discovered new exit (range 3) 7478 | -9/Storage | Repaired Arm. Wheel 7745 | -9/Storage | Entered Garrison 7763 | -9/Garrison | Triggered checkpoint 7807 | -9/Garrison | Triggered checkpoint 7939 | -9/Garrison | Garrison Relay disabled 8003 | -9/Garrison | Triggered checkpoint 8032 | -9/Garrison | Garrison Relay disabled 8205 | -9/Garrison | Build established: Commander-Gunner 8517 | -9/Garrison | Garrison Relay disabled 8543 | -9/Garrison | Discovered exit to Materials (range 8) 8604 | -9/Garrison | Core integrity fell below 50% 9007 | -9/Garrison | Build established: Gunner 9129 | -9/Garrison | Discovered exit to Materials (range 82) 9129 | -9/Garrison | Discovered exit to Materials (range 57) 9129 | -9/Garrison | Discovered exit to Materials (range 25) 9222 | -9/Garrison | Spotted B-75 Beast 9260 | -9/Garrison | Allies destroyed B-75 Beast 9270 | -9/Garrison | Lost 4 parts (1n3w) 9361 | -9/Garrison | Triggered checkpoint 9390 | -9/Garrison | Garrison Relay disabled 9630 | -9/Garrison | Garrison Relay disabled 9672 | -9/Garrison | Garrison Relay disabled 9821 | -9/Garrison | Triggered checkpoint 9847 | -9/Garrison | Garrison Relay disabled 9864 | -9/Garrison | Learned Materials security intel 9954 | -9/Garrison | Phase Generator disabled 9995 | -9/Garrison | Entered Materials 9995 | -8/Materials | Accompanied by 3 allies 9995 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10331 | -8/Materials | Build established: Skirmisher 10458 | -8/Materials | Garrison activated, responded to threat 10592 | -8/Materials | Identified exit to Garrison 10592 | -8/Materials | Entered Garrison 10839 | -8/Garrison | Garrison Relay disabled 11016 | -8/Garrison | Build established: Gunner 11091 | -8/Garrison | Triggered checkpoint 11132 | -8/Garrison | Triggered checkpoint 11142 | -8/Garrison | Garrison Relay disabled 11208 | -8/Garrison | Triggered checkpoint 11236 | -8/Garrison | Triggered checkpoint 11296 | -8/Garrison | Triggered checkpoint 11471 | -8/Garrison | Phase Generator disabled 11492 | -8/Garrison | Discovered new exit (range 5) 11561 | -8/Garrison | Rescued a captive Derelict 11733 | -8/Garrison | Garrison Relay disabled 11803 | -8/Garrison | Triggered checkpoint 11805 | -8/Garrison | Garrison Relay disabled 12108 | -8/Garrison | Triggered checkpoint 12119 | -8/Garrison | Garrison Relay disabled 12257 | -8/Garrison | Discovered new exit (range 10) 12502 | -8/Garrison | Triggered checkpoint 12536 | -8/Garrison | Garrison Relay disabled 12591 | -8/Garrison | Discovered new exit (range 15) 12619 | -8/Garrison | Entered Materials 12945 | -8/Materials | Repaired Arm. Wheel 13019 | -8/Materials | First assault squad dispatched 13122 | -8/Materials | Core integrity fell below 50% 13228 | -8/Materials | Destroyed 7 combat bots 13555 | -8/Materials | Destroyed 7 combat bots 13611 | -8/Materials | Discovered new exit (range 3) 14023 | -8/Materials | Build established: Scavenger-Gunner 14140 | -8/Materials | Discovered new exit (range 3) 14332 | -8/Materials | Core integrity fell below 20% 14338 | -8/Materials | High security lockdown imminent 14356 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14334_ G-50 Soldier destroyed. 14337_ Arm. Wheel destroyed. 14338_ G-47 Trooper destroyed. 14338_ ALERT: High security lockdown imminent, T-100. 14339_ Recoil Stabilizer destroyed. 14341_ Hvy. Assault Rifle destroyed. 14342_ G-50 Soldier knocked back. 14343_ Imp. Assault Rifle destroyed. 14343_ Critical hit (Burn: +37). 14348_ G-50 Soldier suffers critical hit (Burn). 14348_ G-50 Soldier destroyed. 14349_ G-47 Trooper Particle Gun blasted off. 14349_ Hvy. Assault Rifle destroyed. 14351_ Adv. Assault Cannon destroyed. 14352_ Imp. Deuterium Engine destroyed. 14352_ Hvy. Assault Rifle destroyed. 14353_ G-47 Trooper destroyed. 14355_ A-02 Transporter destroyed. 14355_ Terminal disabled. 14356_ L-31 Rogue destroyed. 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""" # # """ # #####????? | | ?# # """ # """ # # """ # < ##???????? | | ?# # """ # """ # # """ # #????????? | | ####+### """ # # # #####????????? | | # """ # """ /!# """ # #??????????? | | """" # """ #C# """ # #??????????? | | """# ] # """ %# # =/ """ # #??????????? | | """# # # + =/ ##???????????? | | ################Y#/* g#### ###????????????? | | ! """#?????? !l%g% ###### ?????????? | | """#????????"" """% !@%= % ????????? | | ""??????????"" """ %gwbgg ! ????????? | | ???????????"" """ ! =%=%= ????????? | | #####??????????? ## #### ?????????? | | ???????????????#########??#####?????? ##?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Salvaging Laser | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 57% | -9/Materials Arm. Wheel | 8% | -9/Storage Arm. Wheel | 38% | -9/Storage Arm. Wheel | 8% | -9/Storage Arm. Wheel | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerStasisChainsword Manual? 0 Play Time 01:44:37 Cumulative 1182.0 hours Start 2025.08.02 @ 23:19:40 End 2025.08.03 @ 01:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 572 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 54b34b89-d9ee-424d-bc98-1489d545199f